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break cycle between block and inventory packages
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@@ -28,7 +28,7 @@ use pocketmine\entity\effect\VanillaEffects;
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use pocketmine\entity\projectile\ProjectileSource;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\player\PlayerExhaustEvent;
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use pocketmine\inventory\EnderChestInventory;
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use pocketmine\block\inventory\EnderChestInventory;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\inventory\PlayerInventory;
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use pocketmine\item\Consumable;
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