mirror of
https://github.com/pmmp/PocketMine-MP.git
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Added Block and Item namespaces
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130
src/block/Door.php
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130
src/block/Door.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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use PocketMine\Block;
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use PocketMine;
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abstract class Door extends Transparent{
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public function __construct($id, $meta = 0, $name = "Unknown"){
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parent::__construct($id, $meta, $name);
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$this->isSolid = false;
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}
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public function onUpdate($type){
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if($type === BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->getID() === AIR){ //Replace with common break method
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$this->level->setBlock($this, new Air(), false);
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if($this->getSide(1) instanceof Door){
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$this->level->setBlock($this->getSide(1), new Air(), false);
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}
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return BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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public function place(Item\Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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if($face === 1){
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$blockUp = $this->getSide(1);
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$blockDown = $this->getSide(0);
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if($blockUp->isReplaceable === false or $blockDown->isTransparent === true){
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return false;
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}
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$direction = $player->getDirection();
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$face = array(
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0 => 3,
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1 => 4,
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2 => 2,
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3 => 5,
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);
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$next = $this->getSide($face[(($direction + 2) % 4)]);
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$next2 = $this->getSide($face[$direction]);
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$metaUp = 0x08;
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if($next->getID() === $this->id or ($next2->isTransparent === false and $next->isTransparent === true)){ //Door hinge
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$metaUp |= 0x01;
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}
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$this->level->setBlock($blockUp, Block::get($this->id, $metaUp), true, false, true); //Top
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$this->meta = $direction & 0x03;
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$this->level->setBlock($block, $this, true, false, true); //Bottom
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return true;
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}
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return false;
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}
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public function onBreak(Item\Item $item, Player $player){
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if(($this->meta & 0x08) === 0x08){
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$down = $this->getSide(0);
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if($down->getID() === $this->id){
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$this->level->setBlock($down, new Air(), true, false, true);
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}
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} else{
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$up = $this->getSide(1);
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if($up->getID() === $this->id){
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$this->level->setBlock($up, new Air(), true, false, true);
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}
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}
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$this->level->setBlock($this, new Air(), true, false, true);
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return true;
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}
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public function onActivate(Item\Item $item, Player $player){
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if(($this->meta & 0x08) === 0x08){ //Top
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$down = $this->getSide(0);
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if($down->getID() === $this->id){
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$meta = $down->getMetadata() ^ 0x04;
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$this->level->setBlock($down, Block::get($this->id, $meta), true, false, true);
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$players = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
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unset($players[$player->CID]);
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$pk = new Network\Protocol\LevelEventPacket;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->evid = 1003;
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$pk->data = 0;
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Player::broadcastPacket($players, $pk);
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return true;
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}
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return false;
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} else{
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$this->meta ^= 0x04;
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$this->level->setBlock($this, $this, true, false, true);
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$players = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
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unset($players[$player->CID]);
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$pk = new Network\Protocol\LevelEventPacket;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->evid = 1003;
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$pk->data = 0;
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Player::broadcastPacket($players, $pk);
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}
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return true;
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}
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}
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