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Timings: Clean up some terrible code, move namespaces
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@ -33,7 +33,6 @@ use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\entity\ProjectileHitBlockEvent;
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use pocketmine\event\entity\ProjectileHitEntityEvent;
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use pocketmine\event\entity\ProjectileHitEvent;
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use pocketmine\event\Timings;
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use pocketmine\level\Level;
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use pocketmine\math\RayTraceResult;
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use pocketmine\math\Vector3;
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@ -41,6 +40,7 @@ use pocketmine\math\VoxelRayTrace;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\timings\Timings;
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abstract class Projectile extends Entity{
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