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LevelDB: workaround 0 bpb palettes with a length prefix
this was caused by a plugin overriding the world provider. related: - https://github.com/pmmp/PocketMine-MP/issues/5911 - https://github.com/Refaltor77/CustomItemAPI/issues/68 fixes #5911
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@ -27,6 +27,7 @@ use pocketmine\block\Block;
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use pocketmine\data\bedrock\BiomeIds;
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use pocketmine\data\bedrock\block\BlockStateDeserializeException;
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use pocketmine\nbt\LittleEndianNbtSerializer;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\NbtDataException;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\TreeRoot;
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@ -155,7 +156,35 @@ class LevelDB extends BaseWorldProvider implements WritableWorldProvider{
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$nbt = new LittleEndianNbtSerializer();
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$palette = [];
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$paletteSize = $bitsPerBlock === 0 ? 1 : $stream->getLInt();
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if($bitsPerBlock === 0){
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$paletteSize = 1;
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/*
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* Due to code copy-paste in a public plugin, some PM4 worlds have 0 bpb palettes with a length prefix.
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* This is invalid and does not happen in vanilla.
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* These palettes were accepted by PM4 despite being invalid, but PM5 considered them corrupt, causing loss
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* of data. Since many users were affected by this, a workaround is therefore necessary to allow PM5 to read
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* these worlds without data loss.
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*
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* References:
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* - https://github.com/Refaltor77/CustomItemAPI/issues/68
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* - https://github.com/pmmp/PocketMine-MP/issues/5911
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*/
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$offset = $stream->getOffset();
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$byte1 = $stream->getByte();
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$stream->setOffset($offset); //reset offset
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if($byte1 !== NBT::TAG_Compound){ //normally the first byte would be the NBT of the blockstate
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$susLength = $stream->getLInt();
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if($susLength !== 1){ //make sure the data isn't complete garbage
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throw new CorruptedChunkException("CustomItemAPI borked 0 bpb palette should always have a length of 1");
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}
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$logger->error("Unexpected palette size for 0 bpb palette");
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}else{
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$logger->debug("Normal 0 bpb palette found :)");
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}
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}else{
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$paletteSize = $stream->getLInt();
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}
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for($i = 0; $i < $paletteSize; ++$i){
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try{
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