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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 00:33:59 +00:00
Liquid: Stop abusing getLevel() in performance-sensitive situations
Most of these methods are called from onUpdate(). It's unreasonable to assume that the level might be null during a tick (unless a plugin messes with a block update event or something, but that's undefined behaviour anyway). Using getLevel() simply wastes processing time by constantly checking if the level is closed.
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@ -65,7 +65,7 @@ abstract class Liquid extends Transparent{
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protected function getFlowDecay(Vector3 $pos){
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if(!($pos instanceof Block)){
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$pos = $this->getLevel()->getBlock($pos);
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$pos = $this->level->getBlock($pos);
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}
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if($pos->getId() !== $this->getId()){
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@ -77,7 +77,7 @@ abstract class Liquid extends Transparent{
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protected function getEffectiveFlowDecay(Vector3 $pos){
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if(!($pos instanceof Block)){
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$pos = $this->getLevel()->getBlock($pos);
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$pos = $this->level->getBlock($pos);
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}
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if($pos->getId() !== $this->getId()){
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@ -117,7 +117,7 @@ abstract class Liquid extends Transparent{
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}elseif($j === 3){
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++$z;
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}
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$sideBlock = $this->getLevel()->getBlockAt($x, $y, $z);
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$sideBlock = $this->level->getBlockAt($x, $y, $z);
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$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
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if($blockDecay < 0){
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@ -125,7 +125,7 @@ abstract class Liquid extends Transparent{
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continue;
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}
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$blockDecay = $this->getEffectiveFlowDecay($this->getLevel()->getBlockAt($x, $y - 1, $z));
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$blockDecay = $this->getEffectiveFlowDecay($this->level->getBlockAt($x, $y - 1, $z));
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if($blockDecay >= 0){
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$realDecay = $blockDecay - ($decay - 8);
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@ -146,21 +146,21 @@ abstract class Liquid extends Transparent{
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if($this->getDamage() >= 8){
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$falling = false;
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if(!$this->getLevel()->getBlockAt($this->x, $this->y, $this->z - 1)->canBeFlowedInto()){
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if(!$this->level->getBlockAt($this->x, $this->y, $this->z - 1)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y, $this->z + 1)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x, $this->y, $this->z + 1)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x - 1, $this->y, $this->z)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x - 1, $this->y, $this->z)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x + 1, $this->y, $this->z)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x + 1, $this->y, $this->z)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y + 1, $this->z - 1)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x, $this->y + 1, $this->z - 1)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y + 1, $this->z + 1)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x, $this->y + 1, $this->z + 1)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x - 1, $this->y + 1, $this->z)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x - 1, $this->y + 1, $this->z)->canBeFlowedInto()){
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$falling = true;
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}elseif(!$this->getLevel()->getBlockAt($this->x + 1, $this->y + 1, $this->z)->canBeFlowedInto()){
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}elseif(!$this->level->getBlockAt($this->x + 1, $this->y + 1, $this->z)->canBeFlowedInto()){
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$falling = true;
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}
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@ -192,7 +192,7 @@ abstract class Liquid extends Transparent{
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public function onUpdate(int $type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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$this->checkForHarden();
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$this->getLevel()->scheduleDelayedBlockUpdate($this, $this->tickRate());
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$this->level->scheduleDelayedBlockUpdate($this, $this->tickRate());
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}elseif($type === Level::BLOCK_UPDATE_SCHEDULED){
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if($this->temporalVector === null){
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$this->temporalVector = new Vector3(0, 0, 0);
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@ -242,10 +242,10 @@ abstract class Liquid extends Transparent{
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if($k !== $decay){
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$decay = $k;
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if($decay < 0){
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$this->getLevel()->setBlock($this, BlockFactory::get(Block::AIR), true, true);
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$this->level->setBlock($this, BlockFactory::get(Block::AIR), true, true);
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}else{
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$this->getLevel()->setBlock($this, BlockFactory::get($this->id, $decay), true, true);
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$this->getLevel()->scheduleDelayedBlockUpdate($this, $this->tickRate());
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$this->level->setBlock($this, BlockFactory::get($this->id, $decay), true, true);
