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Release 3.8.7
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@ -63,3 +63,7 @@ This changelog **does not account for protocol changes**. If your plugin uses th
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- Fixed out-of-bounds access on invalid inventory data in player data saves.
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- Fixed crash when custom liquids have flow decays which aren't factors of 4.
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- Fixed `Entity->noDamageTicks` not working when the entity had no previous damage cause.
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# 3.8.7
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- Improved documentation of `Player->getDisplayName()` and `Player::isValidUserName()`.
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- Fixed a bug in `SetScorePacket` decoding causing the entry list to always be empty.
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