mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
Separate ItemTypeDictionary implementation from initialization
we're not going to want implementation details like how it's setup getting in the way when we separate protocol from the core.
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@ -23,10 +23,10 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe\convert;
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use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
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use pocketmine\network\mcpe\protocol\types\ItemTypeEntry;
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use pocketmine\utils\AssumptionFailedError;
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use pocketmine\utils\SingletonTrait;
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use function array_key_exists;
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use function file_get_contents;
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use function is_array;
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use function is_bool;
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@ -34,25 +34,9 @@ use function is_int;
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use function is_string;
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use function json_decode;
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final class ItemTypeDictionary{
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final class GlobalItemTypeDictionary{
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use SingletonTrait;
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/**
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* @var ItemTypeEntry[]
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* @phpstan-var list<ItemTypeEntry>
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*/
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private $itemTypes;
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/**
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* @var string[]
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* @phpstan-var array<int, string>
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*/
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private $intToStringIdMap = [];
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/**
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* @var int[]
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* @phpstan-var array<string, int>
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*/
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private $stringToIntMap = [];
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private static function make() : self{
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$data = file_get_contents(\pocketmine\RESOURCE_PATH . '/vanilla/required_item_list.json');
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if($data === false) throw new AssumptionFailedError("Missing required resource file");
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@ -68,39 +52,14 @@ final class ItemTypeDictionary{
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}
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$params[] = new ItemTypeEntry($name, $entry["runtime_id"], $entry["component_based"]);
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}
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return new self($params);
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return new self(new ItemTypeDictionary($params));
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}
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/**
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* @param ItemTypeEntry[] $itemTypes
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*/
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public function __construct(array $itemTypes){
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$this->itemTypes = $itemTypes;
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foreach($this->itemTypes as $type){
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$this->stringToIntMap[$type->getStringId()] = $type->getNumericId();
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$this->intToStringIdMap[$type->getNumericId()] = $type->getStringId();
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}
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private ItemTypeDictionary $dictionary;
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public function __construct(ItemTypeDictionary $dictionary){
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$this->dictionary = $dictionary;
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}
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/**
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* @return ItemTypeEntry[]
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* @phpstan-return list<ItemTypeEntry>
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*/
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public function getEntries() : array{
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return $this->itemTypes;
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}
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public function fromStringId(string $stringId) : int{
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if(!array_key_exists($stringId, $this->stringToIntMap)){
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throw new \InvalidArgumentException("Unmapped string ID \"$stringId\"");
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}
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return $this->stringToIntMap[$stringId];
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}
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public function fromIntId(int $intId) : string{
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if(!array_key_exists($intId, $this->intToStringIdMap)){
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throw new \InvalidArgumentException("Unmapped int ID $intId");
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}
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return $this->intToStringIdMap[$intId];
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}
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public function getDictionary() : ItemTypeDictionary{ return $this->dictionary; }
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}
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@ -23,6 +23,7 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe\convert;
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use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
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use pocketmine\utils\AssumptionFailedError;
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use pocketmine\utils\SingletonTrait;
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use function array_key_exists;
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@ -108,7 +109,7 @@ final class ItemTranslator{
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}
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}
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return new self(ItemTypeDictionary::getInstance(), $simpleMappings, $complexMappings);
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return new self(GlobalItemTypeDictionary::getInstance()->getDictionary(), $simpleMappings, $complexMappings);
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}
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/**
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@ -63,7 +63,7 @@ class TypeConverter{
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public function __construct(){
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//TODO: inject stuff via constructor
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$this->shieldRuntimeId = ItemTypeDictionary::getInstance()->fromStringId("minecraft:shield");
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$this->shieldRuntimeId = GlobalItemTypeDictionary::getInstance()->getDictionary()->fromStringId("minecraft:shield");
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}
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/**
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