Merge branch 'Stonecutter-Recipes' of git://github.com/willowmaster66/PocketMine-MP into recipes-0.12-fix

Testing pull request.
This commit is contained in:
Intyre 2015-09-29 00:40:23 +02:00
commit 72e9765ec8
No known key found for this signature in database
GPG Key ID: B06D41D26935005A
14 changed files with 341 additions and 70 deletions

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@ -181,7 +181,7 @@ class Block extends Position implements Metadatable{
const LILY_PAD = 111;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICK_FENCE = 113;
const NETHER_BRICKS_STAIRS = 114;
const ENCHANTING_TABLE = 116;
@ -413,7 +413,7 @@ class Block extends Position implements Metadatable{
self::$list[self::MYCELIUM] = Mycelium::class;
self::$list[self::WATER_LILY] = WaterLily::class;
self::$list[self::NETHER_BRICKS] = NetherBrick::class;
self::$list[self::NETHER_BRICK_FENCE] = NetherBrickFence::class;
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;
self::$list[self::ENCHANTING_TABLE] = EnchantingTable::class;

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@ -49,7 +49,7 @@ class DoubleSlab extends Solid{
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
7 => "",
7 => "Nether Brick",
];
return "Double " . $names[$this->meta & 0x07] . " Slab";
}

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@ -26,6 +26,12 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
class Fence extends Transparent{
const FENCE_OAK = 0;
const FENCE_SPRUCE = 1;
const FENCE_BIRCH = 2;
const FENCE_JUNGLE = 3;
const FENCE_ACACIA = 4;
const FENCE_DARKOAK = 5;
protected $id = self::FENCE;
@ -38,18 +44,18 @@ class Fence extends Transparent{
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
return Tool::TYPE_AXE;
}
public function getName(){
static $names = [
0 => "Oak Fence",
1 => "Spruce Fence",
2 => "Birch Fence",
3 => "Jungle Fence",
4 => "Acacia Fence",
5 => "Dark Oak Fence",
self::FENCE_OAK => "Oak Fence",
self::FENCE_SPRUCE => "Spruce Fence",
self::FENCE_BIRCH => "Birch Fence",
self::FENCE_JUNGLE => "Jungle Fence",
self::FENCE_ACACIA => "Acacia Fence",
self::FENCE_DARKOAK => "Dark Oak Fence",
"",
""
];

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@ -0,0 +1,72 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\block\Block;
use pocketmine\block\Fence;
use pocketmine\item\Item;
//use pocketmine\item\Tool;
class NetherBrickFence extends Transparent {
public function __construct(){
parent::__construct(self::NETHER_BRICK_FENCE);
}
public function getBreakTime(Item $item){
if ($item instanceof Air){
//Breaking by hand
return 10;
}
else{
// Other breaktimes are equal to woodfences.
return parent::getBreakTime($item);
}
}
public function getHardness(){
return 2;
}
public function getToolType(){
//Different then the woodfences
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Nether Brick Fence";
}
public function canConnect(Block $block){
//TODO: activate comments when the NetherBrickFenceGate class has been created.
return ($block instanceof NetherBrickFence /* or $block instanceof NetherBrickFenceGate */) ? true : $block->isSolid() and !$block->isTransparent();
}
public function getDrops(Item $item){
if($item->isPickaxe()){
return [
[Item::FENCE, Fence::FENCE_NETHER_BRICK, 1],
];
}else{
return [];
}
}
}

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@ -26,6 +26,11 @@ use pocketmine\item\Tool;
class Quartz extends Solid{
const QUARTZ_NORMAL = 0;
const QUARTZ_CHISELED = 1;
const QUARTZ_PILLAR = 2;
const QUARTZ_PILLAR2 = 3;
protected $id = self::QUARTZ_BLOCK;
public function __construct($meta = 0){
@ -38,10 +43,10 @@ class Quartz extends Solid{
public function getName(){
static $names = [
0 => "Quartz Block",
1 => "Chiseled Quartz Block",
2 => "Quartz Pillar",
3 => "Quartz Pillar",
self::QUARTZ_NORMAL => "Quartz Block",
self::QUARTZ_CHISELED => "Chiseled Quartz Block",
self::QUARTZ_PILLAR => "Quartz Pillar",
self::QUARTZ_PILLAR2 => "Quartz Pillar",
];
return $names[$this->meta & 0x03];
}

