mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 10:53:05 +00:00
Tidy up BlockLegacyIdHelper stuff
I don't plan to make wood-like blocks have a dynamic wood/leaves/sapling type, as it's entirely possible their type properties will continue to diverge in future versions.
This commit is contained in:
304
src/block/WoodLikeBlockIdHelper.php
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304
src/block/WoodLikeBlockIdHelper.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\BlockIdentifier as BID;
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use pocketmine\block\BlockTypeIds as Ids;
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use pocketmine\block\tile\Sign as TileSign;
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use pocketmine\block\utils\LeavesType;
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use pocketmine\block\utils\SaplingType;
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use pocketmine\block\utils\WoodType;
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use pocketmine\item\VanillaItems;
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use pocketmine\utils\AssumptionFailedError;
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/**
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* All wood-like blocks have different IDs for different wood types.
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*
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* We can't make these dynamic, because some types of wood have different type properties (e.g. crimson and warped planks
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* are not flammable, but all other planks are).
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*
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* In the future, it's entirely within the realm of reason that the other types of wood may differ in other ways, such
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* as flammability, hardness, required tool tier, etc.
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* Therefore, to stay on the safe side of Mojang, wood-like blocks have static types. This does unfortunately generate
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* a lot of ugly code.
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*/
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final class WoodLikeBlockIdHelper{
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public static function getPlanksIdentifier(WoodType $type) : BID{
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return new BID(match($type->id()){
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WoodType::OAK()->id() => Ids::OAK_PLANKS,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_PLANKS,
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WoodType::BIRCH()->id() => Ids::BIRCH_PLANKS,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_PLANKS,
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WoodType::ACACIA()->id() => Ids::ACACIA_PLANKS,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PLANKS,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_PLANKS,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_PLANKS,
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WoodType::WARPED()->id() => Ids::WARPED_PLANKS,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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public static function getFenceIdentifier(WoodType $type) : BID{
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return new BID(match($type->id()){
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WoodType::OAK()->id() => Ids::OAK_FENCE,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE,
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WoodType::BIRCH()->id() => Ids::BIRCH_FENCE,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE,
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WoodType::ACACIA()->id() => Ids::ACACIA_FENCE,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE,
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WoodType::WARPED()->id() => Ids::WARPED_FENCE,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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public static function getSlabIdentifier(WoodType $type) : BID{
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return new BID(match($type->id()){
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WoodType::OAK()->id() => Ids::OAK_SLAB,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_SLAB,
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WoodType::BIRCH()->id() => Ids::BIRCH_SLAB,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_SLAB,
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WoodType::ACACIA()->id() => Ids::ACACIA_SLAB,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_SLAB,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_SLAB,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_SLAB,
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WoodType::WARPED()->id() => Ids::WARPED_SLAB,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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public static function getLogIdentifier(WoodType $treeType) : BID{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_LOG,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_LOG,
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WoodType::BIRCH()->id() => Ids::BIRCH_LOG,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_LOG,
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WoodType::ACACIA()->id() => Ids::ACACIA_LOG,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_LOG,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_LOG,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_STEM,
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WoodType::WARPED()->id() => Ids::WARPED_STEM,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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public static function getAllSidedLogIdentifier(WoodType $treeType) : BID{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_WOOD,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_WOOD,
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WoodType::BIRCH()->id() => Ids::BIRCH_WOOD,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_WOOD,
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WoodType::ACACIA()->id() => Ids::ACACIA_WOOD,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_WOOD,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_WOOD,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_HYPHAE,
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WoodType::WARPED()->id() => Ids::WARPED_HYPHAE,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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public static function getLeavesIdentifier(LeavesType $leavesType) : BID{
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return new BID(match($leavesType->id()){
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LeavesType::OAK()->id() => Ids::OAK_LEAVES,
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LeavesType::SPRUCE()->id() => Ids::SPRUCE_LEAVES,
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LeavesType::BIRCH()->id() => Ids::BIRCH_LEAVES,
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LeavesType::JUNGLE()->id() => Ids::JUNGLE_LEAVES,
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LeavesType::ACACIA()->id() => Ids::ACACIA_LEAVES,
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LeavesType::DARK_OAK()->id() => Ids::DARK_OAK_LEAVES,
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LeavesType::MANGROVE()->id() => Ids::MANGROVE_LEAVES,
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LeavesType::AZALEA()->id() => Ids::AZALEA_LEAVES,
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LeavesType::FLOWERING_AZALEA()->id() => Ids::FLOWERING_AZALEA_LEAVES,
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default => throw new AssumptionFailedError("All leaves types should be covered")
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});
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}
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public static function getSaplingIdentifier(SaplingType $treeType) : BID{
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return new BID(match($treeType->id()){
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SaplingType::OAK()->id() => Ids::OAK_SAPLING,
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SaplingType::SPRUCE()->id() => Ids::SPRUCE_SAPLING,
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SaplingType::BIRCH()->id() => Ids::BIRCH_SAPLING,
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SaplingType::JUNGLE()->id() => Ids::JUNGLE_SAPLING,
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SaplingType::ACACIA()->id() => Ids::ACACIA_SAPLING,
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SaplingType::DARK_OAK()->id() => Ids::DARK_OAK_SAPLING,
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default => throw new AssumptionFailedError("All tree types should be covered")
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});
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}
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/**
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* @return BID[]|\Closure[]
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* @phpstan-return array{BID, BID, \Closure() : \pocketmine\item\Item}
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*/
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public static function getSignInfo(WoodType $treeType) : array{
