mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-18 12:04:46 +00:00
Merge branch 'stable'
This commit is contained in:
@@ -39,9 +39,9 @@ class BossEventPacket extends DataPacket implements ClientboundPacket, Serverbou
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public const TYPE_HIDE = 2;
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/* C2S: Unregisters a player from a boss fight. */
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public const TYPE_UNREGISTER_PLAYER = 3;
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/* S2C: Appears not to be implemented. Currently bar percentage only appears to change in response to the target entity's health. */
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/* S2C: Sets the bar percentage. */
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public const TYPE_HEALTH_PERCENT = 4;
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/* S2C: Also appears to not be implemented. Title client-side sticks as the target entity's nametag, or their entity type name if not set. */
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/* S2C: Sets title of the bar. */
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public const TYPE_TITLE = 5;
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/* S2C: Not sure on this. Includes color and overlay fields, plus an unknown short. TODO: check this */
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public const TYPE_UNKNOWN_6 = 6;
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@@ -43,6 +43,11 @@ class EventPacket extends DataPacket implements ClientboundPacket{
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public const TYPE_PATTERN_REMOVED = 10; //???
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public const TYPE_COMMANED_EXECUTED = 11;
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public const TYPE_FISH_BUCKETED = 12;
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public const TYPE_MOB_BORN = 13;
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public const TYPE_PET_DIED = 14;
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public const TYPE_CAULDRON_BLOCK_USED = 15;
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public const TYPE_COMPOSTER_BLOCK_USED = 16;
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public const TYPE_BELL_BLOCK_USED = 17;
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/** @var int */
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public $playerRuntimeId;
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@@ -26,16 +26,39 @@ namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\network\mcpe\handler\PacketHandler;
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use pocketmine\network\mcpe\protocol\types\StructureSettings;
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class StructureTemplateDataExportRequestPacket extends DataPacket implements ServerboundPacket{
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public const NETWORK_ID = ProtocolInfo::STRUCTURE_TEMPLATE_DATA_EXPORT_REQUEST_PACKET;
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public const TYPE_ALWAYS_LOAD = 1;
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public const TYPE_CREATE_AND_LOAD = 2;
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/** @var string */
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public $structureTemplateName;
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/** @var int */
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public $structureBlockX;
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/** @var int */
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public $structureBlockY;
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/** @var int */
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public $structureBlockZ;
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/** @var StructureSettings */
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public $structureSettings;
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/** @var int */
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public $structureTemplateResponseType;
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protected function decodePayload() : void{
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//TODO
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$this->structureTemplateName = $this->getString();
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$this->getBlockPosition($this->structureBlockX, $this->structureBlockY, $this->structureBlockZ);
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$this->structureSettings = $this->getStructureSettings();
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$this->structureTemplateResponseType = $this->getByte();
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}
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protected function encodePayload() : void{
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//TODO
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$this->putString($this->structureTemplateName);
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$this->putBlockPosition($this->structureBlockX, $this->structureBlockY, $this->structureBlockZ);
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$this->putStructureSettings($this->structureSettings);
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$this->putByte($this->structureTemplateResponseType);
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}
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public function handle(PacketHandler $handler) : bool{
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@@ -30,12 +30,24 @@ use pocketmine\network\mcpe\handler\PacketHandler;
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class StructureTemplateDataExportResponsePacket extends DataPacket implements ClientboundPacket{
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public const NETWORK_ID = ProtocolInfo::STRUCTURE_TEMPLATE_DATA_EXPORT_RESPONSE_PACKET;
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/** @var string */
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public $structureTemplateName;
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/** @var string|null */
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public $namedtag;
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protected function decodePayload() : void{
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//TODO
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$this->structureTemplateName = $this->getString();
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if($this->getBool()){
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$this->namedtag = $this->getRemaining();
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}
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}
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protected function encodePayload() : void{
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//TODO
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$this->putString($this->structureTemplateName);
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$this->putBool($this->namedtag !== null);
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if($this->namedtag !== null){
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$this->put($this->namedtag);
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}
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}
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public function handle(PacketHandler $handler) : bool{
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55
src/network/mcpe/protocol/types/StructureSettings.php
Normal file
55
src/network/mcpe/protocol/types/StructureSettings.php
Normal file
@@ -0,0 +1,55 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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class StructureSettings{
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/** @var string */
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public $paletteName;
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/** @var bool */
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public $ignoreEntities;
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/** @var bool */
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public $ignoreBlocks;
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/** @var int */
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public $structureSizeX;
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/** @var int */
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public $structureSizeY;
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/** @var int */
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public $structureSizeZ;
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/** @var int */
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public $structureOffsetX;
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/** @var int */
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public $structureOffsetY;
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/** @var int */
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public $structureOffsetZ;
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/** @var int */
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public $lastTouchedByPlayerID;
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/** @var int */
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public $rotation;
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/** @var int */
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public $mirror;
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/** @var float */
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public $integrityValue;
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/** @var int */
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public $integritySeed;
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}
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@@ -48,6 +48,7 @@ use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\ShortMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\Vec3MetadataProperty;
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use pocketmine\network\mcpe\protocol\types\StructureSettings;
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use pocketmine\utils\BinaryDataException;
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use pocketmine\utils\BinaryStream;
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use pocketmine\utils\UUID;
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@@ -599,4 +600,40 @@ class NetworkBinaryStream extends BinaryStream{
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$this->putVarLong($data->varlong1);
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}
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}
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protected function getStructureSettings() : StructureSettings{
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$result = new StructureSettings();
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$result->paletteName = $this->getString();
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$result->ignoreEntities = $this->getBool();
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$result->ignoreBlocks = $this->getBool();
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$this->getBlockPosition($result->structureSizeX, $result->structureSizeY, $result->structureSizeZ);
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$this->getBlockPosition($result->structureOffsetX, $result->structureOffsetY, $result->structureOffsetZ);
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$result->lastTouchedByPlayerID = $this->getEntityUniqueId();
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$result->rotation = $this->getByte();
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$result->mirror = $this->getByte();
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$result->integrityValue = $this->getFloat();
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$result->integritySeed = $this->getInt();
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return $result;
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}
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protected function putStructureSettings(StructureSettings $structureSettings) : void{
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$this->putString($structureSettings->paletteName);
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$this->putBool($structureSettings->ignoreEntities);
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$this->putBool($structureSettings->ignoreBlocks);
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$this->putBlockPosition($structureSettings->structureSizeX, $structureSettings->structureSizeY, $structureSettings->structureSizeZ);
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$this->putBlockPosition($structureSettings->structureOffsetX, $structureSettings->structureOffsetY, $structureSettings->structureOffsetZ);
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$this->putEntityUniqueId($structureSettings->lastTouchedByPlayerID);
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$this->putByte($structureSettings->rotation);
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$this->putByte($structureSettings->mirror);
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$this->putFloat($structureSettings->integrityValue);
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$this->putInt($structureSettings->integritySeed);
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}
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}
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