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@ -26,6 +26,10 @@ use pocketmine\item\Tool;
class Sandstone extends Solid{
const NORMAL = 0;
const CHISELED = 1;
const SMOOTH = 2;
protected $id = self::SANDSTONE;
public function __construct($meta = 0){
@ -38,9 +42,9 @@ class Sandstone extends Solid{
public function getName(){
static $names = [
0 => "Sandstone",
1 => "Chiseled Sandstone",
2 => "Smooth Sandstone",
self::NORMAL => "Sandstone",
self::CHISELED => "Chiseled Sandstone",
self::SMOOTH => "Smooth Sandstone",
3 => "",
];
return $names[$this->meta & 0x03];

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@ -27,6 +27,14 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
class Slab extends Transparent{
const STONE = 0;
const SANDSTONE = 1;
const WOODEN = 2;
const COBBLESTONE = 3;
const BRICK = 4;
const STONE_BRICK = 5;
const QUARTZ = 6;
const NETHER_BRICK = 7;
protected $id = self::SLAB;
@ -40,14 +48,14 @@ class Slab extends Transparent{
public function getName(){
static $names = [
0 => "Stone",
1 => "Sandstone",
2 => "Wooden",
3 => "Cobblestone",
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
7 => "",
self::STONE => "Stone",
self::SANDSTONE => "Sandstone",
self::WOODEN => "Wooden",
self::COBBLESTONE => "Cobblestone",
self::BRICK => "Brick",
self::STONE_BRICK => "Stone Brick",
self::QUARTZ => "Quartz",
self::NETHER_BRICK => "Nether Brick",
];
return (($this->meta & 0x08) > 0 ? "Upper " : "") . $names[$this->meta & 0x07] . " Slab";
}

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@ -25,6 +25,10 @@ use pocketmine\item\Item;
use pocketmine\item\Tool;
class StoneBricks extends Solid{
const NORMAL = 0;
const MOSSY = 1;
const CRACKED = 2;
const CHISELED = 3;
protected $id = self::STONE_BRICKS;
@ -42,10 +46,10 @@ class StoneBricks extends Solid{
public function getName(){
static $names = [
0 => "Stone Bricks",
1 => "Mossy Stone Bricks",
2 => "Cracked Stone Bricks",
3 => "Chiseled Stone Bricks",
self::NORMAL => "Stone Bricks",
self::MOSSY => "Mossy Stone Bricks",
self::CRACKED => "Cracked Stone Bricks",
self::CHISELED => "Chiseled Stone Bricks",
];
return $names[$this->meta & 0x03];
}

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@ -27,6 +27,8 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
class StoneWall extends Transparent{
const NONE_MOSSY_WALL = 0;
const MOSSY_WALL = 1;
protected $id = self::STONE_WALL;

