Merge branch 'stable' into next-minor

This commit is contained in:
Dylan K. Taylor
2022-09-20 20:18:06 +01:00
13 changed files with 182 additions and 57 deletions

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@@ -177,10 +177,10 @@ namespace pocketmine {
--------------------------------------- ! WARNING ! ---------------------------------------
You're using PHP 8.0 with JIT enabled. This provides significant performance improvements.
You're using PHP with JIT enabled. This provides significant performance improvements.
HOWEVER, it is EXPERIMENTAL, and has already been seen to cause weird and unexpected bugs.
Proceed with caution.
If you want to report any bugs, make sure to mention that you are using PHP 8.0 with JIT.
If you want to report any bugs, make sure to mention that you have enabled PHP JIT.
To turn off JIT, change `opcache.jit` to `0` in your php.ini file.
-------------------------------------------------------------------------------------------

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@@ -31,7 +31,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.8.2";
public const BASE_VERSION = "4.9.1";
public const IS_DEVELOPMENT_BUILD = true;
public const BUILD_CHANNEL = "beta";

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@@ -227,7 +227,7 @@ final class EntityFactory{
*/
public function createFromData(World $world, CompoundTag $nbt) : ?Entity{
try{
$saveId = $nbt->getTag("id") ?? $nbt->getTag("identifier");
$saveId = $nbt->getTag("identifier") ?? $nbt->getTag("id");
$func = null;
if($saveId instanceof StringTag){
$func = $this->creationFuncs[$saveId->getValue()] ?? null;
@@ -248,7 +248,7 @@ final class EntityFactory{
public function injectSaveId(string $class, CompoundTag $saveData) : void{
if(isset($this->saveNames[$class])){
$saveData->setTag("id", new StringTag($this->saveNames[$class]));
$saveData->setTag("identifier", new StringTag($this->saveNames[$class]));
}else{
throw new \InvalidArgumentException("Entity $class is not registered");
}

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@@ -186,6 +186,10 @@ class ItemEntity extends Entity{
return true;
}
public function canSaveWithChunk() : bool{
return !$this->item->isNull() && parent::canSaveWithChunk();
}
public function saveNBT() : CompoundTag{
$nbt = parent::saveNBT();
$nbt->setTag("Item", $this->item->nbtSerialize());

