Merge pull request #6480 from pmmp/minor-next

5.21.0
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Dylan T. 2024-11-03 15:29:06 +00:00 committed by GitHub
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65 changed files with 2239 additions and 181 deletions

103
changelogs/5.21.md Normal file
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@ -0,0 +1,103 @@
# 5.21.0
Released 3rd November 2024.
This is a minor feature release, including gameplay features and minor internals improvements.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## Gameplay
- Added the following new blocks:
- Campfire
- Chiseled Copper
- Chiseled Tuff
- Chiseled Tuff Bricks
- Copper Bulb
- Copper Door
- Copper Grate
- Copper Trapdoor
- Polished Tuff, Slabs, Stairs and Walls
- Soul Campfire
- Tuff Bricks, Slabs, Stairs and Walls
- Tuff Slab, Stairs and Walls
- Added the following new types of painting:
- backyard
- baroque
- bouquet
- cavebird
- changing
- cotan
- endboss
- fern
- finding
- humble
- lowmist
- meditative
- orb
- owlemons
- passage
- pond
- prairie_ride
- sunflowers
- tides
- unpacked
- Armor slots are now properly restricted (on the server side) to only contain the appropriate type of armor or headwear.
- Implemented Aqua Affinity enchantment. Since the server doesn't currently enforce any movement restrictions in water, this enchantment works based on client-side behaviour only.
## API
### `pocketmine\block`
- The following new API methods have been added:
- `public ChiseledBookshelf->getLastInteractedSlot() : ?ChiseledBookshelfSlot`
- `public ChiseledBookshelf->setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : $this`
- The following new classes have been added:
- `utils\CopperMaterial` - interface implemented by all copper-like blocks with oxidation and waxed properties
- `CopperBulb`
- `CopperDoor`
- `CopperGrate`
- `CopperTrapdoor`
- `SoulCampfire`
- `Campfire`
- The following enums have new cases:
- `utils\BannerPatternType` has new cases `FLOW` and `GUSTER`
### `pocketmine\crafting`
- The following enums have new cases:
- `FurnaceType` has new cases `CAMPFIRE` and `SOUL_CAMPFIRE`
### `pocketmine\event`
- The following new classes have been added:
- `block\CampfireCookEvent` - called when a campfire finishes cooking an item
### `pocketmine\inventory`
- Added support for slot validators, which permit restricting the types of items a player can put into an inventory slot.
- The following new classes have been added:
- `transaction\action\SlotValidator` - interface
- `transaction\action\CallbackSlotValidator` - class allowing a closure to be used for slot content validation
- `SlotValidatedInventory` - implemented by inventories which support the use of slot validators
### `pocketmine\item`
- The following new API methods have been added:
- `public Item->getCooldownTag() : ?string` - returns the cooldown group this item belongs to, used for ensuring that, for example, different types of goat horns all respect a general horn cooldown
- The following new classes have been added:
- `ItemCooldownTags` - list of cooldown group tags used by PocketMine-MP
### `pocketmine\world\sound`
- The following new classes have been added
- `CampfireSound` - sound made by campfires while lit
## Tools
- `tools/blockstate-upgrade-schema-utils.php` (formerly `generate-blockstate-upgrade-schema.php`) has several improvements:
- Support for generating `flattenedProperties` rules as per [BedrockBlockUpgradeSchema 5.0.0](https://github.com/pmmp/BedrockBlockUpgradeSchema/releases/tag/5.0.0)
- Improved criteria for flattened property selection to minimize the amount of rules required
- Several subcommands are now available:
- `generate` - generates a schema from provided data
- `update` - regenerates an existing schema in a newer format
- `update-all` - regenerates a folder of existing schemas in a newer format (useful for updating `BedrockBlockUpgradeSchema` en masse)
- `test` - verifies that a schema produces the results expected by provided data
## Internals
- Fixed incorrect visibility of `createEntity` in spawn eggs.
- Added support for newer `BedrockBlockUpgradeSchema` in `BlockStateUpgrader`.

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@ -33,7 +33,7 @@
"composer-runtime-api": "^2.0",
"adhocore/json-comment": "~1.2.0",
"pocketmine/netresearch-jsonmapper": "~v4.4.999",
"pocketmine/bedrock-block-upgrade-schema": "~4.5.0+bedrock-1.21.40",
"pocketmine/bedrock-block-upgrade-schema": "~5.0.0+bedrock-1.21.40",
"pocketmine/bedrock-data": "~2.14.0+bedrock-1.21.40",
"pocketmine/bedrock-item-upgrade-schema": "~1.13.0+bedrock-1.21.40",
"pocketmine/bedrock-protocol": "~35.0.0+bedrock-1.21.40",

14
composer.lock generated
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@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "5c5882370131d2ae3a043819c05e6f9c",
"content-hash": "b2fbf6e7a9d650341dc71fa4dd124681",
"packages": [
{
"name": "adhocore/json-comment",
@ -127,16 +127,16 @@
},
{
"name": "pocketmine/bedrock-block-upgrade-schema",
"version": "4.5.0",
"version": "5.0.0",
"source": {
"type": "git",
"url": "https://github.com/pmmp/BedrockBlockUpgradeSchema.git",
"reference": "7943b894e050d68dd21b5c7fa609827a4e2e30f1"
"reference": "20dd5c11e9915bacea4fe2cf649e1d23697a6e52"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/7943b894e050d68dd21b5c7fa609827a4e2e30f1",
"reference": "7943b894e050d68dd21b5c7fa609827a4e2e30f1",
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/20dd5c11e9915bacea4fe2cf649e1d23697a6e52",
"reference": "20dd5c11e9915bacea4fe2cf649e1d23697a6e52",
"shasum": ""
},
"type": "library",
@ -147,9 +147,9 @@
"description": "Schemas describing how to upgrade saved block data in older Minecraft: Bedrock Edition world saves",
"support": {
"issues": "https://github.com/pmmp/BedrockBlockUpgradeSchema/issues",
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/4.5.0"
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/5.0.0"
},
"time": "2024-10-23T16:15:24+00:00"
"time": "2024-11-03T14:13:50+00:00"
},
{
"name": "pocketmine/bedrock-data",

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@ -31,8 +31,8 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "5.20.2";
public const IS_DEVELOPMENT_BUILD = true;
public const BASE_VERSION = "5.21.0";
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_CHANNEL = "stable";
/**

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@ -745,8 +745,28 @@ final class BlockTypeIds{
public const PITCHER_PLANT = 10715;
public const PITCHER_CROP = 10716;
public const DOUBLE_PITCHER_CROP = 10717;
public const CAMPFIRE = 10718;
public const SOUL_CAMPFIRE = 10719;
public const TUFF_SLAB = 10720;
public const TUFF_STAIRS = 10721;
public const TUFF_WALL = 10722;
public const CHISELED_TUFF = 10723;
public const TUFF_BRICKS = 10724;
public const TUFF_BRICK_SLAB = 10725;
public const TUFF_BRICK_STAIRS = 10726;
public const TUFF_BRICK_WALL = 10727;
public const CHISELED_TUFF_BRICKS = 10728;
public const POLISHED_TUFF = 10729;
public const POLISHED_TUFF_SLAB = 10730;
public const POLISHED_TUFF_STAIRS = 10731;
public const POLISHED_TUFF_WALL = 10732;
public const COPPER_BULB = 10733;
public const COPPER_DOOR = 10734;
public const COPPER_TRAPDOOR = 10735;
public const CHISELED_COPPER = 10736;
public const COPPER_GRATE = 10737;
public const FIRST_UNUSED_BLOCK_ID = 10718;
public const FIRST_UNUSED_BLOCK_ID = 10738;
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;

277
src/block/Campfire.php Normal file
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@ -0,0 +1,277 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\CampfireInventory;
use pocketmine\block\tile\Campfire as TileCampfire;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\crafting\FurnaceRecipe;
use pocketmine\crafting\FurnaceType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\entity\projectile\Projectile;
use pocketmine\entity\projectile\SplashPotion;
use pocketmine\event\block\CampfireCookEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Durable;
use pocketmine\item\enchantment\VanillaEnchantments;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\item\PotionType;
use pocketmine\item\Shovel;
use pocketmine\item\VanillaItems;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BlazeShootSound;
use pocketmine\world\sound\FireExtinguishSound;
use pocketmine\world\sound\FlintSteelSound;
use pocketmine\world\sound\ItemFrameAddItemSound;
use function count;
use function min;
use function mt_rand;
class Campfire extends Transparent{
use HorizontalFacingTrait{
HorizontalFacingTrait::describeBlockOnlyState as encodeFacingState;
}
use LightableTrait{
LightableTrait::describeBlockOnlyState as encodeLitState;
}
private const UPDATE_INTERVAL_TICKS = 10;
protected CampfireInventory $inventory;
/**
* @var int[] slot => ticks
* @phpstan-var array<int, int>
*/
protected array $cookingTimes = [];
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$this->encodeFacingState($w);
$this->encodeLitState($w);
}
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileCampfire){
$this->inventory = $tile->getInventory();
$this->cookingTimes = $tile->getCookingTimes();
}else{
$this->inventory = new CampfireInventory($this->position);
}
return $this;
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileCampfire){
$tile->setCookingTimes($this->cookingTimes);
}
}
public function hasEntityCollision() : bool{
return true;
}
public function getLightLevel() : int{
return $this->lit ? 15 : 0;
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaItems::CHARCOAL()->setCount(2)
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 9 / 16)];
}
public function getInventory() : CampfireInventory{
return $this->inventory;
}
protected function getFurnaceType() : FurnaceType{
return FurnaceType::CAMPFIRE;
}
protected function getEntityCollisionDamage() : int{
return 1;
}
/**
* Sets the number of ticks during the item in the given slot has been cooked.
*/
public function setCookingTime(int $slot, int $time) : void{
if($slot < 0 || $slot > 3){
throw new \InvalidArgumentException("Slot must be in range 0-3");
}
if($time < 0 || $time > $this->getFurnaceType()->getCookDurationTicks()){
throw new \InvalidArgumentException("CookingTime must be in range 0-" . $this->getFurnaceType()->getCookDurationTicks());
}
$this->cookingTimes[$slot] = $time;
}
/**
* Returns the number of ticks during the item in the given slot has been cooked.
*/
public function getCookingTime(int $slot) : int{
return $this->cookingTimes[$slot] ?? 0;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->getSide(Facing::DOWN) instanceof Campfire){
return false;
}
if($player !== null){
$this->facing = $player->getHorizontalFacing();
}
$this->lit = true;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if(!$this->lit){
if($item->getTypeId() === ItemTypeIds::FIRE_CHARGE){
$item->pop();
$this->ignite();
$this->position->getWorld()->addSound($this->position, new BlazeShootSound());
return true;
}elseif($item->getTypeId() === ItemTypeIds::FLINT_AND_STEEL || $item->hasEnchantment(VanillaEnchantments::FIRE_ASPECT())){
if($item instanceof Durable){
$item->applyDamage(1);
}
$this->ignite();
return true;
}
}elseif($item instanceof Shovel){
$item->applyDamage(1);
$this->extinguish();
return true;
}
if($this->position->getWorld()->getServer()->getCraftingManager()->getFurnaceRecipeManager($this->getFurnaceType())->match($item) !== null){
$ingredient = clone $item;
$ingredient->setCount(1);
if(count($this->inventory->addItem($ingredient)) === 0){
$item->pop();
$this->position->getWorld()->addSound($this->position, new ItemFrameAddItemSound());
return true;
}
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->lit && $this->getSide(Facing::UP)->getTypeId() === BlockTypeIds::WATER){
$this->extinguish();
//TODO: Waterlogging
}
}
public function onEntityInside(Entity $entity) : bool{
if(!$this->lit){
if($entity->isOnFire()){
$this->ignite();
return false;
}
}elseif($entity instanceof Living){
$entity->attack(new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, $this->getEntityCollisionDamage()));
}
return true;
}
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
if($this->lit && $projectile instanceof SplashPotion && $projectile->getPotionType() === PotionType::WATER){
$this->extinguish();
}
}
public function onScheduledUpdate() : void{
if($this->lit){
$items = $this->inventory->getContents();
$furnaceType = $this->getFurnaceType();
$maxCookDuration = $furnaceType->getCookDurationTicks();
foreach($items as $slot => $item){
$this->setCookingTime($slot, min($maxCookDuration, $this->getCookingTime($slot) + self::UPDATE_INTERVAL_TICKS));
if($this->getCookingTime($slot) >= $maxCookDuration){
$result =
($recipe = $this->position->getWorld()->getServer()->getCraftingManager()->getFurnaceRecipeManager($furnaceType)->match($item)) instanceof FurnaceRecipe ?
$recipe->getResult() :
VanillaItems::AIR();
$ev = new CampfireCookEvent($this, $slot, $item, $result);
$ev->call();
if ($ev->isCancelled()){
continue;
}
$this->inventory->setItem($slot, VanillaItems::AIR());
$this->setCookingTime($slot, 0);
$this->position->getWorld()->dropItem($this->position->add(0.5, 1, 0.5), $ev->getResult());
}
}
if(count($items) > 0){
$this->position->getWorld()->setBlock($this->position, $this);
}
if(mt_rand(1, 6) === 1){
$this->position->getWorld()->addSound($this->position, $furnaceType->getCookSound());
}
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, self::UPDATE_INTERVAL_TICKS);
}
}
private function extinguish() : void{
$this->position->getWorld()->addSound($this->position, new FireExtinguishSound());
$this->position->getWorld()->setBlock($this->position, $this->setLit(false));
}
private function ignite() : void{
$this->position->getWorld()->addSound($this->position, new FlintSteelSound());
$this->position->getWorld()->setBlock($this->position, $this->setLit(true));
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, self::UPDATE_INTERVAL_TICKS);
}
}

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@ -48,11 +48,32 @@ class ChiseledBookshelf extends Opaque{
*/
private array $slots = [];
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->enumSet($this->slots, ChiseledBookshelfSlot::cases());
}
public function readStateFromWorld() : Block{
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileChiseledBookshelf){
$this->lastInteractedSlot = $tile->getLastInteractedSlot();
}else{
$this->lastInteractedSlot = null;
}
return $this;
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileChiseledBookshelf){
$tile->setLastInteractedSlot($this->lastInteractedSlot);
}
}
/**
* Returns whether the given slot is displayed as occupied.
* This doesn't guarantee that there is or isn't a book in the bookshelf's inventory.
@ -92,6 +113,23 @@ class ChiseledBookshelf extends Opaque{
return $this->slots;
}
/**
* Returns the last slot interacted by a player or null if no slot has been interacted with yet.
*/
public function getLastInteractedSlot() : ?ChiseledBookshelfSlot{
return $this->lastInteractedSlot;
}
/**
* Sets the last slot interacted by a player.
*
* @return $this
*/
public function setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : self{
$this->lastInteractedSlot = $lastInteractedSlot;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($face !== $this->facing){
return false;
@ -112,10 +150,12 @@ class ChiseledBookshelf extends Opaque{
$returnedItems[] = $inventory->getItem($slot->value);
$inventory->clear($slot->value);
$this->setSlot($slot, false);
$this->lastInteractedSlot = $slot;
}elseif($item instanceof WritableBookBase || $item instanceof Book || $item instanceof EnchantedBook){
//TODO: type tags like blocks would be better for this
$inventory->setItem($slot->value, $item->pop());
$this->setSlot($slot, true);
$this->lastInteractedSlot = $slot;
}else{
return true;
}

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@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
class Copper extends Opaque{
class Copper extends Opaque implements CopperMaterial{
use CopperTrait;
}

69
src/block/CopperBulb.php Normal file
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@ -0,0 +1,69 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class CopperBulb extends Opaque implements CopperMaterial{
use CopperTrait;
use PoweredByRedstoneTrait;
use LightableTrait{
describeBlockOnlyState as encodeLitState;
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$this->encodeLitState($w);
$w->bool($this->powered);
}
/** @return $this */
public function togglePowered(bool $powered) : self{
if($powered === $this->powered){
return $this;
}
if ($powered) {
$this->setLit(!$this->lit);
}
$this->setPowered($powered);
return $this;
}
public function getLightLevel() : int{
if ($this->lit) {
return match($this->oxidation){
CopperOxidation::NONE => 15,
CopperOxidation::EXPOSED => 12,
CopperOxidation::WEATHERED => 8,
CopperOxidation::OXIDIZED => 4,
};
}
return 0;
}
}

53
src/block/CopperDoor.php Normal file
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@ -0,0 +1,53 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CopperDoor extends Door implements CopperMaterial{
use CopperTrait{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
//copy copper properties to other half
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
$world = $this->position->getWorld();
if ($other instanceof CopperDoor) {
$other->setOxidation($this->oxidation);
$other->setWaxed($this->waxed);
$world->setBlock($other->position, $other);
}
return true;
}
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
}

