PlayerCommandPreprocessEvent: updated documentation

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Dylan K. Taylor 2022-05-21 21:07:29 +01:00
parent e934e2bd26
commit 7d172e2211
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@ -28,12 +28,10 @@ use pocketmine\event\CancellableTrait;
use pocketmine\player\Player;
/**
* Called when a player runs a command or chats, early in the process
* Called when a player runs a command or chats, before it is processed.
*
* You don't want to use this except for a few cases like logging commands,
* blocking commands on certain places, or applying modifiers.
*
* The message contains a slash at the start
* If the message is prefixed with a / (forward slash), it will be interpreted as a command.
* Otherwise, it will be broadcasted as a chat message.
*/
class PlayerCommandPreprocessEvent extends PlayerEvent implements Cancellable{
use CancellableTrait;