mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
Implemented Transactions
This commit is contained in:
@ -37,8 +37,12 @@ use pocketmine\event\player\PlayerQuitEvent;
|
||||
use pocketmine\event\player\PlayerRespawnEvent;
|
||||
use pocketmine\event\server\DataPacketReceiveEvent;
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\inventory\BaseTransaction;
|
||||
use pocketmine\inventory\CraftingTransactionGroup;
|
||||
use pocketmine\inventory\FurnaceInventory;
|
||||
use pocketmine\inventory\Inventory;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\inventory\SimpleTransactionGroup;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\pmf\LevelFormat;
|
||||
use pocketmine\level\Level;
|
||||
@ -110,9 +114,9 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
public $achievements = [];
|
||||
public $chunksLoaded = [];
|
||||
public $lastCorrect;
|
||||
public $craftingItems = [];
|
||||
public $toCraft = [];
|
||||
public $lastCraft = 0;
|
||||
/** @var SimpleTransactionGroup */
|
||||
public $currentTransaction = null;
|
||||
protected $isCrafting = false;
|
||||
public $loginData = [];
|
||||
protected $lastMovement = 0;
|
||||
protected $forceMovement = false;
|
||||
@ -1570,8 +1574,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->dataPacket($pk);
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
$packet->eid = $this->id;
|
||||
|
||||
if($packet->face >= 0 and $packet->face <= 5){ //Use Block, place
|
||||
@ -1632,8 +1635,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
break;
|
||||
}
|
||||
$packet->eid = $this->id;
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
switch($packet->action){
|
||||
case 5: //Shot arrow
|
||||
@ -1707,8 +1708,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
$vector = new Vector3($packet->x, $packet->y, $packet->z);
|
||||
|
||||
@ -1742,8 +1741,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$s = $packet->slots[$i];
|
||||
@ -1784,8 +1781,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$data["target"] = $packet->target;
|
||||
$data["eid"] = $packet->eid;
|
||||
$data["action"] = $packet->action;
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
$target = Entity::get($packet->target);
|
||||
if($target instanceof Entity and $this->gamemode !== VIEW and $this->blocked === false and ($target instanceof Entity) and $this->entity->distance($target) <= 8){
|
||||
$data["targetentity"] = $target;
|
||||
@ -1875,8 +1870,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->dead === false){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->spawnPosition));
|
||||
|
||||
@ -1898,8 +1891,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
$packet->eid = $this->id;
|
||||
if($this->entity->inAction === true){
|
||||
$this->entity->inAction = false;
|
||||
@ -1954,8 +1946,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
$packet->eid = $this->id;
|
||||
$packet->item = $this->getSlot($this->getCurrentEquipment());
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
$data = [];
|
||||
$data["eid"] = $packet->eid;
|
||||
$data["unknown"] = $packet->unknown;
|
||||
@ -1974,8 +1964,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
$packet->message = TextFormat::clean($packet->message);
|
||||
if(trim($packet->message) != "" and strlen($packet->message) <= 255){
|
||||
$message = $packet->message;
|
||||
@ -1997,8 +1985,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $packet->windowid === 0){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
if(isset($this->windowIndex[$packet->windowid])){
|
||||
$this->removeWindow($this->windowIndex[$packet->windowid]);
|
||||
}else{
|
||||
@ -2009,121 +1995,61 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
/** @var $packet \pocketmine\network\protocol\ContainerSetContentPacket */
|
||||
|
||||
console("[TRANSACTION] {$this->username} {$packet->windowid}[ ".$packet->item->getID().":".$packet->item->getDamage()."(".$packet->item->getCount().") -> #{$packet->slot} ]");
|
||||
|
||||
if($this->lastCraft <= (microtime(true) - 1)){
|
||||
if(isset($this->toCraft[-1])){
|
||||
$this->toCraft = array(-1 => $this->toCraft[-1]);
|
||||
}else{
|
||||
$this->toCraft = [];
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
if($this->currentTransaction === null or $this->currentTransaction->getCreationTime() > (microtime(true) - 1)){
|
||||
$this->currentTransaction = new SimpleTransactionGroup();
|
||||
}
|
||||
|
||||
if($packet->windowid == 0){ //Crafting!
