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https://github.com/pmmp/PocketMine-MP.git
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More changes! Alsp added Anvil block and BinaryStream
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86
src/pocketmine/block/Anvil.php
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86
src/pocketmine/block/Anvil.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\inventory\AnvilInventory;
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use pocketmine\item\Item;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\nbt\tag\Enum;
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use pocketmine\nbt\tag\Int;
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use pocketmine\nbt\tag\String;
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use pocketmine\Player;
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use pocketmine\tile\Chest as TileChest;
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use pocketmine\tile\Tile;
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class Anvil extends Fallable{
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protected $id = self::ANVIL;
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public function isSolid(){
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return false;
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}
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function canBeActivated(){
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return true;
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}
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public function getHardness(){
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return 5;
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}
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public function getResistance(){
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return 6000;
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}
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public function getName(){
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return "Anvil";
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}
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public function getToolType(){
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return Tool::TYPE_PICKAXE;
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}
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public function onActivate(Item $item, Player $player = null){
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if($player instanceof Player){
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if($player->isCreative()){
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return true;
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}
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$player->addWindow(new AnvilInventory($this));
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}
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return true;
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}
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public function getDrops(Item $item){
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return [
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[$this->id, 0, 1],
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];
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}
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}
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