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Fixed a couple of mistakes in generateLevel() docs
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@ -1031,11 +1031,11 @@ class Server{
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}
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/**
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* Generates a new level if it does not exists
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* Generates a new level if it does not exist
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*
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* @param string $name
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* @param int|null $seed
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* @param string|null $generator Class name that extends pocketmine\level\generator\Noise
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* @param string|null $generator Class name that extends pocketmine\level\generator\Generator
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* @param array $options
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*
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* @return bool
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