Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600)

This commit is contained in:
Shoghi Cervantes 2015-05-15 13:59:19 +02:00
parent e61db8ad06
commit 76e6ccebd5
7 changed files with 179 additions and 73 deletions

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@ -70,6 +70,7 @@ use pocketmine\inventory\FurnaceInventory;
use pocketmine\inventory\Inventory; use pocketmine\inventory\Inventory;
use pocketmine\inventory\InventoryHolder; use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory; use pocketmine\inventory\PlayerInventory;
use pocketmine\inventory\ShapelessRecipe;
use pocketmine\inventory\SimpleTransactionGroup; use pocketmine\inventory\SimpleTransactionGroup;
use pocketmine\inventory\StonecutterShapelessRecipe; use pocketmine\inventory\StonecutterShapelessRecipe;
use pocketmine\item\Item; use pocketmine\item\Item;
@ -2383,6 +2384,139 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
unset($this->windowIndex[$packet->windowid]); unset($this->windowIndex[$packet->windowid]);
} }
break; break;
case ProtocolInfo::CONTAINER_SET_CONTENT_PACKET:
if($packet->windowid === ContainerSetContentPacket::SPECIAL_CRAFTING){
if(count($packet->slots) < 9){
$this->inventory->sendContents($this);
break;
}
foreach($packet->slots as $i => $item){
/** @var Item $item */
if($item->getDamage() === -1 or $item->getDamage() === 0xffff){
$item->setDamage(null);
}
if($i < 9 and $item->getId() > 0){
$item->setCount(1);
}
}
$result = $packet->slots[9];
if($this->craftingType === 1 or $this->craftingType === 2){
$recipe = new BigShapelessRecipe($result);
}else{
$recipe = new ShapelessRecipe($result);
}
/** @var Item[] $ingredients */
$ingredients = [];
for($x = 0; $x < 3; ++$x){
for($y = 0; $y < 3; ++$y){
$item = $packet->slots[$x * 3 + $y];
if($item->getCount() > 0 and $item->getId() > 0){
//TODO shaped
$recipe->addIngredient($item);
$ingredients[$x * 3 + $y] = $item;
}
}
}
if(!Server::getInstance()->getCraftingManager()->matchRecipe($recipe)){
$this->server->getLogger()->debug("Unmatched recipe from player ". $this->getName() .": " . $recipe->getResult().", using: " . implode(", ", $recipe->getIngredientList()));
$this->inventory->sendContents($this);
break;
}
$canCraft = true;
$used = array_fill(0, $this->inventory->getSize(), 0);
foreach($ingredients as $ingredient){
$slot = -1;
$checkDamage = $ingredient->getDamage() === null ? false : true;
foreach($this->inventory->getContents() as $index => $i){
if($ingredient->equals($i, $checkDamage) and ($i->getCount() - $used[$index]) >= 1){
$slot = $index;
$used[$index]++;
break;
}
}
if($slot === -1){
$canCraft = false;
break;
}
}
if(!$canCraft){
$this->inventory->sendContents($this);
break;
}
foreach($used as $slot => $count){
if($count === 0){
continue;
}
$item = $this->inventory->getItem($slot);
if($item->getCount() > $count){
$newItem = clone $item;
$newItem->setCount($item->getCount() - $count);
}else{
$newItem = Item::get(Item::AIR, 0, 0);
}
$this->inventory->setItem($slot, $newItem);
}
$extraItem = $this->inventory->addItem($recipe->getResult());
if(count($extraItem) > 0){
foreach($extraItem as $item){
$this->level->dropItem($this, $item);
}
}
switch($recipe->getResult()->getId()){
case Item::WORKBENCH:
$this->awardAchievement("buildWorkBench");
break;
case Item::WOODEN_PICKAXE:
$this->awardAchievement("buildPickaxe");
break;
case Item::FURNACE:
$this->awardAchievement("buildFurnace");
break;
case Item::WOODEN_HOE:
$this->awardAchievement("buildHoe");
break;
case Item::BREAD:
$this->awardAchievement("makeBread");
break;
case Item::CAKE:
//TODO: detect complex recipes like cake that leave remains
$this->awardAchievement("bakeCake");
$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3));
break;
case Item::STONE_PICKAXE:
case Item::GOLD_PICKAXE:
case Item::IRON_PICKAXE:
case Item::DIAMOND_PICKAXE:
$this->awardAchievement("buildBetterPickaxe");
break;
case Item::WOODEN_SWORD:
$this->awardAchievement("buildSword");
break;
case Item::DIAMOND:
$this->awardAchievement("diamond");
break;
}
}
break;
case ProtocolInfo::CONTAINER_SET_SLOT_PACKET: case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
if($this->spawned === false or $this->blocked === true or !$this->isAlive()){ if($this->spawned === false or $this->blocked === true or !$this->isAlive()){
break; break;
@ -2424,7 +2558,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
if($this->currentTransaction === null or $this->currentTransaction->getCreationTime() < (microtime(true) - 8)){ if($this->currentTransaction === null or $this->currentTransaction->getCreationTime() < (microtime(true) - 8)){
if($this->currentTransaction instanceof SimpleTransactionGroup){ if($this->currentTransaction !== null){
foreach($this->currentTransaction->getInventories() as $inventory){ foreach($this->currentTransaction->getInventories() as $inventory){
if($inventory instanceof PlayerInventory){ if($inventory instanceof PlayerInventory){
$inventory->sendArmorContents($this); $inventory->sendArmorContents($this);
@ -2438,77 +2572,29 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->currentTransaction->addTransaction($transaction); $this->currentTransaction->addTransaction($transaction);
if($this->currentTransaction->canExecute()){ if($this->currentTransaction->canExecute()){
if($this->currentTransaction->execute()){ $achievements = [];
foreach($this->currentTransaction->getTransactions() as $ts){ foreach($this->currentTransaction->getTransactions() as $ts){
$inv = $ts->getInventory(); $inv = $ts->getInventory();
if($inv instanceof FurnaceInventory){ if($inv instanceof FurnaceInventory){
if($ts->getSlot() === 2){ if($ts->getSlot() === 2){
switch($inv->getResult()->getId()){ switch($inv->getResult()->getId()){
case Item::IRON_INGOT: case Item::IRON_INGOT:
$this->awardAchievement("acquireIron"); $achievements[] = "acquireIron";
break; break;
} }
} }
} }
} }
if($this->currentTransaction->execute()){
foreach($achievements as $a){
$this->awardAchievement($a);
}
} }
$this->currentTransaction = null; $this->currentTransaction = null;
}elseif($packet->windowid == 0){ //Try crafting
$craftingGroup = new CraftingTransactionGroup($this->currentTransaction);
if($craftingGroup->canExecute()){ //We can craft!
$recipe = $craftingGroup->getMatchingRecipe();
if($recipe instanceof BigShapelessRecipe and $this->craftingType !== 1){
break;
}elseif($recipe instanceof StonecutterShapelessRecipe and $this->craftingType !== 2){
break;
} }
if($craftingGroup->execute()){
switch($craftingGroup->getResult()->getId()){
case Item::WORKBENCH:
$this->awardAchievement("buildWorkBench");
break;
case Item::WOODEN_PICKAXE:
$this->awardAchievement("buildPickaxe");
break;
case Item::FURNACE:
$this->awardAchievement("buildFurnace");
break;
case Item::WOODEN_HOE:
$this->awardAchievement("buildHoe");
break;
case Item::BREAD:
$this->awardAchievement("makeBread");
break;
case Item::CAKE:
//TODO: detect complex recipes like cake that leave remains
$this->awardAchievement("bakeCake");
$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3));
break;
case Item::STONE_PICKAXE:
case Item::GOLD_PICKAXE:
case Item::IRON_PICKAXE:
case Item::DIAMOND_PICKAXE:
$this->awardAchievement("buildBetterPickaxe");
break;
case Item::WOODEN_SWORD:
$this->awardAchievement("buildSword");
break;
case Item::DIAMOND:
$this->awardAchievement("diamond");
break;
}
}
$this->currentTransaction = null;
}
}
break; break;
case ProtocolInfo::TILE_ENTITY_DATA_PACKET: case ProtocolInfo::TILE_ENTITY_DATA_PACKET:
if($this->spawned === false or $this->blocked === true or !$this->isAlive()){ if($this->spawned === false or $this->blocked === true or !$this->isAlive()){

