Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected

This commit is contained in:
Dylan K. Taylor
2017-08-05 11:40:14 +01:00
parent 8a151dc373
commit 7886918140
110 changed files with 249 additions and 237 deletions

View File

@ -36,14 +36,14 @@ class PlayerInputPacket extends DataPacket{
public $unknownBool1;
public $unknownBool2;
public function decodePayload(){
protected function decodePayload(){
$this->motionX = $this->getLFloat();
$this->motionY = $this->getLFloat();
$this->unknownBool1 = $this->getBool();
$this->unknownBool2 = $this->getBool();
}
public function encodePayload(){
protected function encodePayload(){
$this->putLFloat($this->motionX);
$this->putLFloat($this->motionY);
$this->putBool($this->unknownBool1);