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EntityDataHelper: prevent INF/NaN being loaded from disk to come back and break things after the fact
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@ -32,6 +32,8 @@ use pocketmine\nbt\tag\FloatTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\world\World;
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use function count;
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use function is_infinite;
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use function is_nan;
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final class EntityDataHelper{
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@ -39,6 +41,18 @@ final class EntityDataHelper{
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//NOOP
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}
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/**
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* @throws SavedDataLoadingException
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*/
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private static function validateFloat(string $tagName, string $component, float $value) : void{
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if(is_infinite($value)){
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throw new SavedDataLoadingException("$component component of '$tagName' contains invalid infinite value");
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}
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if(is_nan($value)){
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throw new SavedDataLoadingException("$component component of '$tagName' contains invalid NaN value");
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}
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}
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/**
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* @throws SavedDataLoadingException
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*/
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@ -54,6 +68,8 @@ final class EntityDataHelper{
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if(count($values) !== 2){
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throw new SavedDataLoadingException("Expected exactly 2 entries for 'Rotation'");
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}
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self::validateFloat("Rotation", "yaw", $values[0]->getValue());
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self::validateFloat("Rotation", "pitch", $values[1]->getValue());
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return Location::fromObject($pos, $world, $values[0]->getValue(), $values[1]->getValue());
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}
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@ -74,6 +90,15 @@ final class EntityDataHelper{
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if(count($values) !== 3){
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throw new SavedDataLoadingException("Expected exactly 3 entries in '$tagName' tag");
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}
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return new Vector3($values[0]->getValue(), $values[1]->getValue(), $values[2]->getValue());
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$x = $values[0]->getValue();
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$y = $values[1]->getValue();
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$z = $values[2]->getValue();
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self::validateFloat($tagName, "x", $x);
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self::validateFloat($tagName, "y", $y);
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self::validateFloat($tagName, "z", $z);
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return new Vector3($x, $y, $z);
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}
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}
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