Instant Break protection

This commit is contained in:
Shoghi Cervantes Pueyo
2013-03-05 17:16:26 +01:00
parent 0ab5fc8fcd
commit 845e48db66
3 changed files with 27 additions and 15 deletions

View File

@@ -142,7 +142,7 @@ class BlockAPI{
return $output;
}
private function cancelAction(Block $block){
private function cancelAction(Block $block, Player $player){
$this->server->api->dhandle("block.change", array(
"x" => $block->x,
"y" => $block->y,
@@ -158,16 +158,17 @@ class BlockAPI{
$target = $this->getBlock($vector);
$item = $player->equipment;
if(!$target->isBreakable($item, $player) or $this->server->gamemode === ADVENTURE){
return $this->cancelAction($target);
if(!$target->isBreakable($item, $player) or $player->gamemode === ADVENTURE or ($player->lastBreak + $target->getBreakTime($item, $player)) >= microtime(true)){
return $this->cancelAction($target, $player);
}
if($this->server->api->dhandle("player.block.break", array("player" => $player, "target" => $target, "item" => $item)) !== false){
$player->lastBreak = microtime(true);
$drops = $target->getDrops($item, $player);
$target->onBreak($this, $item, $player);
}else{
return $this->cancelAction($target);
return $this->cancelAction($target, $player);
}
@@ -213,8 +214,8 @@ class BlockAPI{
$item = $player->equipment;
if($target->getID() === AIR){ //If no block exists
$this->cancelAction($target);
return $this->cancelAction($block);
$this->cancelAction($target, $player);
return $this->cancelAction($block, $player);
}
if($target->isActivable === true){
@@ -222,8 +223,8 @@ class BlockAPI{
return false;
}
}
if($this->server->gamemode === ADVENTURE){ //Adventure mode!!
return $this->cancelAction($block);
if($player->gamemode === ADVENTURE){ //Adventure mode!!
return $this->cancelAction($block, $player);
}
/*if(isset(Material::$activable[$target[0]])){
@@ -264,27 +265,27 @@ class BlockAPI{
}
if($item->isActivable === true and $item->onActivate($this, $player, $block, $target, $face, $fx, $fy, $fz)){
return $this->cancelAction($block);
return $this->cancelAction($block, $player);
}
if($item->isPlaceable()){
$hand = $item->getBlock();
}else{
return $this->cancelAction($block);
return $this->cancelAction($block, $player);
}
if(!($block->isReplaceable === true or ($hand->getID() === SLAB and $block->getID() === SLAB))){
return $this->cancelAction($block);
return $this->cancelAction($block, $player);
}
if($hand->isTransparent === false and $player->entity->inBlock($block->x, $block->y, $block->z)){
return $this->cancelAction($block); //Entity in block
return $this->cancelAction($block, $player); //Entity in block
}
if($this->server->api->dhandle("player.block.place", array("player" => $player, "block" => $block, "target" => $target, "item" => $item)) === false){
return $this->cancelAction($block);
return $this->cancelAction($block, $player);
}elseif($hand->place($this, $item, $player, $block, $target, $face, $fx, $fy, $fz) === false){
return $this->cancelAction($block);
return $this->cancelAction($block, $player);
}
if($hand->getID() === SIGN_POST or $hand->getID() === WALL_POST){
$t = $this->server->api->tileentity->addSign($block->x, $block->y, $block->z);