Merge branch 'stable'

This commit is contained in:
Dylan K. Taylor 2019-07-13 18:08:45 +01:00
commit 6a93eb8361
57 changed files with 1530 additions and 574 deletions

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@ -39,7 +39,11 @@ use const STDIN;
require_once dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
require_once dirname(__DIR__) . '/vendor/autoload.php';
$currentVer = new VersionString(BASE_VERSION);
if(isset($argv[1])){
$currentVer = new VersionString($argv[1]);
}else{
$currentVer = new VersionString(BASE_VERSION);
}
$nextVer = new VersionString(sprintf(
"%u.%u.%u",
$currentVer->getMajor(),
@ -47,27 +51,31 @@ $nextVer = new VersionString(sprintf(
$currentVer->getPatch() + 1
));
$versionInfoPath = dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
$versionInfo = file_get_contents($versionInfoPath);
file_put_contents($versionInfoPath, preg_replace(
'/^const IS_DEVELOPMENT_BUILD = true;$/m',
'const IS_DEVELOPMENT_BUILD = false;',
function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev) : void{
$versionInfo = file_get_contents($versionInfoPath);
$versionInfo = preg_replace(
$pattern = '/^const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
'const BASE_VERSION = "' . $newVersion . '";',
$versionInfo
));
);
$versionInfo = preg_replace(
'/^const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
'const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false'). ';',
$versionInfo
);
file_put_contents($versionInfoPath, $versionInfo);
}
$versionInfoPath = dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false);
echo "please add appropriate notes to the changelog and press enter...";
fgets(STDIN);
system('git add "' . dirname(__DIR__) . '/changelogs"');
system('git commit -m "Release ' . BASE_VERSION . '" --include "' . $versionInfoPath . '"');
system('git tag ' . BASE_VERSION);
file_put_contents($versionInfoPath, $mod = preg_replace(
$pattern = '/^const BASE_VERSION = "' . preg_quote(BASE_VERSION, '/') . '";$/m',
'const BASE_VERSION = "' . $nextVer->getBaseVersion() . '";',
$versionInfo
));
system('git commit -m "Release ' . $currentVer->getBaseVersion() . '" --include "' . $versionInfoPath . '"');
system('git tag ' . $currentVer->getBaseVersion());
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true);
system('git add "' . $versionInfoPath . '"');
system('git commit -m "' . $nextVer->getBaseVersion() . ' is next" --include "' . $versionInfoPath . '"');
echo "pushing changes in 10 seconds\n";
sleep(10);
system('git push origin HEAD ' . BASE_VERSION);
system('git push origin HEAD ' . $currentVer->getBaseVersion());

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@ -63,3 +63,7 @@ This changelog **does not account for protocol changes**. If your plugin uses th
- Fixed out-of-bounds access on invalid inventory data in player data saves.
- Fixed crash when custom liquids have flow decays which aren't factors of 4.
- Fixed `Entity->noDamageTicks` not working when the entity had no previous damage cause.
# 3.8.7
- Improved documentation of `Player->getDisplayName()` and `Player::isValidUserName()`.
- Fixed a bug in `SetScorePacket` decoding causing the entry list to always be empty.

39
changelogs/3.9.md Normal file
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@ -0,0 +1,39 @@
**For Minecraft: Bedrock Edition 1.12.0**
### Note about API versions
Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps.
Plugin developers should **only** update their required API to this version if you need the changes in this build.
**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
# 3.9.0
- Added support for Minecraft: Bedrock Edition 1.12.0
- Removed compatibility with 1.11.0
## Protocol
- The following classes in the `\pocketmine\network\mcpe\protocol` namespace have been renamed:
- `AddEntityPacket` -> `AddActorPacket`
- `AddItemEntityPacket` -> `AddItemActorPacket`
- `AvailableEntityIdentifiersPacket` -> `AvailableActorIdentifiersPacket`
- `BlockEntityDataPacket` -> `BlockActorDataPacket`
- `EntityEventPacket` -> `ActorEventPacket`
- `EntityFallPacket` -> `ActorFallPacket`
- `EntityPickRequestPacket` -> `ActorPickRequestPacket`
- `MoveEntityAbsolutePacket` -> `MoveActorAbsolutePacket`
- `MoveEntityDeltaPacket` -> `MoveActorDeltaPacket`
- `RemoveEntityPacket` -> `RemoveActorPacket`
- `SetEntityDataPacket` -> `SetActorDataPacket`
- `SetEntityLinkPacket` -> `SetActorLinkPacket`
- `SetEntityMotionPacket` -> `SetActorMotionPacket`
- `TakeItemEntityPacket` -> `TakeItemActorPacket`
- The following classes in the `\pocketmine\network\mcpe\protocol` namespace have been removed:
- `FullChunkDataPacket`
- The following classes in the `\pocketmine\network\mcpe\protocol` namespace have been added:
- `AddEntityPacket` (not to be confused with the old one)
- `ClientCacheBlobStatusPacket`
- `ClientCacheMissResponsePacket`
- `ClientCacheStatusPacket`
- `LevelChunkPacket`
- `RemoveEntityPacket` (not to be confused with the old one)
- `StructureTemplateDataExportRequestPacket`
- `StructureTemplateDataExportResponsePacket`

@ -1 +1 @@
Subproject commit 6e2aaa6a169e3398c338d5bcc197137c2e159d88
Subproject commit b5a8c68c4262e5d9d7f8280c1d07c252a5e8dbf8

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@ -27,7 +27,7 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddActorPacket;
/**
* @deprecated
@ -97,7 +97,7 @@ class MonsterSpawner extends Spawnable{
public function readSaveData(CompoundTag $nbt) : void{
if($nbt->hasTag(self::TAG_LEGACY_ENTITY_TYPE_ID, IntTag::class)){
//TODO: this will cause unexpected results when there's no mapping for the entity
$this->entityTypeId = AddEntityPacket::LEGACY_ID_MAP_BC[$nbt->getInt(self::TAG_LEGACY_ENTITY_TYPE_ID)] ?? ":";
$this->entityTypeId = AddActorPacket::LEGACY_ID_MAP_BC[$nbt->getInt(self::TAG_LEGACY_ENTITY_TYPE_ID)] ?? ":";
}elseif($nbt->hasTag(self::TAG_ENTITY_TYPE_ID, StringTag::class)){
$this->entityTypeId = $nbt->getString(self::TAG_ENTITY_TYPE_ID);
}else{

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@ -44,18 +44,18 @@ use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\MoveEntityAbsolutePacket;
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
use pocketmine\network\mcpe\protocol\SetEntityDataPacket;
use pocketmine\network\mcpe\protocol\SetEntityMotionPacket;
use pocketmine\network\mcpe\protocol\types\DataPropertyManager;
use pocketmine\network\mcpe\protocol\types\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\EntityMetadataTypes;
use pocketmine\player\Player;
use pocketmine\network\mcpe\protocol\AddActorPacket;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\MoveActorAbsolutePacket;
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
use pocketmine\network\mcpe\protocol\SetActorDataPacket;
use pocketmine\network\mcpe\protocol\SetActorMotionPacket;
use pocketmine\Server;
use pocketmine\timings\Timings;
use pocketmine\timings\TimingsHandler;
@ -852,7 +852,7 @@ abstract class Entity extends Location implements EntityIds{
}
protected function broadcastMovement(bool $teleport = false) : void{
$pk = new MoveEntityAbsolutePacket();
$pk = new MoveActorAbsolutePacket();
$pk->entityRuntimeId = $this->id;
$pk->position = $this->getOffsetPosition($this);
@ -864,14 +864,14 @@ abstract class Entity extends Location implements EntityIds{
$pk->zRot = $this->yaw;
if($teleport){
$pk->flags |= MoveEntityAbsolutePacket::FLAG_TELEPORT;
$pk->flags |= MoveActorAbsolutePacket::FLAG_TELEPORT;
}
$this->world->broadcastPacketToViewers($this, $pk);
}
protected function broadcastMotion() : void{
$this->world->broadcastPacketToViewers($this, SetEntityMotionPacket::create($this->id, $this->getMotion()));
$this->world->broadcastPacketToViewers($this, SetActorMotionPacket::create($this->id, $this->getMotion()));
}
public function hasGravity() : bool{
@ -1592,7 +1592,7 @@ abstract class Entity extends Location implements EntityIds{
* @param Player $player
*/
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddEntityPacket();
$pk = new AddActorPacket();
$pk->entityRuntimeId = $this->getId();
$pk->type = static::NETWORK_ID;
$pk->position = $this->asVector3();
@ -1642,7 +1642,7 @@ abstract class Entity extends Location implements EntityIds{
$id = spl_object_id($player);
if(isset($this->hasSpawned[$id])){
if($send){
$player->sendDataPacket(RemoveEntityPacket::create($this->id));
$player->sendDataPacket(RemoveActorPacket::create($this->id));
}
unset($this->hasSpawned[$id]);
}
@ -1769,7 +1769,7 @@ abstract class Entity extends Location implements EntityIds{
$player = [$player];
}
$pk = SetEntityDataPacket::create($this->getId(), $data ?? $this->propertyManager->getAll());
$pk = SetActorDataPacket::create($this->getId(), $data ?? $this->propertyManager->getAll());
foreach($player as $p){
if($p === $this){
@ -1784,7 +1784,7 @@ abstract class Entity extends Location implements EntityIds{
}
public function broadcastEntityEvent(int $eventId, ?int $eventData = null, ?array $players = null) : void{
$this->server->broadcastPacket($players ?? $this->getViewers(), EntityEventPacket::create($this->id, $eventId, $eventData ?? 0));
$this->server->broadcastPacket($players ?? $this->getViewers(), ActorEventPacket::create($this->id, $eventId, $eventData ?? 0));
}
public function broadcastAnimation(?array $players, int $animationId) : void{

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@ -41,8 +41,8 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
use pocketmine\network\mcpe\protocol\types\EntityMetadataProperties;
@ -319,7 +319,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
$this->effectManager->add(new EffectInstance(Effect::FIRE_RESISTANCE(), 40 * 20, 1));
$this->effectManager->add(new EffectInstance(Effect::ABSORPTION(), 5 * 20, 1));
$this->broadcastEntityEvent(EntityEventPacket::CONSUME_TOTEM);
$this->broadcastEntityEvent(ActorEventPacket::CONSUME_TOTEM);
$this->world->addSound($this->add(0, $this->eyeHeight, 0), new TotemUseSound());
$hand = $this->inventory->getItemInHand();

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@ -44,7 +44,7 @@ use pocketmine\math\VoxelRayTrace;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\EntityMetadataProperties;
use pocketmine\player\Player;
@ -146,7 +146,7 @@ abstract class Living extends Entity{
parent::setHealth($amount);
$this->attributeMap->getAttribute(Attribute::HEALTH)->setValue(ceil($this->getHealth()), true);
if($this->isAlive() and !$wasAlive){
$this->broadcastEntityEvent(EntityEventPacket::RESPAWN);
$this->broadcastEntityEvent(ActorEventPacket::RESPAWN);
}
}
@ -454,7 +454,7 @@ abstract class Living extends Entity{
}
protected function doHitAnimation() : void{
$this->broadcastEntityEvent(EntityEventPacket::HURT_ANIMATION);
$this->broadcastEntityEvent(ActorEventPacket::HURT_ANIMATION);
}
public function knockBack(float $x, float $z, float $base = 0.4) : void{
@ -507,7 +507,7 @@ abstract class Living extends Entity{
}
protected function startDeathAnimation() : void{
$this->broadcastEntityEvent(EntityEventPacket::DEATH_ANIMATION);
$this->broadcastEntityEvent(ActorEventPacket::DEATH_ANIMATION);
}
protected function endDeathAnimation() : void{

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@ -28,7 +28,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\VanillaItems;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use function atan2;
use function mt_rand;
use function sqrt;
@ -68,7 +68,7 @@ class Squid extends WaterAnimal{
$this->swimDirection = (new Vector3($this->x - $e->x, $this->y - $e->y, $this->z - $e->z))->normalize();
}
$this->broadcastEntityEvent(EntityEventPacket::SQUID_INK_CLOUD);
$this->broadcastEntityEvent(ActorEventPacket::SQUID_INK_CLOUD);
}
}

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@ -31,9 +31,9 @@ use pocketmine\event\inventory\InventoryPickupItemEvent;
use pocketmine\item\Item;
use pocketmine\item\ItemIds;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\AddItemEntityPacket;
use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
use pocketmine\player\Player;
use pocketmine\network\mcpe\protocol\AddItemActorPacket;
use pocketmine\network\mcpe\protocol\TakeItemActorPacket;
use function get_class;
use function max;
@ -234,7 +234,7 @@ class ItemEntity extends Entity{
}
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddItemEntityPacket();
$pk = new AddItemActorPacket();
$pk->entityRuntimeId = $this->getId();
$pk->position = $this->asVector3();
$pk->motion = $this->getMotion();
@ -268,7 +268,7 @@ class ItemEntity extends Entity{
$player->awardAchievement("diamond");
}
$this->server->broadcastPacket($this->getViewers(), TakeItemEntityPacket::create($player->getId(), $this->getId()));
$this->server->broadcastPacket($this->getViewers(), TakeItemActorPacket::create($player->getId(), $this->getId()));
$playerInventory->addItem(clone $item);
$this->flagForDespawn();

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@ -140,9 +140,11 @@ class Painting extends Entity{
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddPaintingPacket();
$pk->entityRuntimeId = $this->getId();
$pk->x = $this->blockIn->x;
$pk->y = $this->blockIn->y;
$pk->z = $this->blockIn->z;
$pk->position = new Vector3(
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
($this->boundingBox->minY + $this->boundingBox->maxY) / 2,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
);
$pk->direction = $this->direction;
$pk->title = $this->motive;

