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Workaround for flight controls fail on teleport (TODO: fix this properly)
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@ -3979,7 +3979,6 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$pk->pitch = $pitch;
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$pk->pitch = $pitch;
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$pk->yaw = $yaw;
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$pk->yaw = $yaw;
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$pk->mode = $mode;
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$pk->mode = $mode;
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$pk->onGround = $this->onGround;
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if($targets !== null){
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if($targets !== null){
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$this->server->broadcastPacket($targets, $pk);
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$this->server->broadcastPacket($targets, $pk);
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@ -44,7 +44,7 @@ class MovePlayerPacket extends DataPacket{
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public $bodyYaw;
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public $bodyYaw;
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public $pitch;
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public $pitch;
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public $mode = self::MODE_NORMAL;
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public $mode = self::MODE_NORMAL;
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public $onGround;
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public $onGround = false; //TODO
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public $ridingEid = 0;
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public $ridingEid = 0;
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public $int1 = 0;
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public $int1 = 0;
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public $int2 = 0;
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public $int2 = 0;
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