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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
Fixed changing gamemodes
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@ -558,16 +558,22 @@ class Player{
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$inv =& $this->inventory;
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$inv =& $this->inventory;
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if(($this->gamemode & 0x01) === ($gm & 0x01)){
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if(($this->gamemode & 0x01) === ($gm & 0x01)){
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$this->sendSettings();
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if(($gm & 0x01) === 0x01 and ($gm & 0x02) === 0x02){
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if(($this->gamemode & 0x01) === 0x01 and ($this->gamemode & 0x02) === 0x02){
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$inv = array();
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$inv = array();
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foreach(BlockAPI::$creative as $item){
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foreach(BlockAPI::$creative as $item){
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$inv[] = array(DANDELION, 0, 1);
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$inv[] = array(DANDELION, 0, 1);
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}
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}
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}elseif(($gm & 0x01) === 0x01){
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$inv = array();
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foreach(BlockAPI::$creative as $item){
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$inv[] = array($item[0], $item[1], 1);
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}
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}
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}
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$this->gamemode = $gm;
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$this->eventHandler("Your gamemode has been changed to ".$this->getGamemode().".", "server.chat");
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$this->eventHandler("Your gamemode has been changed to ".$this->getGamemode().".", "server.chat");
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}else{
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}else{
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$this->blocked = true;
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$this->blocked = true;
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$this->gamemode = $gm;
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$this->eventHandler("Your gamemode has been changed to ".$this->getGamemode().", you've to do a forced reconnect.", "server.chat");
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$this->eventHandler("Your gamemode has been changed to ".$this->getGamemode().", you've to do a forced reconnect.", "server.chat");
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$this->server->schedule(30, array($this, "close"), "gamemode change"); //Forces a kick
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$this->server->schedule(30, array($this, "close"), "gamemode change"); //Forces a kick
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if(($gm & 0x01) === 0x01){
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if(($gm & 0x01) === 0x01){
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@ -575,7 +581,7 @@ class Player{
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}
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}
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}
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}
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$this->inventory = $inv;
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$this->inventory = $inv;
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$this->gamemode = $gm;
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$this->sendSettings();
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if($this->itemEnforcement === true){
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if($this->itemEnforcement === true){
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$this->sendInventory();
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$this->sendInventory();
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}
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}
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