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@ -30,8 +30,8 @@ use pocketmine\event\inventory\InventoryPickupArrowEvent;
use pocketmine\item\VanillaItems;
use pocketmine\math\RayTraceResult;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\TakeItemActorPacket;
use pocketmine\network\mcpe\protocol\types\EntityMetadataFlags;
use pocketmine\player\Player;
use pocketmine\world\sound\ArrowHitSound;
@ -143,7 +143,7 @@ class Arrow extends Projectile{
protected function onHitBlock(Block $blockHit, RayTraceResult $hitResult) : void{
parent::onHitBlock($blockHit, $hitResult);
$this->broadcastEntityEvent(EntityEventPacket::ARROW_SHAKE, 7); //7 ticks
$this->broadcastEntityEvent(ActorEventPacket::ARROW_SHAKE, 7); //7 ticks
}
protected function onHitEntity(Entity $entityHit, RayTraceResult $hitResult) : void{
@ -193,7 +193,7 @@ class Arrow extends Projectile{
return;
}
$this->server->broadcastPacket($this->getViewers(), TakeItemEntityPacket::create($player->getId(), $this->getId()));
$this->server->broadcastPacket($this->getViewers(), TakeItemActorPacket::create($player->getId(), $this->getId()));
$playerInventory->addItem(clone $item);
$this->flagForDespawn();

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@ -25,7 +25,7 @@ namespace pocketmine\network\mcpe;
use pocketmine\network\mcpe\compression\CompressBatchPromise;
use pocketmine\network\mcpe\compression\Zlib;
use pocketmine\network\mcpe\protocol\FullChunkDataPacket;
use pocketmine\network\mcpe\protocol\LevelChunkPacket;
use pocketmine\network\mcpe\serializer\ChunkSerializer;
use pocketmine\scheduler\AsyncTask;
use pocketmine\world\format\Chunk;
@ -60,8 +60,10 @@ class ChunkRequestTask extends AsyncTask{
}
public function onRun() : void{
$chunk = ChunkSerializer::serialize(FastChunkSerializer::deserialize($this->chunk), $this->tiles);
$this->setResult(Zlib::compress(PacketBatch::fromPackets(FullChunkDataPacket::create($this->chunkX, $this->chunkZ, $chunk))->getBuffer(), $this->compressionLevel));
$chunk = FastChunkSerializer::deserialize($this->chunk);
$subCount = $chunk->getSubChunkSendCount();
$payload = ChunkSerializer::serialize($chunk, $this->tiles);
$this->setResult(Zlib::compress(PacketBatch::fromPackets(LevelChunkPacket::withoutCache($this->chunkX, $this->chunkZ, $subCount, $payload))->getBuffer(), $this->compressionLevel));
}
public function onError() : void{

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@ -39,9 +39,12 @@ use pocketmine\nbt\NbtDataException;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\BadPacketException;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\ActorFallPacket;
use pocketmine\network\mcpe\protocol\ActorPickRequestPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
use pocketmine\network\mcpe\protocol\BookEditPacket;
use pocketmine\network\mcpe\protocol\BossEventPacket;
@ -49,9 +52,6 @@ use pocketmine\network\mcpe\protocol\CommandBlockUpdatePacket;
use pocketmine\network\mcpe\protocol\CommandRequestPacket;
use pocketmine\network\mcpe\protocol\ContainerClosePacket;
use pocketmine\network\mcpe\protocol\CraftingEventPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\EntityFallPacket;
use pocketmine\network\mcpe\protocol\EntityPickRequestPacket;
use pocketmine\network\mcpe\protocol\InteractPacket;
use pocketmine\network\mcpe\protocol\InventoryTransactionPacket;
use pocketmine\network\mcpe\protocol\ItemFrameDropItemPacket;
@ -143,16 +143,16 @@ class InGamePacketHandler extends PacketHandler{
return true; //useless leftover from 1.8
}
public function handleEntityEvent(EntityEventPacket $packet) : bool{
public function handleActorEvent(ActorEventPacket $packet) : bool{
$this->player->doCloseInventory();
switch($packet->event){
case EntityEventPacket::EATING_ITEM: //TODO: ignore this and handle it server-side
case ActorEventPacket::EATING_ITEM: //TODO: ignore this and handle it server-side
if($packet->data === 0){
return false;
}
$this->player->broadcastEntityEvent(EntityEventPacket::EATING_ITEM, $packet->data);
$this->player->broadcastEntityEvent(ActorEventPacket::EATING_ITEM, $packet->data);
break;
default:
return false;
@ -385,7 +385,7 @@ class InGamePacketHandler extends PacketHandler{
return $this->player->pickBlock(new Vector3($packet->blockX, $packet->blockY, $packet->blockZ), $packet->addUserData);
}
public function handleEntityPickRequest(EntityPickRequestPacket $packet) : bool{
public function handleActorPickRequest(ActorPickRequestPacket $packet) : bool{
return false; //TODO
}
@ -454,7 +454,7 @@ class InGamePacketHandler extends PacketHandler{
return true;
}
public function handleEntityFall(EntityFallPacket $packet) : bool{
public function handleActorFall(ActorFallPacket $packet) : bool{
return true; //Not used
}
@ -508,7 +508,7 @@ class InGamePacketHandler extends PacketHandler{
return $handled;
}
public function handleBlockEntityData(BlockEntityDataPacket $packet) : bool{
public function handleBlockActorData(BlockActorDataPacket $packet) : bool{
$pos = new Vector3($packet->x, $packet->y, $packet->z);
if($pos->distanceSquared($this->player) > 10000){
return false;

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@ -23,18 +23,22 @@ declare(strict_types=1);
namespace pocketmine\network\mcpe\handler;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\ActorFallPacket;
use pocketmine\network\mcpe\protocol\ActorPickRequestPacket;
use pocketmine\network\mcpe\protocol\AddActorPacket;
use pocketmine\network\mcpe\protocol\AddBehaviorTreePacket;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\network\mcpe\protocol\AddItemEntityPacket;
use pocketmine\network\mcpe\protocol\AddItemActorPacket;
use pocketmine\network\mcpe\protocol\AddPaintingPacket;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\AutomationClientConnectPacket;
use pocketmine\network\mcpe\protocol\AvailableActorIdentifiersPacket;
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
use pocketmine\network\mcpe\protocol\AvailableEntityIdentifiersPacket;
use pocketmine\network\mcpe\protocol\BiomeDefinitionListPacket;
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
use pocketmine\network\mcpe\protocol\BookEditPacket;
@ -43,6 +47,9 @@ use pocketmine\network\mcpe\protocol\CameraPacket;
use pocketmine\network\mcpe\protocol\ChangeDimensionPacket;
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
use pocketmine\network\mcpe\protocol\ClientboundMapItemDataPacket;
use pocketmine\network\mcpe\protocol\ClientCacheBlobStatusPacket;
use pocketmine\network\mcpe\protocol\ClientCacheMissResponsePacket;
use pocketmine\network\mcpe\protocol\ClientCacheStatusPacket;
use pocketmine\network\mcpe\protocol\ClientToServerHandshakePacket;
use pocketmine\network\mcpe\protocol\CommandBlockUpdatePacket;
use pocketmine\network\mcpe\protocol\CommandOutputPacket;
@ -53,12 +60,8 @@ use pocketmine\network\mcpe\protocol\ContainerSetDataPacket;
use pocketmine\network\mcpe\protocol\CraftingDataPacket;
use pocketmine\network\mcpe\protocol\CraftingEventPacket;
use pocketmine\network\mcpe\protocol\DisconnectPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\EntityFallPacket;
use pocketmine\network\mcpe\protocol\EntityPickRequestPacket;
use pocketmine\network\mcpe\protocol\EventPacket;
use pocketmine\network\mcpe\protocol\ExplodePacket;
use pocketmine\network\mcpe\protocol\FullChunkDataPacket;
use pocketmine\network\mcpe\protocol\GameRulesChangedPacket;
use pocketmine\network\mcpe\protocol\GuiDataPickItemPacket;
use pocketmine\network\mcpe\protocol\HurtArmorPacket;
@ -69,6 +72,8 @@ use pocketmine\network\mcpe\protocol\InventoryTransactionPacket;
use pocketmine\network\mcpe\protocol\ItemFrameDropItemPacket;
use pocketmine\network\mcpe\protocol\LabTablePacket;
use pocketmine\network\mcpe\protocol\LecternUpdatePacket;
use pocketmine\network\mcpe\protocol\LevelChunkPacket;
use pocketmine\network\mcpe\protocol\LevelEventGenericPacket;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacketV1;
@ -81,8 +86,8 @@ use pocketmine\network\mcpe\protocol\MobEffectPacket;
use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
use pocketmine\network\mcpe\protocol\ModalFormResponsePacket;
use pocketmine\network\mcpe\protocol\MoveEntityAbsolutePacket;
use pocketmine\network\mcpe\protocol\MoveEntityDeltaPacket;
use pocketmine\network\mcpe\protocol\MoveActorAbsolutePacket;
use pocketmine\network\mcpe\protocol\MoveActorDeltaPacket;
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
use pocketmine\network\mcpe\protocol\NetworkChunkPublisherUpdatePacket;
use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket;
@ -97,6 +102,7 @@ use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
use pocketmine\network\mcpe\protocol\PlaySoundPacket;
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
use pocketmine\network\mcpe\protocol\PurchaseReceiptPacket;
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
use pocketmine\network\mcpe\protocol\RemoveObjectivePacket;
use pocketmine\network\mcpe\protocol\RequestChunkRadiusPacket;
@ -112,13 +118,13 @@ use pocketmine\network\mcpe\protocol\ScriptCustomEventPacket;
use pocketmine\network\mcpe\protocol\ServerSettingsRequestPacket;
use pocketmine\network\mcpe\protocol\ServerSettingsResponsePacket;
use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
use pocketmine\network\mcpe\protocol\SetActorDataPacket;
use pocketmine\network\mcpe\protocol\SetActorLinkPacket;
use pocketmine\network\mcpe\protocol\SetActorMotionPacket;
use pocketmine\network\mcpe\protocol\SetCommandsEnabledPacket;
use pocketmine\network\mcpe\protocol\SetDefaultGameTypePacket;
use pocketmine\network\mcpe\protocol\SetDifficultyPacket;
use pocketmine\network\mcpe\protocol\SetDisplayObjectivePacket;
use pocketmine\network\mcpe\protocol\SetEntityDataPacket;
use pocketmine\network\mcpe\protocol\SetEntityLinkPacket;
use pocketmine\network\mcpe\protocol\SetEntityMotionPacket;
use pocketmine\network\mcpe\protocol\SetHealthPacket;
use pocketmine\network\mcpe\protocol\SetLastHurtByPacket;
use pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket;
@ -137,12 +143,15 @@ use pocketmine\network\mcpe\protocol\SpawnParticleEffectPacket;
use pocketmine\network\mcpe\protocol\StartGamePacket;
use pocketmine\network\mcpe\protocol\StopSoundPacket;
use pocketmine\network\mcpe\protocol\StructureBlockUpdatePacket;
use pocketmine\network\mcpe\protocol\StructureTemplateDataExportRequestPacket;
use pocketmine\network\mcpe\protocol\StructureTemplateDataExportResponsePacket;
use pocketmine\network\mcpe\protocol\SubClientLoginPacket;
use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
use pocketmine\network\mcpe\protocol\TakeItemActorPacket;
use pocketmine\network\mcpe\protocol\TextPacket;
use pocketmine\network\mcpe\protocol\TransferPacket;
use pocketmine\network\mcpe\protocol\UpdateAttributesPacket;
use pocketmine\network\mcpe\protocol\UpdateBlockPacket;
use pocketmine\network\mcpe\protocol\UpdateBlockPropertiesPacket;
use pocketmine\network\mcpe\protocol\UpdateBlockSyncedPacket;
use pocketmine\network\mcpe\protocol\UpdateEquipPacket;
use pocketmine\network\mcpe\protocol\UpdateSoftEnumPacket;
@ -209,23 +218,23 @@ abstract class PacketHandler{
return false;
}
public function handleAddEntity(AddEntityPacket $packet) : bool{
public function handleAddActor(AddActorPacket $packet) : bool{
return false;
}
public function handleRemoveEntity(RemoveEntityPacket $packet) : bool{
public function handleRemoveActor(RemoveActorPacket $packet) : bool{
return false;
}
public function handleAddItemEntity(AddItemEntityPacket $packet) : bool{
public function handleAddItemActor(AddItemActorPacket $packet) : bool{
return false;
}
public function handleTakeItemEntity(TakeItemEntityPacket $packet) : bool{
public function handleTakeItemActor(TakeItemActorPacket $packet) : bool{
return false;
}
public function handleMoveEntityAbsolute(MoveEntityAbsolutePacket $packet) : bool{
public function handleMoveActorAbsolute(MoveActorAbsolutePacket $packet) : bool{
return false;
}
@ -261,7 +270,7 @@ abstract class PacketHandler{
return false;
}
public function handleEntityEvent(EntityEventPacket $packet) : bool{
public function handleActorEvent(ActorEventPacket $packet) : bool{
return false;
}
@ -293,7 +302,7 @@ abstract class PacketHandler{
return false;
}
public function handleEntityPickRequest(EntityPickRequestPacket $packet) : bool{
public function handleActorPickRequest(ActorPickRequestPacket $packet) : bool{
return false;
}
@ -301,7 +310,7 @@ abstract class PacketHandler{
return false;
}
public function handleEntityFall(EntityFallPacket $packet) : bool{
public function handleActorFall(ActorFallPacket $packet) : bool{
return false;
}
@ -309,15 +318,15 @@ abstract class PacketHandler{
return false;
}
public function handleSetEntityData(SetEntityDataPacket $packet) : bool{
public function handleSetActorData(SetActorDataPacket $packet) : bool{
return false;
}
public function handleSetEntityMotion(SetEntityMotionPacket $packet) : bool{
public function handleSetActorMotion(SetActorMotionPacket $packet) : bool{
return false;
}
public function handleSetEntityLink(SetEntityLinkPacket $packet) : bool{
public function handleSetActorLink(SetActorLinkPacket $packet) : bool{
return false;
}
@ -377,7 +386,7 @@ abstract class PacketHandler{
return false;
}
public function handleBlockEntityData(BlockEntityDataPacket $packet) : bool{
public function handleBlockActorData(BlockActorDataPacket $packet) : bool{
return false;
}
@ -385,7 +394,7 @@ abstract class PacketHandler{
return false;
}
public function handleFullChunkData(FullChunkDataPacket $packet) : bool{
public function handleLevelChunk(LevelChunkPacket $packet) : bool{
return false;
}
@ -597,7 +606,7 @@ abstract class PacketHandler{
return false;
}
public function handleMoveEntityDelta(MoveEntityDeltaPacket $packet) : bool{
public function handleMoveActorDelta(MoveActorDeltaPacket $packet) : bool{
return false;
}
@ -625,7 +634,7 @@ abstract class PacketHandler{
return false;
}
public function handleAvailableEntityIdentifiers(AvailableEntityIdentifiersPacket $packet) : bool{
public function handleAvailableActorIdentifiers(AvailableActorIdentifiersPacket $packet) : bool{
return false;
}
@ -645,6 +654,10 @@ abstract class PacketHandler{
return false;
}
public function handleLevelEventGeneric(LevelEventGenericPacket $packet) : bool{
return false;
}
public function handleLecternUpdate(LecternUpdatePacket $packet) : bool{
return false;
}
@ -653,11 +666,43 @@ abstract class PacketHandler{
return false;
}
public function handleMapCreateLockedCopy(MapCreateLockedCopyPacket $packet) : bool{
public function handleAddEntity(AddEntityPacket $packet) : bool{
return false;
}
public function handleRemoveEntity(RemoveEntityPacket $packet) : bool{
return false;
}
public function handleClientCacheStatus(ClientCacheStatusPacket $packet) : bool{
return false;
}
public function handleOnScreenTextureAnimation(OnScreenTextureAnimationPacket $packet) : bool{
return false;
}
public function handleMapCreateLockedCopy(MapCreateLockedCopyPacket $packet) : bool{
return false;
}
public function handleStructureTemplateDataExportRequest(StructureTemplateDataExportRequestPacket $packet) : bool{
return false;
}
public function handleStructureTemplateDataExportResponse(StructureTemplateDataExportResponsePacket $packet) : bool{
return false;
}
public function handleUpdateBlockProperties(UpdateBlockPropertiesPacket $packet) : bool{
return false;
}
public function handleClientCacheBlobStatus(ClientCacheBlobStatusPacket $packet) : bool{
return false;
}
public function handleClientCacheMissResponse(ClientCacheMissResponsePacket $packet) : bool{
return false;
}
}

