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simulate-chunk-selector: remove unused colour allocation
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@ -153,6 +153,5 @@ if($outputDirectory === null){
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}
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$image = newImage($scale, $radius);
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$black = Utils::assumeNotFalse(imagecolorallocate($image, 0, 0, 0));
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$green = Utils::assumeNotFalse(imagecolorallocate($image, 0, 220, 0));
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render($radius, $baseX, $baseZ, $nChunksPerStep, $scale, $image, $green, 0, 0, $outputDirectory);
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