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@ -21,8 +21,15 @@
namespace pocketmine\inventory;
use pocketmine\block\Planks;
use pocketmine\block\Quartz;
use pocketmine\block\Sandstone;
use pocketmine\block\Slab;
use pocketmine\block\Fence;
use pocketmine\block\Stone;
use pocketmine\block\StoneBricks;
use pocketmine\block\StoneWall;
use pocketmine\block\Wood;
use pocketmine\block\Wood2;
use pocketmine\item\Item;
@ -117,7 +124,7 @@ class CraftingManager{
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::BED, 0, 1)))->addIngredient(Item::get(Item::WOOL, null, 3))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 3)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::CHEST, 0, 1)))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 8)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, 0, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::OAK, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::OAK, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::OAK, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::SPRUCE, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::BIRCH, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 4)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE, Planks::JUNGLE, 3)))->addIngredient(Item::get(Item::STICK, 0, 2))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4)));
@ -186,37 +193,141 @@ class CraftingManager{
}
protected function registerStonecutter(){
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::QUARTZ_BLOCK, 0, 1)))->addIngredient(Item::get(Item::QUARTZ, 0, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::BRICK_STAIRS, 0, 4)))->addIngredient(Item::get(Item::BRICKS_BLOCK, 0, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::BRICKS_BLOCK, 0, 1)))->addIngredient(Item::get(Item::BRICK, 0, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 4, 6)))->addIngredient(Item::get(Item::BRICKS_BLOCK, 0, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::QUARTZ_BLOCK, 1, 1)))->addIngredient(Item::get(Item::SLAB, 6, 2)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 3, 6)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::COBBLESTONE_WALL, 0, 6)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::COBBLESTONE_WALL, 1, 6)))->addIngredient(Item::get(Item::MOSS_STONE, 0, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::NETHER_BRICKS, 0, 1)))->addIngredient(Item::get(Item::NETHER_BRICK, 0, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::NETHER_BRICKS_STAIRS, 0, 4)))->addIngredient(Item::get(Item::NETHER_BRICKS, 0, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::QUARTZ_BLOCK, 2, 2)))->addIngredient(Item::get(Item::QUARTZ_BLOCK, 0, 2)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 6, 6)))->addIngredient(Item::get(Item::QUARTZ_BLOCK, 0, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SANDSTONE_STAIRS, 0, 4)))->addIngredient(Item::get(Item::SANDSTONE, 0, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SANDSTONE, 0, 1)))->addIngredient(Item::get(Item::SAND, 0, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SANDSTONE, 2, 4)))->addIngredient(Item::get(Item::SANDSTONE, 0, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SANDSTONE, 1, 1)))->addIngredient(Item::get(Item::SLAB, 1, 2)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 1, 6)))->addIngredient(Item::get(Item::SANDSTONE, 0, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE_BRICK_STAIRS, 0, 4)))->addIngredient(Item::get(Item::STONE_BRICK, null, 6)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE_BRICK, 0, 4)))->addIngredient(Item::get(Item::STONE, null, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE_BRICK, 3, 1)))->addIngredient(Item::get(Item::SLAB, 5, 2)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE_BRICK, 1, 1)))->addIngredient(Item::get(Item::STONE_BRICK, 0, 1))->addIngredient(Item::get(Item::VINES, 0, 1)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 5, 6)))->addIngredient(Item::get(Item::STONE_BRICK, null, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::SLAB, 0, 6)))->addIngredient(Item::get(Item::STONE, null, 3)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::COBBLESTONE_STAIRS, 0, 4)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 6)));
$shapes = [
"slab" => [
" ",
"XXX",
" "
],
"stairs" => [
"X ",
"XX ",
"XXX"
],
"wall/fence" => [
"XXX",
"XXX",
" "
],
"blockrecipe1" => [
"XX",
"XX"
],
"blockrecipe2X1" => [
" ",
" X ",
" X "
],
"blockrecipe2X2" => [
"AB",
"BA"
],
"blockrecipe1X2" => [
" ",
"AB"
]
];
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::POLISHED_GRANITE, 4)))->addIngredient(Item::get(Item::STONE, Stone::GRANITE, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::POLISHED_DIORITE, 4)))->addIngredient(Item::get(Item::STONE, Stone::DIORITE, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::POLISHED_ANDESITE, 4)))->addIngredient(Item::get(Item::STONE, Stone::ANDESITE, 4)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::GRANITE, 1)))->addIngredient(Item::get(Item::STONE, Stone::DIORITE, 1))->addIngredient(Item::get(Item::QUARTZ, 0, 1)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::DIORITE, 2)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 2))->addIngredient(Item::get(Item::QUARTZ, 0, 2)));
$this->registerRecipe((new StonecutterShapelessRecipe(Item::get(Item::STONE, Stone::ANDESITE, 2)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 1))->addIngredient(Item::get(Item::STONE, Stone::DIORITE, 1)));
