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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Fixed chunk rotation on McRegion-based worlds
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@ -78,15 +78,15 @@ class Chunk extends BaseFullChunk{
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}
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public function getBlockId($x, $y, $z){
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return ord($this->blocks{($z << 11) + ($x << 7) + $y});
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return ord($this->blocks{($x << 11) + ($z << 7) + $y});
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}
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public function setBlockId($x, $y, $z, $id){
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$this->blocks{($z << 11) + ($x << 7) + $y} = chr($id);
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$this->blocks{($x << 11) + ($z << 7) + $y} = chr($id);
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}
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public function getBlockData($x, $y, $z){
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$m = ord($this->data{($z << 10) + ($x << 6) + ($y >> 1)});
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$m = ord($this->data{($x << 10) + ($z << 6) + ($y >> 1)});
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if(($y & 1) === 0){
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return $m >> 4;
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}else{
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@ -95,7 +95,7 @@ class Chunk extends BaseFullChunk{
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}
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public function setBlockData($x, $y, $z, $data){
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$i = ($z << 10) + ($x << 6) + ($y >> 1);
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$i = ($x << 10) + ($z << 6) + ($y >> 1);
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$old_m = ord($this->data{$i});
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if(($y & 1) === 0){
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$this->data{$i} = chr((($data & 0x0f) << 4) | ($old_m & 0x0f));
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@ -105,7 +105,7 @@ class Chunk extends BaseFullChunk{
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}
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public function getBlock($x, $y, $z, &$blockId, &$meta = null){
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$i = ($z << 11) + ($x << 7) + $y;
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$i = ($x << 11) + ($z << 7) + $y;
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$blockId = ord($this->blocks{$i});
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$m = ord($this->data{$i >> 1});
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if(($y & 1) === 0){
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@ -116,7 +116,7 @@ class Chunk extends BaseFullChunk{
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}
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public function setBlock($x, $y, $z, $blockId = null, $meta = null){
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$i = ($z << 11) + ($x << 7) + $y;
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$i = ($x << 11) + ($z << 7) + $y;
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$changed = false;
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@ -148,7 +148,7 @@ class Chunk extends BaseFullChunk{
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}
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public function getBlockSkyLight($x, $y, $z){
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$sl = ord($this->skyLight{($z << 10) + ($x << 6) + ($y >> 1)});
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$sl = ord($this->skyLight{($x << 10) + ($z << 6) + ($y >> 1)});
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if(($y & 1) === 0){
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return $sl >> 4;
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}else{
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@ -157,7 +157,7 @@ class Chunk extends BaseFullChunk{
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}
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public function setBlockSkyLight($x, $y, $z, $level){
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$i = ($z << 10) + ($x << 6) + ($y >> 1);
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$i = ($x << 10) + ($z << 6) + ($y >> 1);
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$old_sl = ord($this->skyLight{$i});
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if(($y & 1) === 0){
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$this->skyLight{$i} = chr((($level & 0x0f) << 4) | ($old_sl & 0x0f));
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@ -167,7 +167,7 @@ class Chunk extends BaseFullChunk{
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}
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public function getBlockLight($x, $y, $z){
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$l = ord($this->blockLight{($z << 10) + ($x << 6) + ($y >> 1)});
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$l = ord($this->blockLight{($x << 10) + ($z << 6) + ($y >> 1)});
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if(($y & 1) === 0){
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return $l >> 4;
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}else{
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@ -176,7 +176,7 @@ class Chunk extends BaseFullChunk{
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}
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public function setBlockLight($x, $y, $z, $level){
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$i = ($z << 10) + ($x << 6) + ($y >> 1);
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$i = ($x << 10) + ($z << 6) + ($y >> 1);
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$old_l = ord($this->blockLight{$i});
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if(($y & 1) === 0){
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$this->blockLight{$i} = chr((($level & 0x0f) << 4) | ($old_l & 0x0f));
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@ -186,19 +186,19 @@ class Chunk extends BaseFullChunk{
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}
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public function getBlockIdColumn($x, $z){
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return substr($this->blocks, ($z << 11) + ($x << 7), 128);
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return substr($this->blocks, ($x << 11) + ($z << 7), 128);
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}
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public function getBlockDataColumn($x, $z){
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return substr($this->data, ($z << 10) + ($x << 6), 64);
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return substr($this->data, ($x << 10) + ($z << 6), 64);
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}
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public function getBlockSkyLightColumn($x, $z){
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return substr($this->skyLight, ($z << 10) + ($x << 6), 64);
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return substr($this->skyLight, ($x << 10) + ($z << 6), 64);
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}
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public function getBlockLightColumn($x, $z){
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return substr($this->blockLight, ($z << 10) + ($x << 6), 64);
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return substr($this->blockLight, ($x << 10) + ($z << 6), 64);
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}
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/**
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