View File

@ -24,7 +24,7 @@ declare(strict_types=1);
namespace pocketmine\network\mcpe\handler;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\AvailableEntityIdentifiersPacket;
use pocketmine\network\mcpe\protocol\AvailableActorIdentifiersPacket;
use pocketmine\network\mcpe\protocol\BiomeDefinitionListPacket;
use pocketmine\network\mcpe\protocol\RequestChunkRadiusPacket;
use pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket;
@ -78,7 +78,7 @@ class PreSpawnPacketHandler extends PacketHandler{
$pk->worldName = $this->server->getMotd();
$this->session->sendDataPacket($pk);
$this->session->sendDataPacket(new AvailableEntityIdentifiersPacket());
$this->session->sendDataPacket(new AvailableActorIdentifiersPacket());
$this->session->sendDataPacket(new BiomeDefinitionListPacket());
$this->player->setImmobile(); //HACK: fix client-side falling pre-spawn

View File

@ -25,11 +25,10 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class EntityEventPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ENTITY_EVENT_PACKET;
class ActorEventPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ACTOR_EVENT_PACKET;
public const HURT_ANIMATION = 2;
public const DEATH_ANIMATION = 3;
@ -111,6 +110,6 @@ class EntityEventPacket extends DataPacket implements ClientboundPacket, Serverb
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleEntityEvent($this);
return $handler->handleActorEvent($this);
}
}

View File

@ -28,8 +28,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
class EntityFallPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ENTITY_FALL_PACKET;
class ActorFallPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ACTOR_FALL_PACKET;
/** @var int */
public $entityRuntimeId;
@ -51,6 +51,6 @@ class EntityFallPacket extends DataPacket implements ServerboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleEntityFall($this);
return $handler->handleActorFall($this);
}
}

View File

@ -27,8 +27,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
class EntityPickRequestPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ENTITY_PICK_REQUEST_PACKET;
class ActorPickRequestPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ACTOR_PICK_REQUEST_PACKET;
/** @var int */
public $entityUniqueId;
@ -46,6 +46,6 @@ class EntityPickRequestPacket extends DataPacket implements ServerboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleEntityPickRequest($this);
return $handler->handleActorPickRequest($this);
}
}

View File

@ -0,0 +1,245 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\entity\Attribute;
use pocketmine\entity\EntityIds;
use pocketmine\math\Vector3;
use pocketmine\network\BadPacketException;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\EntityLink;
use function array_search;
use function count;
class AddActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ENTITY_PACKET;
/*
* Really really really really really nasty hack, to preserve backwards compatibility.
* We can't transition to string IDs within 3.x because the network IDs (the integer ones) are exposed
* to the API in some places (for god's sake shoghi).
*
* TODO: remove this on 4.0
*/
public const LEGACY_ID_MAP_BC = [
EntityIds::NPC => "minecraft:npc",
EntityIds::PLAYER => "minecraft:player",
EntityIds::WITHER_SKELETON => "minecraft:wither_skeleton",
EntityIds::HUSK => "minecraft:husk",
EntityIds::STRAY => "minecraft:stray",
EntityIds::WITCH => "minecraft:witch",
EntityIds::ZOMBIE_VILLAGER => "minecraft:zombie_villager",
EntityIds::BLAZE => "minecraft:blaze",
EntityIds::MAGMA_CUBE => "minecraft:magma_cube",
EntityIds::GHAST => "minecraft:ghast",
EntityIds::CAVE_SPIDER => "minecraft:cave_spider",
EntityIds::SILVERFISH => "minecraft:silverfish",
EntityIds::ENDERMAN => "minecraft:enderman",
EntityIds::SLIME => "minecraft:slime",
EntityIds::ZOMBIE_PIGMAN => "minecraft:zombie_pigman",
EntityIds::SPIDER => "minecraft:spider",
EntityIds::SKELETON => "minecraft:skeleton",
EntityIds::CREEPER => "minecraft:creeper",
EntityIds::ZOMBIE => "minecraft:zombie",
EntityIds::SKELETON_HORSE => "minecraft:skeleton_horse",
EntityIds::MULE => "minecraft:mule",
EntityIds::DONKEY => "minecraft:donkey",
EntityIds::DOLPHIN => "minecraft:dolphin",
EntityIds::TROPICALFISH => "minecraft:tropicalfish",
EntityIds::WOLF => "minecraft:wolf",
EntityIds::SQUID => "minecraft:squid",
EntityIds::DROWNED => "minecraft:drowned",
EntityIds::SHEEP => "minecraft:sheep",
EntityIds::MOOSHROOM => "minecraft:mooshroom",
EntityIds::PANDA => "minecraft:panda",
EntityIds::SALMON => "minecraft:salmon",
EntityIds::PIG => "minecraft:pig",
EntityIds::VILLAGER => "minecraft:villager",
EntityIds::COD => "minecraft:cod",
EntityIds::PUFFERFISH => "minecraft:pufferfish",
EntityIds::COW => "minecraft:cow",
EntityIds::CHICKEN => "minecraft:chicken",
EntityIds::BALLOON => "minecraft:balloon",
EntityIds::LLAMA => "minecraft:llama",
EntityIds::IRON_GOLEM => "minecraft:iron_golem",
EntityIds::RABBIT => "minecraft:rabbit",
EntityIds::SNOW_GOLEM => "minecraft:snow_golem",
EntityIds::BAT => "minecraft:bat",
EntityIds::OCELOT => "minecraft:ocelot",
EntityIds::HORSE => "minecraft:horse",
EntityIds::CAT => "minecraft:cat",
EntityIds::POLAR_BEAR => "minecraft:polar_bear",
EntityIds::ZOMBIE_HORSE => "minecraft:zombie_horse",
EntityIds::TURTLE => "minecraft:turtle",
EntityIds::PARROT => "minecraft:parrot",
EntityIds::GUARDIAN => "minecraft:guardian",
EntityIds::ELDER_GUARDIAN => "minecraft:elder_guardian",
EntityIds::VINDICATOR => "minecraft:vindicator",
EntityIds::WITHER => "minecraft:wither",
EntityIds::ENDER_DRAGON => "minecraft:ender_dragon",
EntityIds::SHULKER => "minecraft:shulker",
EntityIds::ENDERMITE => "minecraft:endermite",
EntityIds::MINECART => "minecraft:minecart",
EntityIds::HOPPER_MINECART => "minecraft:hopper_minecart",
EntityIds::TNT_MINECART => "minecraft:tnt_minecart",
EntityIds::CHEST_MINECART => "minecraft:chest_minecart",
EntityIds::COMMAND_BLOCK_MINECART => "minecraft:command_block_minecart",
EntityIds::ARMOR_STAND => "minecraft:armor_stand",
EntityIds::ITEM => "minecraft:item",
EntityIds::TNT => "minecraft:tnt",
EntityIds::FALLING_BLOCK => "minecraft:falling_block",
EntityIds::XP_BOTTLE => "minecraft:xp_bottle",
EntityIds::XP_ORB => "minecraft:xp_orb",
EntityIds::EYE_OF_ENDER_SIGNAL => "minecraft:eye_of_ender_signal",
EntityIds::ENDER_CRYSTAL => "minecraft:ender_crystal",
EntityIds::SHULKER_BULLET => "minecraft:shulker_bullet",
EntityIds::FISHING_HOOK => "minecraft:fishing_hook",
EntityIds::DRAGON_FIREBALL => "minecraft:dragon_fireball",
EntityIds::ARROW => "minecraft:arrow",
EntityIds::SNOWBALL => "minecraft:snowball",
EntityIds::EGG => "minecraft:egg",
EntityIds::PAINTING => "minecraft:painting",
EntityIds::THROWN_TRIDENT => "minecraft:thrown_trident",
EntityIds::FIREBALL => "minecraft:fireball",
EntityIds::SPLASH_POTION => "minecraft:splash_potion",
EntityIds::ENDER_PEARL => "minecraft:ender_pearl",
EntityIds::LEASH_KNOT => "minecraft:leash_knot",
EntityIds::WITHER_SKULL => "minecraft:wither_skull",
EntityIds::WITHER_SKULL_DANGEROUS => "minecraft:wither_skull_dangerous",
EntityIds::BOAT => "minecraft:boat",
EntityIds::LIGHTNING_BOLT => "minecraft:lightning_bolt",
EntityIds::SMALL_FIREBALL => "minecraft:small_fireball",
EntityIds::LLAMA_SPIT => "minecraft:llama_spit",
EntityIds::AREA_EFFECT_CLOUD => "minecraft:area_effect_cloud",
EntityIds::LINGERING_POTION => "minecraft:lingering_potion",
EntityIds::FIREWORKS_ROCKET => "minecraft:fireworks_rocket",
EntityIds::EVOCATION_FANG => "minecraft:evocation_fang",
EntityIds::EVOCATION_ILLAGER => "minecraft:evocation_illager",
EntityIds::VEX => "minecraft:vex",
EntityIds::AGENT => "minecraft:agent",
EntityIds::ICE_BOMB => "minecraft:ice_bomb",
EntityIds::PHANTOM => "minecraft:phantom",
EntityIds::TRIPOD_CAMERA => "minecraft:tripod_camera"
];
/** @var int|null */
public $entityUniqueId = null; //TODO
/** @var int */
public $entityRuntimeId;
/** @var int */
public $type;
/** @var Vector3 */
public $position;
/** @var Vector3|null */
public $motion;
/** @var float */
public $pitch = 0.0;
/** @var float */
public $yaw = 0.0;
/** @var float */
public $headYaw = 0.0;
/** @var Attribute[] */
public $attributes = [];
/** @var array */
public $metadata = [];
/** @var EntityLink[] */
public $links = [];
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
$this->entityRuntimeId = $this->getEntityRuntimeId();
$this->type = array_search($t = $this->getString(), self::LEGACY_ID_MAP_BC, true);
if($this->type === false){
throw new BadPacketException("Can't map ID $t to legacy ID");
}
$this->position = $this->getVector3();
$this->motion = $this->getVector3();
$this->pitch = $this->getLFloat();
$this->yaw = $this->getLFloat();
$this->headYaw = $this->getLFloat();
$attrCount = $this->getUnsignedVarInt();
for($i = 0; $i < $attrCount; ++$i){
$id = $this->getString();
$min = $this->getLFloat();
$current = $this->getLFloat();
$max = $this->getLFloat();
$attr = Attribute::getAttribute($id);
if($attr !== null){
try{
$attr->setMinValue($min);
$attr->setMaxValue($max);
$attr->setValue($current);
}catch(\InvalidArgumentException $e){
throw new BadPacketException($e->getMessage(), 0, $e); //TODO: address this properly
}
$this->attributes[] = $attr;
}else{
throw new BadPacketException("Unknown attribute type \"$id\"");
}
}
$this->metadata = $this->getEntityMetadata();
$linkCount = $this->getUnsignedVarInt();
for($i = 0; $i < $linkCount; ++$i){
$this->links[] = $this->getEntityLink();
}
}
protected function encodePayload() : void{
$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$this->putEntityRuntimeId($this->entityRuntimeId);
if(!isset(self::LEGACY_ID_MAP_BC[$this->type])){
throw new \InvalidArgumentException("Unknown entity numeric ID $this->type");
}
$this->putString(self::LEGACY_ID_MAP_BC[$this->type]);
$this->putVector3($this->position);
$this->putVector3Nullable($this->motion);
$this->putLFloat($this->pitch);
$this->putLFloat($this->yaw);
$this->putLFloat($this->headYaw);
$this->putUnsignedVarInt(count($this->attributes));
foreach($this->attributes as $attribute){
$this->putString($attribute->getId());
$this->putLFloat($attribute->getMinValue());
$this->putLFloat($attribute->getValue());
$this->putLFloat($attribute->getMaxValue());
}
$this->putEntityMetadata($this->metadata);
$this->putUnsignedVarInt(count($this->links));
foreach($this->links as $link){
$this->putEntityLink($link);
}
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleAddActor($this);
}
}

