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Added PlayerEntityInteractEvent (#4374)
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@ -1058,6 +1058,13 @@ abstract class Entity{
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}
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}
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/**
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* Called when interacted or tapped by a Player. Returns whether something happened as a result of the interaction.
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*/
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public function onInteract(Player $player, Vector3 $clickPos) : bool{
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return false;
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}
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public function isUnderwater() : bool{
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public function isUnderwater() : bool{
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$block = $this->getWorld()->getBlockAt((int) floor($this->location->x), $blockY = (int) floor($y = ($this->location->y + $this->getEyeHeight())), (int) floor($this->location->z));
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$block = $this->getWorld()->getBlockAt((int) floor($this->location->x), $blockY = (int) floor($y = ($this->location->y + $this->getEyeHeight())), (int) floor($this->location->z));
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56
src/event/player/PlayerEntityInteractEvent.php
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56
src/event/player/PlayerEntityInteractEvent.php
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@ -0,0 +1,56 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\player;
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use pocketmine\entity\Entity;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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/**
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* Called when a player interacts with an entity (e.g. shearing a sheep, naming a mob using a nametag).
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*/
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class PlayerEntityInteractEvent extends PlayerEvent implements Cancellable{
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use CancellableTrait;
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public function __construct(
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Player $player,
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private Entity $entity,
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private Vector3 $clickPos
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){
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$this->player = $player;
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}
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public function getEntity() : Entity{
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return $this->entity;
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}
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/**
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* Returns the absolute coordinates of the click. This is usually on the surface of the entity's hitbox.
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*/
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public function getClickPosition() : Vector3{
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return $this->clickPos;
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}
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}
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@ -53,6 +53,7 @@ use pocketmine\event\player\PlayerChatEvent;
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use pocketmine\event\player\PlayerCommandPreprocessEvent;
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use pocketmine\event\player\PlayerCommandPreprocessEvent;
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use pocketmine\event\player\PlayerDeathEvent;
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use pocketmine\event\player\PlayerDeathEvent;
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use pocketmine\event\player\PlayerDisplayNameChangeEvent;
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use pocketmine\event\player\PlayerDisplayNameChangeEvent;
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use pocketmine\event\player\PlayerEntityInteractEvent;
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use pocketmine\event\player\PlayerExhaustEvent;
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use pocketmine\event\player\PlayerExhaustEvent;
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use pocketmine\event\player\PlayerGameModeChangeEvent;
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use pocketmine\event\player\PlayerGameModeChangeEvent;
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use pocketmine\event\player\PlayerInteractEvent;
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use pocketmine\event\player\PlayerInteractEvent;
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@ -1684,7 +1685,17 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
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* Interacts with the given entity using the currently-held item.
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* Interacts with the given entity using the currently-held item.
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*/
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*/
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public function interactEntity(Entity $entity, Vector3 $clickPos) : bool{
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public function interactEntity(Entity $entity, Vector3 $clickPos) : bool{
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//TODO
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$ev = new PlayerEntityInteractEvent($this, $entity, $clickPos);
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if(!$this->canInteract($entity->getLocation(), 8)){
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$ev->cancel();
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}
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$ev->call();
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if(!$ev->isCancelled()){
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return $entity->onInteract($this, $clickPos);
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}
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return false;
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return false;
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}
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}
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