Merge branch 'stable' into next-minor

This commit is contained in:
Dylan K. Taylor 2020-03-10 12:11:36 +00:00
commit 73267ae077
2 changed files with 8 additions and 8 deletions

10
composer.lock generated
View File

@ -436,16 +436,16 @@
},
{
"name": "phpstan/phpstan",
"version": "0.12.11",
"version": "0.12.14",
"source": {
"type": "git",
"url": "https://github.com/phpstan/phpstan.git",
"reference": "ca5f2b7cf81c6d8fba74f9576970399c5817e03b"
"reference": "37bdd26a80235d0f9045b49f4151102b7831cbe2"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/ca5f2b7cf81c6d8fba74f9576970399c5817e03b",
"reference": "ca5f2b7cf81c6d8fba74f9576970399c5817e03b",
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/37bdd26a80235d0f9045b49f4151102b7831cbe2",
"reference": "37bdd26a80235d0f9045b49f4151102b7831cbe2",
"shasum": ""
},
"require": {
@ -471,7 +471,7 @@
"MIT"
],
"description": "PHPStan - PHP Static Analysis Tool",
"time": "2020-02-16T14:00:29+00:00"
"time": "2020-03-02T22:29:43+00:00"
},
{
"name": "phpstan/phpstan-phpunit",

View File

@ -2388,7 +2388,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$item = $this->inventory->getItemInHand();
$oldItem = clone $item;
if($this->level->useItemOn($blockVector, $item, $face, $packet->trData->clickPos, $this, true)){
if(!$item->equalsExact($oldItem)){
if(!$item->equalsExact($oldItem) and $oldItem->equalsExact($this->inventory->getItemInHand())){
$this->inventory->setItemInHand($item);
$this->inventory->sendHeldItem($this->hasSpawned);
}
@ -2420,7 +2420,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
if($this->canInteract($blockVector->add(0.5, 0.5, 0.5), $this->isCreative() ? 13 : 7) and $this->level->useBreakOn($blockVector, $item, $this, true)){
if($this->isSurvival()){
if(!$item->equalsExact($oldItem)){
if(!$item->equalsExact($oldItem) and $oldItem->equalsExact($this->inventory->getItemInHand())){
$this->inventory->setItemInHand($item);
$this->inventory->sendHeldItem($this->hasSpawned);
}
@ -2590,7 +2590,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
if($this->isAlive()){
//reactive damage like thorns might cause us to be killed by attacking another mob, which
//would mean we'd already have dropped the inventory by the time we reached here
if($heldItem->onAttackEntity($target) and $this->isSurvival()){ //always fire the hook, even if we are survival
if($heldItem->onAttackEntity($target) and $this->isSurvival() and $heldItem->equalsExact($this->inventory->getItemInHand())){ //always fire the hook, even if we are survival
$this->inventory->setItemInHand($heldItem);
}