View File

@ -25,218 +25,33 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\entity\Attribute;
use pocketmine\entity\EntityIds;
use pocketmine\math\Vector3;
use pocketmine\network\BadPacketException;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\EntityLink;
use function array_search;
use function count;
class AddEntityPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ENTITY_PACKET;
/*
* Really really really really really nasty hack, to preserve backwards compatibility.
* We can't transition to string IDs within 3.x because the network IDs (the integer ones) are exposed
* to the API in some places (for god's sake shoghi).
*
* TODO: remove this on 4.0
/** @var int */
private $uvarint1;
public static function create(int $uvarint1) : self{
$result = new self;
$result->uvarint1 = $uvarint1;
return $result;
}
/**
* @return int
*/
public const LEGACY_ID_MAP_BC = [
EntityIds::NPC => "minecraft:npc",
EntityIds::PLAYER => "minecraft:player",
EntityIds::WITHER_SKELETON => "minecraft:wither_skeleton",
EntityIds::HUSK => "minecraft:husk",
EntityIds::STRAY => "minecraft:stray",
EntityIds::WITCH => "minecraft:witch",
EntityIds::ZOMBIE_VILLAGER => "minecraft:zombie_villager",
EntityIds::BLAZE => "minecraft:blaze",
EntityIds::MAGMA_CUBE => "minecraft:magma_cube",
EntityIds::GHAST => "minecraft:ghast",
EntityIds::CAVE_SPIDER => "minecraft:cave_spider",
EntityIds::SILVERFISH => "minecraft:silverfish",
EntityIds::ENDERMAN => "minecraft:enderman",
EntityIds::SLIME => "minecraft:slime",
EntityIds::ZOMBIE_PIGMAN => "minecraft:zombie_pigman",
EntityIds::SPIDER => "minecraft:spider",
EntityIds::SKELETON => "minecraft:skeleton",
EntityIds::CREEPER => "minecraft:creeper",
EntityIds::ZOMBIE => "minecraft:zombie",
EntityIds::SKELETON_HORSE => "minecraft:skeleton_horse",
EntityIds::MULE => "minecraft:mule",
EntityIds::DONKEY => "minecraft:donkey",
EntityIds::DOLPHIN => "minecraft:dolphin",
EntityIds::TROPICALFISH => "minecraft:tropicalfish",
EntityIds::WOLF => "minecraft:wolf",
EntityIds::SQUID => "minecraft:squid",
EntityIds::DROWNED => "minecraft:drowned",
EntityIds::SHEEP => "minecraft:sheep",
EntityIds::MOOSHROOM => "minecraft:mooshroom",
EntityIds::PANDA => "minecraft:panda",
EntityIds::SALMON => "minecraft:salmon",
EntityIds::PIG => "minecraft:pig",
EntityIds::VILLAGER => "minecraft:villager",
EntityIds::COD => "minecraft:cod",
EntityIds::PUFFERFISH => "minecraft:pufferfish",
EntityIds::COW => "minecraft:cow",
EntityIds::CHICKEN => "minecraft:chicken",
EntityIds::BALLOON => "minecraft:balloon",
EntityIds::LLAMA => "minecraft:llama",
EntityIds::IRON_GOLEM => "minecraft:iron_golem",
EntityIds::RABBIT => "minecraft:rabbit",
EntityIds::SNOW_GOLEM => "minecraft:snow_golem",
EntityIds::BAT => "minecraft:bat",
EntityIds::OCELOT => "minecraft:ocelot",
EntityIds::HORSE => "minecraft:horse",
EntityIds::CAT => "minecraft:cat",
EntityIds::POLAR_BEAR => "minecraft:polar_bear",
EntityIds::ZOMBIE_HORSE => "minecraft:zombie_horse",
EntityIds::TURTLE => "minecraft:turtle",
EntityIds::PARROT => "minecraft:parrot",
EntityIds::GUARDIAN => "minecraft:guardian",
EntityIds::ELDER_GUARDIAN => "minecraft:elder_guardian",
EntityIds::VINDICATOR => "minecraft:vindicator",
EntityIds::WITHER => "minecraft:wither",
EntityIds::ENDER_DRAGON => "minecraft:ender_dragon",
EntityIds::SHULKER => "minecraft:shulker",
EntityIds::ENDERMITE => "minecraft:endermite",
EntityIds::MINECART => "minecraft:minecart",
EntityIds::HOPPER_MINECART => "minecraft:hopper_minecart",
EntityIds::TNT_MINECART => "minecraft:tnt_minecart",
EntityIds::CHEST_MINECART => "minecraft:chest_minecart",
EntityIds::COMMAND_BLOCK_MINECART => "minecraft:command_block_minecart",
EntityIds::ARMOR_STAND => "minecraft:armor_stand",
EntityIds::ITEM => "minecraft:item",
EntityIds::TNT => "minecraft:tnt",
EntityIds::FALLING_BLOCK => "minecraft:falling_block",
EntityIds::XP_BOTTLE => "minecraft:xp_bottle",
EntityIds::XP_ORB => "minecraft:xp_orb",
EntityIds::EYE_OF_ENDER_SIGNAL => "minecraft:eye_of_ender_signal",
EntityIds::ENDER_CRYSTAL => "minecraft:ender_crystal",
EntityIds::SHULKER_BULLET => "minecraft:shulker_bullet",
EntityIds::FISHING_HOOK => "minecraft:fishing_hook",
EntityIds::DRAGON_FIREBALL => "minecraft:dragon_fireball",
EntityIds::ARROW => "minecraft:arrow",
EntityIds::SNOWBALL => "minecraft:snowball",
EntityIds::EGG => "minecraft:egg",
EntityIds::PAINTING => "minecraft:painting",
EntityIds::THROWN_TRIDENT => "minecraft:thrown_trident",
EntityIds::FIREBALL => "minecraft:fireball",
EntityIds::SPLASH_POTION => "minecraft:splash_potion",
EntityIds::ENDER_PEARL => "minecraft:ender_pearl",
EntityIds::LEASH_KNOT => "minecraft:leash_knot",
EntityIds::WITHER_SKULL => "minecraft:wither_skull",
EntityIds::WITHER_SKULL_DANGEROUS => "minecraft:wither_skull_dangerous",
EntityIds::BOAT => "minecraft:boat",
EntityIds::LIGHTNING_BOLT => "minecraft:lightning_bolt",
EntityIds::SMALL_FIREBALL => "minecraft:small_fireball",
EntityIds::LLAMA_SPIT => "minecraft:llama_spit",
EntityIds::AREA_EFFECT_CLOUD => "minecraft:area_effect_cloud",
EntityIds::LINGERING_POTION => "minecraft:lingering_potion",
EntityIds::FIREWORKS_ROCKET => "minecraft:fireworks_rocket",
EntityIds::EVOCATION_FANG => "minecraft:evocation_fang",
EntityIds::EVOCATION_ILLAGER => "minecraft:evocation_illager",
EntityIds::VEX => "minecraft:vex",
EntityIds::AGENT => "minecraft:agent",
EntityIds::ICE_BOMB => "minecraft:ice_bomb",
EntityIds::PHANTOM => "minecraft:phantom",
EntityIds::TRIPOD_CAMERA => "minecraft:tripod_camera"
];
/** @var int|null */
public $entityUniqueId = null; //TODO
/** @var int */
public $entityRuntimeId;
/** @var int */
public $type;
/** @var Vector3 */
public $position;
/** @var Vector3|null */
public $motion;
/** @var float */
public $pitch = 0.0;
/** @var float */
public $yaw = 0.0;
/** @var float */
public $headYaw = 0.0;
/** @var Attribute[] */
public $attributes = [];
/** @var array */
public $metadata = [];
/** @var EntityLink[] */
public $links = [];
public function getUvarint1() : int{
return $this->uvarint1;
}
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
$this->entityRuntimeId = $this->getEntityRuntimeId();
$this->type = array_search($t = $this->getString(), self::LEGACY_ID_MAP_BC, true);
if($this->type === false){
throw new BadPacketException("Can't map ID $t to legacy ID");
}
$this->position = $this->getVector3();
$this->motion = $this->getVector3();
$this->pitch = $this->getLFloat();
$this->yaw = $this->getLFloat();
$this->headYaw = $this->getLFloat();
$attrCount = $this->getUnsignedVarInt();
for($i = 0; $i < $attrCount; ++$i){
$id = $this->getString();
$min = $this->getLFloat();
$current = $this->getLFloat();
$max = $this->getLFloat();
$attr = Attribute::getAttribute($id);
if($attr !== null){
try{
$attr->setMinValue($min);
$attr->setMaxValue($max);
$attr->setValue($current);
}catch(\InvalidArgumentException $e){
throw new BadPacketException($e->getMessage(), 0, $e); //TODO: address this properly
}
$this->attributes[] = $attr;
}else{
throw new BadPacketException("Unknown attribute type \"$id\"");
}
}
$this->metadata = $this->getEntityMetadata();
$linkCount = $this->getUnsignedVarInt();
for($i = 0; $i < $linkCount; ++$i){
$this->links[] = $this->getEntityLink();
}
$this->uvarint1 = $this->getUnsignedVarInt();
}
protected function encodePayload() : void{
$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$this->putEntityRuntimeId($this->entityRuntimeId);
if(!isset(self::LEGACY_ID_MAP_BC[$this->type])){
throw new \InvalidArgumentException("Unknown entity numeric ID $this->type");
}
$this->putString(self::LEGACY_ID_MAP_BC[$this->type]);
$this->putVector3($this->position);
$this->putVector3Nullable($this->motion);
$this->putLFloat($this->pitch);
$this->putLFloat($this->yaw);
$this->putLFloat($this->headYaw);
$this->putUnsignedVarInt(count($this->attributes));
foreach($this->attributes as $attribute){
$this->putString($attribute->getId());
$this->putLFloat($attribute->getMinValue());
$this->putLFloat($attribute->getValue());
$this->putLFloat($attribute->getMaxValue());
}
$this->putEntityMetadata($this->metadata);
$this->putUnsignedVarInt(count($this->links));
foreach($this->links as $link){
$this->putEntityLink($link);
}
$this->putUnsignedVarInt($this->uvarint1);
}
public function handle(PacketHandler $handler) : bool{

View File

@ -29,8 +29,8 @@ use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\handler\PacketHandler;
class AddItemEntityPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ITEM_ENTITY_PACKET;
class AddItemActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ITEM_ACTOR_PACKET;
/** @var int|null */
public $entityUniqueId = null; //TODO
@ -68,6 +68,6 @@ class AddItemEntityPacket extends DataPacket implements ClientboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleAddItemEntity($this);
return $handler->handleAddItemActor($this);
}
}

View File

@ -25,31 +25,27 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\handler\PacketHandler;
class AddPaintingPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_PAINTING_PACKET;
/** @var string */
public $title;
/** @var int|null */
public $entityUniqueId = null;
/** @var int */
public $entityRuntimeId;
/** @var int */
public $x;
/** @var int */
public $y;
/** @var int */
public $z;
/** @var Vector3 */
public $position;
/** @var int */
public $direction;
/** @var string */
public $title;
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
$this->entityRuntimeId = $this->getEntityRuntimeId();
$this->getBlockPosition($this->x, $this->y, $this->z);
$this->position = $this->getVector3();
$this->direction = $this->getVarInt();
$this->title = $this->getString();
}
@ -57,7 +53,7 @@ class AddPaintingPacket extends DataPacket implements ClientboundPacket{
protected function encodePayload() : void{
$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$this->putEntityRuntimeId($this->entityRuntimeId);
$this->putBlockPosition($this->x, $this->y, $this->z);
$this->putVector3($this->position);
$this->putVarInt($this->direction);
$this->putString($this->title);
}

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -28,8 +28,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
class BlockEntityDataPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::BLOCK_ENTITY_DATA_PACKET;
class BlockActorDataPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::BLOCK_ACTOR_DATA_PACKET;
/** @var int */
public $x;
@ -58,6 +58,6 @@ class BlockEntityDataPacket extends DataPacket implements ClientboundPacket, Ser
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleBlockEntityData($this);
return $handler->handleBlockActorData($this);
}
}

View File

@ -0,0 +1,95 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
use function count;
class ClientCacheBlobStatusPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::CLIENT_CACHE_BLOB_STATUS_PACKET;
/** @var int[] xxHash64 subchunk data hashes */
private $hitHashes = [];
/** @var int[] xxHash64 subchunk data hashes */
private $missHashes = [];
/**
* @param int[] $hitHashes
* @param int[] $missHashes
*
* @return self
*/
public static function create(array $hitHashes, array $missHashes) : self{
//type checks
(static function(int ...$hashes){})(...$hitHashes);
(static function(int ...$hashes){})(...$missHashes);
$result = new self;
$result->hitHashes = $hitHashes;
$result->missHashes = $missHashes;
return $result;
}
/**
* @return int[]
*/
public function getHitHashes() : array{
return $this->hitHashes;
}
/**
* @return int[]
*/
public function getMissHashes() : array{
return $this->missHashes;
}
protected function decodePayload() : void{
$hitCount = $this->getUnsignedVarInt();
$missCount = $this->getUnsignedVarInt();
for($i = 0; $i < $hitCount; ++$i){
$this->hitHashes[] = $this->getLLong();
}
for($i = 0; $i < $missCount; ++$i){
$this->missHashes[] = $this->getLLong();
}
}
protected function encodePayload() : void{
$this->putUnsignedVarInt(count($this->hitHashes));
$this->putUnsignedVarInt(count($this->missHashes));
foreach($this->hitHashes as $hash){
$this->putLLong($hash);
}
foreach($this->missHashes as $hash){
$this->putLLong($hash);
}
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleClientCacheBlobStatus($this);
}
}