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@@ -56,6 +56,7 @@ use pocketmine\network\mcpe\handler\LoginPacketHandler;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\handler\PreSpawnPacketHandler;
use pocketmine\network\mcpe\handler\ResourcePacksPacketHandler;
use pocketmine\network\mcpe\handler\SessionStartPacketHandler;
use pocketmine\network\mcpe\handler\SpawnResponsePacketHandler;
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
@@ -164,6 +165,7 @@ class NetworkSession{
*/
private \SplQueue $compressedQueue;
private bool $forceAsyncCompression = true;
private bool $enableCompression = false; //disabled until handshake completed
private PacketSerializerContext $packetSerializerContext;
@@ -196,17 +198,10 @@ class NetworkSession{
$this->connectTime = time();
$this->setHandler(new LoginPacketHandler(
$this->setHandler(new SessionStartPacketHandler(
$this->server,
$this,
function(PlayerInfo $info) : void{
$this->info = $info;
$this->logger->info("Player: " . TextFormat::AQUA . $info->getUsername() . TextFormat::RESET);
$this->logger->setPrefix($this->getLogPrefix());
},
function(bool $isAuthenticated, bool $authRequired, ?string $error, ?string $clientPubKey) : void{
$this->setAuthenticationStatus($isAuthenticated, $authRequired, $error, $clientPubKey);
}
fn() => $this->onSessionStartSuccess()
));
$this->manager->add($this);
@@ -221,6 +216,24 @@ class NetworkSession{
return $this->logger;
}
private function onSessionStartSuccess() : void{
$this->logger->debug("Session start handshake completed, awaiting login packet");
$this->flushSendBuffer(true);
$this->enableCompression = true;
$this->setHandler(new LoginPacketHandler(
$this->server,
$this,
function(PlayerInfo $info) : void{
$this->info = $info;
$this->logger->info("Player: " . TextFormat::AQUA . $info->getUsername() . TextFormat::RESET);
$this->logger->setPrefix($this->getLogPrefix());
},
function(bool $isAuthenticated, bool $authRequired, ?string $error, ?string $clientPubKey) : void{
$this->setAuthenticationStatus($isAuthenticated, $authRequired, $error, $clientPubKey);
}
));
}
protected function createPlayer() : void{
$this->server->createPlayer($this, $this->info, $this->authenticated, $this->cachedOfflinePlayerData)->onCompletion(
\Closure::fromCallable([$this, 'onPlayerCreated']),
@@ -335,18 +348,22 @@ class NetworkSession{
}
}
Timings::$playerNetworkReceiveDecompress->startTiming();
try{
$stream = new PacketBatch($this->compressor->decompress($payload));
}catch(DecompressionException $e){
$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
}finally{
Timings::$playerNetworkReceiveDecompress->stopTiming();
if($this->enableCompression){
Timings::$playerNetworkReceiveDecompress->startTiming();
try{
$decompressed = $this->compressor->decompress($payload);
}catch(DecompressionException $e){
$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
}finally{
Timings::$playerNetworkReceiveDecompress->stopTiming();
}
}else{
$decompressed = $payload;
}
try{
foreach($stream->getPackets($this->packetPool, $this->packetSerializerContext, 500) as [$packet, $buffer]){
foreach((new PacketBatch($decompressed))->getPackets($this->packetPool, $this->packetSerializerContext, 500) as [$packet, $buffer]){
if($packet === null){
$this->logger->debug("Unknown packet: " . base64_encode($buffer));
throw new PacketHandlingException("Unknown packet received");
@@ -451,7 +468,14 @@ class NetworkSession{
}elseif($this->forceAsyncCompression){
$syncMode = false;
}
$promise = $this->server->prepareBatch(PacketBatch::fromPackets($this->packetSerializerContext, ...$this->sendBuffer), $this->compressor, $syncMode);
$batch = PacketBatch::fromPackets($this->packetSerializerContext, ...$this->sendBuffer);
if($this->enableCompression){
$promise = $this->server->prepareBatch($batch, $this->compressor, $syncMode);
}else{
$promise = new CompressBatchPromise();
$promise->resolve($batch->getBuffer());
}
$this->sendBuffer = [];
$this->queueCompressedNoBufferFlush($promise, $immediate);
}

View File

@@ -43,7 +43,9 @@ use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\inventory\NetworkInventoryAction;
use pocketmine\network\mcpe\protocol\types\inventory\UIInventorySlotOffset;
use pocketmine\network\mcpe\protocol\types\recipe\IntIdMetaItemDescriptor;
use pocketmine\network\mcpe\protocol\types\recipe\RecipeIngredient;
use pocketmine\network\mcpe\protocol\types\recipe\StringIdMetaItemDescriptor;
use pocketmine\player\GameMode;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
@@ -110,7 +112,7 @@ class TypeConverter{
public function coreItemStackToRecipeIngredient(Item $itemStack) : RecipeIngredient{
if($itemStack->isNull()){
return new RecipeIngredient(0, 0, 0);
return new RecipeIngredient(null, 0);
}
if($itemStack->hasAnyDamageValue()){
[$id, ] = ItemTranslator::getInstance()->toNetworkId($itemStack->getId(), 0);
@@ -118,15 +120,25 @@ class TypeConverter{
}else{
[$id, $meta] = ItemTranslator::getInstance()->toNetworkId($itemStack->getId(), $itemStack->getMeta());
}
return new RecipeIngredient($id, $meta, $itemStack->getCount());
return new RecipeIngredient(new IntIdMetaItemDescriptor($id, $meta), $itemStack->getCount());
}
public function recipeIngredientToCoreItemStack(RecipeIngredient $ingredient) : Item{
if($ingredient->getId() === 0){
$descriptor = $ingredient->getDescriptor();
if($descriptor === null){
return VanillaItems::AIR();
}
[$id, $meta] = ItemTranslator::getInstance()->fromNetworkIdWithWildcardHandling($ingredient->getId(), $ingredient->getMeta());
return ItemFactory::getInstance()->get($id, $meta, $ingredient->getCount());
if($descriptor instanceof IntIdMetaItemDescriptor){
[$id, $meta] = ItemTranslator::getInstance()->fromNetworkIdWithWildcardHandling($descriptor->getId(), $descriptor->getMeta());
return ItemFactory::getInstance()->get($id, $meta, $ingredient->getCount());
}
if($descriptor instanceof StringIdMetaItemDescriptor){
$intId = GlobalItemTypeDictionary::getInstance()->getDictionary()->fromStringId($descriptor->getId());
[$id, $meta] = ItemTranslator::getInstance()->fromNetworkIdWithWildcardHandling($intId, $descriptor->getMeta());
return ItemFactory::getInstance()->get($id, $meta, $ingredient->getCount());
}
throw new \LogicException("Unsupported conversion of recipe ingredient to core item stack");
}
public function coreItemStackToNet(Item $itemStack) : ItemStack{

