Added Flower Pots

This commit is contained in:
Dylan K. Taylor
2016-09-09 09:42:50 +01:00
parent fbe17344fb
commit 7b8548b2b1
4 changed files with 202 additions and 4 deletions

View File

@ -55,8 +55,7 @@ interface BlockIds{
const STICKY_PISTON = 29;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const BUSH = 32; const DEAD_BUSH = 32;
const PISTON = 33;
const PISTON_HEAD = 34;
const WOOL = 35;

View File

@ -22,8 +22,21 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\FlowerPot as TileFlowerPot;
use pocketmine\tile\Tile;
use pocketmine\Player;
class FlowerPot extends Transparent{
class FlowerPot extends Flowable{
const STATE_EMPTY = 0;
const STATE_FULL = 1;
protected $id = self::FLOWER_POT_BLOCK;
@ -35,4 +48,90 @@ class FlowerPot extends Transparent{
return "Flower Pot Block";
}
public function canBeActivated(): bool{
return true;
}
public function getBoundingBox(){
return new AxisAlignedBB(
$this->x + (5/16),
$this->y,
$this->z + (5/16),
$this->x + (11/16),
$this->y + (6/16),
$this->z + (11/16)
);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
return false;
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::FLOWER_POT),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z),
new ShortTag("item", 0),
new IntTag("mData", 0),
]);
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
Tile::createTile(Tile::FLOWER_POT, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent() === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function onActivate(Item $item, Player $player = null){
$pot = $this->getLevel()->getTile($this);
if(!($pot instanceof TileFlowerPot)){
return false;
}
if(!$pot->canAddItem($item)){
return false;
}
$this->setDamage(self::STATE_FULL); //specific damage value is unnecessary, it just needs to be non-zero to show an item.
$this->getLevel()->setBlock($this, $this, true, false);
$pot->setItem($item);
if($player instanceof Player){
if($player->isSurvival()){
$item->setCount($item->getCount() - 1);
$player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR));
}
}
return true;
}
public function getDrops(Item $item){
$items = [[Item::FLOWER_POT, 0, 1]];
$tile = $this->getLevel()->getTile($this);
if($tile instanceof TileFlowerPot){
if(($item = $tile->getItem())->getId() !== Item::AIR){
$items[] = [$item->getId(), $item->getDamage(), 1];
}
}
return $items;
}
}