Merge branch 'stable' into next-minor

This commit is contained in:
Dylan K. Taylor
2022-04-20 14:23:51 +01:00
12 changed files with 72 additions and 28 deletions

View File

@@ -44,7 +44,7 @@ trait ContainerTrait{
abstract public function getRealInventory();
protected function loadItems(CompoundTag $tag) : void{
if(($inventoryTag = $tag->getTag(Container::TAG_ITEMS)) instanceof ListTag){
if(($inventoryTag = $tag->getTag(Container::TAG_ITEMS)) instanceof ListTag && $inventoryTag->getTagType() === NBT::TAG_Compound){
$inventory = $this->getRealInventory();
$listeners = $inventory->getListeners()->toArray();
$inventory->getListeners()->remove(...$listeners); //prevent any events being fired by initialization

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@@ -55,6 +55,7 @@ use pocketmine\network\mcpe\protocol\types\DeviceOS;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
use pocketmine\player\Player;
@@ -479,6 +480,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
$this->location->yaw,
$this->location->yaw, //TODO: head yaw
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand())),
GameMode::SURVIVAL,
$this->getAllNetworkData(),
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->getId()), //TODO
[], //TODO: entity links

View File

@@ -29,6 +29,7 @@ use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\DyeColor;
use pocketmine\data\bedrock\BannerPatternTypeIdMap;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use function count;
@@ -98,7 +99,7 @@ class Banner extends ItemBlockWallOrFloor{
$colorIdMap = DyeColorIdMap::getInstance();
$patternIdMap = BannerPatternTypeIdMap::getInstance();
$patterns = $tag->getListTag(self::TAG_PATTERNS);
if($patterns !== null){
if($patterns !== null && $patterns->getTagType() === NBT::TAG_Compound){
/** @var CompoundTag $t */
foreach($patterns as $t){
$patternColor = $colorIdMap->fromInvertedId($t->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error

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@@ -306,7 +306,7 @@ class Item implements \JsonSerializable{
$this->canPlaceOn = [];
$canPlaceOn = $tag->getListTag("CanPlaceOn");
if($canPlaceOn !== null){
if($canPlaceOn !== null && $canPlaceOn->getTagType() === NBT::TAG_String){
/** @var StringTag $entry */
foreach($canPlaceOn as $entry){
$this->canPlaceOn[$entry->getValue()] = $entry->getValue();
@@ -314,7 +314,7 @@ class Item implements \JsonSerializable{
}
$this->canDestroy = [];
$canDestroy = $tag->getListTag("CanDestroy");
if($canDestroy !== null){
if($canDestroy !== null && $canDestroy->getTagType() === NBT::TAG_String){
/** @var StringTag $entry */
foreach($canDestroy as $entry){
$this->canDestroy[$entry->getValue()] = $entry->getValue();

View File

@@ -48,9 +48,16 @@ final class RuntimeBlockMapping{
/** @var CompoundTag[] */
private $bedrockKnownStates;
private function __construct(){
private static function make() : self{
return new self(
Path::join(\pocketmine\BEDROCK_DATA_PATH, "canonical_block_states.nbt"),
Path::join(\pocketmine\BEDROCK_DATA_PATH, "r12_to_current_block_map.bin")
);
}
public function __construct(string $canonicalBlockStatesFile, string $r12ToCurrentBlockMapFile){
$stream = PacketSerializer::decoder(
Utils::assumeNotFalse(file_get_contents(Path::join(\pocketmine\BEDROCK_DATA_PATH, "canonical_block_states.nbt")), "Missing required resource file"),
Utils::assumeNotFalse(file_get_contents($canonicalBlockStatesFile), "Missing required resource file"),
0,
new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary())
);
@@ -60,15 +67,15 @@ final class RuntimeBlockMapping{
}
$this->bedrockKnownStates = $list;
$this->setupLegacyMappings();
$this->setupLegacyMappings($r12ToCurrentBlockMapFile);
}
private function setupLegacyMappings() : void{
private function setupLegacyMappings(string $r12ToCurrentBlockMapFile) : void{
$legacyIdMap = LegacyBlockIdToStringIdMap::getInstance();
/** @var R12ToCurrentBlockMapEntry[] $legacyStateMap */
$legacyStateMap = [];
$legacyStateMapReader = PacketSerializer::decoder(
Utils::assumeNotFalse(file_get_contents(Path::join(\pocketmine\BEDROCK_DATA_PATH, "r12_to_current_block_map.bin")), "Missing required resource file"),
Utils::assumeNotFalse(file_get_contents($r12ToCurrentBlockMapFile), "Missing required resource file"),
0,
new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary())
);

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@@ -78,7 +78,7 @@ final class ChunkSerializer{
//TODO: right now we don't support 3D natively, so we just 3Dify our 2D biomes so they fill the column
$encodedBiomePalette = self::serializeBiomesAsPalette($chunk);
$stream->put(str_repeat($encodedBiomePalette, 25));
$stream->put(str_repeat($encodedBiomePalette, 24));
$stream->putByte(0); //border block array count
//Border block entry format: 1 byte (4 bits X, 4 bits Z). These are however useless since they crash the regular client.

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@@ -1377,8 +1377,14 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
public function chat(string $message) : bool{
$this->removeCurrentWindow();
//Fast length check, to make sure we don't get hung trying to explode MBs of string ...
$maxTotalLength = $this->messageCounter * (self::MAX_CHAT_BYTE_LENGTH + 1);
if(strlen($message) > $maxTotalLength){
return false;
}
$message = TextFormat::clean($message, false);
foreach(explode("\n", $message) as $messagePart){
foreach(explode("\n", $message, $this->messageCounter + 1) as $messagePart){
if(trim($messagePart) !== "" && strlen($messagePart) <= self::MAX_CHAT_BYTE_LENGTH && mb_strlen($messagePart, 'UTF-8') <= self::MAX_CHAT_CHAR_LENGTH && $this->messageCounter-- > 0){
if(strpos($messagePart, './') === 0){
$messagePart = substr($messagePart, 1);

View File

@@ -36,6 +36,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
use pocketmine\network\mcpe\protocol\types\entity\LongMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
@@ -117,6 +118,7 @@ class FloatingTextParticle implements Particle{
0,
0,
ItemStackWrapper::legacy(ItemStack::null()),
GameMode::SURVIVAL,
$actorMetadata,
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->entityId),
[],