|
||||
//TODO: crafting event
|
||||
|
||||
|
||||
$craft = false;
|
||||
$slot = $this->inventory->getItem($packet->slot);
|
||||
if($slot->getCount() >= $packet->item->getCount() and (($slot->getID() === $packet->item->getID() and $slot->getDamage() === $packet->item->getDamage()) or ($packet->item->getID() === Item::AIR and $packet->item->getCount() === 0)) and !isset($this->craftingItems[$packet->slot])){ //Crafting recipe
|
||||
$use = clone $slot;
|
||||
$use->setCount($slot->getCount() - $packet->item->getCount());
|
||||
$this->craftingItems[$packet->slot] = $use;
|
||||
$craft = true;
|
||||
}elseif($slot->getCount() <= $packet->item->getCount() and ($slot->getID() === Item::AIR or ($slot->getID() === $packet->item->getID() and $slot->getDamage() === $packet->item->getDamage()))){ //Crafting final
|
||||
/** @var Item $craftItem */
|
||||
$craftItem = clone $packet->item;
|
||||
$craftItem->setCount($packet->item->getCount() - $slot->getCount());
|
||||
if(count($this->toCraft) === 0){
|
||||
$this->toCraft[-1] = 0;
|
||||
}
|
||||
$this->toCraft[$packet->slot] = $craftItem;
|
||||
$craft = true;
|
||||
}elseif(((count($this->toCraft) === 1 and isset($this->toCraft[-1])) or count($this->toCraft) === 0) and $slot->getCount() > 0 and $slot->getID() > Item::AIR and ($slot->getID() !== $packet->item->getID() or $slot->getDamage() !== $packet->item->getDamage())){ //Crafting final
|
||||
$craftItem = Item::get($packet->item->getID(), $packet->item->getDamage(), $packet->item->getCount());
|
||||
if(count($this->toCraft) === 0){
|
||||
$this->toCraft[-1] = 0;
|
||||
}
|
||||
$use = clone $slot;
|
||||
$this->craftingItems[$packet->slot] = $use;
|
||||
$this->toCraft[$packet->slot] = $craftItem;
|
||||
$craft = true;
|
||||
}
|
||||
|
||||
if($craft === true){
|
||||
$this->lastCraft = microtime(true);
|
||||
}
|
||||
|
||||
if($craft === true and count($this->craftingItems) > 0 and count($this->toCraft) > 0 and ($recipe = $this->craftItems($this->toCraft, $this->craftingItems, $this->toCraft[-1])) !== true){
|
||||
if($recipe === false){
|
||||
$this->inventory->sendContents($this);
|
||||
$this->toCraft = [];
|
||||
}else{
|
||||
$this->toCraft = array(-1 => $this->toCraft[-1]);
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
}
|
||||
break;
|
||||
}else{
|
||||
$this->toCraft = [];
|
||||
$this->craftingItems = [];
|
||||
}
|
||||
if(!isset($this->windowIndex[$packet->windowid])){
|
||||
if($packet->slot < 0){
|
||||
break;
|
||||
}
|
||||
|
||||
$inv = $this->windowIndex[$packet->windowid];
|
||||
if($packet->slot < 0 or $packet->slot >= $inv->getSize()){
|
||||
break;
|
||||
}
|
||||
|
||||
/** @var Item $item */
|
||||
$item = clone $packet->item;
|
||||
|
||||
$slot = $inv->getItem($packet->slot);
|
||||
|
||||
if($item->getID() !== Item::AIR and $slot->equals($item, true)){
|
||||
if($slot->getCount() < $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($item->getCount() - $slot->getCount());
|
||||
if(!$this->inventory->contains($it)){
|
||||
$this->inventory->sendContents($this);
|
||||
$inv->sendContents($this);
|
||||
break;
|
||||
}
|
||||
$this->inventory->removeItem($it);
|
||||
}elseif($slot->getCount() > $item->getCount()){
|
||||
$it = clone $item;
|
||||
$it->setCount($slot->getCount() - $item->getCount());