33
src/block/CopperGrate.php Normal file
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@ -0,0 +1,33 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
class CopperGrate extends Transparent implements CopperMaterial{
use CopperTrait;
//TODO: waterlogging!
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
class CopperSlab extends Slab{
class CopperSlab extends Slab implements CopperMaterial{
use CopperTrait;
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
class CopperStairs extends Stair{
class CopperStairs extends Stair implements CopperMaterial{
use CopperTrait;
}

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CopperTrapdoor extends Trapdoor implements CopperMaterial{
use CopperTrait{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
return true;
}
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
}

View File

@ -0,0 +1,48 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\crafting\FurnaceType;
use pocketmine\item\Item;
class SoulCampfire extends Campfire{
public function getLightLevel() : int{
return $this->lit ? 10 : 0;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::SOUL_SOIL()->asItem()
];
}
protected function getEntityCollisionDamage() : int{
return 2;
}
protected function getFurnaceType() : FurnaceType{
return FurnaceType::SOUL_CAMPFIRE;
}
}

View File

@ -36,6 +36,7 @@ use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\tile\BlastFurnace as TileBlastFurnace;
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
use pocketmine\block\tile\Campfire as TileCampfire;
use pocketmine\block\tile\Cauldron as TileCauldron;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\tile\ChiseledBookshelf as TileChiseledBookshelf;
@ -154,6 +155,7 @@ use function strtolower;
* @method static CakeWithCandle CAKE_WITH_CANDLE()
* @method static CakeWithDyedCandle CAKE_WITH_DYED_CANDLE()
* @method static Opaque CALCITE()
* @method static Campfire CAMPFIRE()
* @method static Candle CANDLE()
* @method static Carpet CARPET()
* @method static Carrot CARROTS()
@ -179,6 +181,7 @@ use function strtolower;
* @method static Wood CHERRY_WOOD()
* @method static Chest CHEST()
* @method static ChiseledBookshelf CHISELED_BOOKSHELF()
* @method static Copper CHISELED_COPPER()
* @method static Opaque CHISELED_DEEPSLATE()
* @method static Opaque CHISELED_NETHER_BRICKS()
* @method static Opaque CHISELED_POLISHED_BLACKSTONE()
@ -186,6 +189,8 @@ use function strtolower;
* @method static Opaque CHISELED_RED_SANDSTONE()
* @method static Opaque CHISELED_SANDSTONE()
* @method static Opaque CHISELED_STONE_BRICKS()
* @method static Opaque CHISELED_TUFF()
* @method static Opaque CHISELED_TUFF_BRICKS()
* @method static ChorusFlower CHORUS_FLOWER()
* @method static ChorusPlant CHORUS_PLANT()
* @method static Clay CLAY()
@ -205,7 +210,11 @@ use function strtolower;
* @method static Concrete CONCRETE()
* @method static ConcretePowder CONCRETE_POWDER()
* @method static Copper COPPER()
* @method static CopperBulb COPPER_BULB()
* @method static CopperDoor COPPER_DOOR()
* @method static CopperGrate COPPER_GRATE()
* @method static CopperOre COPPER_ORE()
* @method static CopperTrapdoor COPPER_TRAPDOOR()
* @method static Coral CORAL()
* @method static CoralBlock CORAL_BLOCK()
* @method static FloorCoralFan CORAL_FAN()
@ -607,6 +616,10 @@ use function strtolower;
* @method static Opaque POLISHED_GRANITE()
* @method static Slab POLISHED_GRANITE_SLAB()
* @method static Stair POLISHED_GRANITE_STAIRS()
* @method static Opaque POLISHED_TUFF()
* @method static Slab POLISHED_TUFF_SLAB()
* @method static Stair POLISHED_TUFF_STAIRS()
* @method static Wall POLISHED_TUFF_WALL()
* @method static Flower POPPY()
* @method static Potato POTATOES()
* @method static PotionCauldron POTION_CAULDRON()
@ -685,6 +698,7 @@ use function strtolower;
* @method static Slab SMOOTH_STONE_SLAB()
* @method static Snow SNOW()
* @method static SnowLayer SNOW_LAYER()
* @method static SoulCampfire SOUL_CAMPFIRE()
* @method static SoulFire SOUL_FIRE()
* @method static Lantern SOUL_LANTERN()
* @method static SoulSand SOUL_SAND()
@ -735,6 +749,13 @@ use function strtolower;
* @method static Tripwire TRIPWIRE()
* @method static TripwireHook TRIPWIRE_HOOK()
* @method static Opaque TUFF()
* @method static Opaque TUFF_BRICKS()
* @method static Slab TUFF_BRICK_SLAB()
* @method static Stair TUFF_BRICK_STAIRS()
* @method static Wall TUFF_BRICK_WALL()
* @method static Slab TUFF_SLAB()
* @method static Stair TUFF_STAIRS()
* @method static Wall TUFF_WALL()
* @method static NetherVines TWISTING_VINES()
* @method static UnderwaterTorch UNDERWATER_TORCH()
* @method static Vine VINES()
@ -826,6 +847,11 @@ final class VanillaBlocks{
self::register("brown_mushroom", new BrownMushroom(new BID(Ids::BROWN_MUSHROOM), "Brown Mushroom", new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS])));
self::register("cactus", new Cactus(new BID(Ids::CACTUS), "Cactus", new Info(new BreakInfo(0.4), [Tags::POTTABLE_PLANTS])));
self::register("cake", new Cake(new BID(Ids::CAKE), "Cake", new Info(new BreakInfo(0.5))));
$campfireBreakInfo = new Info(BreakInfo::axe(2.0));
self::register("campfire", new Campfire(new BID(Ids::CAMPFIRE, TileCampfire::class), "Campfire", $campfireBreakInfo));
self::register("soul_campfire", new SoulCampfire(new BID(Ids::SOUL_CAMPFIRE, TileCampfire::class), "Soul Campfire", $campfireBreakInfo));
self::register("carrots", new Carrot(new BID(Ids::CARROTS), "Carrot Block", new Info(BreakInfo::instant())));
$chestBreakInfo = new Info(BreakInfo::axe(2.5));
@ -1261,6 +1287,7 @@ final class VanillaBlocks{
self::registerBlocksR17();
self::registerBlocksR18();
self::registerMudBlocks();
self::registerTuffBlocks();
self::registerCraftingTables();
self::registerChorusBlocks();
@ -1568,7 +1595,6 @@ final class VanillaBlocks{
self::register("amethyst_cluster", new AmethystCluster(new BID(Ids::AMETHYST_CLUSTER), "Amethyst Cluster", $amethystInfo));
self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD))));
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0))));
self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON, 30.0))));
@ -1621,9 +1647,16 @@ final class VanillaBlocks{
self::register("lightning_rod", new LightningRod(new BID(Ids::LIGHTNING_ROD), "Lightning Rod", $copperBreakInfo));
self::register("copper", new Copper(new BID(Ids::COPPER), "Copper Block", $copperBreakInfo));
self::register("chiseled_copper", new Copper(new BID(Ids::CHISELED_COPPER), "Chiseled Copper", $copperBreakInfo));
self::register("copper_grate", new CopperGrate(new BID(Ids::COPPER_GRATE), "Copper Grate", $copperBreakInfo));
self::register("cut_copper", new Copper(new BID(Ids::CUT_COPPER), "Cut Copper Block", $copperBreakInfo));
self::register("cut_copper_slab", new CopperSlab(new BID(Ids::CUT_COPPER_SLAB), "Cut Copper Slab", $copperBreakInfo));
self::register("cut_copper_stairs", new CopperStairs(new BID(Ids::CUT_COPPER_STAIRS), "Cut Copper Stairs", $copperBreakInfo));
self::register("copper_bulb", new CopperBulb(new BID(Ids::COPPER_BULB), "Copper Bulb", $copperBreakInfo));
$copperDoorBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 30.0));
self::register("copper_door", new CopperDoor(new BID(Ids::COPPER_DOOR), "Copper Door", $copperDoorBreakInfo));
self::register("copper_trapdoor", new CopperTrapdoor(new BID(Ids::COPPER_TRAPDOOR), "Copper Trapdoor", $copperDoorBreakInfo));
$candleBreakInfo = new Info(new BreakInfo(0.1));
self::register("candle", new Candle(new BID(Ids::CANDLE), "Candle", $candleBreakInfo));
@ -1659,6 +1692,27 @@ final class VanillaBlocks{
self::register("mud_brick_wall", new Wall(new BID(Ids::MUD_BRICK_WALL), "Mud Brick Wall", $mudBricksBreakInfo));
}
private static function registerTuffBlocks() : void{
$tuffBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", $tuffBreakInfo));
self::register("tuff_slab", new Slab(new BID(Ids::TUFF_SLAB), "Tuff", $tuffBreakInfo));
self::register("tuff_stairs", new Stair(new BID(Ids::TUFF_STAIRS), "Tuff Stairs", $tuffBreakInfo));
self::register("tuff_wall", new Wall(new BID(Ids::TUFF_WALL), "Tuff Wall", $tuffBreakInfo));
self::register("chiseled_tuff", new Opaque(new BID(Ids::CHISELED_TUFF), "Chiseled Tuff", $tuffBreakInfo));
self::register("tuff_bricks", new Opaque(new BID(Ids::TUFF_BRICKS), "Tuff Bricks", $tuffBreakInfo));
self::register("tuff_brick_slab", new Slab(new BID(Ids::TUFF_BRICK_SLAB), "Tuff Brick", $tuffBreakInfo));
self::register("tuff_brick_stairs", new Stair(new BID(Ids::TUFF_BRICK_STAIRS), "Tuff Brick Stairs", $tuffBreakInfo));
self::register("tuff_brick_wall", new Wall(new BID(Ids::TUFF_BRICK_WALL), "Tuff Brick Wall", $tuffBreakInfo));
self::register("chiseled_tuff_bricks", new Opaque(new BID(Ids::CHISELED_TUFF_BRICKS), "Chiseled Tuff Bricks", $tuffBreakInfo));
self::register("polished_tuff", new Opaque(new BID(Ids::POLISHED_TUFF), "Polished Tuff", $tuffBreakInfo));
self::register("polished_tuff_slab", new Slab(new BID(Ids::POLISHED_TUFF_SLAB), "Polished Tuff", $tuffBreakInfo));
self::register("polished_tuff_stairs", new Stair(new BID(Ids::POLISHED_TUFF_STAIRS), "Polished Tuff Stairs", $tuffBreakInfo));
self::register("polished_tuff_wall", new Wall(new BID(Ids::POLISHED_TUFF_WALL), "Polished Tuff Wall", $tuffBreakInfo));
}
private static function registerCauldronBlocks() : void{
$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD));

View File

@ -0,0 +1,40 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\inventory;
use pocketmine\inventory\SimpleInventory;
use pocketmine\world\Position;
class CampfireInventory extends SimpleInventory implements BlockInventory{
use BlockInventoryTrait;
public function __construct(Position $holder){
$this->holder = $holder;
parent::__construct(4);
}
public function getMaxStackSize() : int{
return 1;
}
}

143
src/block/tile/Campfire.php Normal file
View File

@ -0,0 +1,143 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\tile;
use pocketmine\block\Campfire as BlockCampfire;
use pocketmine\block\inventory\CampfireInventory;
use pocketmine\inventory\CallbackInventoryListener;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\mcpe\convert\TypeConverter;
use pocketmine\world\World;
class Campfire extends Spawnable implements Container{
use ContainerTrait;
private const TAG_FIRST_INPUT_ITEM = "Item1"; //TAG_Compound
private const TAG_SECOND_INPUT_ITEM = "Item2"; //TAG_Compound
private const TAG_THIRD_INPUT_ITEM = "Item3"; //TAG_Compound
private const TAG_FOURTH_INPUT_ITEM = "Item4"; //TAG_Compound
private const TAG_FIRST_COOKING_TIME = "ItemTime1"; //TAG_Int
private const TAG_SECOND_COOKING_TIME = "ItemTime2"; //TAG_Int
private const TAG_THIRD_COOKING_TIME = "ItemTime3"; //TAG_Int
private const TAG_FOURTH_COOKING_TIME = "ItemTime4"; //TAG_Int
protected CampfireInventory $inventory;
/** @var array<int, int> */
private array $cookingTimes = [];
public function __construct(World $world, Vector3 $pos){
parent::__construct($world, $pos);
$this->inventory = new CampfireInventory($this->position);
$this->inventory->getListeners()->add(CallbackInventoryListener::onAnyChange(
static function(Inventory $unused) use ($world, $pos) : void{
$block = $world->getBlock($pos);
if($block instanceof BlockCampfire){
$world->setBlock($pos, $block);
}
})
);
}
public function getInventory() : CampfireInventory{
return $this->inventory;
}
public function getRealInventory() : CampfireInventory{
return $this->inventory;
}
/**
* @return int[]
* @phpstan-return array<int, int>
*/
public function getCookingTimes() : array{
return $this->cookingTimes;
}
/**
* @param int[] $cookingTimes
* @phpstan-param array<int, int> $cookingTimes
*/
public function setCookingTimes(array $cookingTimes) : void{
$this->cookingTimes = $cookingTimes;
}
public function readSaveData(CompoundTag $nbt) : void{
$items = [];
$listeners = $this->inventory->getListeners()->toArray();
$this->inventory->getListeners()->remove(...$listeners); //prevent any events being fired by initialization
foreach([
[0, self::TAG_FIRST_INPUT_ITEM, self::TAG_FIRST_COOKING_TIME],
[1, self::TAG_SECOND_INPUT_ITEM, self::TAG_SECOND_COOKING_TIME],
[2, self::TAG_THIRD_INPUT_ITEM, self::TAG_THIRD_COOKING_TIME],
[3, self::TAG_FOURTH_INPUT_ITEM, self::TAG_FOURTH_COOKING_TIME],
] as [$slot, $itemTag, $cookingTimeTag]){
if(($tag = $nbt->getTag($itemTag)) instanceof CompoundTag){
$items[$slot] = Item::nbtDeserialize($tag);
}
if(($tag = $nbt->getTag($cookingTimeTag)) instanceof IntTag){
$this->cookingTimes[$slot] = $tag->getValue();
}
}
$this->inventory->setContents($items);
$this->inventory->getListeners()->add(...$listeners);
}
protected function writeSaveData(CompoundTag $nbt) : void{
foreach([
[0, self::TAG_FIRST_INPUT_ITEM, self::TAG_FIRST_COOKING_TIME],
[1, self::TAG_SECOND_INPUT_ITEM, self::TAG_SECOND_COOKING_TIME],
[2, self::TAG_THIRD_INPUT_ITEM, self::TAG_THIRD_COOKING_TIME],
[3, self::TAG_FOURTH_INPUT_ITEM, self::TAG_FOURTH_COOKING_TIME],
] as [$slot, $itemTag, $cookingTimeTag]){
$item = $this->inventory->getItem($slot);
if(!$item->isNull()){
$nbt->setTag($itemTag, $item->nbtSerialize());
if(isset($this->cookingTimes[$slot])){
$nbt->setInt($cookingTimeTag, $this->cookingTimes[$slot]);
}
}
}
}
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
foreach([
0 => self::TAG_FIRST_INPUT_ITEM,
1 => self::TAG_SECOND_INPUT_ITEM,
2 => self::TAG_THIRD_INPUT_ITEM,
3 => self::TAG_FOURTH_INPUT_ITEM
] as $slot => $tag){
$item = $this->inventory->getItem($slot);
if(!$item->isNull()){
$nbt->setTag($tag, TypeConverter::getInstance()->getItemTranslator()->toNetworkNbt($item));
}
}
}
}

View File

@ -40,8 +40,12 @@ use function count;
class ChiseledBookshelf extends Tile implements Container{
use ContainerTrait;
private const TAG_LAST_INTERACTED_SLOT = "LastInteractedSlot"; //TAG_Int
private SimpleInventory $inventory;
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
public function __construct(World $world, Vector3 $pos){
parent::__construct($world, $pos);
$this->inventory = new SimpleInventory(count(ChiseledBookshelfSlot::cases()));
@ -55,12 +59,30 @@ class ChiseledBookshelf extends Tile implements Container{
return $this->inventory;
}
public function readSaveData(CompoundTag $nbt) : void{
$this->loadItems($nbt);
public function getLastInteractedSlot() : ?ChiseledBookshelfSlot{
return $this->lastInteractedSlot;
}
public function writeSaveData(CompoundTag $nbt) : void{
public function setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : void{
$this->lastInteractedSlot = $lastInteractedSlot;
}
public function readSaveData(CompoundTag $nbt) : void{
$this->loadItems($nbt);
$lastInteractedSlot = $nbt->getInt(self::TAG_LAST_INTERACTED_SLOT, 0);
if($lastInteractedSlot !== 0){
$this->lastInteractedSlot = ChiseledBookshelfSlot::tryFrom($lastInteractedSlot - 1);
}
}
protected function writeSaveData(CompoundTag $nbt) : void{
$this->saveItems($nbt);
$nbt->setInt(self::TAG_LAST_INTERACTED_SLOT, $this->lastInteractedSlot !== null ?
$this->lastInteractedSlot->value + 1 :
0
);
}
protected function loadItems(CompoundTag $tag) : void{

