More broken mess to spawn 1.2

This commit is contained in:
Dylan K. Taylor
2017-08-01 20:06:02 +01:00
parent 10ff2948ac
commit 77cd8e7799
52 changed files with 1558 additions and 506 deletions

View File

@ -34,22 +34,25 @@ class PlayerActionPacket extends DataPacket{
const ACTION_START_BREAK = 0;
const ACTION_ABORT_BREAK = 1;
const ACTION_STOP_BREAK = 2;
const ACTION_GET_UPDATED_BLOCK = 3;
const ACTION_DROP_ITEM = 4;
const ACTION_STOP_SLEEPING = 5;
const ACTION_RESPAWN = 6;
const ACTION_JUMP = 7;
const ACTION_START_SPRINT = 8;
const ACTION_STOP_SPRINT = 9;
const ACTION_START_SNEAK = 10;
const ACTION_STOP_SNEAK = 11;
const ACTION_DIMENSION_CHANGE_REQUEST = 12; //sent when dying in different dimension
const ACTION_DIMENSION_CHANGE_ACK = 13; //sent when spawning in a different dimension to tell the server we spawned
const ACTION_START_GLIDE = 14;
const ACTION_STOP_GLIDE = 15;
const ACTION_BUILD_DENIED = 16;
const ACTION_CONTINUE_BREAK = 17;
const ACTION_SET_ENCHANTMENT_SEED = 19;
const ACTION_RELEASE_ITEM = 5;
const ACTION_STOP_SLEEPING = 6;
const ACTION_RESPAWN = 7;
const ACTION_JUMP = 8;
const ACTION_START_SPRINT = 9;
const ACTION_STOP_SPRINT = 10;
const ACTION_START_SNEAK = 11;
const ACTION_STOP_SNEAK = 12;
const ACTION_DIMENSION_CHANGE = 13; //TODO: correct these
const ACTION_START_GLIDE = 15;
const ACTION_STOP_GLIDE = 16;
const ACTION_BUILD_DENIED = 17;
const ACTION_CONTINUE_BREAK = 18;
const ACTION_RELEASE_ITEM = 99999; //TODO REMOVE
public $entityRuntimeId;
public $action;