|
||||
if(!$this->inventory->canAddItem($it)){
|
||||
$this->inventory->sendContents($this);
|
||||
$inv->sendContents($this);
|
||||
break;
|
||||
}
|
||||
$this->inventory->addItem($it);
|
||||
}
|
||||
}else{ //same slot replace
|
||||
if(!$this->inventory->contains($item)){
|
||||
$this->inventory->sendContents($this);
|
||||
$inv->sendContents($this);
|
||||
if($packet->windowid === 0){ //Our inventory
|
||||
if($packet->slot > $this->inventory->getSize()){
|
||||
break;
|
||||
}
|
||||
$this->inventory->removeItem($item);
|
||||
$this->inventory->addItem($slot);
|
||||
$transaction = new BaseTransaction($this->inventory, $packet->slot, $this->inventory->getItem($packet->slot), $packet->item);
|
||||
}elseif(isset($this->windowIndex[$packet->windowid])){
|
||||
$inv = $this->windowIndex[$packet->windowid];
|
||||
$transaction = new BaseTransaction($inv, $packet->slot, $inv->getItem($packet->slot), $packet->item);
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
|
||||
if($inv->getType()->getDefaultTitle() === "Furnace" and $packet->slot === 2){
|
||||
switch($slot->getID()){
|
||||
case Item::IRON_INGOT:
|
||||
$this->awardAchievement("acquireIron");
|
||||
break;
|
||||
$this->currentTransaction->addTransaction($transaction);
|
||||
|
||||
if($this->currentTransaction->canExecute()){
|
||||
foreach($this->currentTransaction->getTransactions() as $ts){
|
||||
$inv = $ts->getInventory();
|
||||
if($inv instanceof FurnaceInventory){
|
||||
if($ts->getSlot() === 2){
|
||||
switch($inv->getResult()){
|
||||
case Item::IRON_INGOT:
|
||||
$this->awardAchievement("acquireIron");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->currentTransaction = null;
|
||||
}
|
||||
}elseif($packet->windowid == 0){ //Try crafting
|
||||
$craftingGroup = new CraftingTransactionGroup($this->currentTransaction);
|
||||
if($craftingGroup->canExecute()){ //We can craft!
|
||||
//TODO: CraftItemEvent
|
||||
//$this->server->getPluginManager($ev = new CraftItemEvent($this, $recipe, $craft, $type));
|
||||
//if($ev->isCancelled()){
|
||||
// return false;
|
||||
//}
|
||||
|
||||
$craftingGroup->execute();
|
||||
}
|
||||
|
||||
$this->currentTransaction = null;
|
||||
}
|
||||
|
||||
$inv->setItem($packet->slot, $item);
|
||||
|
||||
|
||||
break;
|
||||
case ProtocolInfo::SEND_INVENTORY_PACKET: //TODO, Mojang, enable this ´^_^`
|
||||
@ -2135,8 +2061,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->spawned === false or $this->blocked === true){
|
||||
break;
|
||||
}
|
||||
$this->craftingItems = [];
|
||||
$this->toCraft = [];
|
||||
|
||||
$t = $this->getLevel()->getTile(new Vector3($packet->x, $packet->y, $packet->z));
|
||||
if($t instanceof Sign){
|
||||
if($t->namedtag->creator !== $this->username){
|
||||
@ -2253,7 +2178,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->chunksLoaded = [];
|
||||
$this->chunksOrder = [];
|
||||
$this->chunkCount = [];
|
||||
$this->craftingItems = [];
|
||||
$this->received = [];
|
||||
$this->buffer = null;
|
||||
unset($this->buffer);
|
||||
@ -2325,112 +2249,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return $this->username;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Item[] $craft
|
||||
* @param Item[] $recipe
|
||||
* @param int $type
|
||||
*
|
||||
* @return array|bool