View File

@ -57,6 +57,7 @@ final class TileFactory{
$this->register(Bell::class, ["Bell", "minecraft:bell"]);
$this->register(BlastFurnace::class, ["BlastFurnace", "minecraft:blast_furnace"]);
$this->register(BrewingStand::class, ["BrewingStand", "minecraft:brewing_stand"]);
$this->register(Campfire::class, ["Campfire", "minecraft:campfire"]);
$this->register(Cauldron::class, ["Cauldron", "minecraft:cauldron"]);
$this->register(Chest::class, ["Chest", "minecraft:chest"]);
$this->register(ChiseledBookshelf::class, ["ChiseledBookshelf", "minecraft:chiseled_bookshelf"]);
@ -79,7 +80,6 @@ final class TileFactory{
$this->register(MobHead::class, ["Skull", "minecraft:skull"]);
$this->register(GlowingItemFrame::class, ["GlowItemFrame"]);
//TODO: Campfire
//TODO: ChalkboardBlock
//TODO: ChemistryTable
//TODO: CommandBlock

View File

@ -81,10 +81,12 @@ enum BannerPatternType{
case DIAGONAL_RIGHT;
case DIAGONAL_UP_LEFT;
case DIAGONAL_UP_RIGHT;
case FLOW;
case FLOWER;
case GLOBE;
case GRADIENT;
case GRADIENT_UP;
case GUSTER;
case HALF_HORIZONTAL;
case HALF_HORIZONTAL_BOTTOM;
case HALF_VERTICAL;

View File

@ -0,0 +1,38 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
/**
* Represents copper blocks that have oxidized and waxed variations.
*/
interface CopperMaterial{
public function getOxidation() : CopperOxidation;
public function setOxidation(CopperOxidation $oxidation) : CopperMaterial;
public function isWaxed() : bool;
public function setWaxed(bool $waxed) : CopperMaterial;
}

View File

@ -275,7 +275,8 @@ final class CraftingManagerFromDataHelper{
"furnace" => FurnaceType::FURNACE,
"blast_furnace" => FurnaceType::BLAST_FURNACE,
"smoker" => FurnaceType::SMOKER,
//TODO: campfire
"campfire" => FurnaceType::CAMPFIRE,
"soul_campfire" => FurnaceType::SOUL_CAMPFIRE,
default => null
};
if($furnaceType === null){

View File

@ -25,6 +25,7 @@ namespace pocketmine\crafting;
use pocketmine\utils\LegacyEnumShimTrait;
use pocketmine\world\sound\BlastFurnaceSound;
use pocketmine\world\sound\CampfireSound;
use pocketmine\world\sound\FurnaceSound;
use pocketmine\world\sound\SmokerSound;
use pocketmine\world\sound\Sound;
@ -35,8 +36,10 @@ use function spl_object_id;
* These are retained for backwards compatibility only.
*
* @method static FurnaceType BLAST_FURNACE()
* @method static FurnaceType CAMPFIRE()
* @method static FurnaceType FURNACE()
* @method static FurnaceType SMOKER()
* @method static FurnaceType SOUL_CAMPFIRE()
*
* @phpstan-type TMetadata array{0: int, 1: Sound}
*/
@ -46,6 +49,8 @@ enum FurnaceType{
case FURNACE;
case BLAST_FURNACE;
case SMOKER;
case CAMPFIRE;
case SOUL_CAMPFIRE;
/**
* @phpstan-return TMetadata
@ -58,6 +63,7 @@ enum FurnaceType{
self::FURNACE => [200, new FurnaceSound()],
self::BLAST_FURNACE => [100, new BlastFurnaceSound()],
self::SMOKER => [100, new SmokerSound()],
self::CAMPFIRE, self::SOUL_CAMPFIRE => [600, new CampfireSound()]
};
}

View File

@ -56,9 +56,11 @@ final class BannerPatternTypeIdMap{
BannerPatternType::DIAGONAL_UP_LEFT => "ld",
BannerPatternType::DIAGONAL_UP_RIGHT => "rud",
BannerPatternType::FLOWER => "flo",
BannerPatternType::FLOW => "flw",
BannerPatternType::GLOBE => "glb",
BannerPatternType::GRADIENT => "gra",
BannerPatternType::GRADIENT_UP => "gru",
BannerPatternType::GUSTER => "gus",
BannerPatternType::HALF_HORIZONTAL => "hh",
BannerPatternType::HALF_HORIZONTAL_BOTTOM => "hhb",
BannerPatternType::HALF_VERTICAL => "vh",

View File

@ -43,6 +43,7 @@ final class EnchantmentIdMap{
$this->register(EnchantmentIds::PROJECTILE_PROTECTION, VanillaEnchantments::PROJECTILE_PROTECTION());
$this->register(EnchantmentIds::THORNS, VanillaEnchantments::THORNS());
$this->register(EnchantmentIds::RESPIRATION, VanillaEnchantments::RESPIRATION());
$this->register(EnchantmentIds::AQUA_AFFINITY, VanillaEnchantments::AQUA_AFFINITY());
$this->register(EnchantmentIds::SHARPNESS, VanillaEnchantments::SHARPNESS());
//TODO: smite, bane of arthropods (these don't make sense now because their applicable mobs don't exist yet)

View File

@ -43,6 +43,7 @@ use pocketmine\block\Cactus;
use pocketmine\block\Cake;
use pocketmine\block\CakeWithCandle;
use pocketmine\block\CakeWithDyedCandle;
use pocketmine\block\Campfire;
use pocketmine\block\Candle;
use pocketmine\block\Carpet;
use pocketmine\block\Carrot;
@ -57,8 +58,12 @@ use pocketmine\block\CocoaBlock;
use pocketmine\block\Concrete;
use pocketmine\block\ConcretePowder;
use pocketmine\block\Copper;
use pocketmine\block\CopperBulb;
use pocketmine\block\CopperDoor;
use pocketmine\block\CopperGrate;
use pocketmine\block\CopperSlab;
use pocketmine\block\CopperStairs;
use pocketmine\block\CopperTrapdoor;
use pocketmine\block\Coral;
use pocketmine\block\CoralBlock;
use pocketmine\block\DaylightSensor;
@ -124,6 +129,7 @@ use pocketmine\block\SimplePressurePlate;
use pocketmine\block\Slab;
use pocketmine\block\SmallDripleaf;
use pocketmine\block\SnowLayer;
use pocketmine\block\SoulCampfire;
use pocketmine\block\Sponge;
use pocketmine\block\StainedGlass;
use pocketmine\block\StainedGlassPane;
@ -791,6 +797,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::CHISELED_RED_SANDSTONE(), Ids::CHISELED_RED_SANDSTONE);
$this->mapSimple(Blocks::CHISELED_SANDSTONE(), Ids::CHISELED_SANDSTONE);
$this->mapSimple(Blocks::CHISELED_STONE_BRICKS(), Ids::CHISELED_STONE_BRICKS);
$this->mapSimple(Blocks::CHISELED_TUFF(), Ids::CHISELED_TUFF);
$this->mapSimple(Blocks::CHISELED_TUFF_BRICKS(), Ids::CHISELED_TUFF_BRICKS);
$this->mapSimple(Blocks::CHORUS_PLANT(), Ids::CHORUS_PLANT);
$this->mapSimple(Blocks::CLAY(), Ids::CLAY);
$this->mapSimple(Blocks::COAL(), Ids::COAL_BLOCK);
@ -1014,6 +1022,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::POLISHED_DEEPSLATE(), Ids::POLISHED_DEEPSLATE);
$this->mapSimple(Blocks::POLISHED_DIORITE(), Ids::POLISHED_DIORITE);
$this->mapSimple(Blocks::POLISHED_GRANITE(), Ids::POLISHED_GRANITE);
$this->mapSimple(Blocks::POLISHED_TUFF(), Ids::POLISHED_TUFF);
$this->mapSimple(Blocks::PRISMARINE(), Ids::PRISMARINE);
$this->mapSimple(Blocks::PRISMARINE_BRICKS(), Ids::PRISMARINE_BRICKS);
$this->mapSimple(Blocks::QUARTZ_BRICKS(), Ids::QUARTZ_BRICKS);
@ -1049,6 +1058,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::TINTED_GLASS(), Ids::TINTED_GLASS);
$this->mapSimple(Blocks::TORCHFLOWER(), Ids::TORCHFLOWER);
$this->mapSimple(Blocks::TUFF(), Ids::TUFF);
$this->mapSimple(Blocks::TUFF_BRICKS(), Ids::TUFF_BRICKS);
$this->mapSimple(Blocks::WARPED_WART_BLOCK(), Ids::WARPED_WART_BLOCK);
$this->mapSimple(Blocks::WARPED_ROOTS(), Ids::WARPED_ROOTS);
$this->mapSimple(Blocks::WITHER_ROSE(), Ids::WITHER_ROSE);
@ -1187,6 +1197,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::CAKE)
->writeInt(StateNames::BITE_COUNTER, $block->getBites());
});
$this->map(Blocks::CAMPFIRE(), function(Campfire $block) : Writer{
return Writer::create(Ids::CAMPFIRE)
->writeCardinalHorizontalFacing($block->getFacing())
->writeBool(StateNames::EXTINGUISHED, !$block->isLit());
});
$this->map(Blocks::CARROTS(), fn(Carrot $block) => Helper::encodeCrops($block, new Writer(Ids::CARROTS)));
$this->map(Blocks::CARVED_PUMPKIN(), function(CarvedPumpkin $block) : Writer{
return Writer::create(Ids::CARVED_PUMPKIN)
@ -1238,6 +1253,40 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
Helper::selectCopperId($oxidation, Ids::COPPER_BLOCK, Ids::EXPOSED_COPPER, Ids::WEATHERED_COPPER, Ids::OXIDIZED_COPPER)
);
});
$this->map(Blocks::CHISELED_COPPER(), function(Copper $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_CHISELED_COPPER,
Ids::WAXED_EXPOSED_CHISELED_COPPER,
Ids::WAXED_WEATHERED_CHISELED_COPPER,
Ids::WAXED_OXIDIZED_CHISELED_COPPER
) :
Helper::selectCopperId($oxidation,
Ids::CHISELED_COPPER,
Ids::EXPOSED_CHISELED_COPPER,
Ids::WEATHERED_CHISELED_COPPER,
Ids::OXIDIZED_CHISELED_COPPER
)
);
});
$this->map(Blocks::COPPER_GRATE(), function(CopperGrate $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_COPPER_GRATE,
Ids::WAXED_EXPOSED_COPPER_GRATE,
Ids::WAXED_WEATHERED_COPPER_GRATE,
Ids::WAXED_OXIDIZED_COPPER_GRATE
) :
Helper::selectCopperId($oxidation,
Ids::COPPER_GRATE,
Ids::EXPOSED_COPPER_GRATE,
Ids::WEATHERED_COPPER_GRATE,
Ids::OXIDIZED_COPPER_GRATE
)
);
});
$this->map(Blocks::CUT_COPPER(), function(Copper $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
@ -1305,6 +1354,67 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
)
);
});
$this->map(Blocks::COPPER_BULB(), function(CopperBulb $block) : Writer{
$oxidation = $block->getOxidation();
return Writer::create($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_COPPER_BULB,
Ids::WAXED_EXPOSED_COPPER_BULB,
Ids::WAXED_WEATHERED_COPPER_BULB,
Ids::WAXED_OXIDIZED_COPPER_BULB) :
Helper::selectCopperId($oxidation,
Ids::COPPER_BULB,
Ids::EXPOSED_COPPER_BULB,
Ids::WEATHERED_COPPER_BULB,
Ids::OXIDIZED_COPPER_BULB
))
->writeBool(StateNames::LIT, $block->isLit())
->writeBool(StateNames::POWERED_BIT, $block->isPowered());
});
$this->map(Blocks::COPPER_DOOR(), function(CopperDoor $block) : Writer{
$oxidation = $block->getOxidation();
return Helper::encodeDoor(
$block,
new Writer($block->isWaxed() ?
Helper::selectCopperId(
$oxidation,
Ids::WAXED_COPPER_DOOR,
Ids::WAXED_EXPOSED_COPPER_DOOR,
Ids::WAXED_WEATHERED_COPPER_DOOR,
Ids::WAXED_OXIDIZED_COPPER_DOOR
) :
Helper::selectCopperId(
$oxidation,
Ids::COPPER_DOOR,
Ids::EXPOSED_COPPER_DOOR,
Ids::WEATHERED_COPPER_DOOR,
Ids::OXIDIZED_COPPER_DOOR
)
)
);
});
$this->map(Blocks::COPPER_TRAPDOOR(), function(CopperTrapdoor $block) : Writer{
$oxidation = $block->getOxidation();
return Helper::encodeTrapdoor(
$block,
new Writer($block->isWaxed() ?
Helper::selectCopperId(
$oxidation,
Ids::WAXED_COPPER_TRAPDOOR,
Ids::WAXED_EXPOSED_COPPER_TRAPDOOR,
Ids::WAXED_WEATHERED_COPPER_TRAPDOOR,
Ids::WAXED_OXIDIZED_COPPER_TRAPDOOR
) :
Helper::selectCopperId(
$oxidation,
Ids::COPPER_TRAPDOOR,
Ids::EXPOSED_COPPER_TRAPDOOR,
Ids::WEATHERED_COPPER_TRAPDOOR,
Ids::OXIDIZED_COPPER_TRAPDOOR
)
)
);
});
$this->map(Blocks::COCOA_POD(), function(CocoaBlock $block) : Writer{
return Writer::create(Ids::COCOA)
->writeInt(StateNames::AGE, $block->getAge())
@ -1546,6 +1656,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapStairs(Blocks::POLISHED_DIORITE_STAIRS(), Ids::POLISHED_DIORITE_STAIRS);
$this->mapSlab(Blocks::POLISHED_GRANITE_SLAB(), Ids::POLISHED_GRANITE_SLAB, Ids::POLISHED_GRANITE_DOUBLE_SLAB);
$this->mapStairs(Blocks::POLISHED_GRANITE_STAIRS(), Ids::POLISHED_GRANITE_STAIRS);
$this->mapSlab(Blocks::POLISHED_TUFF_SLAB(), Ids::POLISHED_TUFF_SLAB, Ids::POLISHED_TUFF_DOUBLE_SLAB);
$this->mapStairs(Blocks::POLISHED_TUFF_STAIRS(), Ids::POLISHED_TUFF_STAIRS);
$this->map(Blocks::POLISHED_TUFF_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::POLISHED_TUFF_WALL)));
$this->map(Blocks::POTATOES(), fn(Potato $block) => Helper::encodeCrops($block, new Writer(Ids::POTATOES)));
$this->map(Blocks::POWERED_RAIL(), function(PoweredRail $block) : Writer{
return Writer::create(Ids::GOLDEN_RAIL)
@ -1635,6 +1748,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeBool(StateNames::COVERED_BIT, false)
->writeInt(StateNames::HEIGHT, $block->getLayers() - 1);
});
$this->map(Blocks::SOUL_CAMPFIRE(), function(SoulCampfire $block) : Writer{
return Writer::create(Ids::SOUL_CAMPFIRE)
->writeCardinalHorizontalFacing($block->getFacing())
->writeBool(StateNames::EXTINGUISHED, !$block->isLit());
});
$this->map(Blocks::SOUL_FIRE(), function() : Writer{
return Writer::create(Ids::SOUL_FIRE)
->writeInt(StateNames::AGE, 0); //useless for soul fire, we don't track it
@ -1694,6 +1812,12 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeBool(StateNames::POWERED_BIT, $block->isPowered())
->writeLegacyHorizontalFacing($block->getFacing());
});
$this->mapSlab(Blocks::TUFF_BRICK_SLAB(), Ids::TUFF_BRICK_SLAB, Ids::TUFF_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::TUFF_BRICK_STAIRS(), Ids::TUFF_BRICK_STAIRS);
$this->map(Blocks::TUFF_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::TUFF_BRICK_WALL)));
$this->mapSlab(Blocks::TUFF_SLAB(), Ids::TUFF_SLAB, Ids::TUFF_DOUBLE_SLAB);
$this->mapStairs(Blocks::TUFF_STAIRS(), Ids::TUFF_STAIRS);
$this->map(Blocks::TUFF_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::TUFF_WALL)));
$this->map(Blocks::TWISTING_VINES(), function(NetherVines $block) : Writer{
return Writer::create(Ids::TWISTING_VINES)
->writeInt(StateNames::TWISTING_VINES_AGE, $block->getAge());

