mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
things
This commit is contained in:
@ -20,16 +20,25 @@
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*/
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class Level{
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public $entities, $tiles, $blockUpdates, $nextSave, $players = array(), $level;
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public $entities = array();
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public $chunkEntities = array();
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public $tiles = array();
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public $entitiesConfig;
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public $tilesConfig;
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public $blockUpdatesConfig;
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public $nextSave, $players = array(), $level;
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private $time, $startCheck, $startTime, $server, $name, $usedChunks, $changedBlocks, $changedCount, $stopTime, $generator;
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public function __construct(PMFLevel $level, Config $entities, Config $tiles, Config $blockUpdates, $name){
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$this->server = ServerAPI::request();
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$this->level = $level;
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$this->level->level = $this;
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$this->entities = $entities;
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$this->tiles = $tiles;
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$this->blockUpdates = $blockUpdates;
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$this->entitiesConfig = $entities;
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$this->tilesConfig = $tiles;
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$this->blockUpdatesConfig = $blockUpdates;
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$this->startTime = $this->time = (int) $this->level->getData("time");
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$this->nextSave = $this->startCheck = microtime(true);
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$this->nextSave += 90;
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@ -58,10 +67,11 @@ class Level{
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}
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public function useChunk($X, $Z, Player $player){
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if(!isset($this->usedChunks[$X.".".$Z])){
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$this->usedChunks[$X.".".$Z] = array();
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$index = PMFLevel::getIndex($X, $Z);
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if(!isset($this->usedChunks[$index])){
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$this->usedChunks[$index] = array();
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}
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$this->usedChunks[$X.".".$Z][$player->CID] = true;
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$this->usedChunks[$index][$player->CID] = true;
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if(isset($this->level)){
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$this->level->loadChunk($X, $Z);
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}
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@ -74,7 +84,7 @@ class Level{
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}
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public function freeChunk($X, $Z, Player $player){
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unset($this->usedChunks[$X.".".$Z][$player->CID]);
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unset($this->usedChunks[PMFLevel::getIndex($X, $Z)][$player->CID]);
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}
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public function isChunkPopulated($X, $Z){
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@ -183,115 +193,7 @@ class Level{
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}
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if($extra !== false){
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$entities = array();
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foreach($this->server->api->entity->getAll($this) as $entity){
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if($entity->class === ENTITY_MOB){
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$entities[] = array(
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"id" => $entity->type,
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"Color" => @$entity->data["Color"],
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"Sheared" => @$entity->data["Sheared"],
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"Health" => $entity->health,
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"Pos" => array(
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0 => $entity->x,
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1 => $entity->y,
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2 => $entity->z,
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),
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"Rotation" => array(
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0 => $entity->yaw,
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1 => $entity->pitch,
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),
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);
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}elseif($entity->class === ENTITY_OBJECT){
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if($entity->type === OBJECT_PAINTING){
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$entities[] = array(
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"id" => $entity->type,
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"TileX" => $entity->x,
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"TileY" => $entity->y,
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"TileZ" => $entity->z,
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"Health" => $entity->health,
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"Motive" => $entity->data["Motive"],
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"Pos" => array(
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0 => $entity->x,
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1 => $entity->y,
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2 => $entity->z,
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),
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"Rotation" => array(
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0 => $entity->yaw,
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1 => $entity->pitch,
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),
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);
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}else{
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$entities[] = array(
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"id" => $entity->type,
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"Health" => $entity->health,
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"Pos" => array(
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0 => $entity->x,
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1 => $entity->y,
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2 => $entity->z,
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),
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"Rotation" => array(
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0 => $entity->yaw,
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1 => $entity->pitch,
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),
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);
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}
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}elseif($entity->class === ENTITY_FALLING){
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$entities[] = array(
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"id" => $entity->type,
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"Health" => $entity->health,
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"Tile" => $entity->data["Tile"],
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"Pos" => array(
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0 => $entity->x,
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1 => $entity->y,
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2 => $entity->z,
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),
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"Rotation" => array(
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0 => 0,
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1 => 0,
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),
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);
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}elseif($entity->class === ENTITY_ITEM){
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$entities[] = array(
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"id" => 64,
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"Item" => array(
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"id" => $entity->type,
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"Damage" => $entity->meta,
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"Count" => $entity->stack,
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),
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"Health" => $entity->health,
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"Pos" => array(
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0 => $entity->x,
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1 => $entity->y,
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2 => $entity->z,
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),
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"Rotation" => array(
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0 => 0,
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1 => 0,
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),
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);
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}
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}
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$this->entities->setAll($entities);
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$this->entities->save();
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$tiles = array();
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foreach($this->server->api->tile->getAll($this) as $tile){
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$tiles[] = $tile->data;
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}
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$this->tiles->setAll($tiles);
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$this->tiles->save();
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$blockUpdates = array();
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$updates = $this->server->query("SELECT x,y,z,type,delay FROM blockUpdates WHERE level = '".$this->getName()."';");
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if($updates !== false and $updates !== true){
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$timeu = microtime(true);
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while(($bupdate = $updates->fetchArray(SQLITE3_ASSOC)) !== false){
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$bupdate["delay"] = max(1, ($bupdate["delay"] - $timeu) * 20);
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$blockUpdates[] = $bupdate;
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}
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}
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$this->blockUpdates->setAll($blockUpdates);
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$this->blockUpdates->save();
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}
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