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A giant hack to cut down code needed for runtime block serialization by 50%
this also avoids repeated information and inconsistencies.
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@ -37,8 +37,7 @@ use pocketmine\world\BlockTransaction;
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class Candle extends Transparent{
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use CandleTrait {
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decodeState as decodeLitState;
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encodeState as encodeLitState;
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describeState as encodeLitState;
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getLightLevel as getBaseLightLevel;
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}
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@ -51,14 +50,9 @@ class Candle extends Transparent{
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return 3;
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}
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protected function decodeState(RuntimeDataReader $r) : void{
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$this->decodeLitState($r);
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$this->count = $r->readBoundedInt(2, self::MIN_COUNT, self::MAX_COUNT);
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}
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protected function encodeState(RuntimeDataWriter $w) : void{
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protected function describeState(RuntimeDataReader|RuntimeDataWriter $w) : void{
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$this->encodeLitState($w);
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$w->writeBoundedInt(2, self::MIN_COUNT, self::MAX_COUNT, $this->count);
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$w->boundedInt(2, self::MIN_COUNT, self::MAX_COUNT, $this->count);
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}
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public function getCount() : int{ return $this->count; }
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