View File

@ -0,0 +1,78 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\ChunkCacheBlob;
use function count;
class ClientCacheMissResponsePacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::CLIENT_CACHE_MISS_RESPONSE_PACKET;
/** @var ChunkCacheBlob[] */
private $blobs = [];
/**
* @param ChunkCacheBlob[] $blobs
*
* @return self
*/
public static function create(array $blobs) : self{
//type check
(static function(ChunkCacheBlob ...$blobs){})($blobs);
$result = new self;
$result->blobs = $blobs;
return $result;
}
/**
* @return ChunkCacheBlob[]
*/
public function getBlobs() : array{
return $this->blobs;
}
protected function decodePayload() : void{
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$hash = $this->getLLong();
$payload = $this->getString();
$this->blobs[] = new ChunkCacheBlob($hash, $payload);
}
}
protected function encodePayload() : void{
$this->putUnsignedVarInt(count($this->blobs));
foreach($this->blobs as $blob){
$this->putLLong($blob->getHash());
$this->putString($blob->getPayload());
}
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleClientCacheMissResponse($this);
}
}

View File

@ -0,0 +1,60 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class ClientCacheStatusPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::CLIENT_CACHE_STATUS_PACKET;
/** @var bool */
private $enabled;
public static function create(bool $enabled) : self{
$result = new self;
$result->enabled = $enabled;
return $result;
}
/**
* @return bool
*/
public function isEnabled() : bool{
return $this->enabled;
}
protected function decodePayload() : void{
$this->enabled = $this->getBool();
}
protected function encodePayload() : void{
$this->putBool($this->enabled);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleClientCacheStatus($this);
}
}

View File

@ -59,6 +59,10 @@ class CommandBlockUpdatePacket extends DataPacket implements ServerboundPacket{
public $name;
/** @var bool */
public $shouldTrackOutput;
/** @var int */
public $tickDelay;
/** @var bool */
public $executeOnFirstTick;
protected function decodePayload() : void{
$this->isBlock = $this->getBool();
@ -78,6 +82,8 @@ class CommandBlockUpdatePacket extends DataPacket implements ServerboundPacket{
$this->name = $this->getString();
$this->shouldTrackOutput = $this->getBool();
$this->tickDelay = $this->getLInt();
$this->executeOnFirstTick = $this->getBool();
}
protected function encodePayload() : void{
@ -97,6 +103,8 @@ class CommandBlockUpdatePacket extends DataPacket implements ServerboundPacket{
$this->putString($this->name);
$this->putBool($this->shouldTrackOutput);
$this->putLInt($this->tickDelay);
$this->putBool($this->executeOnFirstTick);
}
public function handle(PacketHandler $handler) : bool{

View File

@ -34,6 +34,9 @@ use pocketmine\item\ItemFactory;
use pocketmine\network\BadPacketException;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
#ifndef COMPILE
use pocketmine\utils\Binary;
#endif
use function count;
use function str_repeat;
@ -67,11 +70,13 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
case self::ENTRY_SHAPELESS:
case self::ENTRY_SHULKER_BOX:
case self::ENTRY_SHAPELESS_CHEMISTRY:
$entry["recipe_id"] = $this->getString();
$ingredientCount = $this->getUnsignedVarInt();
/** @var Item */
$entry["input"] = [];
for($j = 0; $j < $ingredientCount; ++$j){
$entry["input"][] = $this->getSlot();
$entry["input"][] = $in = $this->getRecipeIngredient();
$in->setCount(1); //TODO HACK: they send a useless count field which breaks the PM crafting system because it isn't always 1
}
$resultCount = $this->getUnsignedVarInt();
$entry["output"] = [];
@ -80,16 +85,19 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
}
$entry["uuid"] = $this->getUUID()->toString();
$entry["block"] = $this->getString();
$entry["priority"] = $this->getVarInt();
break;
case self::ENTRY_SHAPED:
case self::ENTRY_SHAPED_CHEMISTRY:
$entry["recipe_id"] = $this->getString();
$entry["width"] = $this->getVarInt();
$entry["height"] = $this->getVarInt();
$count = $entry["width"] * $entry["height"];
$entry["input"] = [];
for($j = 0; $j < $count; ++$j){
$entry["input"][] = $this->getSlot();
$entry["input"][] = $in = $this->getRecipeIngredient();
$in->setCount(1); //TODO HACK: they send a useless count field which breaks the PM crafting system
}
$resultCount = $this->getUnsignedVarInt();
$entry["output"] = [];
@ -98,6 +106,7 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
}
$entry["uuid"] = $this->getUUID()->toString();
$entry["block"] = $this->getString();
$entry["priority"] = $this->getVarInt();
break;
case self::ENTRY_FURNACE:
@ -115,7 +124,10 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
}catch(\InvalidArgumentException $e){
throw new BadPacketException($e->getMessage(), 0, $e);
}
$entry["output"] = $this->getSlot();
$entry["output"] = $out = $this->getSlot();
if($out->getMeta() === 0x7fff){
$entry["output"] = ItemFactory::get($out->getId(), 0); //TODO HACK: some 1.12 furnace recipe outputs have wildcard damage values
}
$entry["block"] = $this->getString();
break;
@ -130,11 +142,11 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
$this->getBool(); //cleanRecipes
}
private static function writeEntry($entry, NetworkBinaryStream $stream) : int{
private static function writeEntry($entry, NetworkBinaryStream $stream, int $pos) : int{
if($entry instanceof ShapelessRecipe){
return self::writeShapelessRecipe($entry, $stream);
return self::writeShapelessRecipe($entry, $stream, $pos);
}elseif($entry instanceof ShapedRecipe){
return self::writeShapedRecipe($entry, $stream);
return self::writeShapedRecipe($entry, $stream, $pos);
}elseif($entry instanceof FurnaceRecipe){
return self::writeFurnaceRecipe($entry, $stream);
}
@ -143,10 +155,11 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
return -1;
}
private static function writeShapelessRecipe(ShapelessRecipe $recipe, NetworkBinaryStream $stream) : int{
private static function writeShapelessRecipe(ShapelessRecipe $recipe, NetworkBinaryStream $stream, int $pos) : int{
$stream->putString(Binary::writeInt($pos)); //some kind of recipe ID, doesn't matter what it is as long as it's unique
$stream->putUnsignedVarInt($recipe->getIngredientCount());
foreach($recipe->getIngredientList() as $item){
$stream->putSlot($item);
$stream->putRecipeIngredient($item);
}
$results = $recipe->getResults();
@ -157,17 +170,19 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
$stream->put(str_repeat("\x00", 16)); //Null UUID
$stream->putString("crafting_table"); //TODO: blocktype (no prefix) (this might require internal API breaks)
$stream->putVarInt(50); //TODO: priority
return CraftingDataPacket::ENTRY_SHAPELESS;
}
private static function writeShapedRecipe(ShapedRecipe $recipe, NetworkBinaryStream $stream) : int{
private static function writeShapedRecipe(ShapedRecipe $recipe, NetworkBinaryStream $stream, int $pos) : int{
$stream->putString(Binary::writeInt($pos)); //some kind of recipe ID, doesn't matter what it is as long as it's unique
$stream->putVarInt($recipe->getWidth());
$stream->putVarInt($recipe->getHeight());
for($z = 0; $z < $recipe->getHeight(); ++$z){
for($x = 0; $x < $recipe->getWidth(); ++$x){
$stream->putSlot($recipe->getIngredient($x, $z));
$stream->putRecipeIngredient($recipe->getIngredient($x, $z));
}
}
@ -179,6 +194,7 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
$stream->put(str_repeat("\x00", 16)); //Null UUID
$stream->putString("crafting_table"); //TODO: blocktype (no prefix) (this might require internal API breaks)
$stream->putVarInt(50); //TODO: priority
return CraftingDataPacket::ENTRY_SHAPED;
}
@ -211,8 +227,9 @@ class CraftingDataPacket extends DataPacket implements ClientboundPacket{
$this->putUnsignedVarInt(count($this->entries));
$writer = new NetworkBinaryStream();
$counter = 0;
foreach($this->entries as $d){
$entryType = self::writeEntry($d, $writer);
$entryType = self::writeEntry($d, $writer, $counter++);
if($entryType >= 0){
$this->putVarInt($entryType);
$this->put($writer->getBuffer());

View File

@ -0,0 +1,145 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
use function count;
class LevelChunkPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::LEVEL_CHUNK_PACKET;
/** @var int */
private $chunkX;
/** @var int */
private $chunkZ;
/** @var int */
private $subChunkCount;
/** @var bool */
private $cacheEnabled;
/** @var int[] */
private $usedBlobHashes = [];
/** @var string */
private $extraPayload;
public static function withoutCache(int $chunkX, int $chunkZ, int $subChunkCount, string $payload) : self{
$result = new self;
$result->chunkX = $chunkX;
$result->chunkZ = $chunkZ;
$result->subChunkCount = $subChunkCount;
$result->extraPayload = $payload;
$result->cacheEnabled = false;
return $result;
}
public static function withCache(int $chunkX, int $chunkZ, int $subChunkCount, array $usedBlobHashes, string $extraPayload) : self{
(static function(int ...$hashes){})($usedBlobHashes);
$result = new self;
$result->chunkX = $chunkX;
$result->chunkZ = $chunkZ;
$result->subChunkCount = $subChunkCount;
$result->extraPayload = $extraPayload;
$result->cacheEnabled = true;
$result->usedBlobHashes = $usedBlobHashes;
return $result;
}
/**
* @return int
*/
public function getChunkX() : int{
return $this->chunkX;
}
/**
* @return int
*/
public function getChunkZ() : int{
return $this->chunkZ;
}
/**
* @return int
*/
public function getSubChunkCount() : int{
return $this->subChunkCount;
}
/**
* @return bool
*/
public function isCacheEnabled() : bool{
return $this->cacheEnabled;
}
/**
* @return int[]
*/
public function getUsedBlobHashes() : array{
return $this->usedBlobHashes;
}
/**
* @return string
*/
public function getExtraPayload() : string{
return $this->extraPayload;
}
protected function decodePayload() : void{
$this->chunkX = $this->getVarInt();
$this->chunkZ = $this->getVarInt();
$this->subChunkCount = $this->getUnsignedVarInt();
$this->cacheEnabled = $this->getBool();
if($this->cacheEnabled){
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$this->usedBlobHashes[] = $this->getLLong();
}
}
$this->extraPayload = $this->getString();
}
protected function encodePayload() : void{
$this->putVarInt($this->chunkX);
$this->putVarInt($this->chunkZ);
$this->putUnsignedVarInt($this->subChunkCount);
$this->putBool($this->cacheEnabled);
if($this->cacheEnabled){
$this->putUnsignedVarInt(count($this->usedBlobHashes));
foreach($this->usedBlobHashes as $hash){
$this->putLLong($hash);
}
}
$this->putString($this->extraPayload);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleLevelChunk($this);
}
}

View File

@ -25,40 +25,51 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\TreeRoot;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\serializer\NetworkNbtSerializer;
class FullChunkDataPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::FULL_CHUNK_DATA_PACKET;
class LevelEventGenericPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::LEVEL_EVENT_GENERIC_PACKET;
/** @var int */
public $chunkX;
/** @var int */
public $chunkZ;
/** @var string */
public $data;
private $eventId;
/** @var string network-format NBT */
private $eventData;
public static function create(int $chunkX, int $chunkZ, string $payload) : self{
public static function create(int $eventId, CompoundTag $data) : self{
$result = new self;
$result->chunkX = $chunkX;
$result->chunkZ = $chunkZ;
$result->data = $payload;
$result->eventId = $eventId;
$result->eventData = (new NetworkNbtSerializer())->write(new TreeRoot($data));
return $result;
}
/**
* @return int
*/
public function getEventId() : int{
return $this->eventId;
}
/**
* @return string
*/
public function getEventData() : string{
return $this->eventData;
}
protected function decodePayload() : void{
$this->chunkX = $this->getVarInt();
$this->chunkZ = $this->getVarInt();
$this->data = $this->getString();
$this->eventId = $this->getVarInt();
$this->eventData = $this->getRemaining();
}
protected function encodePayload() : void{
$this->putVarInt($this->chunkX);
$this->putVarInt($this->chunkZ);
$this->putString($this->data);
$this->putVarInt($this->eventId);
$this->put($this->eventData);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleFullChunkData($this);
return $handler->handleLevelEventGeneric($this);
}
}

View File

@ -29,8 +29,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\handler\PacketHandler;
class MoveEntityAbsolutePacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::MOVE_ENTITY_ABSOLUTE_PACKET;
class MoveActorAbsolutePacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::MOVE_ACTOR_ABSOLUTE_PACKET;
public const FLAG_GROUND = 0x01;
public const FLAG_TELEPORT = 0x02;
@ -67,6 +67,6 @@ class MoveEntityAbsolutePacket extends DataPacket implements ClientboundPacket,
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleMoveEntityAbsolute($this);
return $handler->handleMoveActorAbsolute($this);
}
}

