Item: Remove redundant Level parameter from onActivate()

there are three other sources this could be gotten from, an arbitrary level doesn't make sense.
This commit is contained in:
Dylan K. Taylor
2018-01-25 10:15:36 +00:00
parent 3842ee15cf
commit 6c8a1a5b80
6 changed files with 9 additions and 8 deletions

View File

@ -34,14 +34,14 @@ class SpawnEgg extends Item{
parent::__construct(self::SPAWN_EGG, $meta, "Spawn Egg");
}
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
$nbt = Entity::createBaseNBT($blockReplace->add(0.5, 0, 0.5), null, lcg_value() * 360, 0);
if($this->hasCustomName()){
$nbt->setString("CustomName", $this->getCustomName());
}
$entity = Entity::createEntity($this->meta, $level, $nbt);
$entity = Entity::createEntity($this->meta, $player->getLevel(), $nbt);
if($entity instanceof Entity){
--$this->count;