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switch($treeType->id()){
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case WoodType::OAK()->id():
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return [
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new BID(Ids::OAK_SIGN, TileSign::class),
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new BID(Ids::OAK_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::OAK_SIGN()
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];
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case WoodType::SPRUCE()->id():
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return [
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new BID(Ids::SPRUCE_SIGN, TileSign::class),
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new BID(Ids::SPRUCE_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::SPRUCE_SIGN()
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];
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case WoodType::BIRCH()->id():
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return [
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new BID(Ids::BIRCH_SIGN, TileSign::class),
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new BID(Ids::BIRCH_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::BIRCH_SIGN()
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];
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case WoodType::JUNGLE()->id():
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return [
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new BID(Ids::JUNGLE_SIGN, TileSign::class),
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new BID(Ids::JUNGLE_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::JUNGLE_SIGN()
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];
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case WoodType::ACACIA()->id():
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return [
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new BID(Ids::ACACIA_SIGN, TileSign::class),
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new BID(Ids::ACACIA_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::ACACIA_SIGN()
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];
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case WoodType::DARK_OAK()->id():
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return [
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new BID(Ids::DARK_OAK_SIGN, TileSign::class),
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new BID(Ids::DARK_OAK_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::DARK_OAK_SIGN()
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];
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case WoodType::MANGROVE()->id():
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return [
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new BID(Ids::MANGROVE_SIGN, TileSign::class),
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new BID(Ids::MANGROVE_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::MANGROVE_SIGN()
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];
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case WoodType::CRIMSON()->id():
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return [
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new BID(Ids::CRIMSON_SIGN, TileSign::class),
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new BID(Ids::CRIMSON_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::CRIMSON_SIGN()
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];
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case WoodType::WARPED()->id():
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return [
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new BID(Ids::WARPED_SIGN, TileSign::class),
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new BID(Ids::WARPED_WALL_SIGN, TileSign::class),
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fn() => VanillaItems::WARPED_SIGN()
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];
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getTrapdoorIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_TRAPDOOR,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_TRAPDOOR,
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WoodType::BIRCH()->id() => Ids::BIRCH_TRAPDOOR,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_TRAPDOOR,
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WoodType::ACACIA()->id() => Ids::ACACIA_TRAPDOOR,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_TRAPDOOR,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_TRAPDOOR,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_TRAPDOOR,
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WoodType::WARPED()->id() => Ids::WARPED_TRAPDOOR,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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public static function getButtonIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_BUTTON,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_BUTTON,
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WoodType::BIRCH()->id() => Ids::BIRCH_BUTTON,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_BUTTON,
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WoodType::ACACIA()->id() => Ids::ACACIA_BUTTON,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_BUTTON,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_BUTTON,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_BUTTON,
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WoodType::WARPED()->id() => Ids::WARPED_BUTTON,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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public static function getPressurePlateIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_PRESSURE_PLATE,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_PRESSURE_PLATE,
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WoodType::BIRCH()->id() => Ids::BIRCH_PRESSURE_PLATE,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_PRESSURE_PLATE,
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WoodType::ACACIA()->id() => Ids::ACACIA_PRESSURE_PLATE,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PRESSURE_PLATE,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_PRESSURE_PLATE,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_PRESSURE_PLATE,
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WoodType::WARPED()->id() => Ids::WARPED_PRESSURE_PLATE,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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public static function getDoorIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_DOOR,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_DOOR,
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WoodType::BIRCH()->id() => Ids::BIRCH_DOOR,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_DOOR,
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WoodType::ACACIA()->id() => Ids::ACACIA_DOOR,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_DOOR,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_DOOR,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_DOOR,
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WoodType::WARPED()->id() => Ids::WARPED_DOOR,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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public static function getFenceGateIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_FENCE_GATE,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE_GATE,
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WoodType::BIRCH()->id() => Ids::BIRCH_FENCE_GATE,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE_GATE,
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WoodType::ACACIA()->id() => Ids::ACACIA_FENCE_GATE,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE_GATE,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE_GATE,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE_GATE,
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WoodType::WARPED()->id() => Ids::WARPED_FENCE_GATE,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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public static function getStairsIdentifier(WoodType $treeType) : BlockIdentifier{
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return new BID(match($treeType->id()){
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WoodType::OAK()->id() => Ids::OAK_STAIRS,
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WoodType::SPRUCE()->id() => Ids::SPRUCE_STAIRS,
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WoodType::BIRCH()->id() => Ids::BIRCH_STAIRS,
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WoodType::JUNGLE()->id() => Ids::JUNGLE_STAIRS,
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WoodType::ACACIA()->id() => Ids::ACACIA_STAIRS,
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WoodType::DARK_OAK()->id() => Ids::DARK_OAK_STAIRS,
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WoodType::MANGROVE()->id() => Ids::MANGROVE_STAIRS,
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WoodType::CRIMSON()->id() => Ids::CRIMSON_STAIRS,
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WoodType::WARPED()->id() => Ids::WARPED_STAIRS,
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default => throw new AssumptionFailedError("All wood types should be covered")
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});
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}
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}
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