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@ -74,8 +74,8 @@ namespace pocketmine {
const VERSION = "1.5dev"; const VERSION = "1.5dev";
const API_VERSION = "1.12.0"; const API_VERSION = "1.12.0";
const CODENAME = "活発(Kappatsu)フグ(Fugu)"; const CODENAME = "活発(Kappatsu)フグ(Fugu)";
const MINECRAFT_VERSION = "v0.11.0 alpha build 10"; const MINECRAFT_VERSION = "v0.11.0 alpha build 11";
const MINECRAFT_VERSION_NETWORK = "0.11.0.10"; const MINECRAFT_VERSION_NETWORK = "0.11.0.11";
/* /*
* Startup code. Do not look at it, it may harm you. * Startup code. Do not look at it, it may harm you.

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@ -744,7 +744,7 @@ abstract class Entity extends Location implements Metadatable{
$this->checkBlockCollision(); $this->checkBlockCollision();
if($this->y < 0 and !$this->isAlive()){ if($this->y < 0 and $this->isAlive()){
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10); $ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
$this->attack($ev->getFinalDamage(), $ev); $this->attack($ev->getFinalDamage(), $ev);
$hasUpdate = true; $hasUpdate = true;

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@ -78,12 +78,12 @@ class CraftingManager{
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::JUNGLE, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::JUNGLE, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::ACACIA, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::ACACIA, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::DARK_OAK, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::DARK_OAK, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::OAK, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::OAK, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_SPRUCE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_SPRUCE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_BIRCH, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_BIRCH, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_JUNGLE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_JUNGLE, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_DARK_OAK, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_DARK_OAK, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_ACACIA, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 2))->addIngredient(Item::get(Item::STICK, 0, 4))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_ACACIA, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 2)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FURNACE, 0, 1)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 8))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FURNACE, 0, 1)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 8)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::GLASS_PANE, 0, 16)))->addIngredient(Item::get(Item::GLASS, 0, 6))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::GLASS_PANE, 0, 16)))->addIngredient(Item::get(Item::GLASS, 0, 6)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::LADDER, 0, 2)))->addIngredient(Item::get(Item::STICK, 0, 7))); $this->registerRecipe((new BigShapelessRecipe(Item::get(Item::LADDER, 0, 2)))->addIngredient(Item::get(Item::STICK, 0, 7)));
@ -370,6 +370,25 @@ class CraftingManager{
$this->furnaceRecipes[$input->getId() . ":" . ($input->getDamage() === null ? "?" : $input->getDamage())] = $recipe; $this->furnaceRecipes[$input->getId() . ":" . ($input->getDamage() === null ? "?" : $input->getDamage())] = $recipe;
} }
/**
* @param ShapelessRecipe $recipe
* @return bool
*/
public function matchRecipe(ShapelessRecipe $recipe){
if(!isset($this->recipeLookup[$idx = $recipe->getResult()->getId() . ":" . $recipe->getResult()->getDamage()])){
return false;
}
$hash = "";
$ingredients = $recipe->getIngredientList();
usort($ingredients, [$this, "sort"]);
foreach($ingredients as $item){
$hash .= $item->getId() . ":" . ($item->getDamage() === null ? "?" : $item->getDamage()) . "x" . $item->getCount() . ",";
}
return isset($this->recipeLookup[$idx][$hash]);
}
/** /**
* @param CraftingTransactionGroup $ts * @param CraftingTransactionGroup $ts
* *

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@ -31,6 +31,7 @@ class ContainerSetContentPacket extends DataPacket{
const SPECIAL_INVENTORY = 0; const SPECIAL_INVENTORY = 0;
const SPECIAL_ARMOR = 0x78; const SPECIAL_ARMOR = 0x78;
const SPECIAL_CREATIVE = 0x79; const SPECIAL_CREATIVE = 0x79;
const SPECIAL_CRAFTING = 0x7a;
public $windowid; public $windowid;
public $slots = []; public $slots = [];

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@ -30,7 +30,7 @@ interface Info{
/** /**
* Actual Minecraft: PE protocol version * Actual Minecraft: PE protocol version
*/ */
const CURRENT_PROTOCOL = 25; const CURRENT_PROTOCOL = 26;
const LOGIN_PACKET = 0x82; const LOGIN_PACKET = 0x82;
const PLAY_STATUS_PACKET = 0x83; const PLAY_STATUS_PACKET = 0x83;

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@ -79,7 +79,7 @@ class Furnace extends Tile implements InventoryHolder, Container{
} }
public function saveNBT(){ public function saveNBT(){
$this->namedtag->Items = new Enum("Inventory", []); $this->namedtag->Items = new Enum("Items", []);
$this->namedtag->Items->setTagType(NBT::TAG_Compound); $this->namedtag->Items->setTagType(NBT::TAG_Compound);
for($index = 0; $index < $this->getSize(); ++$index){ for($index = 0; $index < $this->getSize(); ++$index){
$this->setItem($index, $this->inventory->getItem($index)); $this->setItem($index, $this->inventory->getItem($index));