View File

@ -26,9 +26,6 @@ namespace pocketmine\data\bedrock\block\convert;
use pocketmine\block\Block;
use pocketmine\block\Button;
use pocketmine\block\Candle;
use pocketmine\block\Copper;
use pocketmine\block\CopperSlab;
use pocketmine\block\CopperStairs;
use pocketmine\block\Crops;
use pocketmine\block\DaylightSensor;
use pocketmine\block\Door;
@ -48,6 +45,7 @@ use pocketmine\block\Slab;
use pocketmine\block\Stair;
use pocketmine\block\Stem;
use pocketmine\block\Trapdoor;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\SlabType;
use pocketmine\block\Wall;
@ -99,24 +97,24 @@ final class BlockStateDeserializerHelper{
}
/**
* @phpstan-template TBlock of Copper|CopperSlab|CopperStairs
* @phpstan-template TBlock of CopperMaterial
*
* @phpstan-param TBlock $block
* @phpstan-return TBlock
*/
public static function decodeCopper(Copper|CopperSlab|CopperStairs $block, CopperOxidation $oxidation) : Copper|CopperSlab|CopperStairs{
public static function decodeCopper(CopperMaterial $block, CopperOxidation $oxidation) : CopperMaterial{
$block->setOxidation($oxidation);
$block->setWaxed(false);
return $block;
}
/**
* @phpstan-template TBlock of Copper|CopperSlab|CopperStairs
* @phpstan-template TBlock of CopperMaterial
*
* @phpstan-param TBlock $block
* @phpstan-return TBlock
*/
public static function decodeWaxedCopper(Copper|CopperSlab|CopperStairs $block, CopperOxidation $oxidation) : Copper|CopperSlab|CopperStairs{
public static function decodeWaxedCopper(CopperMaterial $block, CopperOxidation $oxidation) : CopperMaterial{
$block->setOxidation($oxidation);
$block->setWaxed(true);
return $block;

View File

@ -722,6 +722,8 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::CHISELED_RED_SANDSTONE, fn() => Blocks::CHISELED_RED_SANDSTONE());
$this->mapSimple(Ids::CHISELED_SANDSTONE, fn() => Blocks::CHISELED_SANDSTONE());
$this->mapSimple(Ids::CHISELED_STONE_BRICKS, fn() => Blocks::CHISELED_STONE_BRICKS());
$this->mapSimple(Ids::CHISELED_TUFF, fn() => Blocks::CHISELED_TUFF());
$this->mapSimple(Ids::CHISELED_TUFF_BRICKS, fn() => Blocks::CHISELED_TUFF_BRICKS());
$this->mapSimple(Ids::CHORUS_PLANT, fn() => Blocks::CHORUS_PLANT());
$this->mapSimple(Ids::CLAY, fn() => Blocks::CLAY());
$this->mapSimple(Ids::COAL_BLOCK, fn() => Blocks::COAL());
@ -940,6 +942,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::POLISHED_DEEPSLATE, fn() => Blocks::POLISHED_DEEPSLATE());
$this->mapSimple(Ids::POLISHED_DIORITE, fn() => Blocks::POLISHED_DIORITE());
$this->mapSimple(Ids::POLISHED_GRANITE, fn() => Blocks::POLISHED_GRANITE());
$this->mapSimple(Ids::POLISHED_TUFF, fn() => Blocks::POLISHED_TUFF());
$this->mapSimple(Ids::PRISMARINE, fn() => Blocks::PRISMARINE());
$this->mapSimple(Ids::PRISMARINE_BRICKS, fn() => Blocks::PRISMARINE_BRICKS());
$this->mapSimple(Ids::QUARTZ_BRICKS, fn() => Blocks::QUARTZ_BRICKS());
@ -977,6 +980,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::TINTED_GLASS, fn() => Blocks::TINTED_GLASS());
$this->mapSimple(Ids::TORCHFLOWER, fn() => Blocks::TORCHFLOWER());
$this->mapSimple(Ids::TUFF, fn() => Blocks::TUFF());
$this->mapSimple(Ids::TUFF_BRICKS, fn() => Blocks::TUFF_BRICKS());
$this->mapSimple(Ids::UNDYED_SHULKER_BOX, fn() => Blocks::SHULKER_BOX());
$this->mapSimple(Ids::WARPED_WART_BLOCK, fn() => Blocks::WARPED_WART_BLOCK());
$this->mapSimple(Ids::WARPED_ROOTS, fn() => Blocks::WARPED_ROOTS());
@ -1123,6 +1127,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::CAKE()
->setBites($in->readBoundedInt(StateNames::BITE_COUNTER, 0, 6));
});
$this->map(Ids::CAMPFIRE, function(Reader $in) : Block{
return Blocks::CAMPFIRE()
->setFacing($in->readCardinalHorizontalFacing())
->setLit(!$in->readBool(StateNames::EXTINGUISHED));
});
$this->map(Ids::CARROTS, fn(Reader $in) => Helper::decodeCrops(Blocks::CARROTS(), $in));
$this->map(Ids::CARVED_PUMPKIN, function(Reader $in) : Block{
return Blocks::CARVED_PUMPKIN()
@ -1162,6 +1171,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return $block;
});
$this->map(Ids::CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::NONE));
$this->map(Ids::CHISELED_QUARTZ_BLOCK, function(Reader $in) : Block{
return Blocks::CHISELED_QUARTZ()
->setAxis($in->readPillarAxis());
@ -1193,6 +1203,14 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::COPPER_BLOCK, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::NONE));
$this->map(Ids::COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::NONE)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::NONE));
$this->map(Ids::COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
$this->mapSlab(Ids::CUT_COPPER_SLAB, Ids::DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
$this->mapStairs(Ids::CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::NONE));
@ -1251,9 +1269,18 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setFacing($in->readCardinalHorizontalFacing());
});
$this->map(Ids::EXPOSED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::EXPOSED));
$this->mapSlab(Ids::EXPOSED_CUT_COPPER_SLAB, Ids::EXPOSED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::EXPOSED));
$this->mapStairs(Ids::EXPOSED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::EXPOSED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::EXPOSED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::EXPOSED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::FARMLAND, function(Reader $in) : Block{
return Blocks::FARMLAND()
->setWetness($in->readBoundedInt(StateNames::MOISTURIZED_AMOUNT, 0, 7));
@ -1407,9 +1434,18 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::NORMAL_STONE_STAIRS, fn() => Blocks::STONE_STAIRS());
$this->map(Ids::OCHRE_FROGLIGHT, fn(Reader $in) => Blocks::FROGLIGHT()->setFroglightType(FroglightType::OCHRE)->setAxis($in->readPillarAxis()));
$this->map(Ids::OXIDIZED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::OXIDIZED));
$this->mapSlab(Ids::OXIDIZED_CUT_COPPER_SLAB, Ids::OXIDIZED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::OXIDIZED));
$this->mapStairs(Ids::OXIDIZED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::OXIDIZED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::OXIDIZED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::OXIDIZED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::PEARLESCENT_FROGLIGHT, fn(Reader $in) => Blocks::FROGLIGHT()->setFroglightType(FroglightType::PEARLESCENT)->setAxis($in->readPillarAxis()));
$this->mapSlab(Ids::PETRIFIED_OAK_SLAB, Ids::PETRIFIED_OAK_DOUBLE_SLAB, fn() => Blocks::FAKE_WOODEN_SLAB());
$this->map(Ids::PINK_PETALS, function(Reader $in) : Block{
@ -1456,6 +1492,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::POLISHED_DIORITE_STAIRS, fn() => Blocks::POLISHED_DIORITE_STAIRS());
$this->mapSlab(Ids::POLISHED_GRANITE_SLAB, Ids::POLISHED_GRANITE_DOUBLE_SLAB, fn() => Blocks::POLISHED_GRANITE_SLAB());
$this->mapStairs(Ids::POLISHED_GRANITE_STAIRS, fn() => Blocks::POLISHED_GRANITE_STAIRS());
$this->mapSlab(Ids::POLISHED_TUFF_SLAB, Ids::POLISHED_TUFF_DOUBLE_SLAB, fn() => Blocks::POLISHED_TUFF_SLAB());
$this->mapStairs(Ids::POLISHED_TUFF_STAIRS, fn() => Blocks::POLISHED_TUFF_STAIRS());
$this->map(Ids::POLISHED_TUFF_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::POLISHED_TUFF_WALL(), $in));
$this->map(Ids::PORTAL, function(Reader $in) : Block{
return Blocks::NETHER_PORTAL()
->setAxis(match($value = $in->readString(StateNames::PORTAL_AXIS)){
@ -1566,6 +1605,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$in->ignored(StateNames::COVERED_BIT); //seems to be useless
return Blocks::SNOW_LAYER()->setLayers($in->readBoundedInt(StateNames::HEIGHT, 0, 7) + 1);
});
$this->map(Ids::SOUL_CAMPFIRE, function(Reader $in) : Block{
return Blocks::SOUL_CAMPFIRE()
->setFacing($in->readCardinalHorizontalFacing())
->setLit(!$in->readBool(StateNames::EXTINGUISHED));
});
$this->map(Ids::SOUL_FIRE, function(Reader $in) : Block{
$in->ignored(StateNames::AGE); //this is useless for soul fire, since it doesn't have the logic associated
return Blocks::SOUL_FIRE();
@ -1629,6 +1673,12 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setFacing($in->readLegacyHorizontalFacing())
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->mapSlab(Ids::TUFF_BRICK_SLAB, Ids::TUFF_BRICK_DOUBLE_SLAB, fn() => Blocks::TUFF_BRICK_SLAB());
$this->mapStairs(Ids::TUFF_BRICK_STAIRS, fn() => Blocks::TUFF_BRICK_STAIRS());
$this->map(Ids::TUFF_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::TUFF_BRICK_WALL(), $in));
$this->mapSlab(Ids::TUFF_SLAB, Ids::TUFF_DOUBLE_SLAB, fn() => Blocks::TUFF_SLAB());
$this->mapStairs(Ids::TUFF_STAIRS, fn() => Blocks::TUFF_STAIRS());
$this->map(Ids::TUFF_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::TUFF_WALL(), $in));
$this->map(Ids::TWISTING_VINES, function(Reader $in) : Block{
return Blocks::TWISTING_VINES()
->setAge($in->readBoundedInt(StateNames::TWISTING_VINES_AGE, 0, 25));
@ -1665,25 +1715,70 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::WATER, fn(Reader $in) => Helper::decodeStillLiquid(Blocks::WATER(), $in));
$this->map(Ids::WAXED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::NONE));
$this->map(Ids::WAXED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::NONE));
$this->map(Ids::WAXED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::NONE));
$this->map(Ids::WAXED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
$this->mapSlab(Ids::WAXED_CUT_COPPER_SLAB, Ids::WAXED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
$this->mapStairs(Ids::WAXED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::NONE));
$this->map(Ids::WAXED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::NONE)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::WAXED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::WAXED_EXPOSED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::EXPOSED));
$this->mapSlab(Ids::WAXED_EXPOSED_CUT_COPPER_SLAB, Ids::WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::EXPOSED));
$this->mapStairs(Ids::WAXED_EXPOSED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::EXPOSED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_EXPOSED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::WAXED_EXPOSED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::WAXED_OXIDIZED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::OXIDIZED));
$this->mapSlab(Ids::WAXED_OXIDIZED_CUT_COPPER_SLAB, Ids::WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::OXIDIZED));
$this->mapStairs(Ids::WAXED_OXIDIZED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::OXIDIZED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_OXIDIZED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::WAXED_OXIDIZED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::WAXED_WEATHERED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::WEATHERED));
$this->mapSlab(Ids::WAXED_WEATHERED_CUT_COPPER_SLAB, Ids::WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::WEATHERED));
$this->mapStairs(Ids::WAXED_WEATHERED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::WEATHERED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_WEATHERED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WAXED_WEATHERED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEATHERED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::WEATHERED));
$this->mapSlab(Ids::WEATHERED_CUT_COPPER_SLAB, Ids::WEATHERED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::WEATHERED));
$this->mapStairs(Ids::WEATHERED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::WEATHERED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WEATHERED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEATHERED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEEPING_VINES, function(Reader $in) : Block{
return Blocks::WEEPING_VINES()
->setAge($in->readBoundedInt(StateNames::WEEPING_VINES_AGE, 0, 25));

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block\upgrade;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaFlattenInfo as FlattenInfo;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaValueRemap as ValueRemap;
use pocketmine\nbt\tag\Tag;
use function count;
@ -58,6 +59,12 @@ final class BlockStateUpgradeSchema{
*/
public array $remappedPropertyValues = [];
/**
* @var FlattenInfo[]
* @phpstan-var array<string, FlattenInfo>
*/
public array $flattenedProperties = [];
/**
* @var BlockStateUpgradeSchemaBlockRemap[][]
* @phpstan-var array<string, list<BlockStateUpgradeSchemaBlockRemap>>
@ -93,6 +100,7 @@ final class BlockStateUpgradeSchema{
$this->removedProperties,
$this->renamedProperties,
$this->remappedPropertyValues,
$this->flattenedProperties,
$this->remappedStates,
] as $list){
if(count($list) !== 0){

View File

@ -40,7 +40,7 @@ final class BlockStateUpgradeSchemaBlockRemap{
*/
public function __construct(
public array $oldState,
public string|BlockStateUpgradeSchemaFlattenedName $newName,
public string|BlockStateUpgradeSchemaFlattenInfo $newName,
public array $newState,
public array $copiedState
){}
@ -48,8 +48,8 @@ final class BlockStateUpgradeSchemaBlockRemap{
public function equals(self $that) : bool{
$sameName = $this->newName === $that->newName ||
(
$this->newName instanceof BlockStateUpgradeSchemaFlattenedName &&
$that->newName instanceof BlockStateUpgradeSchemaFlattenedName &&
$this->newName instanceof BlockStateUpgradeSchemaFlattenInfo &&
$that->newName instanceof BlockStateUpgradeSchemaFlattenInfo &&
$this->newName->equals($that->newName)
);
if(!$sameName){

View File

@ -23,20 +23,25 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block\upgrade;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use function ksort;
use const SORT_STRING;
final class BlockStateUpgradeSchemaFlattenedName{
final class BlockStateUpgradeSchemaFlattenInfo{
/**
* @param string[] $flattenedValueRemaps
* @phpstan-param array<string, string> $flattenedValueRemaps
* @phpstan-param ?class-string<ByteTag|IntTag|StringTag> $flattenedPropertyType
*/
public function __construct(
public string $prefix,
public string $flattenedProperty,
public string $suffix,
public array $flattenedValueRemaps
public array $flattenedValueRemaps,
public ?string $flattenedPropertyType = null
){
ksort($this->flattenedValueRemaps, SORT_STRING);
}
@ -45,6 +50,7 @@ final class BlockStateUpgradeSchemaFlattenedName{
return $this->prefix === $that->prefix &&
$this->flattenedProperty === $that->flattenedProperty &&
$this->suffix === $that->suffix &&
$this->flattenedValueRemaps === $that->flattenedValueRemaps;
$this->flattenedValueRemaps === $that->flattenedValueRemaps &&
$this->flattenedPropertyType === $that->flattenedPropertyType;
}
}