View File

@ -28,8 +28,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\utils\BinaryDataException;
class MoveEntityDeltaPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::MOVE_ENTITY_DELTA_PACKET;
class MoveActorDeltaPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::MOVE_ACTOR_DELTA_PACKET;
public const FLAG_HAS_X = 0x01;
public const FLAG_HAS_Y = 0x02;
@ -116,6 +116,6 @@ class MoveEntityDeltaPacket extends DataPacket implements ClientboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleMoveEntityDelta($this);
return $handler->handleMoveActorDelta($this);
}
}

View File

@ -45,11 +45,11 @@ class PacketPool{
static::registerPacket(new SetTimePacket());
static::registerPacket(new StartGamePacket());
static::registerPacket(new AddPlayerPacket());
static::registerPacket(new AddEntityPacket());
static::registerPacket(new RemoveEntityPacket());
static::registerPacket(new AddItemEntityPacket());
static::registerPacket(new TakeItemEntityPacket());
static::registerPacket(new MoveEntityAbsolutePacket());
static::registerPacket(new AddActorPacket());
static::registerPacket(new RemoveActorPacket());
static::registerPacket(new AddItemActorPacket());
static::registerPacket(new TakeItemActorPacket());
static::registerPacket(new MoveActorAbsolutePacket());
static::registerPacket(new MovePlayerPacket());
static::registerPacket(new RiderJumpPacket());
static::registerPacket(new UpdateBlockPacket());
@ -58,7 +58,7 @@ class PacketPool{
static::registerPacket(new LevelSoundEventPacketV1());
static::registerPacket(new LevelEventPacket());
static::registerPacket(new BlockEventPacket());
static::registerPacket(new EntityEventPacket());
static::registerPacket(new ActorEventPacket());
static::registerPacket(new MobEffectPacket());
static::registerPacket(new UpdateAttributesPacket());
static::registerPacket(new InventoryTransactionPacket());
@ -66,13 +66,13 @@ class PacketPool{
static::registerPacket(new MobArmorEquipmentPacket());
static::registerPacket(new InteractPacket());
static::registerPacket(new BlockPickRequestPacket());
static::registerPacket(new EntityPickRequestPacket());
static::registerPacket(new ActorPickRequestPacket());
static::registerPacket(new PlayerActionPacket());
static::registerPacket(new EntityFallPacket());
static::registerPacket(new ActorFallPacket());
static::registerPacket(new HurtArmorPacket());
static::registerPacket(new SetEntityDataPacket());
static::registerPacket(new SetEntityMotionPacket());
static::registerPacket(new SetEntityLinkPacket());
static::registerPacket(new SetActorDataPacket());
static::registerPacket(new SetActorMotionPacket());
static::registerPacket(new SetActorLinkPacket());
static::registerPacket(new SetHealthPacket());
static::registerPacket(new SetSpawnPositionPacket());
static::registerPacket(new AnimatePacket());
@ -87,9 +87,9 @@ class PacketPool{
static::registerPacket(new CraftingEventPacket());
static::registerPacket(new GuiDataPickItemPacket());
static::registerPacket(new AdventureSettingsPacket());
static::registerPacket(new BlockEntityDataPacket());
static::registerPacket(new BlockActorDataPacket());
static::registerPacket(new PlayerInputPacket());
static::registerPacket(new FullChunkDataPacket());
static::registerPacket(new LevelChunkPacket());
static::registerPacket(new SetCommandsEnabledPacket());
static::registerPacket(new SetDifficultyPacket());
static::registerPacket(new ChangeDimensionPacket());
@ -142,22 +142,31 @@ class PacketPool{
static::registerPacket(new SetScorePacket());
static::registerPacket(new LabTablePacket());
static::registerPacket(new UpdateBlockSyncedPacket());
static::registerPacket(new MoveEntityDeltaPacket());
static::registerPacket(new MoveActorDeltaPacket());
static::registerPacket(new SetScoreboardIdentityPacket());
static::registerPacket(new SetLocalPlayerAsInitializedPacket());
static::registerPacket(new UpdateSoftEnumPacket());
static::registerPacket(new NetworkStackLatencyPacket());
static::registerPacket(new ScriptCustomEventPacket());
static::registerPacket(new SpawnParticleEffectPacket());
static::registerPacket(new AvailableEntityIdentifiersPacket());
static::registerPacket(new AvailableActorIdentifiersPacket());
static::registerPacket(new LevelSoundEventPacketV2());
static::registerPacket(new NetworkChunkPublisherUpdatePacket());
static::registerPacket(new BiomeDefinitionListPacket());
static::registerPacket(new LevelSoundEventPacket());
static::registerPacket(new LevelEventGenericPacket());
static::registerPacket(new LecternUpdatePacket());
static::registerPacket(new VideoStreamConnectPacket());
static::registerPacket(new MapCreateLockedCopyPacket());
static::registerPacket(new AddEntityPacket());
static::registerPacket(new RemoveEntityPacket());
static::registerPacket(new ClientCacheStatusPacket());
static::registerPacket(new OnScreenTextureAnimationPacket());
static::registerPacket(new MapCreateLockedCopyPacket());
static::registerPacket(new StructureTemplateDataExportRequestPacket());
static::registerPacket(new StructureTemplateDataExportResponsePacket());
static::registerPacket(new UpdateBlockPropertiesPacket());
static::registerPacket(new ClientCacheBlobStatusPacket());
static::registerPacket(new ClientCacheMissResponsePacket());
}
/**

View File

@ -39,15 +39,15 @@ interface ProtocolInfo{
/**
* Actual Minecraft: PE protocol version
*/
public const CURRENT_PROTOCOL = 354;
public const CURRENT_PROTOCOL = 361;
/**
* Current Minecraft PE version reported by the server. This is usually the earliest currently supported version.
*/
public const MINECRAFT_VERSION = 'v1.11.0';
public const MINECRAFT_VERSION = 'v1.12.0';
/**
* Version number sent to clients in ping responses.
*/
public const MINECRAFT_VERSION_NETWORK = '1.11.0';
public const MINECRAFT_VERSION_NETWORK = '1.12.0';
public const LOGIN_PACKET = 0x01;
public const PLAY_STATUS_PACKET = 0x02;
@ -61,12 +61,12 @@ interface ProtocolInfo{
public const SET_TIME_PACKET = 0x0a;
public const START_GAME_PACKET = 0x0b;
public const ADD_PLAYER_PACKET = 0x0c;
public const ADD_ENTITY_PACKET = 0x0d;
public const REMOVE_ENTITY_PACKET = 0x0e;
public const ADD_ITEM_ENTITY_PACKET = 0x0f;
public const ADD_ACTOR_PACKET = 0x0d;
public const REMOVE_ACTOR_PACKET = 0x0e;
public const ADD_ITEM_ACTOR_PACKET = 0x0f;
public const TAKE_ITEM_ENTITY_PACKET = 0x11;
public const MOVE_ENTITY_ABSOLUTE_PACKET = 0x12;
public const TAKE_ITEM_ACTOR_PACKET = 0x11;
public const MOVE_ACTOR_ABSOLUTE_PACKET = 0x12;
public const MOVE_PLAYER_PACKET = 0x13;
public const RIDER_JUMP_PACKET = 0x14;
public const UPDATE_BLOCK_PACKET = 0x15;
@ -75,7 +75,7 @@ interface ProtocolInfo{
public const LEVEL_SOUND_EVENT_PACKET_V1 = 0x18;
public const LEVEL_EVENT_PACKET = 0x19;
public const BLOCK_EVENT_PACKET = 0x1a;
public const ENTITY_EVENT_PACKET = 0x1b;
public const ACTOR_EVENT_PACKET = 0x1b;
public const MOB_EFFECT_PACKET = 0x1c;
public const UPDATE_ATTRIBUTES_PACKET = 0x1d;
public const INVENTORY_TRANSACTION_PACKET = 0x1e;
@ -83,13 +83,13 @@ interface ProtocolInfo{
public const MOB_ARMOR_EQUIPMENT_PACKET = 0x20;
public const INTERACT_PACKET = 0x21;
public const BLOCK_PICK_REQUEST_PACKET = 0x22;
public const ENTITY_PICK_REQUEST_PACKET = 0x23;
public const ACTOR_PICK_REQUEST_PACKET = 0x23;
public const PLAYER_ACTION_PACKET = 0x24;
public const ENTITY_FALL_PACKET = 0x25;
public const ACTOR_FALL_PACKET = 0x25;
public const HURT_ARMOR_PACKET = 0x26;
public const SET_ENTITY_DATA_PACKET = 0x27;
public const SET_ENTITY_MOTION_PACKET = 0x28;
public const SET_ENTITY_LINK_PACKET = 0x29;
public const SET_ACTOR_DATA_PACKET = 0x27;
public const SET_ACTOR_MOTION_PACKET = 0x28;
public const SET_ACTOR_LINK_PACKET = 0x29;
public const SET_HEALTH_PACKET = 0x2a;
public const SET_SPAWN_POSITION_PACKET = 0x2b;
public const ANIMATE_PACKET = 0x2c;
@ -104,9 +104,9 @@ interface ProtocolInfo{
public const CRAFTING_EVENT_PACKET = 0x35;
public const GUI_DATA_PICK_ITEM_PACKET = 0x36;
public const ADVENTURE_SETTINGS_PACKET = 0x37;
public const BLOCK_ENTITY_DATA_PACKET = 0x38;
public const BLOCK_ACTOR_DATA_PACKET = 0x38;
public const PLAYER_INPUT_PACKET = 0x39;
public const FULL_CHUNK_DATA_PACKET = 0x3a;
public const LEVEL_CHUNK_PACKET = 0x3a;
public const SET_COMMANDS_ENABLED_PACKET = 0x3b;
public const SET_DIFFICULTY_PACKET = 0x3c;
public const CHANGE_DIMENSION_PACKET = 0x3d;
@ -159,7 +159,7 @@ interface ProtocolInfo{
public const SET_SCORE_PACKET = 0x6c;
public const LAB_TABLE_PACKET = 0x6d;
public const UPDATE_BLOCK_SYNCED_PACKET = 0x6e;
public const MOVE_ENTITY_DELTA_PACKET = 0x6f;
public const MOVE_ACTOR_DELTA_PACKET = 0x6f;
public const SET_SCOREBOARD_IDENTITY_PACKET = 0x70;
public const SET_LOCAL_PLAYER_AS_INITIALIZED_PACKET = 0x71;
public const UPDATE_SOFT_ENUM_PACKET = 0x72;
@ -167,14 +167,23 @@ interface ProtocolInfo{
public const SCRIPT_CUSTOM_EVENT_PACKET = 0x75;
public const SPAWN_PARTICLE_EFFECT_PACKET = 0x76;
public const AVAILABLE_ENTITY_IDENTIFIERS_PACKET = 0x77;
public const AVAILABLE_ACTOR_IDENTIFIERS_PACKET = 0x77;
public const LEVEL_SOUND_EVENT_PACKET_V2 = 0x78;
public const NETWORK_CHUNK_PUBLISHER_UPDATE_PACKET = 0x79;
public const BIOME_DEFINITION_LIST_PACKET = 0x7a;
public const LEVEL_SOUND_EVENT_PACKET = 0x7b;
public const LECTERN_UPDATE_PACKET = 0x7c;
public const VIDEO_STREAM_CONNECT_PACKET = 0x7d;
public const MAP_CREATE_LOCKED_COPY_PACKET = 0x7e;
public const ON_SCREEN_TEXTURE_ANIMATION_PACKET = 0x7f;
public const LEVEL_EVENT_GENERIC_PACKET = 0x7c;
public const LECTERN_UPDATE_PACKET = 0x7d;
public const VIDEO_STREAM_CONNECT_PACKET = 0x7e;
public const ADD_ENTITY_PACKET = 0x7f;
public const REMOVE_ENTITY_PACKET = 0x80;
public const CLIENT_CACHE_STATUS_PACKET = 0x81;
public const ON_SCREEN_TEXTURE_ANIMATION_PACKET = 0x82;
public const MAP_CREATE_LOCKED_COPY_PACKET = 0x83;
public const STRUCTURE_TEMPLATE_DATA_EXPORT_REQUEST_PACKET = 0x84;
public const STRUCTURE_TEMPLATE_DATA_EXPORT_RESPONSE_PACKET = 0x85;
public const UPDATE_BLOCK_PROPERTIES_PACKET = 0x86;
public const CLIENT_CACHE_BLOB_STATUS_PACKET = 0x87;
public const CLIENT_CACHE_MISS_RESPONSE_PACKET = 0x88;
}

View File

@ -0,0 +1,54 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class RemoveActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::REMOVE_ACTOR_PACKET;
/** @var int */
public $entityUniqueId;
public static function create(int $entityUniqueId) : self{
$result = new self;
$result->entityUniqueId = $entityUniqueId;
return $result;
}
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
}
protected function encodePayload() : void{
$this->putEntityUniqueId($this->entityUniqueId);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleRemoveActor($this);
}
}

View File

@ -25,27 +25,33 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class RemoveEntityPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::REMOVE_ENTITY_PACKET;
/** @var int */
public $entityUniqueId;
private $uvarint1;
public static function create(int $entityUniqueId) : self{
public static function create(int $uvarint1) : self{
$result = new self;
$result->entityUniqueId = $entityUniqueId;
$result->uvarint1 = $uvarint1;
return $result;
}
/**
* @return int
*/
public function getUvarint1() : int{
return $this->uvarint1;
}
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
$this->uvarint1 = $this->getUnsignedVarInt();
}
protected function encodePayload() : void{
$this->putEntityUniqueId($this->entityUniqueId);
$this->putUnsignedVarInt($this->uvarint1);
}
public function handle(PacketHandler $handler) : bool{

