From 7bcfece11e0cb2a45da1395d4e3067ae94af9784 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Thu, 6 Aug 2020 12:58:49 +0100 Subject: [PATCH] Flat: use block names instead of legacy block IDs for hardcoded preset --- src/world/generator/Flat.php | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/world/generator/Flat.php b/src/world/generator/Flat.php index 86d6baa71c..5715ffb660 100644 --- a/src/world/generator/Flat.php +++ b/src/world/generator/Flat.php @@ -63,8 +63,8 @@ class Flat extends Generator{ if(isset($this->options["preset"]) and $this->options["preset"] != ""){ $this->preset = $this->options["preset"]; }else{ - $this->preset = "2;7,2x3,2;1;"; - //$this->preset = "2;7,59x1,3x3,2;1;spawn(radius=10 block=89),decoration(treecount=80 grasscount=45)"; + $this->preset = "2;bedrock,2xdirt,grass;1;"; + //$this->preset = "2;bedrock,59xstone,3xdirt,grass;1;spawn(radius=10 block=89),decoration(treecount=80 grasscount=45)"; } $this->parsePreset();