View File

@ -25,7 +25,7 @@ namespace pocketmine\data\bedrock\block\upgrade;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModel;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModelBlockRemap;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModelFlattenedName;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModelFlattenInfo;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModelTag;
use pocketmine\data\bedrock\block\upgrade\model\BlockStateUpgradeSchemaModelValueRemap;
use pocketmine\nbt\tag\ByteTag;
@ -155,20 +155,24 @@ final class BlockStateUpgradeSchemaUtils{
}
}
foreach(Utils::stringifyKeys($model->flattenedProperties ?? []) as $blockName => $flattenRule){
$result->flattenedProperties[$blockName] = self::jsonModelToFlattenRule($flattenRule);
}
foreach(Utils::stringifyKeys($model->remappedStates ?? []) as $oldBlockName => $remaps){
foreach($remaps as $remap){
if(isset($remap->newName) === isset($remap->newFlattenedName)){
if(isset($remap->newName)){
$remapName = $remap->newName;
}elseif(isset($remap->newFlattenedName)){
$flattenRule = $remap->newFlattenedName;
$remapName = self::jsonModelToFlattenRule($flattenRule);
}else{
throw new \UnexpectedValueException("Expected exactly one of 'newName' or 'newFlattenedName' properties to be set");
}
$result->remappedStates[$oldBlockName][] = new BlockStateUpgradeSchemaBlockRemap(
array_map(fn(BlockStateUpgradeSchemaModelTag $tag) => self::jsonModelToTag($tag), $remap->oldState ?? []),
$remap->newName ?? new BlockStateUpgradeSchemaFlattenedName(
$remap->newFlattenedName->prefix,
$remap->newFlattenedName->flattenedProperty,
$remap->newFlattenedName->suffix,
$remap->newFlattenedName->flattenedValueRemaps ?? [],
),
$remapName,
array_map(fn(BlockStateUpgradeSchemaModelTag $tag) => self::jsonModelToTag($tag), $remap->newState ?? []),
$remap->copiedState ?? []
);
@ -254,6 +258,36 @@ final class BlockStateUpgradeSchemaUtils{
$model->remappedPropertyValues = $modelDedupMapping;
}
private static function flattenRuleToJsonModel(BlockStateUpgradeSchemaFlattenInfo $flattenRule) : BlockStateUpgradeSchemaModelFlattenInfo{
return new BlockStateUpgradeSchemaModelFlattenInfo(
$flattenRule->prefix,
$flattenRule->flattenedProperty,
$flattenRule->suffix,
$flattenRule->flattenedValueRemaps,
match($flattenRule->flattenedPropertyType){
StringTag::class => null, //omit for TAG_String, as this is the common case
ByteTag::class => "byte",
IntTag::class => "int",
default => throw new \LogicException("Unexpected tag type " . $flattenRule->flattenedPropertyType . " in flattened property type")
}
);
}
private static function jsonModelToFlattenRule(BlockStateUpgradeSchemaModelFlattenInfo $flattenRule) : BlockStateUpgradeSchemaFlattenInfo{
return new BlockStateUpgradeSchemaFlattenInfo(
$flattenRule->prefix,
$flattenRule->flattenedProperty,
$flattenRule->suffix,
$flattenRule->flattenedValueRemaps ?? [],
match ($flattenRule->flattenedPropertyType) {
"string", null => StringTag::class,
"int" => IntTag::class,
"byte" => ByteTag::class,
default => throw new \UnexpectedValueException("Unexpected flattened property type $flattenRule->flattenedPropertyType, expected 'string', 'int' or 'byte'")
}
);
}
public static function toJsonModel(BlockStateUpgradeSchema $schema) : BlockStateUpgradeSchemaModel{
$result = new BlockStateUpgradeSchemaModel();
$result->maxVersionMajor = $schema->maxVersionMajor;
@ -292,19 +326,19 @@ final class BlockStateUpgradeSchemaUtils{
self::buildRemappedValuesIndex($schema, $result);
foreach(Utils::stringifyKeys($schema->flattenedProperties) as $blockName => $flattenRule){
$result->flattenedProperties[$blockName] = self::flattenRuleToJsonModel($flattenRule);
}
if(isset($result->flattenedProperties)){
ksort($result->flattenedProperties);
}
foreach(Utils::stringifyKeys($schema->remappedStates) as $oldBlockName => $remaps){
$keyedRemaps = [];
foreach($remaps as $remap){
$modelRemap = new BlockStateUpgradeSchemaModelBlockRemap(
array_map(fn(Tag $tag) => self::tagToJsonModel($tag), $remap->oldState),
is_string($remap->newName) ?
$remap->newName :
new BlockStateUpgradeSchemaModelFlattenedName(
$remap->newName->prefix,
$remap->newName->flattenedProperty,
$remap->newName->suffix,
$remap->newName->flattenedValueRemaps
),
is_string($remap->newName) ? $remap->newName : self::flattenRuleToJsonModel($remap->newName),
array_map(fn(Tag $tag) => self::tagToJsonModel($tag), $remap->newState),
$remap->copiedState
);

View File

@ -24,10 +24,14 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block\upgrade;
use pocketmine\data\bedrock\block\BlockStateData;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\nbt\tag\Tag;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Utils;
use function count;
use function get_class;
use function is_string;
use function ksort;
use function max;
@ -79,6 +83,8 @@ final class BlockStateUpgrader{
* version doesn't tell us which of the schemas have already been applied.
* If there's only one schema for a version (the norm), we can safely assume it's already been applied if
* the version is the same, and skip over it.
* TODO: this causes issues when testing isolated schemas since there will only be one schema for a version.
* The second check should be disabled for that case.
*/
if($version > $resultVersion || (count($schemaList) === 1 && $version === $resultVersion)){
continue;
@ -104,10 +110,21 @@ final class BlockStateUpgrader{
}
$oldName = $blockStateData->getName();
$newName = $schema->renamedIds[$oldName] ?? null;
$states = $blockStateData->getStates();
if(isset($schema->renamedIds[$oldName]) && isset($schema->flattenedProperties[$oldName])){
//TODO: this probably ought to be validated when the schema is constructed
throw new AssumptionFailedError("Both renamedIds and flattenedProperties are set for the same block ID \"$oldName\" - don't know what to do");
}
if(isset($schema->renamedIds[$oldName])){
$newName = $schema->renamedIds[$oldName] ?? null;
}elseif(isset($schema->flattenedProperties[$oldName])){
[$newName, $states] = $this->applyPropertyFlattened($schema->flattenedProperties[$oldName], $oldName, $states);
}else{
$newName = null;
}
$stateChanges = 0;
$states = $blockStateData->getStates();
$states = $this->applyPropertyAdded($schema, $oldName, $states, $stateChanges);
$states = $this->applyPropertyRemoved($schema, $oldName, $states, $stateChanges);
@ -140,15 +157,8 @@ final class BlockStateUpgrader{
if(is_string($remap->newName)){
$newName = $remap->newName;
}else{
$flattenedValue = $oldState[$remap->newName->flattenedProperty] ?? null;
if($flattenedValue instanceof StringTag){
$embedValue = $remap->newName->flattenedValueRemaps[$flattenedValue->getValue()] ?? $flattenedValue->getValue();
$newName = sprintf("%s%s%s", $remap->newName->prefix, $embedValue, $remap->newName->suffix);
unset($oldState[$remap->newName->flattenedProperty]);
}else{
//flattened property is not a TAG_String, so this transformation is not applicable
continue;
}
//discard flatten modifications to state - the remap newState and copiedState will take care of it
[$newName, ] = $this->applyPropertyFlattened($remap->newName, $oldName, $oldState);
}
$newState = $remap->newState;
@ -266,4 +276,32 @@ final class BlockStateUpgrader{
return $states;
}
/**
* @param Tag[] $states
* @phpstan-param array<string, Tag> $states
*
* @return (string|Tag[])[]
* @phpstan-return array{0: string, 1: array<string, Tag>}
*/
private function applyPropertyFlattened(BlockStateUpgradeSchemaFlattenInfo $flattenInfo, string $oldName, array $states) : array{
$flattenedValue = $states[$flattenInfo->flattenedProperty] ?? null;
$expectedType = $flattenInfo->flattenedPropertyType;
if(!$flattenedValue instanceof $expectedType){
//flattened property is not of the expected type, so this transformation is not applicable
return [$oldName, $states];
}
$embedKey = match(get_class($flattenedValue)){
StringTag::class => $flattenedValue->getValue(),
ByteTag::class => (string) $flattenedValue->getValue(),
IntTag::class => (string) $flattenedValue->getValue(),
//flattenedPropertyType is always one of these three types, but PHPStan doesn't know that
default => throw new AssumptionFailedError("flattenedPropertyType should be one of these three types, but have " . get_class($flattenedValue)),
};
$embedValue = $flattenInfo->flattenedValueRemaps[$embedKey] ?? $embedKey;
$newName = sprintf("%s%s%s", $flattenInfo->prefix, $embedValue, $flattenInfo->suffix);
unset($states[$flattenInfo->flattenedProperty]);
return [$newName, $states];
}
}

View File

@ -75,6 +75,12 @@ final class BlockStateUpgradeSchemaModel implements \JsonSerializable{
*/
public array $remappedPropertyValuesIndex;
/**
* @var BlockStateUpgradeSchemaModelFlattenInfo[]
* @phpstan-var array<string, BlockStateUpgradeSchemaModelFlattenInfo>
*/
public array $flattenedProperties;
/**
* @var BlockStateUpgradeSchemaModelBlockRemap[][]
* @phpstan-var array<string, list<BlockStateUpgradeSchemaModelBlockRemap>>

View File

@ -43,7 +43,7 @@ final class BlockStateUpgradeSchemaModelBlockRemap{
* Either this or newName must be present
* Due to technical limitations of jsonmapper, we can't use a union type here
*/
public BlockStateUpgradeSchemaModelFlattenedName $newFlattenedName;
public BlockStateUpgradeSchemaModelFlattenInfo $newFlattenedName;
/**
* @var BlockStateUpgradeSchemaModelTag[]|null
@ -67,9 +67,9 @@ final class BlockStateUpgradeSchemaModelBlockRemap{
* @phpstan-param array<string, BlockStateUpgradeSchemaModelTag> $newState
* @phpstan-param list<string> $copiedState
*/
public function __construct(array $oldState, string|BlockStateUpgradeSchemaModelFlattenedName $newNameRule, array $newState, array $copiedState){
public function __construct(array $oldState, string|BlockStateUpgradeSchemaModelFlattenInfo $newNameRule, array $newState, array $copiedState){
$this->oldState = count($oldState) === 0 ? null : $oldState;
if($newNameRule instanceof BlockStateUpgradeSchemaModelFlattenedName){
if($newNameRule instanceof BlockStateUpgradeSchemaModelFlattenInfo){
$this->newFlattenedName = $newNameRule;
}else{
$this->newName = $newNameRule;

View File

@ -25,12 +25,13 @@ namespace pocketmine\data\bedrock\block\upgrade\model;
use function count;
final class BlockStateUpgradeSchemaModelFlattenedName implements \JsonSerializable{
final class BlockStateUpgradeSchemaModelFlattenInfo implements \JsonSerializable{
/** @required */
public string $prefix;
/** @required */
public string $flattenedProperty;
public ?string $flattenedPropertyType = null;
/** @required */
public string $suffix;
/**
@ -43,11 +44,12 @@ final class BlockStateUpgradeSchemaModelFlattenedName implements \JsonSerializab
* @param string[] $flattenedValueRemaps
* @phpstan-param array<string, string> $flattenedValueRemaps
*/
public function __construct(string $prefix, string $flattenedProperty, string $suffix, array $flattenedValueRemaps){
public function __construct(string $prefix, string $flattenedProperty, string $suffix, array $flattenedValueRemaps, ?string $flattenedPropertyType = null){
$this->prefix = $prefix;
$this->flattenedProperty = $flattenedProperty;
$this->suffix = $suffix;
$this->flattenedValueRemaps = $flattenedValueRemaps;
$this->flattenedPropertyType = $flattenedPropertyType;
}
/**
@ -58,6 +60,9 @@ final class BlockStateUpgradeSchemaModelFlattenedName implements \JsonSerializab
if(count($this->flattenedValueRemaps) === 0){
unset($result["flattenedValueRemaps"]);
}
if($this->flattenedPropertyType === null){
unset($result["flattenedPropertyType"]);
}
return $result;
}
}

View File

@ -25,6 +25,8 @@ namespace pocketmine\data\bedrock\item;
use pocketmine\block\Bed;
use pocketmine\block\Block;
use pocketmine\block\CopperDoor;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\VanillaBlocks as Blocks;
use pocketmine\data\bedrock\CompoundTypeIds;
@ -54,6 +56,7 @@ final class ItemSerializerDeserializerRegistrar{
$this->register1to1BlockWithMetaMappings();
$this->register1to1ItemWithMetaMappings();
$this->register1ToNItemMappings();
$this->registerMiscBlockMappings();
$this->registerMiscItemMappings();
}
@ -131,6 +134,7 @@ final class ItemSerializerDeserializerRegistrar{
$this->map1to1Block(Ids::BIRCH_DOOR, Blocks::BIRCH_DOOR());
$this->map1to1Block(Ids::BREWING_STAND, Blocks::BREWING_STAND());
$this->map1to1Block(Ids::CAKE, Blocks::CAKE());
$this->map1to1Block(Ids::CAMPFIRE, Blocks::CAMPFIRE());
$this->map1to1Block(Ids::CAULDRON, Blocks::CAULDRON());
$this->map1to1Block(Ids::CHAIN, Blocks::CHAIN());
$this->map1to1Block(Ids::CHERRY_DOOR, Blocks::CHERRY_DOOR());
@ -146,6 +150,7 @@ final class ItemSerializerDeserializerRegistrar{
$this->map1to1Block(Ids::MANGROVE_DOOR, Blocks::MANGROVE_DOOR());
$this->map1to1Block(Ids::NETHER_WART, Blocks::NETHER_WART());
$this->map1to1Block(Ids::REPEATER, Blocks::REDSTONE_REPEATER());
$this->map1to1Block(Ids::SOUL_CAMPFIRE, Blocks::SOUL_CAMPFIRE());
$this->map1to1Block(Ids::SPRUCE_DOOR, Blocks::SPRUCE_DOOR());
$this->map1to1Block(Ids::SUGAR_CANE, Blocks::SUGARCANE());
$this->map1to1Block(Ids::WARPED_DOOR, Blocks::WARPED_DOOR());
@ -526,4 +531,29 @@ final class ItemSerializerDeserializerRegistrar{
}
$this->serializer?->map(Items::DYE(), fn(Dye $item) => new Data(DyeColorIdMap::getInstance()->toItemId($item->getColor())));
}
/**
* Registers serializers and deserializers for PocketMine-MP blockitems that don't fit any other pattern.
* Ideally we want to get rid of this completely, if possible.
*
* Most of these are single PocketMine-MP blocks which map to multiple IDs depending on their properties, which is
* complex to implement in a generic way.
*/
private function registerMiscBlockMappings() : void{
$copperDoorStateIdMap = [];
foreach ([
[Ids::COPPER_DOOR, CopperOxidation::NONE, false],
[Ids::EXPOSED_COPPER_DOOR, CopperOxidation::EXPOSED, false],
[Ids::WEATHERED_COPPER_DOOR, CopperOxidation::WEATHERED, false],
[Ids::OXIDIZED_COPPER_DOOR, CopperOxidation::OXIDIZED, false],
[Ids::WAXED_COPPER_DOOR, CopperOxidation::NONE, true],
[Ids::WAXED_EXPOSED_COPPER_DOOR, CopperOxidation::EXPOSED, true],
[Ids::WAXED_WEATHERED_COPPER_DOOR, CopperOxidation::WEATHERED, true],
[Ids::WAXED_OXIDIZED_COPPER_DOOR, CopperOxidation::OXIDIZED, true]
] as [$id, $oxidation, $waxed]) {
$copperDoorStateIdMap[$oxidation->value][$waxed ? 1 : 0] = $id;
$this->deserializer?->mapBlock($id, fn() => Blocks::COPPER_DOOR()->setOxidation($oxidation)->setWaxed($waxed));
}
$this->serializer?->mapBlock(Blocks::COPPER_DOOR(), fn(CopperDoor $block) => new Data($copperDoorStateIdMap[$block->getOxidation()->value][$block->isWaxed() ? 1 : 0]));
}
}

View File

@ -37,9 +37,11 @@ class PaintingMotive{
new PaintingMotive(1, 1, "Aztec2"),
new PaintingMotive(1, 1, "Bomb"),
new PaintingMotive(1, 1, "Kebab"),
new PaintingMotive(1, 1, "meditative"),
new PaintingMotive(1, 1, "Plant"),
new PaintingMotive(1, 1, "Wasteland"),
new PaintingMotive(1, 2, "Graham"),
new PaintingMotive(1, 2, "prairie_ride"),
new PaintingMotive(1, 2, "Wanderer"),
new PaintingMotive(2, 1, "Courbet"),
new PaintingMotive(2, 1, "Creebet"),
@ -47,8 +49,10 @@ class PaintingMotive{
new PaintingMotive(2, 1, "Sea"),
new PaintingMotive(2, 1, "Sunset"),
new PaintingMotive(2, 2, "Bust"),
new PaintingMotive(2, 2, "baroque"),
new PaintingMotive(2, 2, "Earth"),
new PaintingMotive(2, 2, "Fire"),
new PaintingMotive(2, 2, "humble"),
new PaintingMotive(2, 2, "Match"),
new PaintingMotive(2, 2, "SkullAndRoses"),
new PaintingMotive(2, 2, "Stage"),
@ -56,12 +60,28 @@ class PaintingMotive{
new PaintingMotive(2, 2, "Water"),
new PaintingMotive(2, 2, "Wind"),
new PaintingMotive(2, 2, "Wither"),
new PaintingMotive(3, 3, "bouquet"),
new PaintingMotive(3, 3, "cavebird"),
new PaintingMotive(3, 3, "cotan"),
new PaintingMotive(3, 3, "endboss"),
new PaintingMotive(3, 3, "fern"),
new PaintingMotive(3, 3, "owlemons"),
new PaintingMotive(3, 3, "sunflowers"),
new PaintingMotive(3, 3, "tides"),
new PaintingMotive(3, 4, "backyard"),
new PaintingMotive(3, 4, "pond"),
new PaintingMotive(4, 2, "changing"),
new PaintingMotive(4, 2, "Fighters"),
new PaintingMotive(4, 2, "finding"),
new PaintingMotive(4, 2, "lowmist"),
new PaintingMotive(4, 2, "passage"),
new PaintingMotive(4, 3, "DonkeyKong"),
new PaintingMotive(4, 3, "Skeleton"),
new PaintingMotive(4, 4, "BurningSkull"),
new PaintingMotive(4, 4, "orb"),
new PaintingMotive(4, 4, "Pigscene"),
new PaintingMotive(4, 4, "Pointer")
new PaintingMotive(4, 4, "Pointer"),
new PaintingMotive(4, 4, "unpacked")
] as $motive){
self::registerMotive($motive);
}

