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https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-16 19:59:11 +00:00
First look at 3D biome support
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@@ -23,6 +23,8 @@ declare(strict_types=1);
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namespace pocketmine\world\format\io\region;
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use pocketmine\block\Block;
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use pocketmine\block\BlockTypeIds;
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use pocketmine\data\bedrock\BiomeIds;
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use pocketmine\nbt\BigEndianNbtSerializer;
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use pocketmine\nbt\NbtDataException;
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@@ -30,12 +32,13 @@ use pocketmine\nbt\tag\ByteArrayTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntArrayTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\world\format\BiomeArray;
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use pocketmine\world\format\Chunk;
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use pocketmine\world\format\io\ChunkData;
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use pocketmine\world\format\io\ChunkUtils;
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use pocketmine\world\format\io\exception\CorruptedChunkException;
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use pocketmine\world\format\PalettedBlockArray;
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use pocketmine\world\format\SubChunk;
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use function strlen;
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use function zlib_decode;
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/**
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@@ -67,34 +70,38 @@ trait LegacyAnvilChunkTrait{
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throw new CorruptedChunkException("'Level' key is missing from chunk NBT");
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}
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$makeBiomeArray = function(string $biomeIds) : PalettedBlockArray{
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if(strlen($biomeIds) !== 256){
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throw new CorruptedChunkException("Expected biome array to be exactly 256 bytes, got " . strlen($biomeIds));
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}
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//TODO: we may need to convert legacy biome IDs
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return ChunkUtils::extrapolate3DBiomes($biomeIds);
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};
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if(($biomeColorsTag = $chunk->getTag("BiomeColors")) instanceof IntArrayTag){
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$biomes3d = $makeBiomeArray(ChunkUtils::convertBiomeColors($biomeColorsTag->getValue())); //Convert back to original format
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}elseif(($biomesTag = $chunk->getTag("Biomes")) instanceof ByteArrayTag){
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$biomes3d = $makeBiomeArray($biomesTag->getValue());
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}else{
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$biomes3d = new PalettedBlockArray(BiomeIds::OCEAN);
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}
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$subChunks = [];
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$subChunksTag = $chunk->getListTag("Sections") ?? [];
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foreach($subChunksTag as $subChunk){
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if($subChunk instanceof CompoundTag){
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$subChunks[$subChunk->getByte("Y")] = $this->deserializeSubChunk($subChunk);
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$subChunks[$subChunk->getByte("Y")] = $this->deserializeSubChunk($subChunk, clone $biomes3d);
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}
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}
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$makeBiomeArray = function(string $biomeIds) : BiomeArray{
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try{
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return new BiomeArray($biomeIds);
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}catch(\InvalidArgumentException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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for($y = Chunk::MIN_SUBCHUNK_INDEX; $y <= Chunk::MAX_SUBCHUNK_INDEX; ++$y){
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if(!isset($subChunks[$y])){
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$subChunks[$y] = new SubChunk(BlockTypeIds::AIR << Block::INTERNAL_STATE_DATA_BITS, [], clone $biomes3d);
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}
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};
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$biomeArray = null;
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if(($biomeColorsTag = $chunk->getTag("BiomeColors")) instanceof IntArrayTag){
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$biomeArray = $makeBiomeArray(ChunkUtils::convertBiomeColors($biomeColorsTag->getValue())); //Convert back to original format
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}elseif(($biomesTag = $chunk->getTag("Biomes")) instanceof ByteArrayTag){
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$biomeArray = $makeBiomeArray($biomesTag->getValue());
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}else{
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$biomeArray = BiomeArray::fill(BiomeIds::OCEAN);
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}
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return new ChunkData(
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new Chunk(
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$subChunks,
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$biomeArray,
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$chunk->getByte("TerrainPopulated", 0) !== 0
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),
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($entitiesTag = $chunk->getTag("Entities")) instanceof ListTag ? self::getCompoundList("Entities", $entitiesTag) : [],
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@@ -102,6 +109,6 @@ trait LegacyAnvilChunkTrait{
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);
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}
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abstract protected function deserializeSubChunk(CompoundTag $subChunk) : SubChunk;
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abstract protected function deserializeSubChunk(CompoundTag $subChunk, PalettedBlockArray $biomes3d) : SubChunk;
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}
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