diff --git a/src/network/mcpe/protocol/types/ParticleIds.php b/src/network/mcpe/protocol/types/ParticleIds.php index 7cd6f8a08..4ff1da583 100644 --- a/src/network/mcpe/protocol/types/ParticleIds.php +++ b/src/network/mcpe/protocol/types/ParticleIds.php @@ -30,7 +30,7 @@ final class ParticleIds{ } public const BUBBLE = 1; - //2 same as 1 + public const BUBBLE_MANUAL = 2; public const CRITICAL = 3; public const BLOCK_FORCE_FIELD = 4; public const SMOKE = 5; @@ -41,55 +41,60 @@ final class ParticleIds{ public const LARGE_SMOKE = 10; public const REDSTONE = 11; public const RISING_RED_DUST = 12; - //62 same as 12 public const ITEM_BREAK = 13; public const SNOWBALL_POOF = 14; public const HUGE_EXPLODE = 15; - //60 same as 15 public const HUGE_EXPLODE_SEED = 16; public const MOB_FLAME = 17; public const HEART = 18; public const TERRAIN = 19; public const SUSPENDED_TOWN = 20, TOWN_AURA = 20; - //61 same as 20 public const PORTAL = 21; //22 same as 21 public const SPLASH = 23, WATER_SPLASH = 23; - //24 same as 23 + public const WATER_SPLASH_MANUAL = 24; public const WATER_WAKE = 25; public const DRIP_WATER = 26; public const DRIP_LAVA = 27; - public const FALLING_DUST = 28, DUST = 28; - public const MOB_SPELL = 29; - public const MOB_SPELL_AMBIENT = 30; - public const MOB_SPELL_INSTANTANEOUS = 31; - public const INK = 32; - public const SLIME = 33; - public const RAIN_SPLASH = 34; - public const VILLAGER_ANGRY = 35; - //59 same as 35 - public const VILLAGER_HAPPY = 36; - public const ENCHANTMENT_TABLE = 37; - public const TRACKING_EMITTER = 38; - public const NOTE = 39; - public const WITCH_SPELL = 40; - public const CARROT = 41; - //42 unknown - public const END_ROD = 43; - //58 same as 43 - public const DRAGONS_BREATH = 44; - public const SPIT = 45; - public const TOTEM = 46; - public const FOOD = 47; - public const FIREWORKS_STARTER = 48; - public const FIREWORKS_SPARK = 49; - public const FIREWORKS_OVERLAY = 50; - public const BALLOON_GAS = 51; - public const COLORED_FLAME = 52; - public const SPARKLER = 53; - public const CONDUIT = 54; - public const BUBBLE_COLUMN_UP = 55; - public const BUBBLE_COLUMN_DOWN = 56; - public const SNEEZE = 57; + public const DRIP_HONEY = 28; + public const FALLING_DUST = 29, DUST = 29; + public const MOB_SPELL = 30; + public const MOB_SPELL_AMBIENT = 31; + public const MOB_SPELL_INSTANTANEOUS = 32; + public const INK = 33; + public const SLIME = 34; + public const RAIN_SPLASH = 35; + public const VILLAGER_ANGRY = 36; + public const VILLAGER_HAPPY = 37; + public const ENCHANTMENT_TABLE = 38; + public const TRACKING_EMITTER = 39; + public const NOTE = 40; + public const WITCH_SPELL = 41; + public const CARROT = 42; + public const MOB_APPEARANCE = 43; + public const END_ROD = 44; + public const DRAGONS_BREATH = 45; + public const SPIT = 46; + public const TOTEM = 47; + public const FOOD = 48; + public const FIREWORKS_STARTER = 49; + public const FIREWORKS_SPARK = 50; + public const FIREWORKS_OVERLAY = 51; + public const BALLOON_GAS = 52; + public const COLORED_FLAME = 53; + public const SPARKLER = 54; + public const CONDUIT = 55; + public const BUBBLE_COLUMN_UP = 56; + public const BUBBLE_COLUMN_DOWN = 57; + public const SNEEZE = 58; + public const SHULKER_BULLET = 59; + public const BLEACH = 60; + public const DRAGON_DESTROY_BLOCK = 61; + public const MYCELIUM_DUST = 62; + public const FALLING_RED_DUST = 63; + public const CAMPFIRE_SMOKE = 64; + public const TALL_CAMPFIRE_SMOKE = 65; + public const DRAGON_BREATH_FIRE = 66; + public const DRAGON_BREATH_TRAIL = 67; }