$buildRecipes = [];
// Single ingedient stone cutter recipes:
$RESULT_ITEMID = 0; $RESULT_META = 1; $INGREDIENT_ITEMID = 2; $INGREDIENT_META = 3; $RECIPE_SHAPE = 4;$RESULT_AMOUNT = 5;
$recipes = [
//RESULT_ITEM_ID RESULT_META INGREDIENT_ITEMID INGREDIENT_META RECIPE_SHAPE RESULT_AMOUNT
[Item::SLAB, Slab::STONE, Item::STONE, Stone::NORMAL, "slab", 6],
[Item::SLAB, Slab::COBBLESTONE, Item::COBBLESTONE, 0, "slab", 6],
[Item::SLAB, Slab::SANDSTONE, Item::SANDSTONE, 0, "slab", 6],
[Item::SLAB, Slab::BRICK, Item::BRICK, 0, "slab", 6],
[Item::SLAB, Slab::STONE_BRICK, Item::STONE_BRICK, StoneBricks::NORMAL,"slab", 6],
[Item::SLAB, Slab::NETHER_BRICK, Item::NETHER_BRICK_BLOCK, 0, "slab", 6],
[Item::SLAB, Slab::QUARTZ, Item::QUARTZ_BLOCK, 0, "slab", 6],
[Item::COBBLESTONE_STAIRS, 0, Item::COBBLESTONE, 0, "stairs", 4],
[Item::SANDSTONE_STAIRS, 0, Item::SANDSTONE, 0, "stairs", 4],
[Item::STONE_BRICK_STAIRS, 0, Item::STONE_BRICK, StoneBricks::NORMAL,"stairs", 4],
[Item::BRICK_STAIRS, 0, Item::BRICKS_BLOCK, 0, "stairs", 4],
[Item::NETHER_BRICKS_STAIRS,0, Item::NETHER_BRICK_BLOCK, 0, "stairs", 4],
[Item::COBBLESTONE_WALL, StoneWall::NONE_MOSSY_WALL, Item::COBBLESTONE, 0, "wall/fence", 6],
[Item::COBBLESTONE_WALL, StoneWall::MOSSY_WALL, Item::MOSSY_STONE, 0, "wall/fence", 6],
[Item::NETHER_BRICK_FENCE, 0, Item::NETHER_BRICK_BLOCK, 0, "wall/fence", 6],
[Item::NETHER_BRICKS, 0, Item::NETHER_BRICK, 0, "blockrecipe1", 1],
[Item::SANDSTONE, SandStone::NORMAL, Item::SAND, 0, "blockrecipe1", 1],
[Item::SANDSTONE, Sandstone::CHISELED, Item::SANDSTONE, SandStone::NORMAL, "blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::NORMAL, "blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_GRANITE,"blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_DIORITE,"blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_ANDESITE,"blockrecipe1",4],
[Item::STONE, Stone::POLISHED_GRANITE, Item::STONE, Stone::GRANITE, "blockrecipe1", 4],
[Item::STONE, Stone::POLISHED_DIORITE, Item::STONE, Stone::DIORITE, "blockrecipe1", 4],
[Item::STONE, Stone::POLISHED_ANDESITE, Item::STONE, Stone::ANDESITE, "blockrecipe1", 4],
[Item::QUARTZ_BLOCK, Quartz::QUARTZ_NORMAL, Item::QUARTZ, Stone::ANDESITE, "blockrecipe1", 4],
[Item::QUARTZ_BLOCK, Quartz::QUARTZ_CHISELED, Item::SLAB, Slab::QUARTZ, "blockrecipe2X1", 1],
[Item::SANDSTONE, SandStone::CHISELED, Item::SLAB, Slab::SANDSTONE, "blockrecipe2X1", 1],
[Item::STONE_BRICK, StoneBricks::CHISELED, Item::SLAB, Slab::STONE_BRICK, "blockrecipe2X1", 1],
];
foreach ($recipes as $recipe){
$buildRecipes[] = $this->createOneIngedientRecipe($shapes[$recipe[$RECIPE_SHAPE]], $recipe[$RESULT_ITEMID], $recipe[$RESULT_META], $recipe[$RESULT_AMOUNT], $recipe[$INGREDIENT_ITEMID], $recipe[$INGREDIENT_META], "X", "Stonecutter");
}
// Multi-ingredient stone recipes:
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::GRANITE, 1),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::STONE, Stone::DIORITE, 1))->setIngredient("B", Item::get(Item::QUARTZ, Quartz::QUARTZ_NORMAL, 1)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::DIORITE, 2),
...$shapes["blockrecipe2X2"]
))->setIngredient("A", Item::get(Item::COBBLESTONE, 0, 2))->setIngredient("B", Item::get(Item::QUARTZ, 0, 2)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::ANDESITE, 2),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::COBBLESTONE, 0, 1))->setIngredient("B", Item::get(Item::STONE, Stone::DIORITE, 1)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE_BRICK, StoneBricks::MOSSY, 1),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::STONE_BRICK, StoneBricks::NORMAL, 1))->setIngredient("B", Item::get(Item::VINES, 0, 1)));
$this->sortAndAddRecipesArray($buildRecipes);
}
private function sortAndAddRecipesArray(&$recipes){
// Sort the recipes based on the result item name with the bubblesort algoritm.
for ($i = 0; $i < count($recipes); ++$i){
$current = $recipes[$i];
$result = $current->getResult();
for ($j = count($recipes)-1; $j > $i; --$j)
{
if ($this->sort($result, $recipes[$j]->getResult())>0){
$swap = $current;
$current = $recipes[$j];
$recipes[$j] = $swap;
$result = $current->getResult();
}
}
$this->registerRecipe($current);
}
}
private function createOneIngedientRecipe($recipeshape, $resultitem, $resultitemmeta, $resultitemamound, $ingedienttype, $ingredientmeta, $ingredientname, $inventoryType = ""){
$ingredientamount = 0;
$height = 0;
// count how many of the ingredient are in the recipe and check height for big or small recipe.
foreach ($recipeshape as $line){
$height += 1;
$width = strlen($line);
$ingredientamount += substr_count($line, $ingredientname);
}
$recipe = null;
if ($height < 3){
// Process small recipe
$fullClassName = "pocketmine\\inventory\\".$inventoryType."ShapedRecipe";// $ShapeClass."ShapedRecipe";
$recipe = ((new $fullClassName(Item::get($resultitem, $resultitemmeta, $resultitemamound),
...$recipeshape
))->setIngredient($ingredientname, Item::get($ingedienttype, $ingredientmeta, $ingredientamount)));
}
else{
// Process big recipe
$fullClassName = "pocketmine\\inventory\\".$inventoryType."BigShapedRecipe";
$recipe = ((new $fullClassName(Item::get($resultitem, $resultitemmeta, $resultitemamound),
...$recipeshape
))->setIngredient($ingredientname, Item::get($ingedienttype, $ingredientmeta, $ingredientamount)));
}
return $recipe;
}
protected function registerFood(){

