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Online players broadcast when >= 2 players. fixes #48
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@ -102,7 +102,7 @@ class PocketMinecraftServer{
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$this->action(1000000 * 60, '$this->reloadConfig();');
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$this->action(1000000 * 60, '$this->reloadConfig();');
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$this->action(1000000 * 60 * 10, '$this->custom = array();');
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$this->action(1000000 * 60 * 10, '$this->custom = array();');
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if($this->api !== false){
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if($this->api !== false){
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$this->action(1000000 * 80, '$this->chat(false, "Online (".count($this->clients)."): ".implode(", ",$this->api->player->online()));');
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$this->action(1000000 * 80, '$cnt = count($this->clients); if($cnt > 1){$this->chat(false, "Online (".$cnt."): ".implode(", ",$this->api->player->online()));}');
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}
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}
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$this->action(1000000 * 120, '$this->debugInfo(true);');
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$this->action(1000000 * 120, '$this->debugInfo(true);');
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}
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}
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