View File

@ -0,0 +1,63 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\block;
use pocketmine\block\Campfire;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\item\Item;
class CampfireCookEvent extends BlockEvent implements Cancellable{
use CancellableTrait;
public function __construct(
private Campfire $campfire,
private int $slot,
private Item $input,
private Item $result
){
parent::__construct($campfire);
$this->input = clone $input;
}
public function getCampfire() : Campfire{
return $this->campfire;
}
public function getSlot() : int{
return $this->slot;
}
public function getInput() : Item{
return $this->input;
}
public function getResult() : Item{
return $this->result;
}
public function setResult(Item $result) : void{
$this->result = $result;
}
}

View File

@ -23,8 +23,13 @@ declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\block\BlockTypeIds;
use pocketmine\entity\Living;
use pocketmine\inventory\transaction\action\validator\CallbackSlotValidator;
use pocketmine\inventory\transaction\TransactionValidationException;
use pocketmine\item\Armor;
use pocketmine\item\Item;
use pocketmine\item\ItemBlock;
class ArmorInventory extends SimpleInventory{
public const SLOT_HEAD = 0;
@ -36,6 +41,8 @@ class ArmorInventory extends SimpleInventory{
protected Living $holder
){
parent::__construct(4);
$this->validators->add(new CallbackSlotValidator($this->validate(...)));
}
public function getHolder() : Living{
@ -73,4 +80,20 @@ class ArmorInventory extends SimpleInventory{
public function setBoots(Item $boots) : void{
$this->setItem(self::SLOT_FEET, $boots);
}
private function validate(Inventory $inventory, Item $item, int $slot) : ?TransactionValidationException{
if($item instanceof Armor){
if($item->getArmorSlot() !== $slot){
return new TransactionValidationException("Armor item is in wrong slot");
}
}else{
if(!($slot === ArmorInventory::SLOT_HEAD && $item instanceof ItemBlock && (
$item->getBlock()->getTypeId() === BlockTypeIds::CARVED_PUMPKIN ||
$item->getBlock()->getTypeId() === BlockTypeIds::MOB_HEAD
))){
return new TransactionValidationException("Item is not accepted in an armor slot");
}
}
return null;
}
}

View File

@ -36,8 +36,10 @@ use function spl_object_id;
/**
* This class provides everything needed to implement an inventory, minus the underlying storage system.
*
* @phpstan-import-type SlotValidators from SlotValidatedInventory
*/
abstract class BaseInventory implements Inventory{
abstract class BaseInventory implements Inventory, SlotValidatedInventory{
protected int $maxStackSize = Inventory::MAX_STACK;
/** @var Player[] */
protected array $viewers = [];
@ -46,9 +48,12 @@ abstract class BaseInventory implements Inventory{
* @phpstan-var ObjectSet<InventoryListener>
*/
protected ObjectSet $listeners;
/** @phpstan-var SlotValidators */
protected ObjectSet $validators;
public function __construct(){
$this->listeners = new ObjectSet();
$this->validators = new ObjectSet();
}
public function getMaxStackSize() : int{
@ -398,4 +403,8 @@ abstract class BaseInventory implements Inventory{
public function getListeners() : ObjectSet{
return $this->listeners;
}
public function getSlotValidators() : ObjectSet{
return $this->validators;
}
}

View File

@ -0,0 +1,46 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\inventory\transaction\action\validator\SlotValidator;
use pocketmine\utils\ObjectSet;
/**
* A "slot validated inventory" has validators which may restrict items
* from being placed in particular slots of the inventory when transactions are executed.
*
* @phpstan-type SlotValidators ObjectSet<SlotValidator>
*/
interface SlotValidatedInventory{
/**
* Returns a set of validators that will be used to determine whether an item can be placed in a particular slot.
* All validators need to return null for the transaction to be allowed.
* If one of the validators returns an exception, the transaction will be cancelled.
*
* There is no guarantee that the validators will be called in any particular order.
*
* @phpstan-return SlotValidators
*/
public function getSlotValidators() : ObjectSet;
}

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\inventory\transaction\action;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\SlotValidatedInventory;
use pocketmine\inventory\transaction\InventoryTransaction;
use pocketmine\inventory\transaction\TransactionValidationException;
use pocketmine\item\Item;
@ -74,6 +75,14 @@ class SlotChangeAction extends InventoryAction{
if($this->targetItem->getCount() > $this->inventory->getMaxStackSize()){
throw new TransactionValidationException("Target item exceeds inventory max stack size");
}
if($this->inventory instanceof SlotValidatedInventory && !$this->targetItem->isNull()){
foreach($this->inventory->getSlotValidators() as $validator){
$ret = $validator->validate($this->inventory, $this->targetItem, $this->inventorySlot);
if($ret !== null){
throw new TransactionValidationException("Target item is not accepted by the inventory at slot #" . $this->inventorySlot . ": " . $ret->getMessage(), 0, $ret);
}
}
}
}
/**

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory\transaction\action\validator;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\transaction\TransactionValidationException;
use pocketmine\item\Item;
use pocketmine\utils\Utils;
class CallbackSlotValidator implements SlotValidator{
/**
* @phpstan-param \Closure(Inventory, Item, int) : ?TransactionValidationException $validate
*/
public function __construct(
private \Closure $validate
){
Utils::validateCallableSignature(function(Inventory $inventory, Item $item, int $slot) : ?TransactionValidationException{ return null; }, $validate);
}
public function validate(Inventory $inventory, Item $item, int $slot) : ?TransactionValidationException{
return ($this->validate)($inventory, $item, $slot);
}
}

View File

@ -0,0 +1,38 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory\transaction\action\validator;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\transaction\TransactionValidationException;
use pocketmine\item\Item;
/**
* Validates a slot placement in an inventory.
*/
interface SlotValidator{
/**
* Returns null if the slot placement is valid, or a TransactionValidationException if it is not.
*/
public function validate(Inventory $inventory, Item $item, int $slot) : ?TransactionValidationException;
}

View File

@ -88,4 +88,8 @@ class ChorusFruit extends Food{
public function getCooldownTicks() : int{
return 20;
}
public function getCooldownTag() : ?string{
return ItemCooldownTags::CHORUS_FRUIT;
}
}

View File

@ -45,4 +45,8 @@ class EnderPearl extends ProjectileItem{
public function getCooldownTicks() : int{
return 20;
}
public function getCooldownTag() : ?string{
return ItemCooldownTags::ENDER_PEARL;
}
}

View File

@ -654,6 +654,20 @@ class Item implements \JsonSerializable{
return 0;
}
/**
* Returns a tag that identifies a group of items that should have cooldown at the same time
* regardless of their state or type.
* When cooldown starts, any other items with the same cooldown tag can't be used until the cooldown expires.
* Such behaviour can be seen in goat horns and shields.
*
* If tag is null, item state id will be used to store cooldown.
*
* @see ItemCooldownTags
*/
public function getCooldownTag() : ?string{
return null;
}
/**
* Compares an Item to this Item and check if they match.
*

View File

@ -0,0 +1,45 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
/**
* Tags used by items to determine their cooldown group.
*
* These tag values are not related to Minecraft internal IDs.
* They only share a visual similarity because these are the most obvious values to use.
* Any arbitrary string can be used.
*
* @see Item::getCooldownTag()
*/
final class ItemCooldownTags{
private function __construct(){
//NOOP
}
public const CHORUS_FRUIT = "chorus_fruit";
public const ENDER_PEARL = "ender_pearl";
public const SHIELD = "shield";
public const GOAT_HORN = "goat_horn";
}

View File

@ -98,9 +98,14 @@ final class StringToItemParser extends StringToTParser{
foreach(["" => false, "waxed_" => true] as $waxedPrefix => $waxed){
$register = fn(string $name, \Closure $callback) => $result->registerBlock($waxedPrefix . $oxPrefix . $name, $callback);
$register("copper_block", fn() => Blocks::COPPER()->setOxidation($oxidation)->setWaxed($waxed));
$register("chiseled_copper", fn() => Blocks::CHISELED_COPPER()->setOxidation($oxidation)->setWaxed($waxed));
$register("copper_grate", fn() => Blocks::COPPER_GRATE()->setOxidation($oxidation)->setWaxed($waxed));
$register("cut_copper_block", fn() => Blocks::CUT_COPPER()->setOxidation($oxidation)->setWaxed($waxed));
$register("cut_copper_stairs", fn() => Blocks::CUT_COPPER_STAIRS()->setOxidation($oxidation)->setWaxed($waxed));
$register("cut_copper_slab", fn() => Blocks::CUT_COPPER_SLAB()->setOxidation($oxidation)->setWaxed($waxed));
$register("copper_bulb", fn() => Blocks::COPPER_BULB()->setOxidation($oxidation)->setWaxed($waxed));
$register("copper_door", fn() => Blocks::COPPER_DOOR()->setOxidation($oxidation)->setWaxed($waxed));
$register("copper_trapdoor", fn() => Blocks::COPPER_TRAPDOOR()->setOxidation($oxidation)->setWaxed($waxed));
}
}
@ -205,6 +210,7 @@ final class StringToItemParser extends StringToTParser{
$result->registerBlock("cake", fn() => Blocks::CAKE());
$result->registerBlock("cake_block", fn() => Blocks::CAKE());
$result->registerBlock("calcite", fn() => Blocks::CALCITE());
$result->registerBlock("campfire", fn() => Blocks::CAMPFIRE());
$result->registerBlock("candle", fn() => Blocks::CANDLE());
$result->registerBlock("carpet", fn() => Blocks::CARPET());
$result->registerBlock("carrot_block", fn() => Blocks::CARROTS());
@ -239,6 +245,8 @@ final class StringToItemParser extends StringToTParser{
$result->registerBlock("chiseled_red_sandstone", fn() => Blocks::CHISELED_RED_SANDSTONE());
$result->registerBlock("chiseled_sandstone", fn() => Blocks::CHISELED_SANDSTONE());
$result->registerBlock("chiseled_stone_bricks", fn() => Blocks::CHISELED_STONE_BRICKS());
$result->registerBlock("chiseled_tuff", fn() => Blocks::CHISELED_TUFF());
$result->registerBlock("chiseled_tuff_bricks", fn() => Blocks::CHISELED_TUFF_BRICKS());
$result->registerBlock("chorus_flower", fn() => Blocks::CHORUS_FLOWER());
$result->registerBlock("chorus_plant", fn() => Blocks::CHORUS_PLANT());
$result->registerBlock("clay_block", fn() => Blocks::CLAY());
@ -897,6 +905,10 @@ final class StringToItemParser extends StringToTParser{
$result->registerBlock("polished_granite", fn() => Blocks::POLISHED_GRANITE());
$result->registerBlock("polished_granite_slab", fn() => Blocks::POLISHED_GRANITE_SLAB());
$result->registerBlock("polished_granite_stairs", fn() => Blocks::POLISHED_GRANITE_STAIRS());
$result->registerBlock("polished_tuff", fn() => Blocks::POLISHED_TUFF());
$result->registerBlock("polished_tuff_slab", fn() => Blocks::POLISHED_TUFF_SLAB());
$result->registerBlock("polished_tuff_stairs", fn() => Blocks::POLISHED_TUFF_STAIRS());
$result->registerBlock("polished_tuff_wall", fn() => Blocks::POLISHED_TUFF_WALL());
$result->registerBlock("poppy", fn() => Blocks::POPPY());
$result->registerBlock("portal", fn() => Blocks::NETHER_PORTAL());
$result->registerBlock("portal_block", fn() => Blocks::NETHER_PORTAL());
@ -1003,6 +1015,7 @@ final class StringToItemParser extends StringToTParser{
$result->registerBlock("snow", fn() => Blocks::SNOW());
$result->registerBlock("snow_block", fn() => Blocks::SNOW());
$result->registerBlock("snow_layer", fn() => Blocks::SNOW_LAYER());
$result->registerBlock("soul_campfire", fn() => Blocks::SOUL_CAMPFIRE());
$result->registerBlock("soul_lantern", fn() => Blocks::SOUL_LANTERN());
$result->registerBlock("soul_sand", fn() => Blocks::SOUL_SAND());
$result->registerBlock("soul_soil", fn() => Blocks::SOUL_SOIL());
@ -1096,6 +1109,13 @@ final class StringToItemParser extends StringToTParser{
$result->registerBlock("trunk", fn() => Blocks::OAK_PLANKS());
$result->registerBlock("trunk2", fn() => Blocks::ACACIA_LOG()->setStripped(false));
$result->registerBlock("tuff", fn() => Blocks::TUFF());
$result->registerBlock("tuff_bricks", fn() => Blocks::TUFF_BRICKS());
$result->registerBlock("tuff_brick_slab", fn() => Blocks::TUFF_BRICK_SLAB());
$result->registerBlock("tuff_brick_stairs", fn() => Blocks::TUFF_BRICK_STAIRS());
$result->registerBlock("tuff_brick_wall", fn() => Blocks::TUFF_BRICK_WALL());
$result->registerBlock("tuff_slab", fn() => Blocks::TUFF_SLAB());
$result->registerBlock("tuff_stairs", fn() => Blocks::TUFF_STAIRS());
$result->registerBlock("tuff_wall", fn() => Blocks::TUFF_WALL());
$result->registerBlock("twisting_vines", fn() => Blocks::TWISTING_VINES());
$result->registerBlock("underwater_tnt", fn() => Blocks::TNT()->setWorksUnderwater(true));
$result->registerBlock("underwater_torch", fn() => Blocks::UNDERWATER_TORCH());

View File

@ -591,12 +591,12 @@ final class VanillaItems{
}
});
self::register("squid_spawn_egg", new class(new IID(Ids::SQUID_SPAWN_EGG), "Squid Spawn Egg") extends SpawnEgg{
public function createEntity(World $world, Vector3 $pos, float $yaw, float $pitch) : Entity{
protected function createEntity(World $world, Vector3 $pos, float $yaw, float $pitch) : Entity{
return new Squid(Location::fromObject($pos, $world, $yaw, $pitch));
}
});
self::register("villager_spawn_egg", new class(new IID(Ids::VILLAGER_SPAWN_EGG), "Villager Spawn Egg") extends SpawnEgg{
public function createEntity(World $world, Vector3 $pos, float $yaw, float $pitch) : Entity{
protected function createEntity(World $world, Vector3 $pos, float $yaw, float $pitch) : Entity{
return new Villager(Location::fromObject($pos, $world, $yaw, $pitch));
}
});

View File

@ -56,6 +56,7 @@ final class AvailableEnchantmentRegistry{
$this->register(Enchantments::PROJECTILE_PROTECTION(), [Tags::ARMOR], []);
$this->register(Enchantments::THORNS(), [Tags::CHESTPLATE], [Tags::HELMET, Tags::LEGGINGS, Tags::BOOTS]);
$this->register(Enchantments::RESPIRATION(), [Tags::HELMET], []);
$this->register(Enchantments::AQUA_AFFINITY(), [Tags::HELMET], []);
$this->register(Enchantments::SHARPNESS(), [Tags::SWORD, Tags::AXE], []);
$this->register(Enchantments::KNOCKBACK(), [Tags::SWORD], []);
$this->register(Enchantments::FIRE_ASPECT(), [Tags::SWORD], []);

View File

@ -52,6 +52,7 @@ final class StringToEnchantmentParser extends StringToTParser{
$result->register("protection", fn() => VanillaEnchantments::PROTECTION());
$result->register("punch", fn() => VanillaEnchantments::PUNCH());
$result->register("respiration", fn() => VanillaEnchantments::RESPIRATION());
$result->register("aqua_affinity", fn() => VanillaEnchantments::AQUA_AFFINITY());
$result->register("sharpness", fn() => VanillaEnchantments::SHARPNESS());
$result->register("silk_touch", fn() => VanillaEnchantments::SILK_TOUCH());
$result->register("swift_sneak", fn() => VanillaEnchantments::SWIFT_SNEAK());

View File

@ -33,6 +33,7 @@ use pocketmine\utils\RegistryTrait;
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
*
* @method static Enchantment AQUA_AFFINITY()
* @method static ProtectionEnchantment BLAST_PROTECTION()
* @method static Enchantment EFFICIENCY()
* @method static ProtectionEnchantment FEATHER_FALLING()
@ -144,6 +145,15 @@ final class VanillaEnchantments{
fn(int $level) : int => 10 * $level,
30
));
self::register("AQUA_AFFINITY", new Enchantment(
KnownTranslationFactory::enchantment_waterWorker(),
Rarity::RARE,
0,
0,
1,
null,
40
));
self::register("SHARPNESS", new SharpnessEnchantment(
KnownTranslationFactory::enchantment_damage_all(),