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@@ -51,7 +51,6 @@ use pocketmine\network\mcpe\InventoryManager;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\ActorPickRequestPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
@@ -664,10 +663,6 @@ class InGamePacketHandler extends PacketHandler{
return true; //this is a broken useless packet, so we don't use it
}
public function handleAdventureSettings(AdventureSettingsPacket $packet) : bool{
return true; //no longer used, but the client still sends it for flight changes
}
public function handleBlockActorData(BlockActorDataPacket $packet) : bool{
$pos = new Vector3($packet->blockPosition->getX(), $packet->blockPosition->getY(), $packet->blockPosition->getZ());
if($pos->distanceSquared($this->player->getLocation()) > 10000){

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@@ -0,0 +1,76 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\handler;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\NetworkSettingsPacket;
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\RequestNetworkSettingsPacket;
use pocketmine\network\mcpe\protocol\types\CompressionAlgorithm;
use pocketmine\Server;
final class SessionStartPacketHandler extends PacketHandler{
/**
* @phpstan-param \Closure() : void $onSuccess
*/
public function __construct(
private Server $server,
private NetworkSession $session,
private \Closure $onSuccess
){}
public function handleRequestNetworkSettings(RequestNetworkSettingsPacket $packet) : bool{
$protocolVersion = $packet->getProtocolVersion();
if(!$this->isCompatibleProtocol($protocolVersion)){
$this->session->sendDataPacket(PlayStatusPacket::create($protocolVersion < ProtocolInfo::CURRENT_PROTOCOL ? PlayStatusPacket::LOGIN_FAILED_CLIENT : PlayStatusPacket::LOGIN_FAILED_SERVER), true);
//This pocketmine disconnect message will only be seen by the console (PlayStatusPacket causes the messages to be shown for the client)
$this->session->disconnect(
$this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_disconnect_incompatibleProtocol((string) $protocolVersion)),
false
);
return true;
}
//TODO: we're filling in the defaults to get pre-1.19.30 behaviour back for now, but we should explore the new options in the future
$this->session->sendDataPacket(NetworkSettingsPacket::create(
NetworkSettingsPacket::COMPRESS_EVERYTHING,
CompressionAlgorithm::ZLIB,
false,
0,
0
));
($this->onSuccess)();
return true;
}
protected function isCompatibleProtocol(int $protocolVersion) : bool{
return $protocolVersion === ProtocolInfo::CURRENT_PROTOCOL;
}
}

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@@ -58,7 +58,7 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
* Sometimes this gets changed when the MCPE-layer protocol gets broken to the point where old and new can't
* communicate. It's important that we check this to avoid catastrophes.
*/
private const MCPE_RAKNET_PROTOCOL_VERSION = 10;
private const MCPE_RAKNET_PROTOCOL_VERSION = 11;
private const MCPE_RAKNET_PACKET_ID = "\xfe";

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@@ -2492,7 +2492,7 @@ class World implements ChunkManager{
continue;
}
if($entity === null){
$saveIdTag = $nbt->getTag("id") ?? $nbt->getTag("identifier");
$saveIdTag = $nbt->getTag("identifier") ?? $nbt->getTag("id");
$saveId = "<unknown>";
if($saveIdTag instanceof StringTag){
$saveId = $saveIdTag->getValue();