This commit is contained in:
Shoghi Cervantes Pueyo 2013-04-02 16:33:15 +02:00
parent e3a858a089
commit 77fa1608c1

View File

@ -852,24 +852,24 @@ class Player{
if(($target instanceof Entity) and $target->class === ENTITY_PLAYER and ($this->server->difficulty <= 0 or $target->gamemode === CREATIVE)){
break;
}elseif($this->handle("player.interact", $data) !== false){
// Swords do proper damage amiunt (by williamtdr)
$harmamount = $this->server->difficulty;
if($data["entity"]->hand == 268) { // wooden sword
$harmamount = $harmamount + 3;
switch($this->equipment->getID()){
case WOODEN_SWORD:
case GOLD_SWORD:
$damage = 4;
break;
case STONE_SWORD:
$damage = 5;
break;
case IRON_SWORD:
$damage = 6;
break;
case DIAMOND_SWORD:
$damage = 7;
break;
default:
$damage = $this->server->difficulty;
}
if($data["entity"]->hand == 283) { // gold sword
$harmamount = $harmamount + 3;
}
if($data["entity"]->hand == 272) { // stone sword
$harmamount = $harmamount + 4;
}
if($data["entity"]->hand == 267) { // iron sword
$harmamount = $harmamount + 5;
}
if($data["entity"]->hand == 276) { // diamond sword
$harmamount = $harmamount + 6;
}
$this->server->api->entity->harm($data["target"], $harmamount, $this->eid);
$this->server->api->entity->harm($data["target"], $damage, $this->eid);
}
}
break;