Merge remote-tracking branch 'origin/stable' into next-minor

This commit is contained in:
Dylan K. Taylor
2022-10-11 21:59:40 +01:00
16 changed files with 77 additions and 47 deletions

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@@ -27,7 +27,7 @@ use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use function mt_rand;
class Melon extends Transparent{
class Melon extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [

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@@ -43,7 +43,11 @@ class RedMushroom extends Flowable{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if(!$down->isTransparent()){
$position = $this->getPosition();
$lightLevel = $position->getWorld()->getFullLightAt($position->x, $position->y, $position->z);
$downId = $down->getId();
//TODO: nylium support
if(($lightLevel <= 12 && !$down->isTransparent()) || $downId === BlockLegacyIds::MYCELIUM || $downId === BlockLegacyIds::PODZOL){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}

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@@ -27,6 +27,7 @@ use pocketmine\block\utils\SignText;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\utils\Binary;
use pocketmine\world\World;
use function array_pad;
use function array_slice;
@@ -42,6 +43,13 @@ use function sprintf;
class Sign extends Spawnable{
public const TAG_TEXT_BLOB = "Text";
public const TAG_TEXT_LINE = "Text%d"; //sprintf()able
public const TAG_TEXT_COLOR = "SignTextColor";
public const TAG_GLOWING_TEXT = "IgnoreLighting";
/**
* This tag is set to indicate that MCPE-117835 has been addressed in whatever version this sign was created.
* @see https://bugs.mojang.com/browse/MCPE-117835
*/
public const TAG_LEGACY_BUG_RESOLVE = "TextIgnoreLegacyBugResolved";
/**
* @return string[]
@@ -111,5 +119,11 @@ class Sign extends Spawnable{
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
$nbt->setString(self::TAG_TEXT_BLOB, implode("\n", $this->text->getLines()));
//the following are not yet used by the server, but needed to roll back any changes to glowing state or colour
//if the client uses dye on the sign
$nbt->setInt(self::TAG_TEXT_COLOR, Binary::signInt(0xff_00_00_00));
$nbt->setByte(self::TAG_GLOWING_TEXT, 0);
$nbt->setByte(self::TAG_LEGACY_BUG_RESOLVE, 1);
}
}

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@@ -256,8 +256,7 @@ abstract class Living extends Entity{
$size = $this->getInitialSizeInfo();
if($this->isSwimming() || $this->isGliding()){
$width = $size->getWidth();
//we don't actually know an appropriate eye height for a swimming mob, but 2/3 should be good enough.
$this->setSize((new EntitySizeInfo($width, $width, $width * 2 / 3))->scale($this->getScale()));
$this->setSize((new EntitySizeInfo($width, $width, $width * 0.9))->scale($this->getScale()));
}else{
$this->setSize($size->scale($this->getScale()));
}

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@@ -72,7 +72,7 @@ class BlockBreakEvent extends BlockEvent implements Cancellable{
* Returns the item used to destroy the block.
*/
public function getItem() : Item{
return $this->item;
return clone $this->item;
}
/**

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@@ -65,7 +65,7 @@ class BlockPlaceEvent extends BlockEvent implements Cancellable{
* Gets the item in hand
*/
public function getItem() : Item{
return $this->item;
return clone $this->item;
}
public function getBlockReplaced() : Block{

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@@ -69,7 +69,7 @@ class PlayerInteractEvent extends PlayerEvent implements Cancellable{
}
public function getItem() : Item{
return $this->item;
return clone $this->item;
}
public function getBlock() : Block{

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@@ -60,6 +60,6 @@ class PlayerItemHeldEvent extends PlayerEvent implements Cancellable{
* Returns the item in the slot that the player is trying to equip.
*/
public function getItem() : Item{
return $this->item;
return clone $this->item;
}
}

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@@ -47,7 +47,7 @@ class PlayerItemUseEvent extends PlayerEvent implements Cancellable{
* Returns the item used.
*/
public function getItem() : Item{
return $this->item;
return clone $this->item;
}
/**

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@@ -30,6 +30,7 @@ use pocketmine\network\mcpe\convert\GlobalItemTypeDictionary;
use pocketmine\network\mcpe\convert\TypeConverter;
use pocketmine\network\mcpe\InventoryManager;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\PlayerAuthInputPacket;
use pocketmine\network\mcpe\protocol\RequestChunkRadiusPacket;
use pocketmine\network\mcpe\protocol\StartGamePacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
@@ -132,9 +133,11 @@ class PreSpawnPacketHandler extends PacketHandler{
$this->session->getLogger()->debug("Sending inventory");
$this->inventoryManager->syncAll();
$this->inventoryManager->syncCreative();
$this->inventoryManager->syncSelectedHotbarSlot();
$this->session->getLogger()->debug("Sending creative inventory data");
$this->inventoryManager->syncCreative();
$this->session->getLogger()->debug("Sending crafting data");
$this->session->sendDataPacket(CraftingDataCache::getInstance()->getCache($this->server->getCraftingManager()));
@@ -147,4 +150,10 @@ class PreSpawnPacketHandler extends PacketHandler{
return true;
}
public function handlePlayerAuthInput(PlayerAuthInputPacket $packet) : bool{
//the client will send this every tick once we start sending chunks, but we don't handle it in this stage
//this is very spammy so we filter it out
return true;
}
}

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@@ -195,7 +195,7 @@ class Explosion{
}
$entity->attack($ev);
$entity->setMotion($motion->multiply($impact));
$entity->setMotion($entity->getMotion()->addVector($motion->multiply($impact)));
}
}