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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
Added Flower Pots
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@ -55,8 +55,7 @@ interface BlockIds{
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const STICKY_PISTON = 29;
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const COBWEB = 30;
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const TALL_GRASS = 31;
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const BUSH = 32;
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const DEAD_BUSH = 32;
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const BUSH = 32; const DEAD_BUSH = 32;
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const PISTON = 33;
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const PISTON_HEAD = 34;
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const WOOL = 35;
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@ -22,8 +22,21 @@
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ShortTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\tile\FlowerPot as TileFlowerPot;
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use pocketmine\tile\Tile;
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use pocketmine\Player;
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class FlowerPot extends Transparent{
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class FlowerPot extends Flowable{
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const STATE_EMPTY = 0;
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const STATE_FULL = 1;
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protected $id = self::FLOWER_POT_BLOCK;
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@ -35,4 +48,90 @@ class FlowerPot extends Transparent{
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return "Flower Pot Block";
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}
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public function canBeActivated(): bool{
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return true;
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}
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public function getBoundingBox(){
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return new AxisAlignedBB(
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$this->x + (5/16),
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$this->y,
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$this->z + (5/16),
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$this->x + (11/16),
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$this->y + (6/16),
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$this->z + (11/16)
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);
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
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return false;
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::FLOWER_POT),
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new IntTag("x", $block->x),
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new IntTag("y", $block->y),
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new IntTag("z", $block->z),
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new ShortTag("item", 0),
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new IntTag("mData", 0),
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]);
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if($item->hasCustomBlockData()){
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foreach($item->getCustomBlockData() as $key => $v){
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$nbt->{$key} = $v;
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}
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}
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Tile::createTile(Tile::FLOWER_POT, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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return true;
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->isTransparent() === true){
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$this->getLevel()->useBreakOn($this);
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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public function onActivate(Item $item, Player $player = null){
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$pot = $this->getLevel()->getTile($this);
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if(!($pot instanceof TileFlowerPot)){
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return false;
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}
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if(!$pot->canAddItem($item)){
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return false;
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}
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$this->setDamage(self::STATE_FULL); //specific damage value is unnecessary, it just needs to be non-zero to show an item.
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$this->getLevel()->setBlock($this, $this, true, false);
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$pot->setItem($item);
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if($player instanceof Player){
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if($player->isSurvival()){
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$item->setCount($item->getCount() - 1);
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$player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR));
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}
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}
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return true;
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}
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public function getDrops(Item $item){
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$items = [[Item::FLOWER_POT, 0, 1]];
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$tile = $this->getLevel()->getTile($this);
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if($tile instanceof TileFlowerPot){
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if(($item = $tile->getItem())->getId() !== Item::AIR){
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$items[] = [$item->getId(), $item->getDamage(), 1];
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}
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}
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return $items;
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}
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}
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