mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-27 13:49:55 +00:00
Removed Tile numeric runtime IDs, use block hashes instead
Tiles are level-local and are not indexed globally like entities. There is pretty much zero point to them having numeric runtime IDs.
This commit is contained in:
parent
92aeab0d00
commit
7c41bfcdf3
@ -746,9 +746,9 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->timings->tileEntityTick->startTiming();
|
||||
Timings::$tickTileEntityTimer->startTiming();
|
||||
//Update tiles that need update
|
||||
foreach($this->updateTiles as $id => $tile){
|
||||
foreach($this->updateTiles as $blockHash => $tile){
|
||||
if(!$tile->onUpdate()){
|
||||
unset($this->updateTiles[$id]);
|
||||
unset($this->updateTiles[$blockHash]);
|
||||
}
|
||||
}
|
||||
Timings::$tickTileEntityTimer->stopTiming();
|
||||
@ -1999,15 +1999,6 @@ class Level implements ChunkManager, Metadatable{
|
||||
return $this->tiles;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $tileId
|
||||
*
|
||||
* @return Tile|null
|
||||
*/
|
||||
public function getTileById(int $tileId){
|
||||
return $this->tiles[$tileId] ?? null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of the players in this level
|
||||
*
|
||||
@ -2048,13 +2039,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
* @return Tile|null
|
||||
*/
|
||||
public function getTileAt(int $x, int $y, int $z) : ?Tile{
|
||||
$chunk = $this->getChunk($x >> 4, $z >> 4);
|
||||
|
||||
if($chunk !== null){
|
||||
return $chunk->getTile($x & 0x0f, $y, $z & 0x0f);
|
||||
}
|
||||
|
||||
return null;
|
||||
return $this->tiles[Level::blockHash($x, $y, $z)] ?? null;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2589,7 +2574,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
throw new \InvalidStateException("Attempted to create tile " . get_class($tile) . " in unloaded chunk $chunkX $chunkZ");
|
||||
}
|
||||
|
||||
$this->tiles[$tile->getId()] = $tile;
|
||||
$this->tiles[Level::blockHash($tile->x, $tile->y, $tile->z)] = $tile;
|
||||
$this->clearChunkCache($chunkX, $chunkZ);
|
||||
}
|
||||
|
||||
@ -2603,7 +2588,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
throw new LevelException("Invalid Tile level");
|
||||
}
|
||||
|
||||
unset($this->tiles[$tile->getId()], $this->updateTiles[$tile->getId()]);
|
||||
unset($this->tiles[$blockHash = Level::blockHash($tile->x, $tile->y, $tile->z)], $this->updateTiles[$blockHash]);
|
||||
|
||||
$chunkX = $tile->getFloorX() >> 4;
|
||||
$chunkZ = $tile->getFloorZ() >> 4;
|
||||
|
@ -69,8 +69,6 @@ class Chunk{
|
||||
|
||||
/** @var Tile[] */
|
||||
protected $tiles = [];
|
||||
/** @var Tile[] */
|
||||
protected $tileList = [];
|
||||
|
||||
/** @var Entity[] */
|
||||
protected $entities = [];
|
||||
@ -595,11 +593,11 @@ class Chunk{
|
||||
if($tile->isClosed()){
|
||||
throw new \InvalidArgumentException("Attempted to add a garbage closed Tile to a chunk");
|
||||
}
|
||||
$this->tiles[$tile->getId()] = $tile;
|
||||
if(isset($this->tileList[$index = (($tile->x & 0x0f) << 12) | (($tile->z & 0x0f) << 8) | ($tile->y & 0xff)]) and $this->tileList[$index] !== $tile){
|
||||
$this->tileList[$index]->close();
|
||||
|
||||
if(isset($this->tiles[$index = (($tile->x & 0x0f) << 12) | (($tile->z & 0x0f) << 8) | ($tile->y & 0xff)]) and $this->tiles[$index] !== $tile){
|
||||
$this->tiles[$index]->close();
|
||||
}
|
||||
$this->tileList[$index] = $tile;
|
||||
$this->tiles[$index] = $tile;
|
||||
if($this->isInit){
|
||||
$this->hasChanged = true;
|
||||
}
|
||||
@ -609,8 +607,7 @@ class Chunk{
|
||||
* @param Tile $tile
|
||||
*/
|
||||
public function removeTile(Tile $tile){
|
||||
unset($this->tiles[$tile->getId()]);
|
||||
unset($this->tileList[(($tile->x & 0x0f) << 12) | (($tile->z & 0x0f) << 8) | ($tile->y & 0xff)]);
|
||||
unset($this->tiles[(($tile->x & 0x0f) << 12) | (($tile->z & 0x0f) << 8) | ($tile->y & 0xff)]);
|
||||
if($this->isInit){
|
||||
$this->hasChanged = true;
|
||||
}
|
||||
@ -650,7 +647,7 @@ class Chunk{
|
||||
*/
|
||||
public function getTile(int $x, int $y, int $z){
|
||||
$index = ($x << 12) | ($z << 8) | $y;
|
||||
return $this->tileList[$index] ?? null;
|
||||
return $this->tiles[$index] ?? null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -61,9 +61,6 @@ abstract class Tile extends Position{
|
||||
public const SIGN = "Sign";
|
||||
public const SKULL = "Skull";
|
||||
|
||||
/** @var int */
|
||||
public static $tileCount = 1;
|
||||
|
||||
/** @var string[] classes that extend Tile */
|
||||
private static $knownTiles = [];
|
||||
/** @var string[][] */
|
||||
@ -71,8 +68,6 @@ abstract class Tile extends Position{
|
||||
|
||||
/** @var string */
|
||||
public $name;
|
||||
/** @var int */
|
||||
public $id;
|
||||
/** @var bool */
|
||||
public $closed = false;
|
||||
/** @var Server */
|
||||
@ -148,7 +143,6 @@ abstract class Tile extends Position{
|
||||
|
||||
$this->server = $level->getServer();
|
||||
$this->name = "";
|
||||
$this->id = Tile::$tileCount++;
|
||||
|
||||
parent::__construct($nbt->getInt(self::TAG_X), $nbt->getInt(self::TAG_Y), $nbt->getInt(self::TAG_Z), $level);
|
||||
$this->readSaveData($nbt);
|
||||
@ -156,10 +150,6 @@ abstract class Tile extends Position{
|
||||
$this->getLevel()->addTile($this);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads additional data from the CompoundTag on tile creation.
|
||||
*
|
||||
@ -253,7 +243,7 @@ abstract class Tile extends Position{
|
||||
if($this->closed){
|
||||
throw new \InvalidStateException("Cannot schedule update on garbage tile " . get_class($this));
|
||||
}
|
||||
$this->level->updateTiles[$this->id] = $this;
|
||||
$this->level->updateTiles[Level::blockHash($this->x, $this->y, $this->z)] = $this;
|
||||
}
|
||||
|
||||
public function isClosed() : bool{
|
||||
|
Loading…
x
Reference in New Issue
Block a user