Tick entities on Level, show correct timing reports

This commit is contained in:
Shoghi Cervantes
2014-09-01 01:56:13 +02:00
parent 9b7a94b5ee
commit 705e4da789
4 changed files with 29 additions and 26 deletions

View File

@@ -56,6 +56,7 @@ use pocketmine\event\level\LevelUnloadEvent;
use pocketmine\event\level\SpawnChangeEvent;
use pocketmine\event\LevelTimings;
use pocketmine\event\player\PlayerInteractEvent;
use pocketmine\event\Timings;
use pocketmine\inventory\InventoryHolder;
use pocketmine\item\Item;
use pocketmine\level\format\Chunk;
@@ -502,6 +503,32 @@ class Level implements ChunkManager, Metadatable{
}
$this->timings->doTickPending->stopTiming();
$this->timings->entityTick->startTiming();
//Update entities that need update
if(count(Entity::$needUpdate) > 0){
//Timings::$tickEntityTimer->startTiming();
foreach($this->entities as $id => $entity){
if($entity->onUpdate() === false){
//unset(Entity::$needUpdate[$id]);
}
}
//Timings::$tickEntityTimer->stopTiming();
}
$this->timings->entityTick->stopTiming();
$this->timings->tileEntityTick->startTiming();
//Update tiles that need update
if(count(Tile::$needUpdate) > 0){
//Timings::$tickTileEntityTimer->startTiming();
foreach($this->tiles as $id => $tile){
if($tile->onUpdate() === false){
//unset(Tile::$needUpdate[$id]);
}
}
//Timings::$tickTileEntityTimer->stopTiming();
}
$this->timings->tileEntityTick->stopTiming();
$this->timings->doTickTiles->startTiming();
$this->tickChunks();
$this->timings->doTickTiles->stopTiming();