Release 4.3.4

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Dylan K. Taylor 2022-05-22 16:12:12 +01:00
parent 2ec65ba799
commit 7bbb2617c8
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2 changed files with 33 additions and 1 deletions

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@ -43,3 +43,35 @@ Released 16th May 2022.
- Fixed server crash when chunks are unloaded during chunk generation callbacks
- Fixed dead coral fan items placing coral fans in the wrong orientation.
- Fixed max stack size of boat items.
# 4.3.4
Released 22nd May 2022.
## Fixes
- Fixed `difficulty` in `server.properties` having no effect - it's now applied to newly generated worlds.
- Note: this setting still doesn't behave the same way as vanilla due to potential disruption to existing servers.
- Fixed paintings not working in newly generated worlds and some other cases.
- Fixed inventory window switching breaking the inventory UI in some cases (e.g. pressing E while clicking a chest).
- Fixed minecart items incorrectly stacking.
- Fixed incorrect light levels in translucent blocks at the top of the world.
- Fixed teleporting sleeping players causing broken behaviour on the sleeping player's client.
- Fixed `EntityExplodeEvent->setYield()` accepting values outside the range 0-100.
- Fixed `ExplosionPrimeEvent->setForce()` accepting negative values (later resulting in crashes).
## Documentation
- Updated documentation for the following events:
- `CommandEvent`
- `EntityDespawnEvent`
- `EntityExplodeEvent`
- `EntitySpawnEvent`
- `ExplosionPrimeEvent`
- `InventoryTransactionEvent`
- `ItemDespawnEvent`
- `ItemSpawnEvent`
- `PlayerCommandPreprocessEvent`
- `PlayerDropItemEvent`
- `PlayerItemHeldEvent`
- `PlayerKickEvent`
- `PlayerQuitEvent`
- `PlayerTransferEvent`
- `UpdateNotifyEvent`

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@ -32,7 +32,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.3.4";
public const IS_DEVELOPMENT_BUILD = true;
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_CHANNEL = "stable";
private function __construct(){