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https://github.com/pmmp/PocketMine-MP.git
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Updated ItemFrameDropItemPacket for >=1.0.3, fix decode errors
Sorry, this DOES NOT FIX creative, blame Mojang. https://bugs.mojang.com/browse/MCPE-20070
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@ -2950,13 +2950,13 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z));
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if($tile instanceof ItemFrame){
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if(!$tile->getItem()->equals($packet->item) and !$this->isCreative(true)){
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if($this->isSpectator()){
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$tile->spawnTo($this);
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break;
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}
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if(lcg_value() <= $tile->getItemDropChance() and $packet->item->getId() !== Item::AIR){
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$this->level->dropItem($tile->getBlock(), $packet->item); //Use the packet item to handle creative drops correctly
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if(lcg_value() <= $tile->getItemDropChance()){
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$this->level->dropItem($tile->getBlock(), $tile->getItem());
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}
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$tile->setItem(null);
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$tile->setItemRotation(0);
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