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Merge branch 'next-minor' into next-major
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@ -40,6 +40,7 @@ class ExperienceOrb extends Entity{
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public const TAG_VALUE_PC = "Value"; //short
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public const TAG_VALUE_PE = "experience value"; //int (WTF?)
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private const TAG_AGE = "Age"; //TAG_Short
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/** Max distance an orb will follow a player across. */
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public const MAX_TARGET_DISTANCE = 8.0;
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@ -102,13 +103,13 @@ class ExperienceOrb extends Entity{
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protected function initEntity(CompoundTag $nbt) : void{
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parent::initEntity($nbt);
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$this->age = $nbt->getShort("Age", 0);
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$this->age = $nbt->getShort(self::TAG_AGE, 0);
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}
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public function saveNBT() : CompoundTag{
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$nbt = parent::saveNBT();
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$nbt->setShort("Age", $this->age);
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$nbt->setShort(self::TAG_AGE, $this->age);
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$nbt->setShort(self::TAG_VALUE_PC, $this->getXpValue());
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$nbt->setInt(self::TAG_VALUE_PE, $this->getXpValue());
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