View File

@ -42,6 +42,10 @@ class ResourcePackDataInfoPacket extends DataPacket implements ClientboundPacket
public $compressedPackSize;
/** @var string */
public $sha256;
/** @var bool */
public $isPremium = false;
/** @var int */
public $packType = 0; //TODO: check the values for this
public static function create(string $packId, int $maxChunkSize, int $chunkCount, int $compressedPackSize, string $sha256sum) : self{
$result = new self;
@ -59,6 +63,8 @@ class ResourcePackDataInfoPacket extends DataPacket implements ClientboundPacket
$this->chunkCount = $this->getLInt();
$this->compressedPackSize = $this->getLLong();
$this->sha256 = $this->getString();
$this->isPremium = $this->getBool();
$this->packType = $this->getByte();
}
protected function encodePayload() : void{
@ -67,6 +73,8 @@ class ResourcePackDataInfoPacket extends DataPacket implements ClientboundPacket
$this->putLInt($this->chunkCount);
$this->putLLong($this->compressedPackSize);
$this->putString($this->sha256);
$this->putBool($this->isPremium);
$this->putByte($this->packType);
}
public function handle(PacketHandler $handler) : bool{

View File

@ -28,8 +28,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
class SetEntityDataPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{ //TODO: check why this is serverbound
public const NETWORK_ID = ProtocolInfo::SET_ENTITY_DATA_PACKET;
class SetActorDataPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{ //TODO: check why this is serverbound
public const NETWORK_ID = ProtocolInfo::SET_ACTOR_DATA_PACKET;
/** @var int */
public $entityRuntimeId;
@ -54,6 +54,6 @@ class SetEntityDataPacket extends DataPacket implements ClientboundPacket, Serve
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleSetEntityData($this);
return $handler->handleSetActorData($this);
}
}

View File

@ -29,8 +29,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\EntityLink;
class SetEntityLinkPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_ENTITY_LINK_PACKET;
class SetActorLinkPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_ACTOR_LINK_PACKET;
/** @var EntityLink */
public $link;
@ -44,6 +44,6 @@ class SetEntityLinkPacket extends DataPacket implements ClientboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleSetEntityLink($this);
return $handler->handleSetActorLink($this);
}
}

View File

@ -32,8 +32,8 @@ use pocketmine\network\mcpe\handler\PacketHandler;
/**
* TODO: This packet is (erroneously) sent to the server when the client is riding a vehicle.
*/
class SetEntityMotionPacket extends DataPacket implements ClientboundPacket, GarbageServerboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_ENTITY_MOTION_PACKET;
class SetActorMotionPacket extends DataPacket implements ClientboundPacket, GarbageServerboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_ACTOR_MOTION_PACKET;
/** @var int */
public $entityRuntimeId;
@ -58,6 +58,6 @@ class SetEntityMotionPacket extends DataPacket implements ClientboundPacket, Gar
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleSetEntityMotion($this);
return $handler->handleSetActorMotion($this);
}
}

View File

@ -32,12 +32,17 @@ use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
use pocketmine\network\mcpe\protocol\types\RuntimeBlockMapping;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
use function count;
use function file_get_contents;
use function json_decode;
use const pocketmine\RESOURCE_PATH;
class StartGamePacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::START_GAME_PACKET;
/** @var string|null */
private static $runtimeIdTableCache;
private static $blockTableCache = null;
/** @var string|null */
private static $itemTableCache = null;
/** @var int */
public $entityUniqueId;
@ -122,6 +127,8 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
public $isFromWorldTemplate = false;
/** @var bool */
public $isWorldTemplateOptionLocked = false;
/** @var bool */
public $onlySpawnV1Villagers = false;
/** @var string */
public $levelId = ""; //base64 string, usually the same as world folder name in vanilla
@ -138,11 +145,10 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
/** @var string */
public $multiplayerCorrelationId = ""; //TODO: this should be filled with a UUID of some sort
/** @var bool */
public $onlySpawnV1Villagers = false;
/** @var array|null each entry must have a "name" (string) and "data" (int16) element */
public $runtimeIdTable = null;
/** @var array|null ["name" (string), "data" (int16), "legacy_id" (int16)] */
public $blockTable = null;
/** @var array|null string (name) => int16 (legacyID) */
public $itemTable = null;
protected function decodePayload() : void{
$this->entityUniqueId = $this->getEntityUniqueId();
@ -185,6 +191,7 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->useMsaGamertagsOnly = $this->getBool();
$this->isFromWorldTemplate = $this->getBool();
$this->isWorldTemplateOptionLocked = $this->getBool();
$this->onlySpawnV1Villagers = $this->getBool();
$this->levelId = $this->getString();
$this->worldName = $this->getString();
@ -194,18 +201,23 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->enchantmentSeed = $this->getVarInt();
$count = $this->getUnsignedVarInt();
$table = [];
for($i = 0; $i < $count; ++$i){
$this->blockTable = [];
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$id = $this->getString();
$data = $this->getLShort();
$data = $this->getSignedLShort();
$unknown = $this->getSignedLShort();
$table[$i] = ["name" => $id, "data" => $data];
$this->blockTable[$i] = ["name" => $id, "data" => $data, "legacy_id" => $unknown];
}
$this->itemTable = [];
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$id = $this->getString();
$legacyId = $this->getSignedLShort();
$this->itemTable[$id] = $legacyId;
}
$this->runtimeIdTable = $table;
$this->multiplayerCorrelationId = $this->getString();
$this->onlySpawnV1Villagers = $this->getBool();
}
protected function encodePayload() : void{
@ -249,6 +261,7 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->putBool($this->useMsaGamertagsOnly);
$this->putBool($this->isFromWorldTemplate);
$this->putBool($this->isWorldTemplateOptionLocked);
$this->putBool($this->onlySpawnV1Villagers);
$this->putString($this->levelId);
$this->putString($this->worldName);
@ -258,18 +271,25 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->putVarInt($this->enchantmentSeed);
if($this->runtimeIdTable === null){
if(self::$runtimeIdTableCache === null){
if($this->blockTable === null){
if(self::$blockTableCache === null){
//this is a really nasty hack, but it'll do for now
self::$runtimeIdTableCache = self::serializeBlockTable(RuntimeBlockMapping::getBedrockKnownStates());
self::$blockTableCache = self::serializeBlockTable(RuntimeBlockMapping::getBedrockKnownStates());
}
$this->put(self::$runtimeIdTableCache);
$this->put(self::$blockTableCache);
}else{
$this->put(self::serializeBlockTable($this->runtimeIdTable));
$this->put(self::serializeBlockTable($this->blockTable));
}
if($this->itemTable === null){
if(self::$itemTableCache === null){
self::$itemTableCache = self::serializeItemTable(json_decode(file_get_contents(RESOURCE_PATH . '/vanilla/item_id_map.json'), true));
}
$this->put(self::$itemTableCache);
}else{
$this->put(self::serializeItemTable($this->itemTable));
}
$this->putString($this->multiplayerCorrelationId);
$this->putBool($this->onlySpawnV1Villagers);
}
private static function serializeBlockTable(array $table) : string{
@ -278,6 +298,17 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
foreach($table as $v){
$stream->putString($v["name"]);
$stream->putLShort($v["data"]);
$stream->putLShort($v["legacy_id"]);
}
return $stream->getBuffer();
}
private static function serializeItemTable(array $table) : string{
$stream = new NetworkBinaryStream();
$stream->putUnsignedVarInt(count($table));
foreach($table as $name => $legacyId){
$stream->putString($name);
$stream->putLShort($legacyId);
}
return $stream->getBuffer();
}

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class StructureTemplateDataExportRequestPacket extends DataPacket implements ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::STRUCTURE_TEMPLATE_DATA_EXPORT_REQUEST_PACKET;
protected function decodePayload() : void{
//TODO
}
protected function encodePayload() : void{
//TODO
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleStructureTemplateDataExportRequest($this);
}
}

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
class StructureTemplateDataExportResponsePacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::STRUCTURE_TEMPLATE_DATA_EXPORT_RESPONSE_PACKET;
protected function decodePayload() : void{
//TODO
}
protected function encodePayload() : void{
//TODO
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleStructureTemplateDataExportResponse($this);
}
}

View File

@ -28,8 +28,8 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\handler\PacketHandler;
class TakeItemEntityPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::TAKE_ITEM_ENTITY_PACKET;
class TakeItemActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::TAKE_ITEM_ACTOR_PACKET;
/** @var int */
public $target;
@ -54,6 +54,6 @@ class TakeItemEntityPacket extends DataPacket implements ClientboundPacket{
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleTakeItemEntity($this);
return $handler->handleTakeItemActor($this);
}
}

View File

@ -0,0 +1,56 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\TreeRoot;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\serializer\NetworkNbtSerializer;
class UpdateBlockPropertiesPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::UPDATE_BLOCK_PROPERTIES_PACKET;
/** @var string */
private $nbt;
public static function create(CompoundTag $data) : self{
$result = new self;
$result->nbt = (new NetworkNbtSerializer())->write(new TreeRoot($data));
return $result;
}
protected function decodePayload() : void{
$this->nbt = $this->getRemaining();
}
protected function encodePayload() : void{
$this->put($this->nbt);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleUpdateBlockProperties($this);
}
}

View File

@ -39,17 +39,25 @@ class VideoStreamConnectPacket extends DataPacket implements ClientboundPacket{
public $frameSendFrequency;
/** @var int */
public $action;
/** @var int */
public $resolutionX;
/** @var int */
public $resolutionY;
protected function decodePayload() : void{
$this->serverUri = $this->getString();
$this->frameSendFrequency = $this->getLFloat();
$this->action = $this->getByte();
$this->resolutionX = $this->getLInt();
$this->resolutionY = $this->getLInt();
}
protected function encodePayload() : void{
$this->putString($this->serverUri);
$this->putLFloat($this->frameSendFrequency);
$this->putByte($this->action);
$this->putLInt($this->resolutionX);
$this->putLInt($this->resolutionY);
}
public function handle(PacketHandler $handler) : bool{

View File

@ -0,0 +1,56 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol\types;
class ChunkCacheBlob{
/** @var int */
private $hash;
/** @var string */
private $payload;
/**
* ChunkCacheBlob constructor.
*
* @param int $hash
* @param string $payload
*/
public function __construct(int $hash, string $payload){
$this->hash = $hash;
$this->payload = $payload;
}
/**
* @return int
*/
public function getHash() : int{
return $this->hash;
}
/**
* @return string
*/
public function getPayload() : string{
return $this->payload;
}
}