View File

@ -364,6 +364,7 @@ class InventoryManager{
FurnaceType::FURNACE => WindowTypes::FURNACE,
FurnaceType::BLAST_FURNACE => WindowTypes::BLAST_FURNACE,
FurnaceType::SMOKER => WindowTypes::SMOKER,
FurnaceType::CAMPFIRE, FurnaceType::SOUL_CAMPFIRE => throw new \LogicException("Campfire inventory cannot be displayed to a player")
},
$inv instanceof EnchantInventory => WindowTypes::ENCHANTMENT,
$inv instanceof BrewingStandInventory => WindowTypes::BREWING_STAND,

View File

@ -30,6 +30,7 @@ use pocketmine\event\server\DataPacketDecodeEvent;
use pocketmine\event\server\DataPacketReceiveEvent;
use pocketmine\event\server\DataPacketSendEvent;
use pocketmine\form\Form;
use pocketmine\item\Item;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Translatable;
use pocketmine\math\Vector3;
@ -65,6 +66,7 @@ use pocketmine\network\mcpe\protocol\Packet;
use pocketmine\network\mcpe\protocol\PacketDecodeException;
use pocketmine\network\mcpe\protocol\PacketPool;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\PlayerStartItemCooldownPacket;
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
@ -111,6 +113,7 @@ use pocketmine\utils\BinaryDataException;
use pocketmine\utils\BinaryStream;
use pocketmine\utils\ObjectSet;
use pocketmine\utils\TextFormat;
use pocketmine\world\format\io\GlobalItemDataHandlers;
use pocketmine\world\Position;
use pocketmine\YmlServerProperties;
use function array_map;
@ -1289,6 +1292,13 @@ class NetworkSession{
$this->sendDataPacket(OpenSignPacket::create(BlockPosition::fromVector3($signPosition), $frontSide));
}
public function onItemCooldownChanged(Item $item, int $ticks) : void{
$this->sendDataPacket(PlayerStartItemCooldownPacket::create(
GlobalItemDataHandlers::getSerializer()->serializeType($item)->getName(),
$ticks
));
}
public function tick() : void{
if(!$this->isConnected()){
$this->dispose();

View File

@ -130,6 +130,8 @@ final class CraftingDataCache{
FurnaceType::FURNACE => FurnaceRecipeBlockName::FURNACE,
FurnaceType::BLAST_FURNACE => FurnaceRecipeBlockName::BLAST_FURNACE,
FurnaceType::SMOKER => FurnaceRecipeBlockName::SMOKER,
FurnaceType::CAMPFIRE => FurnaceRecipeBlockName::CAMPFIRE,
FurnaceType::SOUL_CAMPFIRE => FurnaceRecipeBlockName::SOUL_CAMPFIRE
};
foreach($manager->getFurnaceRecipeManager($furnaceType)->getAll() as $recipe){
$input = $converter->coreRecipeIngredientToNet($recipe->getInput())->getDescriptor();

View File

@ -283,7 +283,11 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
protected string $locale = "en_US";
protected int $startAction = -1;
/** @var int[] ID => ticks map */
/**
* @phpstan-var array<int|string, int>
* @var int[] stateId|cooldownTag => ticks map
*/
protected array $usedItemsCooldown = [];
private int $lastEmoteTick = 0;
@ -697,7 +701,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
*/
public function getItemCooldownExpiry(Item $item) : int{
$this->checkItemCooldowns();
return $this->usedItemsCooldown[$item->getStateId()] ?? 0;
return $this->usedItemsCooldown[$item->getCooldownTag() ?? $item->getStateId()] ?? 0;
}
/**
@ -705,7 +709,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
*/
public function hasItemCooldown(Item $item) : bool{
$this->checkItemCooldowns();
return isset($this->usedItemsCooldown[$item->getStateId()]);
return isset($this->usedItemsCooldown[$item->getCooldownTag() ?? $item->getStateId()]);
}
/**
@ -714,7 +718,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
public function resetItemCooldown(Item $item, ?int $ticks = null) : void{
$ticks = $ticks ?? $item->getCooldownTicks();
if($ticks > 0){
$this->usedItemsCooldown[$item->getStateId()] = $this->server->getTick() + $ticks;
$this->usedItemsCooldown[$item->getCooldownTag() ?? $item->getStateId()] = $this->server->getTick() + $ticks;
$this->getNetworkSession()->onItemCooldownChanged($item, $ticks);
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
final class CampfireSound implements Sound{
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BLOCK_CAMPFIRE_CRACKLE, $pos, false)];
}
}

View File

@ -785,11 +785,6 @@ parameters:
count: 1
path: ../../../src/resourcepacks/ZippedResourcePack.php
-
message: "#^Parameter \\#2 \\$length of function fread expects int\\<0, max\\>, int given\\.$#"
count: 1
path: ../../../src/resourcepacks/ZippedResourcePack.php
-
message: "#^Property pocketmine\\\\resourcepacks\\\\ZippedResourcePack\\:\\:\\$fileResource \\(resource\\) does not accept resource\\|false\\.$#"
count: 1
@ -1035,11 +1030,6 @@ parameters:
count: 1
path: ../../../src/world/format/io/region/RegionLoader.php
-
message: "#^Parameter \\#2 \\$length of function fread expects int\\<0, max\\>, int given\\.$#"
count: 1
path: ../../../src/world/format/io/region/RegionLoader.php
-
message: "#^Parameter \\#2 \\$size of function ftruncate expects int\\<0, max\\>, int given\\.$#"
count: 1
@ -1190,18 +1180,3 @@ parameters:
count: 1
path: ../../../src/world/light/SkyLightUpdate.php
-
message: "#^Parameter \\#1 \\$json of function json_decode expects string, string\\|false given\\.$#"
count: 1
path: ../../phpunit/block/BlockTest.php
-
message: "#^Parameter \\#1 \\$json of function json_decode expects string, string\\|false given\\.$#"
count: 1
path: ../../phpunit/block/regenerate_consistency_check.php
-
message: "#^Parameter \\#1 \\$logFile of class pocketmine\\\\utils\\\\MainLogger constructor expects string, string\\|false given\\.$#"
count: 1
path: ../../phpunit/scheduler/AsyncPoolTest.php

View File

@ -5,6 +5,16 @@ parameters:
count: 1
path: ../../../src/block/CakeWithCandle.php
-
message: "#^Method pocketmine\\\\block\\\\CopperDoor\\:\\:onInteractCopper\\(\\) has parameter \\$returnedItems with no value type specified in iterable type array\\.$#"
count: 1
path: ../../../src/block/CopperDoor.php
-
message: "#^Method pocketmine\\\\block\\\\CopperTrapdoor\\:\\:onInteractCopper\\(\\) has parameter \\$returnedItems with no value type specified in iterable type array\\.$#"
count: 1
path: ../../../src/block/CopperTrapdoor.php
-
message: "#^Method pocketmine\\\\block\\\\DoubleTallGrass\\:\\:traitGetDropsForIncompatibleTool\\(\\) return type has no value type specified in iterable type array\\.$#"
count: 1

View File

@ -79,6 +79,7 @@
"CAKE_WITH_CANDLE": 2,
"CAKE_WITH_DYED_CANDLE": 32,
"CALCITE": 1,
"CAMPFIRE": 8,
"CANDLE": 8,
"CARPET": 16,
"CARROTS": 8,
@ -104,6 +105,7 @@
"CHERRY_WOOD": 6,
"CHEST": 4,
"CHISELED_BOOKSHELF": 256,
"CHISELED_COPPER": 8,
"CHISELED_DEEPSLATE": 1,
"CHISELED_NETHER_BRICKS": 1,
"CHISELED_POLISHED_BLACKSTONE": 1,
@ -111,6 +113,8 @@
"CHISELED_RED_SANDSTONE": 1,
"CHISELED_SANDSTONE": 1,
"CHISELED_STONE_BRICKS": 1,
"CHISELED_TUFF": 1,
"CHISELED_TUFF_BRICKS": 1,
"CHORUS_FLOWER": 6,
"CHORUS_PLANT": 1,
"CLAY": 1,
@ -130,7 +134,11 @@
"CONCRETE": 16,
"CONCRETE_POWDER": 16,
"COPPER": 8,
"COPPER_BULB": 32,
"COPPER_DOOR": 256,
"COPPER_GRATE": 8,
"COPPER_ORE": 1,
"COPPER_TRAPDOOR": 128,
"CORAL": 10,
"CORAL_BLOCK": 10,
"CORAL_FAN": 20,
@ -532,6 +540,10 @@
"POLISHED_GRANITE": 1,
"POLISHED_GRANITE_SLAB": 3,
"POLISHED_GRANITE_STAIRS": 8,
"POLISHED_TUFF": 1,
"POLISHED_TUFF_SLAB": 3,
"POLISHED_TUFF_STAIRS": 8,
"POLISHED_TUFF_WALL": 162,
"POPPY": 1,
"POTATOES": 8,
"POTION_CAULDRON": 6,
@ -610,6 +622,7 @@
"SMOOTH_STONE_SLAB": 3,
"SNOW": 1,
"SNOW_LAYER": 8,
"SOUL_CAMPFIRE": 8,
"SOUL_FIRE": 1,
"SOUL_LANTERN": 2,
"SOUL_SAND": 1,
@ -660,6 +673,13 @@
"TRIPWIRE": 16,
"TRIPWIRE_HOOK": 16,
"TUFF": 1,
"TUFF_BRICKS": 1,
"TUFF_BRICK_SLAB": 3,
"TUFF_BRICK_STAIRS": 8,
"TUFF_BRICK_WALL": 162,
"TUFF_SLAB": 3,
"TUFF_STAIRS": 8,
"TUFF_WALL": 162,
"TWISTING_VINES": 26,
"UNDERWATER_TORCH": 5,
"VINES": 16,

View File

@ -24,8 +24,10 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block\upgrade;
use PHPUnit\Framework\TestCase;
use pocketmine\block\Block;
use pocketmine\data\bedrock\block\BlockStateData;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use const PHP_INT_MAX;
class BlockStateUpgraderTest extends TestCase{
@ -210,6 +212,23 @@ class BlockStateUpgraderTest extends TestCase{
self::assertSame($upgradedStateData->getState(self::TEST_PROPERTY_2)?->getValue(), $valueAfter);
}
public function testFlattenProperty() : void{
$schema = $this->getNewSchema();
$schema->flattenedProperties[self::TEST_BLOCK] = new BlockStateUpgradeSchemaFlattenInfo(
"minecraft:",
"test",
"_suffix",
[],
StringTag::class
);
$stateData = new BlockStateData(self::TEST_BLOCK, ["test" => new StringTag("value1")], 0);
$upgradedStateData = $this->upgrade($stateData, fn() => $stateData);
self::assertSame("minecraft:value1_suffix", $upgradedStateData->getName());
self::assertEmpty($upgradedStateData->getStates());
}
/**
* @phpstan-return \Generator<int, array{int, int, bool, int}, void, void>
*/