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@ -21,6 +21,6 @@
namespace pocketmine\inventory;
class StonecutterShapelessRecipe extends ShapelessRecipe{
class StonecutterBigShapedRecipe extends ShapedRecipe{
}

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@ -0,0 +1,26 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\inventory;
class StonecutterShapedRecipe extends ShapedRecipe{
}

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@ -25,6 +25,7 @@
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\Fence;
use pocketmine\block\Flower;
use pocketmine\entity\Entity;
use pocketmine\entity\Squid;
@ -209,7 +210,7 @@ class Item{
const LILY_PAD = 111;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICK_FENCE = 113;
const NETHER_BRICKS_STAIRS = 114;
const ENCHANTING_TABLE = 116;
@ -484,6 +485,7 @@ class Item{
self::$list[self::BOWL] = Bowl::class;
self::$list[self::FEATHER] = Feather::class;
self::$list[self::BRICK] = Brick::class;
self::$list[self::QUARTZ] = NetherQuartz::class;
self::$list[self::LEATHER_CAP] = LeatherCap::class;
self::$list[self::LEATHER_TUNIC] = LeatherTunic::class;
self::$list[self::LEATHER_PANTS] = LeatherPants::class;
@ -649,6 +651,7 @@ class Item{
self::addCreativeItem(Item::get(Item::ICE, 0));
self::addCreativeItem(Item::get(Item::SNOW_BLOCK, 0));
self::addCreativeItem(Item::get(Item::END_STONE, 0));
self::addCreativeItem(Item::get(Item::QUARTZ, 0));
//Decoration
self::addCreativeItem(Item::get(Item::COBBLESTONE_WALL, 0));
@ -671,12 +674,13 @@ class Item{
self::addCreativeItem(Item::get(Item::GLASS_PANE, 0));
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 0));
self::addCreativeItem(Item::get(Item::TRAPDOOR, 0));
self::addCreativeItem(Item::get(Item::FENCE, 0));
self::addCreativeItem(Item::get(Item::FENCE, 1));
self::addCreativeItem(Item::get(Item::FENCE, 2));
self::addCreativeItem(Item::get(Item::FENCE, 3));
self::addCreativeItem(Item::get(Item::FENCE, 4));
self::addCreativeItem(Item::get(Item::FENCE, 5));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_OAK));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_SPRUCE));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_BIRCH));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_JUNGLE));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_ACACIA));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_DARKOAK));
self::addCreativeItem(Item::get(Item::NETHER_BRICK_FENCE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_BIRCH, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_SPRUCE, 0));

View File

@ -0,0 +1,29 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class NetherQuartz extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::NETHER_QUARTZ, 0, $count, "Nether Quartz");
}
}