Introduce TileFactory

This commit is contained in:
Dylan K. Taylor
2019-01-07 00:20:24 +00:00
parent 7d827a1c65
commit 78cb6445a5
26 changed files with 220 additions and 176 deletions

View File

@ -29,7 +29,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\ItemFrame as TileItemFrame;
use pocketmine\tile\Tile;
use pocketmine\tile\TileFactory;
use function lcg_value;
class ItemFrame extends Flowable{
@ -87,7 +87,7 @@ class ItemFrame extends Flowable{
$this->facing = $face;
if(parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player)){
$this->level->addTile(Tile::createFromItem(TileItemFrame::class, $this->getLevel(), $this->asVector3(), $item));
$this->level->addTile(TileFactory::createFromItem(TileItemFrame::class, $this->getLevel(), $this->asVector3(), $item));
return true;
}