Make an enum for horizontal facing blocks

awkward that the interface is also called HorizontalFacing, so I had to improvise for the naming
This commit is contained in:
Dylan K. Taylor
2025-08-29 23:11:17 +01:00
parent 6f6b23d4e4
commit 6aaf6b336a
40 changed files with 305 additions and 250 deletions

View File

@ -27,6 +27,7 @@ use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -57,7 +58,7 @@ class Anvil extends Transparent implements Fallable, HorizontalFacing{
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->enum($this->facing);
}
public function getDamage() : int{ return $this->damage; }
@ -72,7 +73,7 @@ class Anvil extends Transparent implements Fallable, HorizontalFacing{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->squashedCopy(Facing::axis(Facing::rotateY($this->facing, false)), 1 / 8)];
return [AxisAlignedBB::one()->squashedCopy(Facing::axis(Facing::rotateY($this->facing->toFacing(), false)), 1 / 8)];
}
public function getSupportType(Facing $facing) : SupportType{
@ -89,7 +90,7 @@ class Anvil extends Transparent implements Fallable, HorizontalFacing{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->facing = Facing::rotateY($player->getHorizontalFacing(), false);
$this->facing = HorizontalFacingOption::fromFacing(Facing::rotateY($player->getHorizontalFacing(), false));
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}