View File

@ -21,36 +21,49 @@
declare(strict_types=1);
namespace pocketmine\tools\generate_blockstate_upgrade_schema;
namespace pocketmine\tools\blockstate_upgrade_schema_utils;
use pocketmine\data\bedrock\block\BlockStateData;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgrader;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchema;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaBlockRemap;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaFlattenedName;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaFlattenInfo;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaUtils;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaValueRemap;
use pocketmine\nbt\LittleEndianNbtSerializer;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\nbt\tag\Tag;
use pocketmine\nbt\TreeRoot;
use pocketmine\network\mcpe\convert\BlockStateDictionary;
use pocketmine\network\mcpe\protocol\serializer\NetworkNbtSerializer;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use Symfony\Component\Filesystem\Path;
use function array_key_first;
use function array_key_last;
use function array_keys;
use function array_map;
use function array_shift;
use function array_unique;
use function array_values;
use function count;
use function dirname;
use function file_exists;
use function file_put_contents;
use function fwrite;
use function get_class;
use function get_debug_type;
use function implode;
use function is_dir;
use function is_numeric;
use function json_encode;
use function ksort;
use function min;
use function preg_match;
use function scandir;
use function sort;
use function strlen;
use function strrev;
@ -83,18 +96,18 @@ function encodeProperty(Tag $tag) : string{
}
/**
* @param TreeRoot[] $oldNewStateList
* @phpstan-param list<TreeRoot> $oldNewStateList
*
* @return BlockStateMapping[][]
* @phpstan-return array<string, array<string, BlockStateMapping>>
*/
function loadUpgradeTable(string $file, bool $reverse) : array{
$contents = Filesystem::fileGetContents($file);
$data = (new NetworkNbtSerializer())->readMultiple($contents);
function buildUpgradeTableFromData(array $oldNewStateList, bool $reverse) : array{
$result = [];
for($i = 0; isset($data[$i]); $i += 2){
$oldTag = $data[$i]->mustGetCompoundTag();
$newTag = $data[$i + 1]->mustGetCompoundTag();
for($i = 0; isset($oldNewStateList[$i]); $i += 2){
$oldTag = $oldNewStateList[$i]->mustGetCompoundTag();
$newTag = $oldNewStateList[$i + 1]->mustGetCompoundTag();
$old = BlockStateData::fromNbt($reverse ? $newTag : $oldTag);
$new = BlockStateData::fromNbt($reverse ? $oldTag : $newTag);
@ -107,6 +120,17 @@ function loadUpgradeTable(string $file, bool $reverse) : array{
return $result;
}
/**
* @return BlockStateMapping[][]
* @phpstan-return array<string, array<string, BlockStateMapping>>
*/
function loadUpgradeTableFromFile(string $file, bool $reverse) : array{
$contents = Filesystem::fileGetContents($file);
$data = (new NetworkNbtSerializer())->readMultiple($contents);
return buildUpgradeTableFromData($data, $reverse);
}
/**
* @param BlockStateData[] $states
* @phpstan-param array<string, BlockStateData> $states
@ -159,6 +183,11 @@ function processStateGroup(string $oldName, array $upgradeTable, BlockStateUpgra
$removedProperties = [];
$renamedProperties = [];
$uniqueNewIds = [];
foreach($upgradeTable as $pair){
$uniqueNewIds[$pair->new->getName()] = $pair->new->getName();
}
foreach(Utils::stringifyKeys($newProperties) as $newPropertyName => $newPropertyValues){
if(count($newPropertyValues) === 1){
$newPropertyValue = $newPropertyValues[array_key_first($newPropertyValues)];
@ -254,6 +283,45 @@ function processStateGroup(string $oldName, array $upgradeTable, BlockStateUpgra
}
}
if(count($uniqueNewIds) > 1){
//detect possible flattening
$flattenedProperty = null;
$flattenedPropertyType = null;
$flattenedPropertyMap = [];
foreach($removedProperties as $removedProperty){
$valueMap = [];
foreach($upgradeTable as $pair){
$oldValue = $pair->old->getState($removedProperty);
if($oldValue === null){
throw new AssumptionFailedError("We already checked that all states had consistent old properties");
}
if(!checkFlattenPropertySuitability($oldValue, $flattenedPropertyType, $pair->new->getName(), $valueMap)){
continue 2;
}
}
if($flattenedProperty !== null){
//found multiple candidates for flattening - fallback to remappedStates
return false;
}
//we found a suitable candidate
$flattenedProperty = $removedProperty;
$flattenedPropertyMap = $valueMap;
break;
}
if($flattenedProperty === null){
//can't figure out how the new IDs are related to the old states - fallback to remappedStates
return false;
}
if($flattenedPropertyType === null){
throw new AssumptionFailedError("This should never happen at this point");
}
$result->flattenedProperties[$oldName] = buildFlattenPropertyRule($flattenedPropertyMap, $flattenedProperty, $flattenedPropertyType);
unset($removedProperties[$flattenedProperty]);
}
//finally, write the results to the schema
if(count($remappedPropertyValues) !== 0){
@ -308,43 +376,100 @@ function findCommonSuffix(array $strings) : string{
return strrev(findCommonPrefix($reversed));
}
/**
* @param string[] $valueToIdMap
* @phpstan-param ?class-string<ByteTag|IntTag|StringTag> $expectedType
* @phpstan-param-out class-string<ByteTag|IntTag|StringTag> $expectedType
* @phpstan-param array<string, string> $valueToIdMap
* @phpstan-param-out array<string, string> $valueToIdMap
*/
function checkFlattenPropertySuitability(Tag $oldValue, ?string &$expectedType, string $actualNewId, array &$valueToIdMap) : bool{
//TODO: lots of similar logic to the remappedStates builder below
if(!$oldValue instanceof ByteTag && !$oldValue instanceof IntTag && !$oldValue instanceof StringTag){
//unknown property type - bad candidate for flattening
return false;
}
if($expectedType === null){
$expectedType = get_class($oldValue);
}elseif(!$oldValue instanceof $expectedType){
//property type mismatch - bad candidate for flattening
return false;
}
$rawValue = (string) $oldValue->getValue();
$existingNewId = $valueToIdMap[$rawValue] ?? null;
if($existingNewId !== null && $existingNewId !== $actualNewId){
//this property value is associated with multiple new IDs - bad candidate for flattening
return false;
}
$valueToIdMap[$rawValue] = $actualNewId;
return true;
}
/**
* @param string[] $valueToId
* @phpstan-param array<string, string> $valueToId
* @phpstan-param class-string<ByteTag|IntTag|StringTag> $propertyType
*/
function buildFlattenPropertyRule(array $valueToId, string $propertyName, string $propertyType) : BlockStateUpgradeSchemaFlattenInfo{
$ids = array_values($valueToId);
//TODO: this is a bit too enthusiastic. For example, when flattening the old "stone", it will see that
//"granite", "andesite", "stone" etc all have "e" as a common suffix, which works, but looks a bit daft.
//This also causes more remaps to be generated than necessary, since some of the values are already
//contained in the new ID.
$idPrefix = findCommonPrefix($ids);
$idSuffix = findCommonSuffix($ids);
if(strlen($idSuffix) < 2){
$idSuffix = "";
}
$valueMap = [];
foreach(Utils::stringifyKeys($valueToId) as $value => $newId){
$newValue = substr($newId, strlen($idPrefix), $idSuffix !== "" ? -strlen($idSuffix) : null);
if($newValue !== $value){
$valueMap[$value] = $newValue;
}
}
$allNumeric = true;
if(count($valueMap) > 0){
foreach(Utils::stringifyKeys($valueMap) as $value => $newValue){
if(!is_numeric($value)){
$allNumeric = false;
break;
}
}
if($allNumeric){
//add a dummy key to force the JSON to be an object and not a list
$valueMap["dummy"] = "map_not_list";
}
}
return new BlockStateUpgradeSchemaFlattenInfo(
$idPrefix,
$propertyName,
$idSuffix,
$valueMap,
$propertyType,
);
}
/**
* @param string[][][] $candidateFlattenedValues
* @phpstan-param array<string, array<string, array<string, string>>> $candidateFlattenedValues
* @param string[] $candidateFlattenPropertyTypes
* @phpstan-param array<string, class-string<ByteTag|IntTag|StringTag>> $candidateFlattenPropertyTypes
*
* @return BlockStateUpgradeSchemaFlattenedName[][]
* @phpstan-return array<string, array<string, BlockStateUpgradeSchemaFlattenedName>>
* @return BlockStateUpgradeSchemaFlattenInfo[][]
* @phpstan-return array<string, array<string, BlockStateUpgradeSchemaFlattenInfo>>
*/
function buildFlattenPropertyRules(array $candidateFlattenedValues) : array{
function buildFlattenPropertyRules(array $candidateFlattenedValues, array $candidateFlattenPropertyTypes) : array{
$flattenPropertyRules = [];
foreach(Utils::stringifyKeys($candidateFlattenedValues) as $propertyName => $filters){
foreach(Utils::stringifyKeys($filters) as $filter => $valueToId){
$ids = array_values($valueToId);
//TODO: this is a bit too enthusiastic. For example, when flattening the old "stone", it will see that
//"granite", "andesite", "stone" etc all have "e" as a common suffix, which works, but looks a bit daft.
//This also causes more remaps to be generated than necessary, since some of the values are already
//contained in the new ID.
$idPrefix = findCommonPrefix($ids);
$idSuffix = findCommonSuffix($ids);
if(strlen($idSuffix) < 2){
$idSuffix = "";
}
$valueMap = [];
foreach(Utils::stringifyKeys($valueToId) as $value => $newId){
$newValue = substr($newId, strlen($idPrefix), $idSuffix !== "" ? -strlen($idSuffix) : null);
if($newValue !== $value){
$valueMap[$value] = $newValue;
}
}
$flattenPropertyRules[$propertyName][$filter] = new BlockStateUpgradeSchemaFlattenedName(
$idPrefix,
$propertyName,
$idSuffix,
$valueMap
);
$flattenPropertyRules[$propertyName][$filter] = buildFlattenPropertyRule($valueToId, $propertyName, $candidateFlattenPropertyTypes[$propertyName]);
}
}
ksort($flattenPropertyRules, SORT_STRING);
@ -406,56 +531,54 @@ function processRemappedStates(array $upgradeTable) : array{
$notFlattenedProperties = [];
$candidateFlattenedValues = [];
$candidateFlattenedPropertyTypes = [];
foreach($upgradeTable as $pair){
foreach(Utils::stringifyKeys($pair->old->getStates()) as $propertyName => $propertyValue){
if(isset($notFlattenedProperties[$propertyName])){
continue;
}
if(!$propertyValue instanceof StringTag){
$notFlattenedProperties[$propertyName] = true;
continue;
}
$rawValue = $propertyValue->getValue();
if($rawValue === ""){
$notFlattenedProperties[$propertyName] = true;
continue;
}
$filter = $pair->old->getStates();
foreach($unchangedStatesByNewName[$pair->new->getName()] as $unchangedPropertyName){
if($unchangedPropertyName === $propertyName){
$notFlattenedProperties[$propertyName] = true;
continue 2;
}
unset($filter[$unchangedPropertyName]);
}
unset($filter[$propertyName]);
$rawFilter = encodeOrderedProperties($filter);
if(isset($candidateFlattenedValues[$propertyName][$rawFilter])){
$valuesToIds = $candidateFlattenedValues[$propertyName][$rawFilter];
$existingNewId = $valuesToIds[$rawValue] ?? null;
if($existingNewId !== null && $existingNewId !== $pair->new->getName()){
//this old value is associated with multiple new IDs - bad candidate for flattening
$notFlattenedProperties[$propertyName] = true;
continue;
}
foreach(Utils::stringifyKeys($valuesToIds) as $otherRawValue => $otherNewId){
if($otherRawValue === $rawValue){
continue;
}
if($otherNewId === $pair->new->getName()){
//this old value maps to the same new ID as another old value - bad candidate for flattening
$notFlattenedProperties[$propertyName] = true;
continue 2;
}
}
$candidateFlattenedValues[$propertyName][$rawFilter] ??= [];
$expectedType = $candidateFlattenedPropertyTypes[$propertyName] ?? null;
if(!checkFlattenPropertySuitability($propertyValue, $expectedType, $pair->new->getName(), $candidateFlattenedValues[$propertyName][$rawFilter])){
$notFlattenedProperties[$propertyName] = true;
continue;
}
$candidateFlattenedPropertyTypes[$propertyName] = $expectedType;
}
}
foreach(Utils::stringifyKeys($candidateFlattenedValues) as $propertyName => $filters){
foreach($filters as $valuesToIds){
if(count(array_unique($valuesToIds)) === 1){
//this property doesn't influence the new ID
$notFlattenedProperties[$propertyName] = true;
continue 2;
}
$candidateFlattenedValues[$propertyName][$rawFilter][$rawValue] = $pair->new->getName();
}
}
foreach(Utils::stringifyKeys($notFlattenedProperties) as $propertyName => $_){
unset($candidateFlattenedValues[$propertyName]);
}
$flattenedProperties = buildFlattenPropertyRules($candidateFlattenedValues);
$flattenedProperties = buildFlattenPropertyRules($candidateFlattenedValues, $candidateFlattenedPropertyTypes);
$flattenProperty = array_key_first($flattenedProperties);
//Properties with fewer rules take up less space for the same result
foreach(Utils::stringifyKeys($flattenedProperties) as $propertyName => $rules){
if(count($rules) < count($flattenedProperties[$flattenProperty])){
$flattenProperty = $propertyName;
}
}
$list = [];
@ -475,8 +598,8 @@ function processRemappedStates(array $upgradeTable) : array{
ksort($cleanedNewState);
if($flattenProperty !== null){
$flattenedValue = $cleanedOldState[$flattenProperty] ?? null;
if(!$flattenedValue instanceof StringTag){
throw new AssumptionFailedError("This should always be a TAG_String ($newName $flattenProperty)");
if(!$flattenedValue instanceof StringTag && !$flattenedValue instanceof IntTag && !$flattenedValue instanceof ByteTag){
throw new AssumptionFailedError("Non-flattenable type of tag ($newName $flattenProperty) but have " . get_debug_type($flattenedValue));
}
unset($cleanedOldState[$flattenProperty]);
}
@ -583,10 +706,15 @@ function generateBlockStateUpgradeSchema(array $upgradeTable) : BlockStateUpgrad
throw new \RuntimeException("States with the same ID should be fully consistent");
}
}else{
//block mapped to multiple different new IDs; we can't guess these, so we just do a plain old remap
//even if some of the states stay under the same ID, the compression techniques used by this function
//implicitly rely on knowing the full set of old states and their new transformations
$result->remappedStates[$oldName] = processRemappedStates($blockStateMappings);
//try processing this as a regular state group first
//if a property was flattened into the ID, the remaining states will normally be consistent
//if not we fall back to remap states and state filters
if(!processStateGroup($oldName, $blockStateMappings, $result)){
//block mapped to multiple different new IDs; we can't guess these, so we just do a plain old remap
//even if some of the states stay under the same ID, the compression techniques used by this function
//implicitly rely on knowing the full set of old states and their new transformations
$result->remappedStates[$oldName] = processRemappedStates($blockStateMappings);
}
}
}
@ -594,18 +722,42 @@ function generateBlockStateUpgradeSchema(array $upgradeTable) : BlockStateUpgrad
}
/**
* @param string[] $argv
* @param BlockStateMapping[][] $upgradeTable
* @phpstan-param array<string, array<string, BlockStateMapping>> $upgradeTable
*/
function main(array $argv) : int{
if(count($argv) !== 3){
fwrite(STDERR, "Required arguments: input file path, output file path\n");
return 1;
function testBlockStateUpgradeSchema(array $upgradeTable, BlockStateUpgradeSchema $schema) : bool{
//TODO: HACK!
//the upgrader won't apply the schema if it's the same version and there's only one schema with a matching version
//ID (for performance reasons), which is a problem for testing isolated schemas
//add a dummy schema to bypass this optimization
$dummySchema = new BlockStateUpgradeSchema($schema->maxVersionMajor, $schema->maxVersionMinor, $schema->maxVersionPatch, $schema->maxVersionRevision, $schema->getSchemaId() + 1);
$upgrader = new BlockStateUpgrader([$schema, $dummySchema]);
foreach($upgradeTable as $mappingsByOldName){
foreach($mappingsByOldName as $mapping){
$expectedNewState = $mapping->new;
$actualNewState = $upgrader->upgrade($mapping->old);
if(!$expectedNewState->equals($actualNewState)){
\GlobalLogger::get()->error("Expected: " . $expectedNewState->toNbt());
\GlobalLogger::get()->error("Actual: " . $actualNewState->toNbt());
return false;
}
}
}
$input = $argv[1];
$output = $argv[2];
return true;
}
$table = loadUpgradeTable($input, false);
/**
* @param string[] $argv
*/
function cmdGenerate(array $argv) : int{
$upgradeTableFile = $argv[2];
$schemaFile = $argv[3];
$table = loadUpgradeTableFromFile($upgradeTableFile, false);
ksort($table, SORT_STRING);
@ -614,13 +766,148 @@ function main(array $argv) : int{
\GlobalLogger::get()->warning("All states appear to be the same! No schema generated.");
return 0;
}
if(!testBlockStateUpgradeSchema($table, $diff)){
\GlobalLogger::get()->error("Generated schema does not produce the results expected by $upgradeTableFile");
\GlobalLogger::get()->error("This is probably a bug in the schema generation code. Please report this to the developers.");
return 1;
}
file_put_contents(
$output,
$schemaFile,
json_encode(BlockStateUpgradeSchemaUtils::toJsonModel($diff), JSON_PRETTY_PRINT) . "\n"
);
\GlobalLogger::get()->info("Schema file $output generated successfully.");
\GlobalLogger::get()->info("Schema file $schemaFile generated successfully.");
return 0;
}
/**
* @param string[] $argv
*/
function cmdTest(array $argv) : int{
$upgradeTableFile = $argv[2];
$schemaFile = $argv[3];
$table = loadUpgradeTableFromFile($upgradeTableFile, false);
ksort($table, SORT_STRING);
$schema = BlockStateUpgradeSchemaUtils::loadSchemaFromString(Filesystem::fileGetContents($schemaFile), 0);
if(!testBlockStateUpgradeSchema($table, $schema)){
\GlobalLogger::get()->error("Schema $schemaFile does not produce the results predicted by $upgradeTableFile");
return 1;
}
\GlobalLogger::get()->info("Schema $schemaFile is valid according to $upgradeTableFile");
return 0;
}
/**
* @param string[] $argv
*/
function cmdUpdate(array $argv) : int{
[, , $oldSchemaFile, $oldPaletteFile, $newSchemaFile] = $argv;
$palette = BlockStateDictionary::loadPaletteFromString(Filesystem::fileGetContents($oldPaletteFile));
$schema = BlockStateUpgradeSchemaUtils::loadSchemaFromString(Filesystem::fileGetContents($oldSchemaFile), 0);
//TODO: HACK!
//the upgrader won't apply the schema if it's the same version and there's only one schema with a matching version
//ID (for performance reasons), which is a problem for testing isolated schemas
//add a dummy schema to bypass this optimization
$dummySchema = new BlockStateUpgradeSchema($schema->maxVersionMajor, $schema->maxVersionMinor, $schema->maxVersionPatch, $schema->maxVersionRevision, $schema->getSchemaId() + 1);
$upgrader = new BlockStateUpgrader([$schema, $dummySchema]);
$tags = [];
foreach($palette as $stateData){
$tags[] = new TreeRoot($stateData->toNbt());
$tags[] = new TreeRoot($upgrader->upgrade($stateData)->toNbt());
}
$upgradeTable = buildUpgradeTableFromData($tags, false);
$newSchema = generateBlockStateUpgradeSchema($upgradeTable);
if(!testBlockStateUpgradeSchema($upgradeTable, $newSchema)){
\GlobalLogger::get()->error("Updated schema does not produce the expected results!");
\GlobalLogger::get()->error("This is probably a bug in the schema generation code. Please report this to the developers.");
return 1;
}
file_put_contents(
$newSchemaFile,
json_encode(BlockStateUpgradeSchemaUtils::toJsonModel($newSchema), JSON_PRETTY_PRINT) . "\n"
);
\GlobalLogger::get()->info("Schema file $newSchemaFile updated to new format (from $oldSchemaFile) successfully.");
return 0;
}
/**
* @param string[] $argv
*/
function cmdUpdateAll(array $argv) : int{
$oldPaletteFilenames = [
'1.9.0' => '1.09.0',
'1.19.50' => '1.19.50.23_beta',
'1.19.60' => '1.19.60.26_beta',
'1.19.70' => '1.19.70.26_beta',
'1.19.80' => '1.19.80.24_beta',
];
$schemaDir = $argv[2];
$paletteArchiveDir = $argv[3];
$schemaFileNames = scandir($schemaDir);
if($schemaFileNames === false){
\GlobalLogger::get()->error("Failed to read schema directory $schemaDir");
return 1;
}
foreach($schemaFileNames as $file){
$schemaFile = Path::join($schemaDir, $file);
if(!file_exists($schemaFile) || is_dir($schemaFile)){
continue;
}
if(preg_match('/^\d{4}_(.+?)_to_(.+?).json/', $file, $matches) !== 1){
continue;
}
$oldPaletteFile = Path::join($paletteArchiveDir, ($oldPaletteFilenames[$matches[1]] ?? $matches[1]) . '.nbt');
//a bit clunky but it avoids having to make yet another function
//TODO: perhaps in the future we should write the result to a tmpfile until all schemas are updated,
//and then copy the results into place at the end
if(cmdUpdate([$argv[0], "update", $schemaFile, $oldPaletteFile, $schemaFile]) !== 0){
return 1;
}
}
\GlobalLogger::get()->info("All schemas updated successfully.");
return 0;
}
/**
* @param string[] $argv
*/
function main(array $argv) : int{
$options = [
"generate" => [["palette upgrade table file", "schema output file"], cmdGenerate(...)],
"test" => [["palette upgrade table file", "schema output file"], cmdTest(...)],
"update" => [["schema input file", "old palette file", "updated schema output file"], cmdUpdate(...)],
"update-all" => [["schema folder", "path to BlockPaletteArchive"], cmdUpdateAll(...)]
];
$selected = $argv[1] ?? null;
if($selected === null || !isset($options[$selected])){
fwrite(STDERR, "Available commands:\n");
foreach($options as $command => [$args, $callback]){
fwrite(STDERR, " - $command " . implode(" ", array_map(fn(string $a) => "<$a>", $args)) . "\n");
}
return 1;
}
$callback = $options[$selected][1];
if(count($argv) !== count($options[$selected][0]) + 2){
fwrite(STDERR, "Usage: {$argv[0]} $selected " . implode(" ", array_map(fn(string $a) => "<$a>", $options[$selected][0])) . "\n");
return 1;
}
return $callback($argv);
}
exit(main($argv));