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https://github.com/pmmp/PocketMine-MP.git
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Reduce repeated block-change-event related code
the new helper code reveals even more repetition, but this is at least consistent now.
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@ -23,10 +23,10 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockEventHelper;
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use pocketmine\block\utils\SupportType;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\event\block\BlockBurnEvent;
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use pocketmine\event\block\BlockSpreadEvent;
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use pocketmine\math\Facing;
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use pocketmine\world\format\Chunk;
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use pocketmine\world\World;
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@ -225,13 +225,6 @@ class Fire extends BaseFire{
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}
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private function spreadBlock(Block $block, Block $newState) : bool{
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$ev = new BlockSpreadEvent($block, $this, $newState);
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$ev->call();
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if(!$ev->isCancelled()){
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$block->position->getWorld()->setBlock($block->position, $ev->getNewState());
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return true;
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}
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return false;
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return BlockEventHelper::spread($block, $newState, $this);
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}
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}
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