Merge remote-tracking branch 'origin/stable' into next-minor

This commit is contained in:
Dylan K. Taylor 2022-05-20 17:49:04 +01:00
commit 86efa0aae6
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3 changed files with 69 additions and 38 deletions

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@ -25,5 +25,9 @@ namespace pocketmine\item;
class Minecart extends Item{
public function getMaxStackSize() : int{
return 1;
}
//TODO
}

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@ -68,26 +68,10 @@ use function spl_object_id;
* @phpstan-type ContainerOpenClosure \Closure(int $id, Inventory $inventory) : (list<ClientboundPacket>|null)
*/
class InventoryManager{
//TODO: HACK!
//these IDs are used for 1.16 to restore 1.14ish crafting & inventory behaviour; since they don't seem to have any
//effect on the behaviour of inventory transactions I don't currently plan to integrate these into the main system.
private const RESERVED_WINDOW_ID_RANGE_START = ContainerIds::LAST - 10;
private const HARDCODED_INVENTORY_WINDOW_ID = self::RESERVED_WINDOW_ID_RANGE_START + 2;
/** @var Inventory[] */
private array $windowMap = [];
private int $lastInventoryNetworkId = ContainerIds::FIRST;
/**
* TODO: HACK! This tracks GUIs for inventories that the server considers "always open" so that the client can't
* open them twice. (1.16 hack)
* @var true[]
* @phpstan-var array<int, true>
* @internal
*/
protected $openHardcodedWindows = [];
/**
* @var Item[][]
* @phpstan-var array<int, array<int, Item>>
@ -98,6 +82,10 @@ class InventoryManager{
/** @phpstan-var ObjectSet<ContainerOpenClosure> */
private ObjectSet $containerOpenCallbacks;
private ?int $pendingCloseWindowId = null;
/** @phpstan-var \Closure() : void */
private ?\Closure $pendingOpenWindowCallback = null;
public function __construct(
private Player $player,
private NetworkSession $session
@ -119,6 +107,12 @@ class InventoryManager{
$this->windowMap[$id] = $inventory;
}
private function addDynamic(Inventory $inventory) : int{
$this->lastInventoryNetworkId = max(ContainerIds::FIRST, ($this->lastInventoryNetworkId + 1) % ContainerIds::LAST);
$this->add($this->lastInventoryNetworkId, $inventory);
return $this->lastInventoryNetworkId;
}
private function remove(int $id) : void{
unset($this->windowMap[$id], $this->initiatedSlotChanges[$id]);
}
@ -162,21 +156,47 @@ class InventoryManager{
}
}
/**
* When the server initiates a window close, it does so by sending a ContainerClose to the client, which causes the
* client to behave as if it initiated the close itself. It responds by sending a ContainerClose back to the server,
* which the server is then expected to respond to.
*
* Sending the client a new window before sending this final response creates buggy behaviour on the client, which
* is problematic when switching windows. Therefore, we defer sending any new windows until after the client
* responds to our window close instruction, so that we can complete the window handshake correctly.
*
* This is a pile of complicated garbage that only exists because Mojang overengineered the process of opening and
* closing inventory windows.
*
* @phpstan-param \Closure() : void $func
*/
private function openWindowDeferred(\Closure $func) : void{
if($this->pendingCloseWindowId !== null){
$this->session->getLogger()->debug("Deferring opening of new window, waiting for close ack of window $this->pendingCloseWindowId");
$this->pendingOpenWindowCallback = $func;
}else{
$func();
}
}
public function onCurrentWindowChange(Inventory $inventory) : void{
$this->onCurrentWindowRemove();
$this->add($this->lastInventoryNetworkId = max(ContainerIds::FIRST, ($this->lastInventoryNetworkId + 1) % self::RESERVED_WINDOW_ID_RANGE_START), $inventory);
foreach($this->containerOpenCallbacks as $callback){
$pks = $callback($this->lastInventoryNetworkId, $inventory);
if($pks !== null){
foreach($pks as $pk){
$this->session->sendDataPacket($pk);
$this->openWindowDeferred(function() use ($inventory) : void{
$windowId = $this->addDynamic($inventory);
foreach($this->containerOpenCallbacks as $callback){
$pks = $callback($windowId, $inventory);
if($pks !== null){
foreach($pks as $pk){
$this->session->sendDataPacket($pk);
}
$this->syncContents($inventory);
return;
}
$this->syncContents($inventory);
return;
}
}
throw new \LogicException("Unsupported inventory type");
throw new \LogicException("Unsupported inventory type");
});
}
/** @phpstan-return ObjectSet<ContainerOpenClosure> */
@ -213,31 +233,32 @@ class InventoryManager{
}
public function onClientOpenMainInventory() : void{
$id = self::HARDCODED_INVENTORY_WINDOW_ID;
if(!isset($this->openHardcodedWindows[$id])){
//TODO: HACK! this restores 1.14ish behaviour, but this should be able to be listened to and
//controlled by plugins. However, the player is always a subscriber to their own inventory so it
//doesn't integrate well with the regular container system right now.
$this->openHardcodedWindows[$id] = true;
$this->onCurrentWindowRemove();
$this->openWindowDeferred(function() : void{
$windowId = $this->addDynamic($this->player->getInventory());
$this->session->sendDataPacket(ContainerOpenPacket::entityInv(
InventoryManager::HARDCODED_INVENTORY_WINDOW_ID,
$windowId,
WindowTypes::INVENTORY,
$this->player->getId()
));
}
});
}
public function onCurrentWindowRemove() : void{
if(isset($this->windowMap[$this->lastInventoryNetworkId])){
$this->remove($this->lastInventoryNetworkId);
$this->session->sendDataPacket(ContainerClosePacket::create($this->lastInventoryNetworkId, true));
if($this->pendingCloseWindowId !== null){
throw new AssumptionFailedError("We should not have opened a new window while a window was waiting to be closed");
}
$this->pendingCloseWindowId = $this->lastInventoryNetworkId;
}
}
public function onClientRemoveWindow(int $id) : void{
if(isset($this->openHardcodedWindows[$id])){
unset($this->openHardcodedWindows[$id]);
}elseif($id === $this->lastInventoryNetworkId){
if($id === $this->lastInventoryNetworkId){
$this->remove($id);
$this->player->removeCurrentWindow();
}else{
@ -247,6 +268,13 @@ class InventoryManager{
//Always send this, even if no window matches. If we told the client to close a window, it will behave as if it
//initiated the close and expect an ack.
$this->session->sendDataPacket(ContainerClosePacket::create($id, false));
if($this->pendingOpenWindowCallback !== null && $id === $this->pendingCloseWindowId){
$this->session->getLogger()->debug("Opening deferred window after close ack of window $id");
$this->pendingCloseWindowId = null;
($this->pendingOpenWindowCallback)();
$this->pendingOpenWindowCallback = null;
}
}
public function syncSlot(Inventory $inventory, int $slot) : void{

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@ -2481,7 +2481,6 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
return false;
}
//TODO: client side race condition here makes the opening work incorrectly
$this->removeCurrentWindow();
if(($inventoryManager = $this->getNetworkSession()->getInvManager()) === null){