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$this->level->scheduleDelayedBlockUpdate($this, $this->tickRate());
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}
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}elseif($flag){
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//$this->getLevel()->scheduleUpdate($this, $this->tickRate());
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@ -259,11 +259,11 @@ abstract class Liquid extends Transparent{
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$bottomBlock = $this->level->getBlockAt($this->x, $this->y - 1, $this->z);
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if($this instanceof Lava and $bottomBlock instanceof Water){
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$this->getLevel()->setBlock($bottomBlock, BlockFactory::get(Block::STONE), true, true);
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$this->level->setBlock($bottomBlock, BlockFactory::get(Block::STONE), true, true);
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}elseif($bottomBlock->canBeFlowedInto() or ($bottomBlock instanceof Liquid and ($bottomBlock->getDamage() & 0x07) !== 0)){
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$this->getLevel()->setBlock($bottomBlock, BlockFactory::get($this->id, $decay | 0x08), true, false);
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$this->getLevel()->scheduleDelayedBlockUpdate($bottomBlock, $this->tickRate());
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$this->level->setBlock($bottomBlock, BlockFactory::get($this->id, $decay | 0x08), true, false);
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$this->level->scheduleDelayedBlockUpdate($bottomBlock, $this->tickRate());
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}elseif($decay === 0 or !$bottomBlock->canBeFlowedInto()){
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$flags = $this->getOptimalFlowDirections();
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@ -305,11 +305,11 @@ abstract class Liquid extends Transparent{
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private function flowIntoBlock(Block $block, $newFlowDecay){
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if($block->canBeFlowedInto()){
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if($block->getId() > 0){
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$this->getLevel()->useBreakOn($block);
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$this->level->useBreakOn($block);
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}
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$this->getLevel()->setBlock($block, BlockFactory::get($this->getId(), $newFlowDecay), true, false);
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$this->getLevel()->scheduleDelayedBlockUpdate($block, $this->tickRate());
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$this->level->setBlock($block, BlockFactory::get($this->getId(), $newFlowDecay), true, false);
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$this->level->scheduleDelayedBlockUpdate($block, $this->tickRate());
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}
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}
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@ -336,13 +336,13 @@ abstract class Liquid extends Transparent{
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}elseif($j === 3){
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++$z;
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}
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$blockSide = $this->getLevel()->getBlockAt($x, $y, $z);
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$blockSide = $this->level->getBlockAt($x, $y, $z);
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if(!$blockSide->canBeFlowedInto() and !($blockSide instanceof Liquid)){
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continue;
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}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
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continue;
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}elseif($this->getLevel()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
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}elseif($this->level->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
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return $accumulatedCost;
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}
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@ -386,13 +386,13 @@ abstract class Liquid extends Transparent{
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}elseif($j === 3){
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++$z;
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}
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$block = $this->getLevel()->getBlockAt($x, $y, $z);
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$block = $this->level->getBlockAt($x, $y, $z);
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if(!$block->canBeFlowedInto() and !($block instanceof Liquid)){
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continue;
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}elseif($block instanceof Liquid and $block->getDamage() === 0){
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continue;
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}elseif($this->getLevel()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
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}elseif($this->level->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
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$this->flowCost[$j] = 0;
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}else{
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$this->flowCost[$j] = $this->calculateFlowCost($block, 1, $j);
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@ -437,9 +437,9 @@ abstract class Liquid extends Transparent{
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if($colliding){
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if($this->getDamage() === 0){
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$this->getLevel()->setBlock($this, BlockFactory::get(Block::OBSIDIAN), true, true);
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$this->level->setBlock($this, BlockFactory::get(Block::OBSIDIAN), true, true);
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}elseif($this->getDamage() <= 4){
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$this->getLevel()->setBlock($this, BlockFactory::get(Block::COBBLESTONE), true, true);
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$this->level->setBlock($this, BlockFactory::get(Block::COBBLESTONE), true, true);
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}
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}
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}
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