mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-29 00:26:56 +00:00
Added a trait for blocks which face opposite their placing player
This commit is contained in:
parent
72045b3d7e
commit
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@ -24,14 +24,11 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class CarvedPumpkin extends Opaque{
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class CarvedPumpkin extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use HorizontalFacingTrait;
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use HorizontalFacingTrait;
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public function readStateFromData(int $id, int $stateMeta) : void{
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public function readStateFromData(int $id, int $stateMeta) : void{
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@ -45,11 +42,4 @@ class CarvedPumpkin extends Opaque{
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public function getStateBitmask() : int{
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public function getStateBitmask() : int{
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return 0b11;
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return 0b11;
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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}
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}
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@ -24,14 +24,15 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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final class ChemistryTable extends Opaque{
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final class ChemistryTable extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use HorizontalFacingTrait;
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use HorizontalFacingTrait;
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public function readStateFromData(int $id, int $stateMeta) : void{
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public function readStateFromData(int $id, int $stateMeta) : void{
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@ -46,13 +47,6 @@ final class ChemistryTable extends Opaque{
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return 0b0011;
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return 0b0011;
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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//TODO
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//TODO
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return false;
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return false;
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@ -24,15 +24,16 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\tile\Chest as TileChest;
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use pocketmine\block\tile\Chest as TileChest;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class Chest extends Transparent{
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class Chest extends Transparent{
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use FacesOppositePlacingPlayerTrait;
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use NormalHorizontalFacingInMetadataTrait;
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use NormalHorizontalFacingInMetadataTrait;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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@ -47,14 +48,6 @@ class Chest extends Transparent{
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return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
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return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onPostPlace() : void{
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public function onPostPlace() : void{
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorld()->getTile($this->pos);
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if($tile instanceof TileChest){
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if($tile instanceof TileChest){
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@ -24,15 +24,13 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class EndPortalFrame extends Opaque{
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class EndPortalFrame extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use HorizontalFacingTrait;
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use HorizontalFacingTrait;
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/** @var bool */
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/** @var bool */
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@ -73,11 +71,4 @@ class EndPortalFrame extends Opaque{
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protected function recalculateCollisionBoxes() : array{
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protected function recalculateCollisionBoxes() : array{
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return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)];
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return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)];
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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}
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\tile\EnderChest as TileEnderChest;
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use pocketmine\block\tile\EnderChest as TileEnderChest;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\item\ToolTier;
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use pocketmine\item\ToolTier;
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@ -31,9 +32,9 @@ use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class EnderChest extends Transparent{
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class EnderChest extends Transparent{
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use FacesOppositePlacingPlayerTrait;
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use NormalHorizontalFacingInMetadataTrait;
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use NormalHorizontalFacingInMetadataTrait;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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@ -52,13 +53,6 @@ class EnderChest extends Transparent{
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return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
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return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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if($player instanceof Player){
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$enderChest = $this->pos->getWorld()->getTile($this->pos);
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$enderChest = $this->pos->getWorld()->getTile($this->pos);
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@ -24,15 +24,15 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\tile\Furnace as TileFurnace;
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use pocketmine\block\tile\Furnace as TileFurnace;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\item\ToolTier;
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use pocketmine\item\ToolTier;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class Furnace extends Opaque{
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class Furnace extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use NormalHorizontalFacingInMetadataTrait {
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use NormalHorizontalFacingInMetadataTrait {
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readStateFromData as readFacingStateFromData;
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readStateFromData as readFacingStateFromData;
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}
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}
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@ -72,14 +72,6 @@ class Furnace extends Opaque{
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return $this;
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return $this;
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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if($player instanceof Player){
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$furnace = $this->pos->getWorld()->getTile($this->pos);
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$furnace = $this->pos->getWorld()->getTile($this->pos);
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@ -23,26 +23,15 @@ declare(strict_types=1);
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namespace pocketmine\block;
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namespace pocketmine\block;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\item\Item;
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use pocketmine\item\ToolTier;
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use pocketmine\item\ToolTier;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class GlazedTerracotta extends Opaque{
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class GlazedTerracotta extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use NormalHorizontalFacingInMetadataTrait;
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use NormalHorizontalFacingInMetadataTrait;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(1.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()));
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(1.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()));
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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}
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}
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45
src/block/utils/FacesOppositePlacingPlayerTrait.php
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45
src/block/utils/FacesOppositePlacingPlayerTrait.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block\utils;
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use pocketmine\block\Block;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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trait FacesOppositePlacingPlayerTrait{
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use HorizontalFacingTrait;
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/**
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* @see Block::place()
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*/
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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}
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