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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-11 16:29:40 +00:00
Merge branch 'release/3.1'
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commit
78aa1ee22e
@ -25,7 +25,6 @@ namespace pocketmine\block;
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use pocketmine\inventory\AnvilInventory;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\TieredTool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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@ -55,13 +54,17 @@ class Anvil extends Fallable{
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return 6000;
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}
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public function getVariantBitmask() : int{
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return 0x0c;
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}
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public function getName() : string{
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static $names = [
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self::TYPE_NORMAL => "Anvil",
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self::TYPE_SLIGHTLY_DAMAGED => "Slightly Damaged Anvil",
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self::TYPE_VERY_DAMAGED => "Very Damaged Anvil"
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];
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return $names[$this->meta & 0x0c] ?? "Anvil";
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return $names[$this->getVariant()] ?? "Anvil";
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}
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public function getToolType() : int{
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@ -92,13 +95,7 @@ class Anvil extends Fallable{
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
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$direction = ($player !== null ? $player->getDirection() : 0) & 0x03;
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$this->meta = ($this->meta & 0x0c) | $direction;
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$this->meta = $this->getVariant() | $direction;
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return $this->getLevel()->setBlock($blockReplace, $this, true, true);
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}
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public function getDropsForCompatibleTool(Item $item) : array{
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return [
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ItemFactory::get($this->getItemId(), $this->getDamage() >> 2)
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];
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}
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}
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@ -40,6 +40,12 @@ use pocketmine\Player;
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class Arrow extends Projectile{
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public const NETWORK_ID = self::ARROW;
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public const PICKUP_NONE = 0;
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public const PICKUP_ANY = 1;
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public const PICKUP_CREATIVE = 2;
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private const TAG_PICKUP = "pickup"; //TAG_Byte
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public $width = 0.25;
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public $height = 0.25;
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@ -48,11 +54,26 @@ class Arrow extends Projectile{
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protected $damage = 2;
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/** @var int */
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protected $pickupMode = self::PICKUP_ANY;
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public function __construct(Level $level, CompoundTag $nbt, ?Entity $shootingEntity = null, bool $critical = false){
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parent::__construct($level, $nbt, $shootingEntity);
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$this->setCritical($critical);
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}
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protected function initEntity() : void{
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parent::initEntity();
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$this->pickupMode = $this->namedtag->getByte(self::TAG_PICKUP, self::PICKUP_ANY, true);
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}
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public function saveNBT() : void{
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parent::saveNBT();
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$this->namedtag->setByte(self::TAG_PICKUP, $this->pickupMode, true);
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}
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public function isCritical() : bool{
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return $this->getGenericFlag(self::DATA_FLAG_CRITICAL);
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}
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@ -95,6 +116,20 @@ class Arrow extends Projectile{
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$this->broadcastEntityEvent(EntityEventPacket::ARROW_SHAKE, 7); //7 ticks
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}
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/**
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* @return int
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*/
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public function getPickupMode() : int{
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return $this->pickupMode;
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}
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/**
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* @param int $pickupMode
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*/
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public function setPickupMode(int $pickupMode) : void{
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$this->pickupMode = $pickupMode;
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}
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public function onCollideWithPlayer(Player $player) : void{
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if($this->blockHit === null){
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return;
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@ -107,7 +142,12 @@ class Arrow extends Projectile{
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return;
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}
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$this->server->getPluginManager()->callEvent($ev = new InventoryPickupArrowEvent($playerInventory, $this));
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$ev = new InventoryPickupArrowEvent($playerInventory, $this);
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if($this->pickupMode === self::PICKUP_NONE or ($this->pickupMode === self::PICKUP_CREATIVE and !$player->isCreative())){
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$ev->setCancelled();
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}
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$this->server->getPluginManager()->callEvent($ev);
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if($ev->isCancelled()){
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return;
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}
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