|
||||
*/
|
||||
public function craftItems(array $craft, array $recipe, $type){
|
||||
$craftItem = array(0, true, 0);
|
||||
unset($craft[-1]);
|
||||
foreach($craft as $item){
|
||||
if($item instanceof Item){
|
||||
$craftItem[0] = $item->getID();
|
||||
if($item->getDamage() !== $craftItem[1] and $craftItem[1] !== true){
|
||||
$craftItem[1] = false;
|
||||
}else{
|
||||
$craftItem[1] = $item->getDamage();
|
||||
}
|
||||
$craftItem[2] += $item->getCount();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
$recipeItems = [];
|
||||
foreach($recipe as $item){
|
||||
if(!isset($recipeItems[$item->getID()])){
|
||||
$recipeItems[$item->getID()] = array($item->getID(), $item->getDamage(), $item->getCount());
|
||||
}else{
|
||||
if($item->getDamage() !== $recipeItems[$item->getID()][1]){
|
||||
$recipeItems[$item->getID()][1] = false;
|
||||
}
|
||||
$recipeItems[$item->getID()][2] += $item->getCount();
|
||||
}
|
||||
}
|
||||
|
||||
$res = Crafting::canCraft($craftItem, $recipeItems, $type);
|
||||
|
||||
if(!is_array($res) and $type === 1){
|
||||
$res2 = Crafting::canCraft($craftItem, $recipeItems, 0);
|
||||
if(is_array($res2)){
|
||||
$res = $res2;
|
||||
}
|
||||
}
|
||||
|
||||
if(is_array($res)){
|
||||
//TODO: CraftItemEvent
|
||||
//$this->server->getPluginManager($ev = new CraftItemEvent($this, $recipe, $craft, $type));
|
||||
//if($ev->isCancelled()){
|
||||
// return false;
|
||||
//}
|
||||
|
||||
foreach($recipe as $slot => $item){
|
||||
$s = $this->inventory->getItem($slot);
|
||||
$s->setCount($s->getCount() - $item->getCount());
|
||||
if($s->getCount() <= 0){
|
||||
$this->inventory->setItem($slot, Item::get(Item::AIR, 0, 0));
|
||||
}
|
||||
}
|
||||
foreach($craft as $slot => $item){
|
||||
$s = $this->inventory->getItem($slot);
|
||||
if($s->getCount() <= 0 or $s->getID() === Item::AIR){
|
||||
$this->inventory->setItem($slot, Item::get($item->getID(), $item->getDamage(), $item->getCount()));
|
||||
}else{
|
||||
$this->inventory->setItem($slot, Item::get($item->getID(), $item->getDamage(), $s->getCount() + $item->getCount()));
|
||||
}
|
||||
|
||||
switch($item->getID()){
|
||||
case Item::WORKBENCH:
|
||||
$this->awardAchievement("buildWorkBench");
|
||||
break;
|
||||
case Item::WOODEN_PICKAXE:
|
||||
$this->awardAchievement("buildPickaxe");
|
||||
break;
|
||||
case Item::FURNACE:
|
||||
$this->awardAchievement("buildFurnace");
|
||||
break;
|
||||
case Item::WOODEN_HOE:
|
||||
$this->awardAchievement("buildHoe");
|
||||
break;
|
||||
case Item::BREAD:
|
||||
$this->awardAchievement("makeBread");
|
||||
break;
|
||||
case Item::CAKE:
|
||||
$this->awardAchievement("bakeCake");
|
||||
$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3));
|
||||
break;
|
||||
case Item::STONE_PICKAXE:
|
||||
case Item::GOLD_PICKAXE:
|
||||
case Item::IRON_PICKAXE:
|
||||
case Item::DIAMOND_PICKAXE:
|
||||
$this->awardAchievement("buildBetterPickaxe");
|
||||
break;
|
||||
case Item::WOODEN_SWORD:
|
||||
$this->awardAchievement("buildSword");
|
||||
break;
|
||||
case Item::DIAMOND:
|
||||
$this->awardAchievement("diamond");
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $res;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param Inventory $inventory
|
||||
|
Reference in New Issue
Block a user