View File

@ -76,68 +76,74 @@ final class EntityMetadataProperties{
public const LEAD_HOLDER_EID = 37; //long
public const SCALE = 38; //float
public const HAS_NPC_COMPONENT = 39; //byte (???)
public const SKIN_ID = 40; //string
public const NPC_SKIN_ID = 41; //string
public const URL_TAG = 42; //string
public const MAX_AIR = 43; //short
public const MARK_VARIANT = 44; //int
public const CONTAINER_TYPE = 45; //byte (ContainerComponent)
public const CONTAINER_BASE_SIZE = 46; //int (ContainerComponent)
public const CONTAINER_EXTRA_SLOTS_PER_STRENGTH = 47; //int (used for llamas, inventory size is baseSize + thisProp * strength)
public const BLOCK_TARGET = 48; //block coords (ender crystal)
public const WITHER_INVULNERABLE_TICKS = 49; //int
public const WITHER_TARGET_1 = 50; //long
public const WITHER_TARGET_2 = 51; //long
public const WITHER_TARGET_3 = 52; //long
/* 53 (short) */
public const BOUNDING_BOX_WIDTH = 54; //float
public const BOUNDING_BOX_HEIGHT = 55; //float
public const FUSE_LENGTH = 56; //int
public const RIDER_SEAT_POSITION = 57; //vector3f
public const RIDER_ROTATION_LOCKED = 58; //byte
public const RIDER_MAX_ROTATION = 59; //float
public const RIDER_MIN_ROTATION = 60; //float
public const AREA_EFFECT_CLOUD_RADIUS = 61; //float
public const AREA_EFFECT_CLOUD_WAITING = 62; //int
public const AREA_EFFECT_CLOUD_PARTICLE_ID = 63; //int
/* 64 (int) shulker-related */
public const SHULKER_ATTACH_FACE = 65; //byte
/* 66 (short) shulker-related */
public const SHULKER_ATTACH_POS = 67; //block coords
public const TRADING_PLAYER_EID = 68; //long
public const NPC_SKIN_INDEX = 40; //string
public const NPC_ACTIONS = 41; //string (maybe JSON blob?)
public const MAX_AIR = 42; //short
public const MARK_VARIANT = 43; //int
public const CONTAINER_TYPE = 44; //byte (ContainerComponent)
public const CONTAINER_BASE_SIZE = 45; //int (ContainerComponent)
public const CONTAINER_EXTRA_SLOTS_PER_STRENGTH = 46; //int (used for llamas, inventory size is baseSize + thisProp * strength)
public const BLOCK_TARGET = 47; //block coords (ender crystal)
public const WITHER_INVULNERABLE_TICKS = 48; //int
public const WITHER_TARGET_1 = 49; //long
public const WITHER_TARGET_2 = 50; //long
public const WITHER_TARGET_3 = 51; //long
/* 52 (short) */
public const BOUNDING_BOX_WIDTH = 53; //float
public const BOUNDING_BOX_HEIGHT = 54; //float
public const FUSE_LENGTH = 55; //int
public const RIDER_SEAT_POSITION = 56; //vector3f
public const RIDER_ROTATION_LOCKED = 57; //byte
public const RIDER_MAX_ROTATION = 58; //float
public const RIDER_MIN_ROTATION = 59; //float
public const AREA_EFFECT_CLOUD_RADIUS = 60; //float
public const AREA_EFFECT_CLOUD_WAITING = 61; //int
public const AREA_EFFECT_CLOUD_PARTICLE_ID = 62; //int
/* 63 (int) shulker-related */
public const SHULKER_ATTACH_FACE = 64; //byte
/* 65 (short) shulker-related */
public const SHULKER_ATTACH_POS = 66; //block coords
public const TRADING_PLAYER_EID = 67; //long
/* 70 (byte) command-block */
public const COMMAND_BLOCK_COMMAND = 71; //string
public const COMMAND_BLOCK_LAST_OUTPUT = 72; //string
public const COMMAND_BLOCK_TRACK_OUTPUT = 73; //byte
public const CONTROLLING_RIDER_SEAT_NUMBER = 74; //byte
public const STRENGTH = 75; //int
public const MAX_STRENGTH = 76; //int
/* 77 (int) */
public const LIMITED_LIFE = 78;
public const ARMOR_STAND_POSE_INDEX = 79; //int
public const ENDER_CRYSTAL_TIME_OFFSET = 80; //int
public const ALWAYS_SHOW_NAMETAG = 81; //byte: -1 = default, 0 = only when looked at, 1 = always
public const COLOR_2 = 82; //byte
/* 83 (unknown) */
public const SCORE_TAG = 84; //string
public const BALLOON_ATTACHED_ENTITY = 85; //int64, entity unique ID of owner
public const PUFFERFISH_SIZE = 86; //byte
public const BOAT_BUBBLE_TIME = 87; //int (time in bubble column)
public const PLAYER_AGENT_EID = 88; //long
/* 89 (float) related to panda sitting
* 90 (float) related to panda sitting */
public const EAT_COUNTER = 91; //int (used by pandas)
public const FLAGS2 = 92; //long (extended data flags)
/* 93 (float) related to panda lying down
* 94 (float) related to panda lying down */
public const AREA_EFFECT_CLOUD_DURATION = 95; //int
public const AREA_EFFECT_CLOUD_SPAWN_TIME = 96; //int
public const AREA_EFFECT_CLOUD_RADIUS_PER_TICK = 97; //float, usually negative
public const AREA_EFFECT_CLOUD_RADIUS_CHANGE_ON_PICKUP = 98; //float
public const AREA_EFFECT_CLOUD_PICKUP_COUNT = 99; //int
public const INTERACTIVE_TAG = 100; //string (button text)
public const TRADE_TIER = 101; //int
public const MAX_TRADE_TIER = 102; //int
public const TRADE_XP = 103; //int
/* 69 (byte) command-block */
public const COMMAND_BLOCK_COMMAND = 70; //string
public const COMMAND_BLOCK_LAST_OUTPUT = 71; //string
public const COMMAND_BLOCK_TRACK_OUTPUT = 72; //byte
public const CONTROLLING_RIDER_SEAT_NUMBER = 73; //byte
public const STRENGTH = 74; //int
public const MAX_STRENGTH = 75; //int
/* 76 (int) */
public const LIMITED_LIFE = 77;
public const ARMOR_STAND_POSE_INDEX = 78; //int
public const ENDER_CRYSTAL_TIME_OFFSET = 79; //int
public const ALWAYS_SHOW_NAMETAG = 80; //byte: -1 = default, 0 = only when looked at, 1 = always
public const COLOR_2 = 81; //byte
/* 82 (unknown) */
public const SCORE_TAG = 83; //string
public const BALLOON_ATTACHED_ENTITY = 84; //int64, entity unique ID of owner
public const PUFFERFISH_SIZE = 85; //byte
public const BOAT_BUBBLE_TIME = 86; //int (time in bubble column)
public const PLAYER_AGENT_EID = 87; //long
/* 88 (float) related to panda sitting
* 89 (float) related to panda sitting */
public const EAT_COUNTER = 90; //int (used by pandas)
public const FLAGS2 = 91; //long (extended data flags)
/* 92 (float) related to panda lying down
* 93 (float) related to panda lying down */
public const AREA_EFFECT_CLOUD_DURATION = 94; //int
public const AREA_EFFECT_CLOUD_SPAWN_TIME = 95; //int
public const AREA_EFFECT_CLOUD_RADIUS_PER_TICK = 96; //float, usually negative
public const AREA_EFFECT_CLOUD_RADIUS_CHANGE_ON_PICKUP = 97; //float
public const AREA_EFFECT_CLOUD_PICKUP_COUNT = 98; //int
public const INTERACTIVE_TAG = 99; //string (button text)
public const TRADE_TIER = 100; //int
public const MAX_TRADE_TIER = 101; //int
public const TRADE_XP = 102; //int
public const SKIN_ID = 103; //int ???
/* 104 (int) related to wither */
public const COMMAND_BLOCK_TICK_DELAY = 105; //int
public const COMMAND_BLOCK_EXECUTE_ON_FIRST_TICK = 106; //byte
public const AMBIENT_SOUND_INTERVAL_MIN = 107; //float
public const AMBIENT_SOUND_INTERVAL_RANGE = 108; //float
public const AMBIENT_SOUND_EVENT = 109; //string
}

View File

@ -56,9 +56,11 @@ final class RuntimeBlockMapping{
foreach($compressedTable as $prefix => $entries){
foreach($entries as $shortStringId => $states){
foreach($states as $state){
$name = "$prefix:$shortStringId";
$decompressed[] = [
"name" => "$prefix:$shortStringId",
"data" => $state
"name" => $name,
"data" => $state,
"legacy_id" => $legacyIdMap[$name]
];
}
}
@ -66,11 +68,12 @@ final class RuntimeBlockMapping{
self::$bedrockKnownStates = self::randomizeTable($decompressed);
foreach(self::$bedrockKnownStates as $k => $obj){
//this has to use the json offset to make sure the mapping is consistent with what we send over network, even though we aren't using all the entries
if(!isset($legacyIdMap[$obj["name"]])){
if($obj["data"] > 15){
//TODO: in 1.12 they started using data values bigger than 4 bits which we can't handle right now
continue;
}
self::registerMapping($k, $legacyIdMap[$obj["name"]], $obj["data"]);
//this has to use the json offset to make sure the mapping is consistent with what we send over network, even though we aren't using all the entries
self::registerMapping($k, $obj["legacy_id"], $obj["data"]);
}
}

View File

@ -28,7 +28,6 @@ use pocketmine\network\mcpe\protocol\types\RuntimeBlockMapping;
use pocketmine\utils\BinaryStream;
use pocketmine\world\format\Chunk;
use function count;
use function pack;
final class ChunkSerializer{
@ -46,8 +45,6 @@ final class ChunkSerializer{
public static function serialize(Chunk $chunk, ?string $tiles = null) : string{
$stream = new NetworkBinaryStream();
$subChunkCount = $chunk->getSubChunkSendCount();
$stream->putByte($subChunkCount);
for($y = 0; $y < $subChunkCount; ++$y){
$layers = $chunk->getSubChunk($y)->getBlockLayers();
$stream->putByte(8); //version
@ -64,7 +61,6 @@ final class ChunkSerializer{
}
}
}
$stream->put(pack("v*", ...$chunk->getHeightMapArray()));
$stream->put($chunk->getBiomeIdArray());
$stream->putByte(0); //border block array count
//Border block entry format: 1 byte (4 bits X, 4 bits Z). These are however useless since they crash the regular client.

View File

@ -26,12 +26,14 @@ namespace pocketmine\network\mcpe\serializer;
#include <rules/DataPacket.h>
use pocketmine\entity\Attribute;
use pocketmine\item\Durable;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\ItemIds;
use pocketmine\math\Vector3;
use pocketmine\nbt\NbtDataException;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\TreeRoot;
use pocketmine\network\BadPacketException;
use pocketmine\network\mcpe\protocol\types\CommandOriginData;
@ -45,6 +47,9 @@ use function strlen;
class NetworkBinaryStream extends BinaryStream{
private const DAMAGE_TAG = "Damage"; //TAG_Int
private const DAMAGE_TAG_CONFLICT_RESOLUTION = "___Damage_ProtocolCollisionResolution___";
/**
* @return string
* @throws BinaryDataException
@ -93,12 +98,10 @@ class NetworkBinaryStream extends BinaryStream{
$auxValue = $this->getVarInt();
$data = $auxValue >> 8;
if($data === 0x7fff){
$data = -1;
}
$cnt = $auxValue & 0xff;
$nbtLen = $this->getLShort();
/** @var CompoundTag|null $compound */
$compound = null;
if($nbtLen === 0xffff){
@ -129,6 +132,21 @@ class NetworkBinaryStream extends BinaryStream{
$this->getVarLong(); //"blocking tick" (ffs mojang)
}
if($compound !== null){
if($compound->hasTag(self::DAMAGE_TAG, IntTag::class)){
$data = $compound->getInt(self::DAMAGE_TAG);
$compound->removeTag(self::DAMAGE_TAG);
if($compound->count() === 0){
$compound = null;
goto end;
}
}
if(($conflicted = $compound->getTag(self::DAMAGE_TAG_CONFLICT_RESOLUTION)) !== null){
$compound->removeTag(self::DAMAGE_TAG_CONFLICT_RESOLUTION);
$compound->setTag(self::DAMAGE_TAG, $conflicted);
}
}
end:
try{
return ItemFactory::get($id, $data, $cnt, $compound);
}catch(\InvalidArgumentException $e){
@ -148,10 +166,26 @@ class NetworkBinaryStream extends BinaryStream{
$auxValue = (($item->getMeta() & 0x7fff) << 8) | $item->getCount();
$this->putVarInt($auxValue);
$nbt = null;
if($item->hasNamedTag()){
$nbt = clone $item->getNamedTag();
}
if($item instanceof Durable and $item->getDamage() > 0){
if($nbt !== null){
if(($existing = $nbt->getTag(self::DAMAGE_TAG)) !== null){
$nbt->removeTag(self::DAMAGE_TAG);
$nbt->setTag(self::DAMAGE_TAG_CONFLICT_RESOLUTION, $existing);
}
}else{
$nbt = new CompoundTag();
}
$nbt->setInt(self::DAMAGE_TAG, $item->getDamage());
}
if($nbt !== null){
$this->putLShort(0xffff);
$this->putByte(1); //TODO: some kind of count field? always 1 as of 1.9.0
$this->put((new NetworkNbtSerializer())->write(new TreeRoot($item->getNamedTag())));
$this->put((new NetworkNbtSerializer())->write(new TreeRoot($nbt)));
}else{
$this->putLShort(0);
}
@ -164,6 +198,29 @@ class NetworkBinaryStream extends BinaryStream{
}
}
public function getRecipeIngredient() : Item{
$id = $this->getVarInt();
if($id === 0){
return ItemFactory::get(ItemIds::AIR, 0, 0);
}
$meta = $this->getVarInt();
if($meta === 0x7fff){
$meta = -1;
}
$count = $this->getVarInt();
return ItemFactory::get($id, $meta, $count);
}
public function putRecipeIngredient(Item $item) : void{
if($item->isNull()){
$this->putVarInt(0);
}else{
$this->putVarInt($item->getId());
$this->putVarInt($item->getMeta() & 0x7fff);
$this->putVarInt($item->getCount());
}
}
/**
* Decodes entity metadata from the stream.
*

View File

@ -84,9 +84,9 @@ use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
use pocketmine\network\mcpe\protocol\SetTitlePacket;
@ -1760,7 +1760,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
if($ev->isCancelled()){
return false;
}
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
if($target->onAttack($this->inventory->getItemInHand(), $face, $this)){
return true;
}
@ -1785,7 +1785,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
public function continueBreakBlock(Vector3 $pos, int $face) : void{
$block = $this->world->getBlock($pos);
$this->world->addParticle($pos, new PunchBlockParticle($block, $face));
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
//TODO: destroy-progress level event
}
@ -1805,7 +1805,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
$this->doCloseInventory();
if($this->canInteract($pos->add(0.5, 0.5, 0.5), $this->isCreative() ? 13 : 7) and !$this->isSpectator()){
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
$item = $this->inventory->getItemInHand();
$oldItem = clone $item;
if($this->world->useBreakOn($pos, $item, $this, true)){
@ -1833,7 +1833,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
$this->setUsingItem(false);
if($this->canInteract($pos->add(0.5, 0.5, 0.5), 13) and !$this->isSpectator()){
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
$item = $this->inventory->getItemInHand(); //this is a copy of the real item
$oldItem = clone $item;
if($this->world->useItemOn($pos, $item, $face, $clickOffset, $this, true)){
@ -1893,7 +1893,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
if($ev->isCancelled()){
return false;
}
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
if($ev->getModifier(EntityDamageEvent::MODIFIER_CRITICAL) > 0){
$entity->broadcastAnimation(null, AnimatePacket::ACTION_CRITICAL_HIT);
@ -1970,7 +1970,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
* @param Item $item
*/
public function dropItem(Item $item) : void{
$this->broadcastEntityEvent(EntityEventPacket::ARM_SWING, null, $this->getViewers());
$this->broadcastEntityEvent(ActorEventPacket::ARM_SWING, null, $this->getViewers());
$this->world->dropItem($this->add(0, 1.3, 0), $item, $this->getDirectionVector()->multiply(0.4), 40);
}

View File

@ -53,7 +53,7 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\SetDifficultyPacket;
@ -902,7 +902,7 @@ class World implements ChunkManager{
$tile = $this->getTileAt($b->x, $b->y, $b->z);
if($tile instanceof Spawnable){
$packets[] = BlockEntityDataPacket::create($tile->x, $tile->y, $tile->z, $tile->getSerializedSpawnCompound());
$packets[] = BlockActorDataPacket::create($tile->x, $tile->y, $tile->z, $tile->getSerializedSpawnCompound());
}
}

View File

@ -29,7 +29,7 @@ use pocketmine\item\ItemFactory;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
use pocketmine\network\mcpe\protocol\types\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\EntityMetadataTypes;
@ -84,7 +84,7 @@ class FloatingTextParticle implements Particle{
if($this->entityId === null){
$this->entityId = EntityFactory::nextRuntimeId();
}else{
$p[] = RemoveEntityPacket::create($this->entityId);
$p[] = RemoveActorPacket::create($this->entityId);
}
if(!$this->invisible){